DexDB

No. 0097

Hypno

Hypnosis Pokémon

Hypno
Official art
Height
1.6 m 5′03″
Weight
75.6 kg 166.7 lbs
Base stat total
483 Higher than 61% of Pokémon
Introduced
Gen I Red & Green (JP)
Abilities
Avoid eye contact if you come across one. It will try to put you to sleep by using its pendulum.
See all 14 entries

Base stats

HP85160–192280–374
Atk7383–137135–269
Def7081–134130–262
SpA7383–137135–269
SpD115121–183211–361
Spe6778–130125–256
Total483Higher than 61% of Pokémon
HP85Atk73Def70Spe67SpD115SpA73

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
BugDarkGhost

Resists

½×
FightingPsychic
Takes normal damage from 13 types
NormalFlyingPoisonGroundRockSteelFireWaterGrassElectricIceDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 67); Scarf and Tailwind use the Max+ value.

Max+130Max119No SP87Min78Scarf195Tailwind260

At max Speed, Hypno outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 130Hypno · Max+32 SP, Speed-raising alignment
  19. 128PelipperTimid · 32 SP · #12 on Showdown
  20. 120VolcaronaBold · 0 SP · #25 on Showdown
  21. 119Hypno · Max32 SP, neutral alignment
  22. 105RillaboomAdamant · 0 SP · #1 on Showdown
  23. 101MiloticCalm · 0 SP · #15 on Showdown
  24. 95SylveonModest · 15 SP · #18 on Showdown
  25. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  26. 90PolitoedCalm · 0 SP · #22 on Showdown
  27. 90SinistchaBold · 0 SP · #24 on Showdown
  28. 87Hypno · No SP0 SP, neutral alignment
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesZUSV Doubles(DUU)National DexRU

Evolution

Moves

Level up 15

1Confusion10% chance to confuse the target.PsychicSpec50100%25
1DisableFor 4 turns, disables the target's last move used.NormalStatus—100%20
1HypnosisCauses the target to fall asleep.PsychicStatus—60%20
1PoundNo additional effect.NormalPhys40100%35
1SwitcherooUser switches its held item with the target's.DarkStatus—100%10
13Headbutt30% chance to make the target flinch.NormalPhys70100%15
17Poison GasPoisons the foe(s).PoisonStatus—90%40
21Psybeam10% chance to confuse the target.PsychicSpec65100%20
25Psych UpCopies the target's current stat stages.NormalStatus——10
32Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
37SwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—85%15
42Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
47Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
51PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
56Future SightHits two turns after being used.PsychicSpec120100%10

TM / HM / TR 66

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM16Psybeam10% chance to confuse the target.PsychicSpec65100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM29HexPower doubles if the target has a status ailment.GhostSpec65100%10
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM37Draining KissUser recovers 75% of the damage dealt.FairySpec50100%10
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TM42Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM54PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM62Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhys75100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM79Dazzling GleamNo additional effect. Hits adjacent foes.FairySpec80100%10
TM80MetronomePicks a random move.NormalStatus——10
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM89Body PressUses user's Def stat as Atk in damage calculation.FightingPhys80100%10
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM138Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM161Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM174HazeEliminates all stat changes.IceStatus——30
TM175ToxicBadly poisons the target. Poison types can't miss.PoisonStatus—90%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM217Future SightHits two turns after being used.PsychicSpec120100%10
TM218Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpec80100%10
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
TM228Psychic NoiseFor 2 turns, the target is prevented from healing.PsychicSpec75100%10

Biology

Hypno holds a pendulum in its hand. Allegedly, there once was an incident in which it took away a child it hypnotized. When hungry, it puts humans it meets to sleep, then feasts on their dreams.

Hypno sometimes aid doctors in putting patients to sleep, but other members of the species enjoy feasting on good dreams and kidnap those who have them. In the Alola region, Hypno prey on Komala instead, preferring their dreams over those of humans.

Design & origin

Hypno's design is based on the dream-eating tapir Baku and a hypnotist.

Adapted from Wikipedia: List of generation I Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Hypnosis Pokémon
Kanto · Red & Green (JP)
Color
Yellow
Grassland
Pal Park area
Forest
Kanto#097Original Johto#088Updated Johto#088Original Alola#055Original Melemele#055Original Poni#014Updated Alola#067Updated Melemele#067Updated Poni#021Let’s Go Kanto#097Paldea#067
  1. There are some Hypno that assist doctors with patients who can’t sleep at night in hospitals.

