DexDB

No. 0167

Spinarak

String Spit Pokémon

Spinarak
Official art
Height
0.5 m 1′08″
Weight
8.5 kg 18.7 lbs
Base stat total
250 Higher than 5% of Pokémon
Introduced
Gen II Gold & Silver
Abilities
Although the poison from its fangs isn’t that strong, it’s potent enough to weaken prey that gets caught in its web.
See all 10 entries

Base stats

HP40115–147190–284
Atk6072–123112–240
Def4054–10176–196
SpA4054–10176–196
SpD4054–10176–196
Spe3045–9058–174
Total250Higher than 5% of Pokémon
HP40Atk60Def40Spe30SpD40SpA40

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

BugPoisonshow which type causes itweaknessresistance

Weak to

2×
Fire (because of Bug)Flying (because of Bug)Psychic (because of Poison)Rock (because of Bug)

Resists

½×
Bug (because of Poison)Fairy (because of Poison)Poison (because of Poison)
¼×
Fighting (because of Bug and Poison)Grass (because of Bug and Poison)
Takes normal damage from 9 types
NormalGroundGhostSteelWaterElectricIceDragonDark

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 30); Scarf and Tailwind use the Max+ value.

Max+90Max82No SP50Min45Scarf135Tailwind180

At max Speed, Spinarak outspeeds 5 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 128PelipperTimid · 32 SP · #12 on Showdown
  19. 120VolcaronaBold · 0 SP · #25 on Showdown
  20. 105RillaboomAdamant · 0 SP · #1 on Showdown
  21. 101MiloticCalm · 0 SP · #15 on Showdown
  22. 95SylveonModest · 15 SP · #18 on Showdown
  23. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  24. 90Spinarak · Max+32 SP, Speed-raising alignment
  25. 90PolitoedCalm · 0 SP · #22 on Showdown
  26. 90SinistchaBold · 0 SP · #24 on Showdown
  27. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  28. 82Spinarak · Max32 SP, neutral alignment
  29. 80IncineroarCareful · 0 SP · #3 on Showdown
  30. 80FarigirafBold · 0 SP · #11 on Showdown
  31. 70KingambitAdamant · 0 SP · #5 on Showdown
  32. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown
  33. 50Spinarak · No SP0 SP, neutral alignment

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesLC

0.18% of teams · rank #87 · Singles, first stages at Lv 5 · 1630+ rating · 7,479 battles · Sep 2026

Most common build

Item
Eviolite
Ability
Nature
Adamant
EVs
196 Atk / 196 Def / 116 SpD
Tera Type
Dark
  1. Poison Jab
  2. Sucker Punch
  3. Knock Off
  4. Megahorn

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.43%
  • Rated 1500+0.23%
  • Rated 1630+0.18%
  • Rated 1760+0.17%

Usage by month

Oct 20250.18%

Abilities

  • 94.1%
  • 5.9%
  • 0%

EV spreads

  • Adamant 196 Atk / 196 Def / 116 SpD93.6%
  • Timid 36 HP / 36 Def / 196 SpA / 36 SpD / 196 Spe5%
  • Adamant 36 HP / 196 Atk / 36 Def / 196 SpD / 36 Spe0.9%
  • Impish 196 HP / 196 Def / 116 SpD0.5%
  • Brave 36 HP / 196 Atk / 196 SpD0%

Tera types

  • Dark94.1%
  • Rock5%
  • Water0.9%
  • Poison0%

Common teammates

Evolution

Moves

Level up 16

1Poison Sting30% chance to poison the target.PoisonPhys15100%35
1String ShotLowers the foe(s) Speed by 2.BugStatus—95%40
5AbsorbUser recovers 50% of the damage dealt.GrassSpec20100%25
8InfestationTraps and damages the target for 4-5 turns.BugSpec20100%20
12Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
15Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
19Shadow SneakUsually goes first.GhostPhys40100%30
22Fury SwipesHits 2-5 times in one turn.NormalPhys1880%15
26Sucker PunchUsually goes first. Fails if target is not attacking.DarkPhys70100%5
29AgilityRaises the user's Speed by 2.PsychicStatus——30
33Pin MissileHits 2-5 times in one turn.BugPhys2595%20
36Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
40Poison Jab30% chance to poison the target.PoisonPhys80100%20
44Cross PoisonHigh critical hit ratio. 10% chance to poison.PoisonPhys70100%20
47Sticky WebLowers Speed of grounded foes by 1 on switch-in.BugStatus——20
51Toxic ThreadLowers the target's Speed by 1 and poisons it.PoisonStatus—100%20

