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No. 0952

Mega Scovillain

Spicy Pepper Pokémon

Mega Scovillain official artwork
Official art

Mega Scovillain is the Grass/Fire-type Mega Evolution of Scovillain, 2× weak to Flying, Poison and Rock, with a base stat total of 586. On Pokémon Showdown it’s on 1.1% of Champions VGC teams (Sep 2026).

Height
1.2 m 3′11″
Weight
22 kg 48.5 lbs
Base stat total
586 Higher than 93% of Pokémon
Introduced
Gen IX Mega Dimension
Abilities
The green head has turned vicious due to the spicy chemicals stimulating its brain. Once it goes on a rampage, there is no stopping it.
See all 2 entries

Base stats

HP65140–172240–334
Atk138142–209252–412
Def8594–150157–295
SpA138142–209252–412
SpD8594–150157–295
Spe7585–139139–273
Total586Higher than 93% of Pokémon
HP65Atk138Def85Spe75SpD85SpA138

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: None.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

GrassFireshow which type causes itweaknessresistance

Weak to

2×
Flying (because of Grass)Poison (because of Grass)Rock (because of Fire)

Resists

½×
Electric (because of Grass)Fairy (because of Fire)Steel (because of Fire)
¼×
Grass (because of Grass and Fire)
Takes normal damage from 11 types
NormalFightingGroundBugGhostFireWaterPsychicIceDragonDark

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 75); Scarf and Tailwind use the Max+ value.

Max+139Max127No SP95Min85Scarf208Tailwind278

At max Speed, Scovillain outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Scovillain against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
139Scovillain · Max+32 SP, Speed-raising alignment
128PelipperTimid · 32 SP · #12 on Showdown
127Scovillain · Max32 SP, neutral alignment
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95Scovillain · No SP0 SP, neutral alignment
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Usage over time

Values
Mega Scovillain, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,2224.8%
May 2026Reg M-A3,355,6196.0%
Jun 2026Reg M-B1,163,3152.4%
Jul 2026Reg M-B1,764,6863.1%
Aug 2026Reg M-B1,269,2504.8%
Sep 2026Reg M-C1,631,9431.1%

Smogon · Showdown On Showdown

Sep 2026

1.1% of teams · rank #70 · Reg M-C · Doubles · about 139 teams · 1,631,943 battles · Sep 2026

Most common build

Ability
Stat Alignment
Bold
Stat Points
32 HP / 28 Def / 6 SpD
  1. Rage Powder
  2. Protect
  3. Overheat
  4. Giga Drain

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games1.2%
  • Showdown: average player (1500 weighting)1.1%
  • Showdown: competitive (1630 weighting)1.3%
  • Showdown: top players (1760 weighting)1.1%

Items

Abilities

  • 100.0%

Stat Points

  • Bold 32 HP / 28 Def / 6 SpD14.3%
  • Calm 32 HP / 18 Def / 16 SpD10.6%
  • Bold 32 HP / 10 Def / 24 SpD5.5%
  • Bold 31 HP / 15 Def / 15 SpD / 5 Spe5.1%

These 4 cover 35.5% of its sets.

Most common partners

Evolution

Moves

Level up 17

EvoFlamethrower10% chance to burn the target.FireSpec90100%15
EvoSpicy ExtractRaises target's Atk by 2 and lowers its Def by 2.GrassStatus——15
1Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
1LeafageNo additional effect.GrassPhys40100%40
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
4Bite30% chance to make the target flinch.DarkPhys60100%25
10GrowthRaises user's Attack and Sp. Atk by 1; 2 in Sun.NormalStatus——20
13Razor LeafHigh critical hit ratio. Hits adjacent foes.GrassPhys5595%25
17Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
21Bullet SeedHits 2-5 times in one turn.GrassPhys25100%30
24Headbutt30% chance to make the target flinch.NormalPhys70100%15
28Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
33Worry SeedThe target's Ability becomes Insomnia.GrassStatus—100%10
38Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
44Seed BombNo additional effect.GrassPhys80100%15
48OverheatLowers the user's Sp. Atk by 2.FireSpec13090%5
48Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10

TM / HM / TR 39

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM08Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM33Magical LeafThis move does not check accuracy.GrassSpec60—20
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM56Bullet SeedHits 2-5 times in one turn.GrassPhys25100%30
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM71Seed BombNo additional effect.GrassPhys80100%15
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhys75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM111Giga DrainUser recovers 50% of the damage dealt.GrassSpec75100%10
TM119Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpec90100%10
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM137Grassy Terrain5 turns. Grounded: +Grass power, +1/16 max HP.GrassStatus——10
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM157OverheatLowers the user's Sp. Atk by 2.FireSpec13090%5
TM159Leaf StormLowers the user's Sp. Atk by 2.GrassSpec13090%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM183Super FangDoes damage equal to 1/2 target's current HP.NormalPhys—90%10
TM194Grassy GlideUser on Grassy Terrain: +1 priority.GrassPhys55100%20
TM195Burning Jealousy100% burns a target that had a stat rise this turn.FireSpec70100%5
TM199Lash Out2× power if the user had a stat lowered this turn.DarkPhys75100%5
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM207Temper FlarePower doubles if the user's last move failed.FirePhys75100%10

Biology

Capsakid are small plant Pokémon that evolve into Scovillain, a two-headed Pokémon. The two greatly resemble chili peppers.

Design & origin

Scovillain's name references the scoville scale, a scale used to measure the spiciness of chili peppers.

Forms

Mega Scovillain

GrassFire
BST 586

HoldsScovillainite

Mega Scovillain's twin heads change to resemble dinosaurs, and it also incorporates elements of Scovillain's prior evolutionary stage, Capsakid.

Adapted from Wikipedia: List of generation IX Pokémon, List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Spicy Pepper Pokémon
Paldea · Scarlet & Violet
Color
Green
—
Paldea#251Hyperspace#015
  1. The green head has turned vicious due to the spicy chemicals stimulating its brain. Once it goes on a rampage, there is no stopping it.

    Violet
  2. The red head converts spicy chemicals into fire energy and blasts the surrounding area with a super spicy stream of flame.

    Scarlet

Names around the world

English
Scovillain
Japanese
スコヴィラン
Japanese (romaji)
Scovillain
Korean
스코빌런
Chinese (Traditional)
狠辣椒
Chinese (Simplified)
狠辣椒
French
Scovilain
German
Halupenjo
Spanish
Scovillain
Italian
Scovillain

Sprites

Artwork and 3D models

Generation IX · animated models

Training

None
75 ≈9.8% with a Poké Ball at full HP
50
—
Medium

Breeding

Grass
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Mega Evolves in battle from Scovillain holding Scovillainite.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.