DexDB

No. 0232

Donphan

Armor Pokémon

Donphan
Official art
Height
1.1 m 3′07″
Weight
120 kg 264.6 lbs
Base stat total
500 Higher than 70% of Pokémon
Introduced
Gen II Gold & Silver
Abilities
If DONPHAN were to tackle with its hard body, even a house could be destroyed. Using its massive strength, the Pokémon helps clear rock and mud slides that block mountain trails.
See all 8 entries

Base stats

HP90165–197290–384
Atk120126–189220–372
Def120126–189220–372
SpA6072–123112–240
SpD6072–123112–240
Spe5063–11294–218
Total500Higher than 70% of Pokémon
HP90Atk120Def120Spe50SpD60SpA60

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk, 1 Def.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
GrassIceWater

Resists

½×
PoisonRock

Immune to

0×
Electric
Takes normal damage from 12 types
NormalFightingFlyingGroundBugGhostSteelFirePsychicDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 50); Scarf and Tailwind use the Max+ value.

Max+112Max102No SP70Min63Scarf168Tailwind224

At max Speed, Donphan outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 128PelipperTimid · 32 SP · #12 on Showdown
  19. 120VolcaronaBold · 0 SP · #25 on Showdown
  20. 112Donphan · Max+32 SP, Speed-raising alignment
  21. 105RillaboomAdamant · 0 SP · #1 on Showdown
  22. 102Donphan · Max32 SP, neutral alignment
  23. 101MiloticCalm · 0 SP · #15 on Showdown
  24. 95SylveonModest · 15 SP · #18 on Showdown
  25. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  26. 90PolitoedCalm · 0 SP · #22 on Showdown
  27. 90SinistchaBold · 0 SP · #24 on Showdown
  28. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  29. 80IncineroarCareful · 0 SP · #3 on Showdown
  30. 80FarigirafBold · 0 SP · #11 on Showdown
  31. 70Donphan · No SP0 SP, neutral alignment
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesUUSV Doubles(DUU)National DexRU

14.79% of teams · rank #8 · Singles · 1630+ rating · 33,671 battles · Sep 2026

Most common build

Item
Heavy-Duty Boots
Ability
Nature
Impish
EVs
248 HP / 16 Atk / 244 Def
Tera Type
Ghost
  1. Rapid Spin
  2. Earthquake
  3. Stealth Rock
  4. Knock Off

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players11.25%
  • Rated 1500+12.42%
  • Rated 1630+14.79%
  • Rated 1760+14.38%

Usage by month

Oct 202514.79%

Abilities

  • 100%

EV spreads

  • Impish 248 HP / 16 Atk / 244 Def28.8%
  • Adamant 248 HP / 252 Atk / 8 SpD11.7%
  • Adamant 252 Atk / 4 Def / 252 Spe7.7%
  • Adamant 248 HP / 100 Atk / 160 SpD7.5%
  • Impish 252 HP / 228 Def / 28 Spe5.2%

Tera types

  • Ghost54.7%
  • Water26.3%
  • Ground11.7%
  • Ice2.6%

Common teammates

Checks & counters

Evolution

Moves

Level up 16

EvoFury AttackHits 2-5 times in one turn.NormalPhys1585%20
1Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
1Defense CurlRaises the user's Defense by 1.NormalStatus——40
1Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
1Horn AttackNo additional effect.NormalPhys65100%25
1Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhys6595%15
6Rapid SpinFree user from hazards/bind/Leech Seed; +1 Spe.NormalPhys50100%40
10RolloutPower doubles with each hit. Repeats for 5 turns.RockPhys3090%20
15AssurancePower doubles if target was damaged this turn.DarkPhys60100%10
19Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
24SlamNo additional effect.NormalPhys8075%20
30Stomping TantrumPower doubles if the user's last move failed.GroundPhys75100%10
37Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
43EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
50Giga ImpactUser cannot move next turn.NormalPhys15090%5

TM / HM / TR 55

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM02CharmLowers the target's Attack by 2.FairyStatus—100%20
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM08Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
TM09Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhys6595%15
TM10Ice Fang10% chance to freeze. 10% chance to flinch.IcePhys6595%15
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM53Smart StrikeThis move does not check accuracy.SteelPhys70—10
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM71Seed BombNo additional effect.GrassPhys80100%15
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhys75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM89Body PressUses user's Def stat as Atk in damage calculation.FightingPhys80100%10
TM99Iron Head30% chance to make the target flinch.SteelPhys80100%15
TM102Gunk Shot30% chance to poison the target.PoisonPhys12080%5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM121Heavy SlamMore power the heavier the user than the target.SteelPhys—100%10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM124Ice SpinnerEnds the effects of terrain.IcePhys80100%15
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM133Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpec90100%10
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM150Stone EdgeHigh critical hit ratio.RockPhys10080%5
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM176Sand TombTraps and damages the target for 4-5 turns.GroundPhys3585%15
TM179Smack DownRemoves the target's Ground immunity.RockPhys50100%15
TM180Gyro BallMore power the slower the user than the target.SteelPhys—100%5
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM186High HorsepowerNo additional effect.GroundPhys9595%10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10

Biology

Donphan is an elephant-like Pokémon and the evolution of Phanpy. Upon evolving, Donphan develops a tough armor-like hide and gains physical strength, being capable of destroying a house in a single hit. Donphan are typically docile, only retaliating when enraged.