TM / HM / TR 38

TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM13Acid Spray100% chance to lower the target's Sp. Def by 2.PoisonSpec40100%20
TM15Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1.BugSpec50100%20
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM21Pounce100% chance to lower the target's Speed by 1.BugPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM29HexPower doubles if the target has a status ailment.GhostSpec65100%10
TM42Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
TM45VenoshockPower doubles if the target is poisoned.PoisonSpec65100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM62Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM91Toxic SpikesPoisons grounded foes on switch-in. Max 2 layers.PoisonStatus——20
TM95Leech LifeUser recovers 50% of the damage dealt.BugPhys80100%10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM105X-ScissorNo additional effect.BugPhys80100%15
TM111Giga DrainUser recovers 50% of the damage dealt.GrassSpec75100%10
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM148Sludge Bomb30% chance to poison the target.PoisonSpec90100%10
TM162Bug Buzz10% chance to lower the target's Sp. Def by 1.BugSpec90100%10
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM175ToxicBadly poisons the target. Poison types can't miss.PoisonStatus—90%10
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM182Bug BiteUser steals and eats the target's Berry.BugPhys60100%20
TM185Lunge100% chance to lower the target's Attack by 1.BugPhys80100%15
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpec5595%15
TM214Sludge Wave10% chance to poison adjacent Pokémon.PoisonSpec95100%10
TM219Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhys7090%10

Egg moves 5

EggDisableFor 4 turns, disables the target's last move used.NormalStatus—100%20
EggLunge100% chance to lower the target's Attack by 1.BugPhys80100%15
EggMegahornNo additional effect.BugPhys12085%10
EggNight SlashHigh critical hit ratio.DarkPhys70100%15
EggRage PowderThe foes' moves target the user on the turn used.BugStatus——20

Biology

Spinarak is a spider-like Pokémon. It has a green body with pink pincers. Spinarak has a large face on its back, which will smile when trainers feed or pet the Spinarak. Spinarak evolves into Ariados.

Design & origin

Spinarak is based on the theridion grallator, with its name being a combination of the words "spinneret" and "arachnid". In Gold and Silver, Spinarak was originally a purple color, but was changed in Pokémon Crystal to its current green design, with its purple coloring being changed to the colors used for Spinarak's shiny form.

Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

String Spit Pokémon
Johto · Gold & Silver
Color
Green
Forest
Pal Park area
Field
Original Johto#032Updated Johto#032Mountain Kalos#107Original Alola#022Original Melemele#022Original Ula’ula#010Updated Alola#022Updated Melemele#022Updated Ula’ula#010Kitakami#001Lumiose#058
  1. Although the poison from its fangs isn’t that strong, it’s potent enough to weaken prey that gets caught in its web.

    Ultra Moon
  2. With threads from its mouth, it fashions sturdy webs that won’t break even if you set a rock on them.

    Ultra Sun
  3. Some fishermen weave its sturdy thread into nets to catch fish Pokémon.

    Moon
  4. It waits intently until its preferred prey, Cutiefly, gets caught in its web. In fact, it’s quite a patient Pokémon.

    Sun
  5. It sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  6. The web it spins can be considered its second nervous system. It is said that a SPINARAK determines its prey by the tiny vibrations it feels through the web.

    Emerald
  7. The web spun by SPINARAK can be considered its second nervous system. It is said that this Pokémon can determine what kind of prey is touching its web just by the tiny vibrations it feels through the web’s strands.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  8. If prey becomes ensnared in its nest of spun string, it waits motionlessly until it becomes dark.

    Crystal
  9. It spins a web using fine--but durable--thread. It then waits patiently for prey to be trapped.

    Silver · FireRed · SoulSilver · X
  10. It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.

