No. 0002
Ivysaur
Seed Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Ivysaur is a Grass/Poison-type Pokémon, 2× weak to Flying, Fire, Psychic and Ice, with a base stat total of 405. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1 m 3′03″
- Weight
- 13 kg 28.7 lbs
- Base stat total
- 405 Higher than 39% of Pokémon
- Introduced
- Gen I Red & Green (JP)
Exposure to sunlight adds to its strength. Sunlight also makes the bud on its back grow larger.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 SpA, 1 SpD.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
GrassPoisonshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 9 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 60); Scarf and Tailwind use the Max+ value.
At max Speed, Ivysaur outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
At 1/3 or less of its max HP, this Pokémon's offensive stat is 1.5× with Grass attacks.
Everything about Overgrow →If is active, this Pokémon's Speed is doubled.
Everything about Chlorophyll →Other Pokémon with Chlorophyll 36
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 15
| 1 | GrowlLowers the foe(s) Attack by 1. | Normal | Status | — | 100% | 40 |
|---|---|---|---|---|---|---|
| 1 | GrowthRaises user's Attack and Sp. Atk by 1; 2 in Sun. | Normal | Status | — | — | 20 |
| 1 | TackleNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 1 | Vine WhipNo additional effect. | Grass | Phys | 45 | 100% | 25 |
| 9 | Leech Seed1/8 of target's HP is restored to user every turn. | Grass | Status | — | 90% | 10 |
| 12 | Razor LeafHigh critical hit ratio. Hits adjacent foes. | Grass | Phys | 55 | 95% | 25 |
| 15 | Poison PowderPoisons the target. | Poison | Status | — | 75% | 35 |
| 15 | Sleep PowderCauses the target to fall asleep. | Grass | Status | — | 75% | 15 |
| 20 | Seed BombNo additional effect. | Grass | Phys | 80 | 100% | 15 |
| 25 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
| 30 | Sweet ScentLowers the foe(s) evasiveness by 2. | Normal | Status | — | 100% | 20 |
| 35 | SynthesisHeals the user by a weather-dependent amount. | Grass | Status | — | — | 5 |
| 40 | Worry SeedThe target's Ability becomes Insomnia. | Grass | Status | — | 100% | 10 |
| 45 | Power WhipNo additional effect. | Grass | Phys | 120 | 85% | 10 |
| 50 | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
TM / HM / TR 35
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM02 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM13 | Acid Spray100% chance to lower the target's Sp. Def by 2. | Poison | Spec | 40 | 100% | 20 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM33 | Magical LeafThis move does not check accuracy. | Grass | Spec | 60 | — | 20 |
| TM45 | VenoshockPower doubles if the target is poisoned. | Poison | Spec | 65 | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM56 | Bullet SeedHits 2-5 times in one turn. | Grass | Phys | 25 | 100% | 30 |
| TM57 | False SwipeAlways leaves the target with at least 1 HP. | Normal | Phys | 40 | 100% | 40 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM71 | Seed BombNo additional effect. | Grass | Phys | 80 | 100% | 15 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM88 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM111 | Giga DrainUser recovers 50% of the damage dealt. | Grass | Spec | 75 | 100% | 10 |
| TM119 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM137 | Grassy Terrain5 turns. Grounded: +Grass power, +1/16 max HP. | Grass | Status | — | — | 10 |
| TM146 | Grass PledgeUse with Fire or Water Pledge for added effect. | Grass | Spec | 80 | 100% | 10 |
| TM148 | Sludge Bomb30% chance to poison the target. | Poison | Spec | 90 | 100% | 10 |
| TM159 | Leaf StormLowers the user's Sp. Atk by 2. | Grass | Spec | 130 | 90% | 5 |
| TM168 | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM172 | RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| TM175 | ToxicBadly poisons the target. Poison types can't miss. | Poison | Status | — | 90% | 10 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| TM193 | Weather BallPower doubles and type varies in each weather. | Normal | Spec | 50 | 100% | 10 |
| TM194 | Grassy GlideUser on Grassy Terrain: +1 priority. | Grass | Phys | 55 | 100% | 20 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
Egg moves 4
| Egg | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
|---|---|---|---|---|---|---|
| Egg | IngrainTraps/grounds user; heals 1/16 max HP per turn. | Grass | Status | — | — | 20 |
| Egg | Petal DanceLasts 2-3 turns. Confuses the user afterwards. | Grass | Spec | 120 | 100% | 10 |
| Egg | ToxicBadly poisons the target. Poison types can't miss. | Poison | Status | — | 90% | 10 |
No moves match those filters.
Biology
Its bulb has grown into a bud, which it uses to convert sunlight into power. The bud is heavy, to the point of rendering Ivysaur unable to move properly if it has stored enough nutrients, so its hind legs have grown stronger to counter the weight.
Adapted from Wikipedia: List of generation I Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#477 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Seed Pokémon
- Kanto · Red & Green (JP)
- Color
- Green
- Grassland
- Pal Park area
- Field
The bud on its back grows by drawing energy. It gives off an aroma when it is ready to bloom.
Let’s Go, Pikachu! · Let’s Go, Eevee!When the bud on its back starts swelling, a sweet aroma wafts to indicate the flower’s coming bloom.
Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · YThere is a plant bulb on its back. When it absorbs nutrients, the bulb is said to blossom into a large flower.
FireRed · XTo support its bulb, IVYSAUR’s legs grow sturdy. If it spends more time lying in the sunlight, the bud will soon bloom into a large flower.
EmeraldThere is a bud on this Pokémon’s back. To support its weight, IVYSAUR’s legs and trunk grow thick and strong. If it starts spending more time lying in the sunlight, it’s a sign that the bud will bloom into a large flower soon.
Ruby · Sapphire · Omega Ruby · Alpha SapphireThe bulb on its back grows as it absorbs nutrients. The bulb gives off a pleasant aroma when it blooms.
CrystalIf the bud on its back starts to smell sweet, it is evidence that the large flower will soon bloom.
Silver · SoulSilverExposure to sunlight adds to its strength. Sunlight also makes the bud on its back grow larger.
Gold · HeartGold · ShieldThe bulb on its back grows by drawing energy. It gives off an aroma when it is ready to bloom.
YellowWhen the bulb on its back grows large, it appears to lose the ability to stand on its hind legs.
Red · Blue · LeafGreen · Sword
Names around the world
- English
- Ivysaur
- Japanese
- フシギソウ
- Japanese (romaji)
- Fushigisou
- Korean
- 이상해풀
- Chinese (Traditional)
- 妙蛙草
- Chinese (Simplified)
- 妙蛙草
- French
- Herbizarre
- German
- Bisaknosp
- Spanish
- Ivysaur
- Italian
- Ivysaur
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII
Gen VI · Gen V
Generation IV
Generation III
Generation II
Generation I
Training
- 1 SpA, 1 SpD
- 45 ≈5.9% with a Poké Ball at full HP
- 70
- 142
- Medium Slow
Breeding
- MonsterGrass
- ♂ 87.5%♀ 12.5%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Evolves from Bulbasaur: Level 16.
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Y 1 area
- Friend Safari (Grass)Walking in tall grass or a cave · Lv 30
X 1 area
- Friend Safari (Grass)Walking in tall grass or a cave · Lv 30
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.