No. 0353
Shuppet
Puppet Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Shuppet is a Ghost-type Pokémon, 2× weak to Ghost and Dark, with a base stat total of 295. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.6 m 2′00″
- Weight
- 2.3 kg 5.1 lbs
- Base stat total
- 295 Higher than 13% of Pokémon
- Introduced
- Gen III Ruby & Sapphire
There’s a proverb that says, “Shun the house where Shuppet gather in the growing dusk.”
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Immune to
Takes normal damage from 12 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 45); Scarf and Tailwind use the Max+ value.
At max Speed, Shuppet outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon cannot fall . Gaining this Ability while asleep cures it.
Everything about Insomnia →On switch-in, this Pokémon identifies the held items of all opposing Pokémon.
Everything about Frisk →If this Pokémon is hit by an attack, there is a 30% chance that move gets disabled.
Everything about Cursed Body →Other Pokémon with Cursed Body 12
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 13
| 1 | Astonish30% chance to make the target flinch. | Ghost | Phys | 30 | 100% | 15 |
|---|---|---|---|---|---|---|
| 4 | ScreechLowers the target's Defense by 2. | Normal | Status | — | 85% | 40 |
| 7 | Night ShadeDoes damage equal to the user's level. | Ghost | Spec | — | 100% | 15 |
| 10 | SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100% | 10 |
| 16 | Will-O-WispBurns the target. | Fire | Status | — | 85% | 15 |
| 19 | Shadow SneakUsually goes first. | Ghost | Phys | 40 | 100% | 30 |
| 22 | HexPower doubles if the target has a status ailment. | Ghost | Spec | 65 | 100% | 10 |
| 26 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| 30 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| 34 | Role PlayUser replaces its Ability with the target's. | Psychic | Status | — | — | 10 |
| 38 | Sucker PunchUsually goes first. Fails if target is not attacking. | Dark | Phys | 70 | 100% | 5 |
| 42 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| 48 | Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection. | Ghost | Phys | 90 | 100% | 10 |
TM / HM / TR 46
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
|---|---|---|---|---|---|---|
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM16 | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| TM17 | Confuse RayConfuses the target. | Ghost | Status | — | 100% | 10 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM21 | Pounce100% chance to lower the target's Speed by 1. | Bug | Phys | 50 | 100% | 20 |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM29 | HexPower doubles if the target has a status ailment. | Ghost | Spec | 65 | 100% | 10 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| TM42 | Night ShadeDoes damage equal to the user's level. | Ghost | Spec | — | 100% | 15 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM62 | Foul PlayUses target's Attack stat in damage calculation. | Dark | Phys | 95 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM79 | Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Spec | 80 | 100% | 10 |
| TM80 | MetronomePicks a random move. | Normal | Status | — | — | 10 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM92 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| TM94 | Dark Pulse20% chance to make the target flinch. | Dark | Spec | 80 | 100% | 15 |
| TM98 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TM102 | Gunk Shot30% chance to poison the target. | Poison | Phys | 120 | 80% | 5 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM107 | Will-O-WispBurns the target. | Fire | Status | — | 85% | 15 |
| TM109 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TM120 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TM122 | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM140 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| TM151 | Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection. | Ghost | Phys | 90 | 100% | 10 |
| TM161 | Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM177 | SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100% | 10 |
| TM198 | PoltergeistFails if the target has no held item. | Ghost | Phys | 110 | 90% | 5 |
| TM199 | Lash Out2× power if the user had a stat lowered this turn. | Dark | Phys | 75 | 100% | 5 |
| TM202 | Pain SplitShares HP of user and target equally. | Normal | Status | — | — | 20 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM219 | Skitter Smack100% chance to lower target's Sp. Atk by 1. | Bug | Phys | 70 | 90% | 10 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
Egg moves 5
| Egg | Confuse RayConfuses the target. | Ghost | Status | — | 100% | 10 |
|---|---|---|---|---|---|---|
| Egg | Destiny BondIf an opponent knocks out the user, it also faints. | Ghost | Status | — | — | 5 |
| Egg | DisableFor 4 turns, disables the target's last move used. | Normal | Status | — | 100% | 20 |
| Egg | Gunk Shot30% chance to poison the target. | Poison | Phys | 120 | 80% | 5 |
| Egg | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
No moves match those filters.
Biology
It feeds on negative emotions like sadness, anger, and envy. If someone has strong negative feelings, Shuppet may swarm on their house and feed on it.
Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#468 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Puppet Pokémon
- Hoenn · Ruby & Sapphire
- Color
- Black
- Urban
- Pal Park area
- Forest
There’s a proverb that says, “Shun the house where Shuppet gather in the growing dusk.”
Ultra MoonIt eats up emotions like malice, jealousy, and resentment, so some people are grateful for its presence.
Ultra SunIt feeds on the dark emotions of sadness and hatred, which make it grow steadily stronger.
