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No. 0376

Mega Metagross

Iron Leg Pokémon

Mega Metagross official artwork
Official art

Mega Metagross is the Steel/Psychic-type Mega Evolution of Metagross, 2× weak to Ground, Ghost, Fire and Dark, with a base stat total of 700. On Pokémon Showdown it’s on 6.3% of Champions VGC teams (Sep 2026).

Height
2.5 m 8′02″
Weight
942.9 kg 2078.7 lbs
Base stat total
700 #2 of 1,025
Introduced
Gen VI Omega Ruby & Alpha Sapphire
Abilities
Metagross is the result of the fusion of two Metang. This Pokémon defeats its opponents through use of its supercomputer-level brain.
See all 13 entries

Base stats

HP80155–187270–364
Atk145148–216265–427
Def150153–222274–438
SpA105112–172193–339
SpD110117–178202–350
Spe110117–178202–350
Total700#2 of 1,025
HP80Atk145Def150Spe110SpD110SpA105

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Def.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

SteelPsychicshow which type causes itweaknessresistance

Weak to

2×
Dark (because of Psychic)Fire (because of Steel)Ghost (because of Psychic)Ground (because of Steel)

Resists

½×
Dragon (because of Steel)Fairy (because of Steel)Flying (because of Steel)Grass (because of Steel)Ice (because of Steel)Normal (because of Steel)Rock (because of Steel)Steel (because of Steel)
¼×
Psychic (because of Steel and Psychic)

Immune to

0×
Poison (because of Steel)
Takes normal damage from 4 types
FightingBugWaterElectric

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 110); Scarf and Tailwind use the Max+ value.

Max+178Max162No SP130Min117Scarf267Tailwind356

At max Speed, Mega Metagross outspeeds 23 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.

Speed at Lv 50 in Pokémon Champions: Mega Metagross against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega Metagross · Max+32 SP, Speed-raising alignment
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
162Mega Metagross · Max32 SP, neutral alignment
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
130Mega Metagross · No SP0 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Usage over time

Values
Mega Metagross, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,222–
May 2026Reg M-A3,355,619–
Jun 2026Reg M-B1,163,31513.9%
Jul 2026Reg M-B1,764,6867.0%
Aug 2026Reg M-B1,269,2503.7%
Sep 2026Reg M-C1,631,9436.3%

Smogon · Showdown On Showdown

Sep 2026

6.3% of teams · rank #28 · Reg M-C · Doubles · about 818 teams · 1,631,943 battles · Sep 2026

Most common build

Ability
Stat Alignment
Jolly
Stat Points
2 HP / 32 Atk / 32 Spe
  1. Psychic Fangs
  2. Protect
  3. Iron Head
  4. Stomping Tantrum

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games6.0%
  • Showdown: average player (1500 weighting)6.1%
  • Showdown: competitive (1630 weighting)5.9%
  • Showdown: top players (1760 weighting)6.3%

Items

Abilities

  • 100.0%

Stat Points

  • Jolly 2 HP / 32 Atk / 32 Spe18.7%
  • Adamant 24 HP / 15 Atk / 27 Spe9.3%
  • Adamant 2 HP / 32 Atk / 32 Spe3.6%
  • Adamant 14 HP / 25 Atk / 27 Spe2.8%

These 4 cover 34.4% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
National DexUber

Evolution

Moves

Level up 15

EvoHammer ArmLowers the user's Speed by 1.FightingPhys10090%10
1Bullet PunchUsually goes first.SteelPhys40100%30
1Confusion10% chance to confuse the target.PsychicSpec50100%25
1Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
1TackleNo additional effect.NormalPhys40100%35
6Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
12Magnet RiseFor 5 turns, the user has immunity to Ground.ElectricStatus——10
16Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
26Take DownHas 1/4 recoil.NormalPhys9085%20
34Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
42Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
52Meteor Mash20% chance to raise the user's Attack by 1.SteelPhys9090%10
62Iron DefenseRaises the user's Defense by 2.SteelStatus——15
72AgilityRaises the user's Speed by 2.PsychicStatus——30
82Hyper BeamUser cannot move next turn.NormalSpec15090%5

