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Take Down

Not in Pokémon ChampionsGen I
Game

Scarlet & Violet

NormalPhysical

Has 1/4 .

Power
90
Accuracy
85%
PP
20
Hits
One Pokémon next to the user

Changes over time

How Take Down changed from game to game, newest first.

  1. Gen V

    … HP lost by the target, rounded dropped: down, added: half up, but not less than 1 HP.

  2. Gen III

    … HP lost by the target, rounded dropped: half up, added: down, but not less than 1 HP. dropped: If this move hits a substitute, the recoil damage is always 1 HP.

  3. Gen II

    … HP lost by the target, rounded dropped: down, added: half up, but not less than 1 HP. If this move dropped: breaks the target's added: hits a substitute, the dropped: user does not take any recoil dropped: damage. added: damage is always 1 HP.

Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.

See it in the games

No clip of Take Down here yet. Find Take Down on YouTube →

How it works in Gen IX

If the target lost HP, the user takes damage equal to 1/4 the HP lost by the target, rounded half up, but not less than 1 HP.

  • Makes contact

“A reckless full-body charge attack for slamming into the target. This also damages the user a little.”

In-game text, Scarlet & Violet

Good to know

Who learns Take Down

It isn’t in Pokémon Champions.