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No. 0002

Ivysaur

Seed Pokémon

Ivysaur official artwork
Official art

Ivysaur is a Grass/Poison-type Pokémon, 2× weak to Flying, Fire, Psychic and Ice, with a base stat total of 405. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
1 m 3′03″
Weight
13 kg 28.7 lbs
Base stat total
405 Higher than 39% of Pokémon
Introduced
Gen I Red & Green (JP)
Abilities
Exposure to sunlight adds to its strength. Sunlight also makes the bud on its back grow larger.
See all 10 entries

Base stats

HP60135–167230–324
Atk6273–125116–245
Def6374–126117–247
SpA8090–145148–284
SpD8090–145148–284
Spe6072–123112–240
Total405Higher than 39% of Pokémon
HP60Atk62Def63Spe60SpD80SpA80

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 SpA, 1 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

GrassPoisonshow which type causes itweaknessresistance

Weak to

2×
Fire (because of Grass)Flying (because of Grass)Ice (because of Grass)Psychic (because of Poison)

Resists

½×
Electric (because of Grass)Fairy (because of Poison)Fighting (because of Poison)Water (because of Grass)
¼×
Grass (because of Grass and Poison)
Takes normal damage from 9 types
NormalPoisonGroundRockBugGhostSteelDragonDark

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 60); Scarf and Tailwind use the Max+ value.

Max+123Max112No SP80Min72Scarf184Tailwind246

At max Speed, Ivysaur outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Ivysaur against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
123Ivysaur · Max+32 SP, Speed-raising alignment
120VolcaronaBold · 0 SP · #25 on Showdown
112Ivysaur · Max32 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80Ivysaur · No SP0 SP, neutral alignment
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNFE

Evolution

Moves

Level up 15

1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
1GrowthRaises user's Attack and Sp. Atk by 1; 2 in Sun.NormalStatus——20
1TackleNo additional effect.NormalPhys40100%35
1Vine WhipNo additional effect.GrassPhys45100%25
9Leech Seed1/8 of target's HP is restored to user every turn.GrassStatus—90%10
12Razor LeafHigh critical hit ratio. Hits adjacent foes.GrassPhys5595%25
15Poison PowderPoisons the target.PoisonStatus—75%35
15Sleep PowderCauses the target to fall asleep.GrassStatus—75%15
20Seed BombNo additional effect.GrassPhys80100%15
25Take DownHas 1/4 recoil.NormalPhys9085%20
30Sweet ScentLowers the foe(s) evasiveness by 2.NormalStatus—100%20
35SynthesisHeals the user by a weather-dependent amount.GrassStatus——5
40Worry SeedThe target's Ability becomes Insomnia.GrassStatus—100%10
45Power WhipNo additional effect.GrassPhys12085%10
50Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10

TM / HM / TR 35

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM02CharmLowers the target's Attack by 2.FairyStatus—100%20
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM13Acid Spray100% chance to lower the target's Sp. Def by 2.PoisonSpec40100%20
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM33Magical LeafThis move does not check accuracy.GrassSpec60—20
TM45VenoshockPower doubles if the target is poisoned.PoisonSpec65100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM56Bullet SeedHits 2-5 times in one turn.GrassPhys25100%30
TM57False SwipeAlways leaves the target with at least 1 HP.NormalPhys40100%40
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM71Seed BombNo additional effect.GrassPhys80100%15
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM111Giga DrainUser recovers 50% of the damage dealt.GrassSpec75100%10
TM119Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpec90100%10
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM137Grassy Terrain5 turns. Grounded: +Grass power, +1/16 max HP.GrassStatus——10
TM146Grass PledgeUse with Fire or Water Pledge for added effect.GrassSpec80100%10
TM148Sludge Bomb30% chance to poison the target.PoisonSpec90100%10
TM159Leaf StormLowers the user's Sp. Atk by 2.GrassSpec13090%5
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM175ToxicBadly poisons the target. Poison types can't miss.PoisonStatus—90%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM193Weather BallPower doubles and type varies in each weather.NormalSpec50100%10
TM194Grassy GlideUser on Grassy Terrain: +1 priority.GrassPhys55100%20
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10

Egg moves 4

EggCurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
EggIngrainTraps/grounds user; heals 1/16 max HP per turn.GrassStatus——20
EggPetal DanceLasts 2-3 turns. Confuses the user afterwards.GrassSpec120100%10
EggToxicBadly poisons the target. Poison types can't miss.PoisonStatus—90%10

Biology

Its bulb has grown into a bud, which it uses to convert sunlight into power. The bud is heavy, to the point of rendering Ivysaur unable to move properly if it has stored enough nutrients, so its hind legs have grown stronger to counter the weight.

Adapted from Wikipedia: List of generation I Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Seed Pokémon
Kanto · Red & Green (JP)
Color
Green
Grassland
Pal Park area
Field
Kanto#002Original Johto#227Updated Johto#232Central Kalos#081Let’s Go Kanto#002Isle of Armor#069Blueberry#165Lumiose#149
  1. The bud on its back grows by drawing energy. It gives off an aroma when it is ready to bloom.

    Let’s Go, Pikachu! · Let’s Go, Eevee!
  2. When the bud on its back starts swelling, a sweet aroma wafts to indicate the flower’s coming bloom.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · Y
  3. There is a plant bulb on its back. When it absorbs nutrients, the bulb is said to blossom into a large flower.

    FireRed · X
  4. To support its bulb, IVYSAUR’s legs grow sturdy. If it spends more time lying in the sunlight, the bud will soon bloom into a large flower.

    Emerald
  5. There is a bud on this Pokémon’s back. To support its weight, IVYSAUR’s legs and trunk grow thick and strong. If it starts spending more time lying in the sunlight, it’s a sign that the bud will bloom into a large flower soon.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  6. The bulb on its back grows as it absorbs nutrients. The bulb gives off a pleasant aroma when it blooms.

    Crystal
  7. If the bud on its back starts to smell sweet, it is evidence that the large flower will soon bloom.

    Silver · SoulSilver
  8. Exposure to sunlight adds to its strength. Sunlight also makes the bud on its back grow larger.

    Gold · HeartGold · Shield
  9. The bulb on its back grows by drawing energy. It gives off an aroma when it is ready to bloom.

    Yellow
  10. When the bulb on its back grows large, it appears to lose the ability to stand on its hind legs.

    Red · Blue · LeafGreen · Sword

Names around the world

English
Ivysaur
Japanese
フシギソウ
Japanese (romaji)
Fushigisou
Korean
이상해풀
Chinese (Traditional)
妙蛙草
Chinese (Simplified)
妙蛙草
French
Herbizarre
German
Bisaknosp
Spanish
Ivysaur
Italian
Ivysaur

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII

Gen VI · Gen V

Generation IV

Generation III

Generation II

Generation I

Training

1 SpA, 1 SpD
45 ≈5.9% with a Poké Ball at full HP
70
142
Medium Slow

Breeding

MonsterGrass
♂ 87.5%♀ 12.5%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Bulbasaur: Level 16.

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Y 1 area
  • Friend Safari (Grass)Walking in tall grass or a cave · Lv 30
X 1 area
  • Friend Safari (Grass)Walking in tall grass or a cave · Lv 30

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.