TM / HM / TR 60

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM31Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM54PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM63Psychic FangsDestroys screens, unless the target is immune.PsychicPhys85100%10
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhys75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM89Body PressUses user's Def stat as Atk in damage calculation.FightingPhys80100%10
TM93Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
TM99Iron Head30% chance to make the target flinch.SteelPhys80100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM121Heavy SlamMore power the heavier the user than the target.SteelPhys—100%10
TM148Sludge Bomb30% chance to poison the target.PoisonSpec90100%10
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM150Stone EdgeHigh critical hit ratio.RockPhys10080%5
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM170Steel BeamUser loses 50% max HP.SteelSpec14095%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM178Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
TM180Gyro BallMore power the slower the user than the target.SteelPhys—100%5
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM217Future SightHits two turns after being used.PsychicSpec120100%10
TM218Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpec80100%10
TM220Meteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2.RockSpec12090%10
TM225Hard PressMore power the more HP the target has left.SteelPhys—100%10
TM228Psychic NoiseFor 2 turns, the target is prevented from healing.PsychicSpec75100%10

Egg moves 2

EggExplosionHits adjacent Pokémon. The user faints.NormalPhys250100%5
EggHone ClawsRaises the user's Attack and accuracy by 1.DarkStatus——15

Biology

It is the result of a fusion between two Metang. As opposed to Metang, its four brains make it more intelligent than a supercomputer. It pins opponents down and eats them with the mouth on its stomach. It can tuck its legs in to fly.

Forms

Mega Metagross

SteelPsychic
BST 700

HoldsMetagrossite

Mega Metagross is a combination of one Metagross, two Metang, and four Beldum. It will do anything to win.

If it is at a loss, it will dig its claws in its opponent and start the countdown to a massive explosion.

Adapted from Wikipedia: List of generation III Pokémon, List of generation VI Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Iron Leg Pokémon
Hoenn · Ruby & Sapphire
Color
Blue
Rough Terrain
Pal Park area
Mountain
Original Hoenn#192Updated Unova#264New Hoenn#201Original Alola#216Original Ula’ula#088Updated Alola#280Updated Ula’ula#101Crown Tundra#131Blueberry#139Lumiose#227
  1. Metagross is the result of the fusion of two Metang. This Pokémon defeats its opponents through use of its supercomputer-level brain.

    Shield
  2. Because the magnetic powers of these Pokémon get stronger in freezing temperatures, Metagross living on snowy mountains are full of energy.

    Sword
  3. It analyzes its opponents with more accuracy than a supercomputer, which enables it to calmly back them into a corner.

    Ultra Moon
  4. It boasts not only psychic powers but also fantastic strength. It grabs its prey with its four legs and holds them in place with its claws.

    Ultra Sun
  5. A linkage of two Metang, this Pokémon can perform any calculation in a flash by utilizing parallel processing in its four brains.

    Moon
  6. It firmly pins its prey using its four claws and large body. Then the teeth in the mouth on its stomach chew the prey to bits.

    Sun
  7. With four linked brains, it’s more intelligent than a supercomputer, and it uses calculations to analyze foes.

    Black 2 · White 2 · X
  8. It folds its four legs when flying. Its four brains are said to be superior to a supercomputer.

    HeartGold · SoulSilver
  9. METANG combined to form it. With four brains, it has the intelligence of a supercomputer.

    Diamond · Pearl · Platinum · Black · White · Y
  10. It is formed by two METANG fusing. Its four brains are said to be superior to a supercomputer.

    FireRed · LeafGreen
  11. METAGROSS has four brains that are joined by a complex neural network. As a result of integration, this Pokémon is smarter than a supercomputer.

    Emerald
  12. METAGROSS is the result of two METANG achieving fusion. When hunting, this Pokémon pins the prey to the ground under its massive body. It then eats the helpless victim using the large mouth on its stomach.

    Sapphire · Alpha Sapphire
  13. METAGROSS has four brains in total. Combined, the four brains can breeze through difficult calculations faster than a supercomputer. This Pokémon can float in the air by tucking in its four legs.

    Ruby · Omega Ruby

Names around the world

English
Metagross
Japanese
メタグロス
Japanese (romaji)
Metagross
Korean
메타그로스
Chinese (Traditional)
巨金怪
Chinese (Simplified)
巨金怪
French
Métalosse
German
Metagross
Spanish
Metagross
Italian
Metagross

Sprites

Artwork and 3D models

Gen IX · Gen VII · Gen VI

Training

3 Def
3 ≈0.4% with a Poké Ball at full HP
35
315
Slow

Breeding

Mineral
Genderless
40 egg cycles ≈10,455 steps (Gen IV–VII)

Where to find

Mega Evolves in battle from Metagross holding Metagrossite.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.