    Ultra Moon
  2. In Alola, Komala is Hypno’s main target. It rarely harms people.

    Ultra Sun
  3. As a matter of course, it makes anyone it meets fall asleep and has a taste of their dreams. Anyone having a good dream, it carries off.

    Moon
  4. While it is an extremely dangerous Pokémon, people who are in need of a good, sound sleep call it their savior.

    Sun
  5. Always holding a pendulum that it swings at a steady rhythm, it causes drowsiness in anyone nearby.

    SoulSilver
  6. Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · Y
  7. It carries a pendulum-like device. There once was an incident in which it took away a child it hypnotized.

    FireRed · X
  8. The arcing movement and glitter of the pendulum in a HYPNO’s hand lull the foe into deep hypnosis. While searching for prey, it polishes the pendulum.

    Emerald
  9. HYPNO holds a pendulum in its hand. The arcing movement and glitter of the pendulum lull the foe into a deep state of hypnosis. While this Pokémon searches for prey, it polishes the pendulum.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  10. The longer it swings its pendulum, the longer the effects of its hypnosis last.

    Crystal
  11. Always holding a pendulum that it rocks at a steady rhythm, it causes drowsiness in anyone nearby.

    Silver
  12. When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams.

    Gold · HeartGold
  13. Avoid eye contact if you come across one. It will try to put you to sleep by using its pendulum.

    Yellow · Let’s Go, Pikachu! · Let’s Go, Eevee!
  14. When it locks eyes with an enemy, it will use a mix of PSI moves such as HYPNOSIS and CONFUSION.

    Red · Blue · LeafGreen

Names around the world

English
Hypno
Japanese
スリーパー
Japanese (romaji)
Sleeper
Korean
슬리퍼
Chinese (Traditional)
引夢貘人
Chinese (Simplified)
引梦貘人
French
Hypnomade
German
Hypno
Spanish
Hypno
Italian
Hypno

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI · Gen V

Generation IV

Generation III

Generation II

Generation I

Training

2 SpD
75 ≈9.8% with a Poké Ball at full HP
70
169
Medium

Breeding

Human-Like
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Males and females look different

Male Hypno
♂ Male
Female Hypno
♀ Female
HOME 3D model

Where to find

Evolves from Drowzee: Level 26.

Green 1 area
  • Cerulean Cave (1F)Walking in tall grass or a cave · Lv 46
Red 1 area
  • Cerulean Cave (1F)Walking in tall grass or a cave · Lv 46
Ultra Moon 2 areas
  • Hau'oli CityStatic encounter · Lv 29
  • Poni PlainsWalking in tall grass or a cave · Lv 54–57
Ultra Sun 2 areas
  • Hau'oli CityStatic encounter · Lv 29
  • Poni PlainsWalking in tall grass or a cave · Lv 54–57
Moon 1 area
  • Poni PlainsWalking in tall grass or a cave · Lv 54–57
Sun 1 area
  • Poni PlainsWalking in tall grass or a cave · Lv 54–57
XD 1 area
  • Cipher Key Lair 5FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 34
SoulSilver 2 areas
  • Road 11Walking in tall grass or a cave · Lv 16
  • Safari Zone SwampWalking in tall grass or a cave · Lv 16–37
HeartGold 2 areas
  • Road 11Walking in tall grass or a cave · Lv 16
  • Safari Zone SwampWalking in tall grass or a cave · Lv 16–37
LeafGreen 1 area
  • Berry ForestStatic encounter, Walking in tall grass or a cave · Lv 30–40
FireRed 1 area
  • Berry ForestStatic encounter, Walking in tall grass or a cave · Lv 30–40
Crystal 1 area
  • Road 11Walking in tall grass or a cave · Lv 16
Silver 1 area
  • Road 11Walking in tall grass or a cave · Lv 16
Gold 1 area
  • Road 11Walking in tall grass or a cave · Lv 16
Blue 1 area
  • Cerulean Cave (1F)Walking in tall grass or a cave · Lv 46
Red 1 area
  • Cerulean Cave (1F)Walking in tall grass or a cave · Lv 46

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.