Black 2 · White 2It uses its horn to feed on envy and malice, or so it’s said. It’s very active at night.
HeartGold · SoulSilver · XIt loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live.
Diamond · Pearl · Platinum · Black · White · YIt loves to feed on feelings like envy and malice. Its upright horn catches the emotions of people.
FireRed · LeafGreenThis Pokémon roams about deep in the night seeking such negative emotions as grudges and envy. It retreats to its nest when the sun begins to rise.
EmeraldSHUPPET grows by feeding on dark emotions, such as vengefulness and envy, in the hearts of people. It roams through cities in search of grudges that taint people.
Sapphire · Alpha SapphireSHUPPET is attracted by feelings of jealousy and vindictiveness. If someone develops strong feelings of vengeance, this Pokémon will appear in a swarm and line up beneath the eaves of that person’s home.
Ruby · Omega Ruby
Names around the world
- English
- Shuppet
- Japanese
- カゲボウズ
- Japanese (romaji)
- Kagebouzu
- Korean
- 어둠대신
- Chinese (Traditional)
- 怨影娃娃
- Chinese (Simplified)
- 怨影娃娃
- French
- Polichombr
- German
- Shuppet
- Spanish
- Shuppet
- Italian
- Shuppet
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI
Generation V
Generation IV
Generation III
Training
- 1 Atk
- 225 ≈29.4% with a Poké Ball at full HP
- 35
- 59
- Fast
Breeding
- Amorphous
- ♂ 50%♀ 50%
- 25 egg cycles ≈6,630 steps (Gen IV–VII)
Where to find
Ultra Moon 1 area
- Royal AvenueWalking in tall grass or a cave · Lv 31–34
Ultra Sun 1 area
- Royal AvenueWalking in tall grass or a cave · Lv 31–34
Alpha Sapphire 8 areas
- Mount Pyre (1F)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
- Mount Pyre (2F)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
- Mount Pyre (3F)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
- Mount Pyre (4F)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
- Mount Pyre (outside)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
- Mount Pyre (summit)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
- Road 121Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
- Road 123Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
Omega Ruby 8 areas
- Mount Pyre (1F)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
- Mount Pyre (2F)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
- Mount Pyre (3F)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
- Mount Pyre (4F)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
- Mount Pyre (outside)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
- Mount Pyre (summit)Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
- Road 121Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
- Road 123Encountering 5 Pokemon within grass, flowers, or within a cave · Lv 15
Y 1 area
- Friend Safari (Ghost)Walking in tall grass or a cave · Lv 30
X 1 area
- Friend Safari (Ghost)Walking in tall grass or a cave · Lv 30
SoulSilver 1 area
- Safari Zone ForestWalking in tall grass or a cave · Lv 46–47
HeartGold 1 area
- Safari Zone ForestWalking in tall grass or a cave · Lv 46–47
Emerald 10 areas
- Mount Pyre (1F)Walking in tall grass or a cave · Lv 22–29
- Mount Pyre (2F)Walking in tall grass or a cave · Lv 22–29
- Mount Pyre (3F)Walking in tall grass or a cave · Lv 22–29
- Mount Pyre (4F)Walking in tall grass or a cave · Lv 22–29
- Mount Pyre (5F)Walking in tall grass or a cave · Lv 22–29
- Mount Pyre (6F)Walking in tall grass or a cave · Lv 22–29
- Mount Pyre (outside)Walking in tall grass or a cave · Lv 27–29
- Mount Pyre (summit)Walking in tall grass or a cave · Lv 24–30
- Road 121Walking in tall grass or a cave · Lv 26–28
- Road 123Walking in tall grass or a cave · Lv 26–28
Sapphire 10 areas
- Mount Pyre (1F)Walking in tall grass or a cave · Lv 22–29
- Mount Pyre (2F)Walking in tall grass or a cave · Lv 22–29
- Mount Pyre (3F)Walking in tall grass or a cave · Lv 22–29
- Mount Pyre (4F)Walking in tall grass or a cave · Lv 22–29
- Mount Pyre (5F)Walking in tall grass or a cave · Lv 22–29
- Mount Pyre (6F)Walking in tall grass or a cave · Lv 22–29
- Mount Pyre (outside)Walking in tall grass or a cave · Lv 27–29
- Mount Pyre (summit)Walking in tall grass or a cave · Lv 24–30
- Road 121Walking in tall grass or a cave · Lv 26–28
- Road 123Walking in tall grass or a cave · Lv 26–28
Ruby 4 areas
- Mount Pyre (4F)Walking in tall grass or a cave · Lv 25–29
- Mount Pyre (5F)Walking in tall grass or a cave · Lv 25–29
- Mount Pyre (6F)Walking in tall grass or a cave · Lv 25–29
- Mount Pyre (summit)Walking in tall grass or a cave · Lv 26–30
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.