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No. 0903

Sneasler

Free Climb Pokémon

Sneasler official artwork
Official art

Sneasler is a Fighting/Poison-type Pokémon, 4× weak to Psychic and 2× weak to Flying and Ground, with a base stat total of 510. In Pokémon Champions it’s #1 on the Doubles ladder and #24 in Singles, as of Oct 28, 2026.

Height
1.3 m 4′03″
Weight
43 kg 94.8 lbs
Base stat total
510 Higher than 75% of Pokémon
Introduced
Gen VIII Legends: Arceus
Abilities
Champions#1 Doubles ▲1 · #24 Singles ▲1Usual set White Herb · Adamant · HP 2 / Atk 32 / Spe 32Full set →
Because of Sneasler's virulent poison and daunting physical prowess, no other species could hope to best it on the frozen highlands. Preferring solitude, this species does not form packs.
See all 1 entries

Base stats

HP80155–187270–364
Atk130135–200238–394
Def6072–123112–240
SpA4054–10176–196
SpD8090–145148–284
Spe120126–189220–372
Total510Higher than 75% of Pokémon
HP80Atk130Def60Spe120SpD80SpA40

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

FightingPoisonshow which type causes itweaknessresistance

Weak to

4×
Psychic (because of Fighting and Poison)
2×
Flying (because of Fighting)Ground (because of Poison)

Resists

½×
Dark (because of Fighting)Fighting (because of Poison)Grass (because of Poison)Poison (because of Poison)Rock (because of Fighting)
¼×
Bug (because of Fighting and Poison)
Takes normal damage from 9 types
NormalGhostSteelFireWaterElectricIceDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 120); Scarf and Tailwind use the Max+ value.

Max+189Max172No SP140Min126Scarf283Tailwind378

At max Speed, Sneasler outspeeds 26 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

Speed at Lv 50 in Pokémon Champions: Sneasler against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Sneasler · Max+32 SP, Speed-raising alignment
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172Sneasler · Max32 SP, neutral alignment
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
140Sneasler · No SP0 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#1 of 262 used

▲ 1 place since Oct 21
Oct 21Oct 28

White Herb (34.2%) · (86.8%) · Adamant (67.6%) · HP 2 / Atk 32 / Spe 32 (44.1%)

MovesClose CombatDire ClawProtectFake Out

Singles

#24 of 262 used

▲ 1 place since Oct 21
Oct 21Oct 28

Normal Gem (39.2%) · (91.1%) · Adamant (82.1%) · HP 2 / Atk 32 / Spe 32 (35.1%)

MovesClose CombatDire ClawFake OutThroat Chop

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Usage over time

Values
Sneasler, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,22243.8%
May 2026Reg M-A3,355,61928.6%
Jun 2026Reg M-B1,163,31518.1%
Jul 2026Reg M-B1,764,68620.9%
Aug 2026Reg M-B1,269,25031.4%
Sep 2026Reg M-C1,631,94337.1%

Smogon · Showdown On Showdown

Sep 2026

37.1% of teams · rank #2 · Reg M-C · Doubles · about 4,840 teams · 1,631,943 battles · Sep 2026

Most common build

Ability
Stat Alignment
Adamant
Stat Points
2 HP / 32 Atk / 32 Spe
  1. Close Combat
  2. Dire Claw
  3. Protect
  4. Fake Out

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games33.7%
  • Showdown: average player (1500 weighting)36.0%
  • Showdown: competitive (1630 weighting)37.1%
  • Showdown: top players (1760 weighting)37.1%

+3.4 pts Top players use it more: 33.7% → 37.1%

Abilities

  • 87.6%
  • 11.7%
  • 0.8%

Stat Points

  • Adamant 2 HP / 32 Atk / 32 Spe29.6%
  • Jolly 2 HP / 32 Atk / 32 Spe17.7%
  • Jolly 32 Atk / 2 Def / 32 Spe3.3%
  • Adamant 32 Atk / 2 Def / 32 Spe2.9%

These 4 cover 53.5% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesUberSV DoublesDOUNational DexUber

Evolution

Moves

Level up 15

EvoDire Claw50% chance to sleep, poison, or paralyze target.PoisonPhys80100%15
1FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1Rock Smash50% chance to lower the target's Defense by 1.FightingPhys40100%15
1ScratchNo additional effect.NormalPhys40100%35
6TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
12Quick AttackUsually goes first.NormalPhys40100%30
18Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
24Poison Jab30% chance to poison the target.PoisonPhys80100%20
30Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
36Hone ClawsRaises the user's Attack and accuracy by 1.DarkStatus——15
42SlashHigh critical hit ratio.NormalPhys70100%20
48AgilityRaises the user's Speed by 2.PsychicStatus——30
54ScreechLowers the target's Defense by 2.NormalStatus—85%40
60Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5

TM / HM / TR 57

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM13Acid Spray100% chance to lower the target's Sp. Def by 2.PoisonSpec40100%20
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM26Poison TailHigh critical hit ratio. 10% chance to poison.PoisonPhys50100%25
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM31Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM45VenoshockPower doubles if the target is poisoned.PoisonSpec65100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM57False SwipeAlways leaves the target with at least 1 HP.NormalPhys40100%40
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM60U-turnUser switches out after damaging the target.BugPhys70100%20
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM64Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM91Toxic SpikesPoisons grounded foes on switch-in. Max 2 layers.PoisonStatus——20
TM102Gunk Shot30% chance to poison the target.PoisonPhys12080%5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM105X-ScissorNo additional effect.BugPhys80100%15
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM148Sludge Bomb30% chance to poison the target.PoisonSpec90100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM167Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM175ToxicBadly poisons the target. Poison types can't miss.PoisonStatus—90%10
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM184Vacuum WaveUsually goes first.FightingSpec40100%30
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM199Lash Out2× power if the user had a stat lowered this turn.DarkPhys75100%5
TM213CoachingRaises an ally's Attack and Defense by 1.FightingStatus——10
TM214Sludge Wave10% chance to poison adjacent Pokémon.PoisonSpec95100%10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15
TM229Upper Hand100% flinch. Fails unless target using priority attack.FightingPhys65100%15

Biology

Sneasler is the evolution of Hisuian Sneasel, making it a counterpart to Weavile. No other Pokémon can come close to its ability to fight in the arctic snow.

Adapted from Wikipedia: List of generation VIII Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Free Climb Pokémon
Hisui · Legends: Arceus
Color
Gray
—
Hisui#203
  1. Because of Sneasler's virulent poison and daunting physical prowess, no other species could hope to best it on the frozen highlands. Preferring solitude, this species does not form packs.

    Legends: Arceus

Names around the world

English
Sneasler
Japanese
オオニューラ
Japanese (romaji)
Ohnyula
Korean
포푸니크
Chinese (Traditional)
大狃拉
Chinese (Simplified)
大狃拉
French
Farfurex
German
Snieboss
Spanish
Sneasler
Italian
Sneasler

Sprites

Artwork and 3D models

Gen IX · Gen VIII

Training

2 Atk
135 ≈17.6% with a Poké Ball at full HP
50
102
Medium Slow

Breeding

Field
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Hisuian Sneasel: Level up holding Razor Claw during the day.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.