The Paradox Pokémon Great Tusk and Iron Treads greatly resemble the past and future versions of Donphan, respectively.

Design & origin

Donphan's name originates from the word "elephant", combined with "don".

Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Armor Pokémon
Johto · Gold & Silver
Color
Gray
Rough Terrain
Pal Park area
Mountain
Original Johto#196Original Hoenn#166Updated Johto#201New Hoenn#173Paldea#123
  1. It attacks by curling up, then rolling into its foe. It can blow apart a house in one hit.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  2. The longer and bigger its tusks, the higher its rank in its herd. The tusks take a long time to grow.

    FireRed
  3. A DONPHAN is so strong it can easily haul a dump truck. Its hide has toughened to a rock-hard state. An ordinary sort of attack won’t even leave a scratch.

    Emerald
  4. If DONPHAN were to tackle with its hard body, even a house could be destroyed. Using its massive strength, the Pokémon helps clear rock and mud slides that block mountain trails.

    Sapphire · Alpha Sapphire
  5. DONPHAN’s favorite attack is curling its body into a ball, then charging at its foe while rolling at high speed. Once it starts rolling, this Pokémon can’t stop very easily.

    Ruby · Omega Ruby
  6. Because this Pokémon's skin is so tough, a normal attack won't even leave a scratch on it.

    Crystal
  7. The longer and bigger its tusks, the higher its rank in its herd. The tusks take long to grow.

    Silver · SoulSilver · Y
  8. It has sharp, hard tusks and a rugged hide. Its TACKLE is strong enough to knock down a house.

    Gold · LeafGreen · HeartGold · X

Names around the world

English
Donphan
Japanese
ドンファン
Japanese (romaji)
Donfan
Korean
코리갑
Chinese (Traditional)
頓甲
Chinese (Simplified)
顿甲
French
Donphan
German
Donphan
Spanish
Donphan
Italian
Donphan

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI · Gen V

Generation IV

Generation III

Generation II

Training

1 Atk, 1 Def
60 ≈7.8% with a Poké Ball at full HP
70
175
Medium

Breeding

Field
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Males and females look different

Male Donphan
♂ Male
Female Donphan
♀ Female
HOME 3D model

Where to find

Evolves from Phanpy: Level 25.

Alpha Sapphire 4 areas
  • Mirage Mountain (North East of Route 125)Walking in tall grass or a cave · Lv 36–38
  • Mirage Mountain (North of Lilycove)Walking in tall grass or a cave · Lv 36–38
  • Mirage Mountain (South of Route 131)Walking in tall grass or a cave · Lv 36–38
  • Mirage Mountain (West of Route 104)Walking in tall grass or a cave · Lv 36–38
Omega Ruby 4 areas
  • Mirage Mountain (North East of Route 125)Walking in tall grass or a cave · Lv 36–38
  • Mirage Mountain (North of Lilycove)Walking in tall grass or a cave · Lv 36–38
  • Mirage Mountain (South of Route 131)Walking in tall grass or a cave · Lv 36–38
  • Mirage Mountain (West of Route 104)Walking in tall grass or a cave · Lv 36–38
HeartGold 12 areas
  • Mount Silver (1F top)Walking in tall grass or a cave · Lv 48–50
  • Mount Silver (1F)Walking in tall grass or a cave · Lv 44
  • Mount Silver (2F)Walking in tall grass or a cave · Lv 47–48
  • Mount Silver (3F)Walking in tall grass or a cave · Lv 47–48
  • Mount Silver (4F)Walking in tall grass or a cave · Lv 47
  • Mount Silver (mountainside)Walking in tall grass or a cave · Lv 50
  • Mount Silver (outside)Walking in tall grass or a cave · Lv 42
  • Mount Silver (top)Walking in tall grass or a cave · Lv 47
  • Road 28Walking in tall grass or a cave · Lv 40
  • Victory Road 1 (1F)Walking in tall grass or a cave · Lv 33
  • Victory Road 1 (2F)Walking in tall grass or a cave · Lv 33
  • Victory Road 1 (3F)Walking in tall grass or a cave · Lv 33
Crystal 1 area
  • Road 45Walking in tall grass or a cave · Lv 25–30
Silver 8 areas
  • Mount Silver (1F)Walking in tall grass or a cave · Lv 44
  • Mount Silver (2F)Walking in tall grass or a cave · Lv 47
  • Mount Silver (outside)Walking in tall grass or a cave · Lv 42
  • Mount Silver (top)Walking in tall grass or a cave · Lv 50
  • Road 28Walking in tall grass or a cave · Lv 40
  • Victory Road 1 (1F)Walking in tall grass or a cave · Lv 33
  • Victory Road 1 (2F)Walking in tall grass or a cave · Lv 33
  • Victory Road 1 (3F)Walking in tall grass or a cave · Lv 33

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.