DexDB

No. 0229

Mega Houndoom

Dark Pokémon

Mega Houndoom
Official art
Height
1.9 m 6′03″
Weight
49.5 kg 109.1 lbs
Base stat total
600 Higher than 94% of Pokémon
Introduced
Gen VI X & Y
Abilities
Identifiable by its eerie howls, people a long time ago thought it was the grim reaper and feared it.
See all 10 entries

Base stats

HP75150–182260–354
Atk9099–156166–306
Def9099–156166–306
SpA140144–211256–416
SpD9099–156166–306
Spe115121–183211–361
Total600Higher than 94% of Pokémon
HP75Atk90Def90Spe115SpD90SpA140

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

DarkFireshow which type causes itweaknessresistance

Weak to

2×
Fighting (because of Dark)Ground (because of Fire)Rock (because of Fire)Water (because of Fire)

Resists

½×
Dark (because of Dark)Fire (because of Fire)Ghost (because of Dark)Grass (because of Fire)Ice (because of Fire)Steel (because of Fire)

Immune to

0×
Psychic (because of Dark)
Takes normal damage from 7 types
NormalFlyingPoisonBugElectricDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 115); Scarf and Tailwind use the Max+ value.

Max+183Max167No SP135Min121Scarf274Tailwind366

At max Speed, Mega Houndoom outspeeds 25 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 183Mega Houndoom · Max+32 SP, Speed-raising alignment
  7. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  8. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  9. 172SneaslerAdamant · 32 SP · #2 on Showdown
  10. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  11. 169GarchompJolly · 32 SP · #19 on Showdown
  12. 167Mega Houndoom · Max32 SP, neutral alignment
  13. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  14. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  15. 161IndeedeeTimid · 32 SP · #30 on Showdown
  16. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  17. 150ArchaludonTimid · 32 SP · #9 on Showdown
  18. 149GholdengoTimid · 32 SP · #8 on Showdown
  19. 143BasculegionJolly · 32 SP · #6 on Showdown
  20. 135Mega Houndoom · No SP0 SP, neutral alignment
  21. 128PelipperTimid · 32 SP · #12 on Showdown
  22. 120VolcaronaBold · 0 SP · #25 on Showdown
  23. 105RillaboomAdamant · 0 SP · #1 on Showdown
  24. 101MiloticCalm · 0 SP · #15 on Showdown
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026

0.06% of teams · rank #209 · Reg M-C · Doubles · 1760+ rating · 1,631,943 battles · Sep 2026

Most common build

Item
Houndoominite
Ability
Stat Alignment
Timid
Stat Points
1 HP / 32 SpA / 1 SpD / 32 Spe
  1. Protect
  2. Heat Wave
  3. Dark Pulse
  4. Overheat

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.28%
  • Rated 1500+0.2%
  • Rated 1630+0.08%
  • Rated 1760+0.06%

Usage by month

Apr 20260.06%

Items

Abilities

  • 100%

EV spreads

  • Timid 1 HP / 32 SpA / 1 SpD / 32 Spe46.1%
  • Timid 2 HP / 32 SpA / 32 Spe16.8%
  • Quiet 32 HP / 32 SpA / 2 SpD8.7%
  • Timid 32 HP / 2 Def / 32 Spe4.8%
  • Timid 5 HP / 32 SpA / 1 SpD / 28 Spe3.6%

Common teammates

Other Showdown formats Scarlet & Violet, with Tera
National DexRU

Evolution

Moves

Level up 17

1Ember10% chance to burn the target.FireSpec40100%25
1HowlRaises the user's and ally's Attack by 1.NormalStatus——40
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
1Smog40% chance to poison the target.PoisonSpec3070%20
1Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhys6595%15
13RoarForces the target to switch to a random ally.NormalStatus——20
16Bite30% chance to make the target flinch.DarkPhys60100%25
20IncinerateDestroys the foe(s) Berry/Gem.FireSpec60100%15
26Beat UpAll healthy allies aid in damaging the target.DarkPhys—100%10
30Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
35TormentTarget can't select the same move twice in a row.DarkStatus—100%15
41ComeuppanceIf hit by an attack, returns 1.5× damage.DarkPhys1100%10
45Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
50Flamethrower10% chance to burn the target.FireSpec90100%15
56Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
62Inferno100% chance to burn the target.FireSpec10050%5