    Gold · LeafGreen · HeartGold · Y

Names around the world

English
Spinarak
Japanese
イトマル
Japanese (romaji)
Itomaru
Korean
페이검
Chinese (Traditional)
圓絲蛛
Chinese (Simplified)
圆丝蛛
French
Mimigal
German
Webarak
Spanish
Spinarak
Italian
Spinarak

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Generation V

Generation IV

Generation III

Generation II

Training

1 Atk
255 ≈33.3% with a Poké Ball at full HP
70
50
Fast

Breeding

Bug
♂ 50%♀ 50%
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Ultra Moon 1 area
  • Route 1Walking in tall grass or a cave · Lv 2–3
Ultra Sun 1 area
  • Route 1Walking in tall grass or a cave · Lv 2–3
Moon 1 area
  • Route 1Walking in tall grass or a cave · Lv 2–13
Sun 1 area
  • Route 1Walking in tall grass or a cave · Lv 2–13
XD 1 area
  • Cipher Lab B2FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 14
HeartGold 32 areas
  • Cherrygrove CityHeadbutting trees · Lv 4–5
  • Ecruteak CityHeadbutting trees · Lv 15–17
  • Fuchsia CityHeadbutting trees · Lv 21–23
  • National ParkHeadbutting trees · Lv 13–15
  • New Bark TownHeadbutting trees · Lv 4–5
  • Pallet TownHeadbutting trees · Lv 5–6
  • Road 1Headbutting trees · Lv 5–6
  • Road 12Headbutting trees · Lv 22–23
  • Road 13Headbutting trees · Lv 22–23
  • Road 14Headbutting trees · Lv 26–27
  • Road 15Headbutting trees · Lv 21–23
  • Road 18Headbutting trees · Lv 26–27
  • Road 2 (north, towards Pewter City)Headbutting trees, Walking in tall grass or a cave · Lv 3–10
  • Road 2 (south, towards Viridian City)Headbutting trees, Walking in tall grass or a cave · Lv 3–10
  • Road 21Headbutting trees · Lv 24–26
  • Road 22Headbutting trees · Lv 5–7
  • Road 26Headbutting trees · Lv 31–32
  • Road 27Headbutting trees · Lv 31–32
  • Road 29Headbutting trees · Lv 4–5
  • Road 30Headbutting trees, Walking in tall grass or a cave · Lv 2–5
  • Road 31Headbutting trees, Walking in tall grass or a cave · Lv 3–6
  • Road 34Headbutting trees · Lv 11–12
  • Road 35Headbutting trees · Lv 13–14
  • Road 36Headbutting trees · Lv 6–7
  • Road 37Headbutting trees, Walking in tall grass or a cave · Lv 13–17
  • Road 38Headbutting trees · Lv 15–16
  • Road 39Headbutting trees · Lv 16–17
  • Road 47Headbutting trees · Lv 17–18
  • Road 48Headbutting trees · Lv 17–18
  • Safari Zone GateHeadbutting trees · Lv 17–19
  • Viridian CityHeadbutting trees · Lv 5–7
  • Viridian ForestHeadbutting trees · Lv 3–4
LeafGreen 1 area
  • Pattern BushWalking in tall grass or a cave · Lv 9–14
FireRed 1 area
  • Pattern BushWalking in tall grass or a cave · Lv 9–14
Emerald 1 area
  • Safari Zone (expansion south)Walking in tall grass or a cave · Lv 33
Crystal 11 areas
  • National ParkWalking in tall grass or a cave · Lv 14
  • Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 3
  • Road 29Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
  • Road 30Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree, Walking in tall grass or a cave · Lv 3–10
  • Road 31Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree, Walking in tall grass or a cave · Lv 4–10
  • Road 34Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
  • Road 35Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
  • Road 36Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree, Walking in tall grass or a cave · Lv 4–10
  • Road 37Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree, Walking in tall grass or a cave · Lv 10–13
  • Road 38Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
  • Road 39Headbutting a low encounter rate tree, Headbutting a normal encounter rate tree · Lv 10
Gold 4 areas
  • Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 3
  • Road 30Walking in tall grass or a cave · Lv 3
  • Road 31Walking in tall grass or a cave · Lv 4
  • Road 37Walking in tall grass or a cave · Lv 13–15

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.