TM / HM / TR 52

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM08Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
TM09Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhys6595%15
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM24Fire SpinTraps and damages the target for 4-5 turns.FireSpec3585%15
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM30Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpec5595%15
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
TM38Flame Charge100% chance to raise the user's Speed by 1.FirePhys50100%20
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM62Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
TM63Psychic FangsDestroys screens, unless the target is immune.PsychicPhys85100%10
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM94Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM118Heat Wave10% chance to burn the foe(s).FireSpec9590%10
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM148Sludge Bomb30% chance to poison the target.PoisonSpec90100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM157OverheatLowers the user's Sp. Atk by 2.FireSpec13090%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM165Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user.FirePhys120100%15
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM175ToxicBadly poisons the target. Poison types can't miss.PoisonStatus—90%10
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM183Super FangDoes damage equal to 1/2 target's current HP.NormalPhys—90%10
TM195Burning Jealousy100% burns a target that had a stat rise this turn.FireSpec70100%5
TM199Lash Out2× power if the user had a stat lowered this turn.DarkPhys75100%5
TM202Pain SplitShares HP of user and target equally.NormalStatus——20
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM207Temper FlarePower doubles if the user's last move failed.FirePhys75100%10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15

Biology

Houndoom, a dog-like Pokémon, is the evolution of Houndour. Alongside more skeleton parts on its body, Houndoom has two horns atop its head and a skull pendant on its chest. It also has a spearhead-shaped tail.

Houndoom is capable of breathing fire, with its flames being coated in toxins. If a person is hit by its flames, their burns never heal nor will the pain ever go away.

Design & origin

Houndour and Houndoom are based on the dobermann breed. Houndoom may be based on the idea of hellhounds, more specifically Cerberus. Its name derives from the word "hound" in combination with the word "doom".

Forms

Mega Houndoom

Mega Houndoom can turn its opponents to ash with its fearsome fiery breath, but in return, the red tip of its tail and its claws can melt due to it radiating such immense heat.

Adapted from Wikipedia: List of generation II Pokémon, List of generation VI Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Dark Pokémon
Johto · Gold & Silver
Color
Black
Rough Terrain
Pal Park area
Mountain
Original Johto#210Extended Sinnoh#177Updated Johto#215Coastal Kalos#076Updated Alola#290Updated Ula’ula#111Paldea#026Kitakami#124Lumiose#092
  1. Identifiable by its eerie howls, people a long time ago thought it was the grim reaper and feared it.

    Ultra Moon
  2. They spew flames mixed with poison to finish off their opponents. They divvy up their prey evenly among the members of their pack.

    Ultra Sun
  3. In a Houndoom pack, the one with its horns raked sharply toward the back serves a leadership role. These Pokémon choose their leader by fighting among themselves.

    Omega Ruby · Alpha Sapphire
  4. The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.

    Platinum · Black · White · Black 2 · White 2 · Y
  5. Long ago, people imagined its eerie howls to be the call of the grim reaper.

    Diamond · Pearl · X
  6. In a HOUNDOOM pack, the one with its horns raked sharply back serves a leadership role. They choose their leader by fighting among themselves.

    Emerald
  7. In a HOUNDOOM pack, the one with its horns raked sharply towards the back serves a leadership role. These Pokémon choose their leader by fighting amongst themselves.

    Ruby · Sapphire
  8. The pungent- smelling flame that shoots from its mouth results from toxins burning in its body.

    Crystal
  9. Upon hearing its eerie howls, other Pokémon get the shivers and head straight back to their nests.

    Silver · FireRed · SoulSilver
  10. If you are burned by the flames it shoots from its mouth, the pain will never go away.

    Gold · LeafGreen · HeartGold

Names around the world

English
Houndoom
Japanese
ヘルガー
Japanese (romaji)
Hellgar
Korean
헬가
Chinese (Traditional)
黑魯加
Chinese (Simplified)
黑鲁加
French
Démolosse
German
Hundemon
Spanish
Houndoom
Italian
Houndoom

Sprites

Artwork and 3D models

Gen IX · Gen VII · Gen VI

Training

2 SpA
45 ≈5.9% with a Poké Ball at full HP
35
210
Slow

Breeding

Field
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Males and females look different

Male Houndoom
♂ Male
Female Houndoom
♀ Female
HOME 3D model

Where to find

Mega Evolves in battle from Houndoom holding Houndoominite.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.