No. 0346
Cradily
Barnacle Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Cradily is a Rock/Grass-type Pokémon, 2× weak to Fighting, Bug, Steel and Ice, with a base stat total of 495. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.5 m 4′11″
- Weight
- 60.4 kg 133.2 lbs
- Base stat total
- 495 Higher than 67% of Pokémon
- Introduced
- Gen III Ruby & Sapphire
Once Cradily catches prey in its tentacles, it digests them whole and absorbs their nutrients.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpD.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
RockGrassshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 12 types
With : Water becomes 0×
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 43); Scarf and Tailwind use the Max+ value.
At max Speed, Cradily outspeeds 10 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon cannot be forced to switch out by another Pokémon's attack or item.
Everything about Suction Cups →This Pokémon draws Water moves to itself to raise Sp. Atk by 1; Water .
Everything about Storm Drain →
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 16
| 1 | Acid10% chance to lower the foe(s) Sp. Def by 1. | Poison | Spec | 40 | 100% | 30 |
|---|---|---|---|---|---|---|
| 1 | Astonish30% chance to make the target flinch. | Ghost | Phys | 30 | 100% | 15 |
| 1 | Confuse RayConfuses the target. | Ghost | Status | — | 100% | 10 |
| 1 | Leech Seed1/8 of target's HP is restored to user every turn. | Grass | Status | — | 90% | 10 |
| 1 | WrapTraps and damages the target for 4-5 turns. | Normal | Phys | 15 | 90% | 20 |
| 12 | IngrainTraps/grounds user; heals 1/16 max HP per turn. | Grass | Status | — | — | 20 |
| 16 | Ancient Power10% chance to raise all stats by 1 (not acc/eva). | Rock | Spec | 60 | 100% | 5 |
| 20 | Mega DrainUser recovers 50% of the damage dealt. | Grass | Spec | 40 | 100% | 15 |
| 24 | BrinePower doubles if the target's HP is 50% or less. | Water | Spec | 65 | 100% | 10 |
| 28 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| 32 | Gastro AcidNullifies the target's Ability. | Poison | Status | — | 100% | 10 |
| 36 | Giga DrainUser recovers 50% of the damage dealt. | Grass | Spec | 75 | 100% | 10 |
| 43 | Spit UpMore power with more uses of Stockpile. | Normal | Spec | — | 100% | 10 |
| 43 | StockpileRaises user's Defense, Sp. Def by 1. Max 3 uses. | Normal | Status | — | — | 20 |
| 43 | SwallowHeals the user based on uses of Stockpile. | Normal | Status | — | — | 10 |
| 48 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
TM / HM / TR 32
| TM83 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
|---|---|---|---|---|---|---|
| HM04 | StrengthNo additional effect. | Normal | Phys | 80 | 100% | 15 |
| HM06 | Rock Smash50% chance to lower the target's Defense by 1. | Fighting | Phys | 40 | 100% | 15 |
| TM | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
| TM | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM | Double TeamRaises the user's evasiveness by 1. | Normal | Status | — | — | 15 |
| TM | FlashLowers the target's accuracy by 1. | Normal | Status | — | 100% | 20 |
| TM | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM | Sludge Bomb30% chance to poison the target. | Poison | Spec | 90 | 100% | 10 |
| TM | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM | Giga DrainUser recovers 50% of the damage dealt. | Grass | Spec | 75 | 100% | 10 |
| TM | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM | SwaggerRaises the target's Attack by 2 and confuses it. | Normal | Status | — | 85% | 15 |
| TM | AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100% | 15 |
| TM | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM | Bullet SeedHits 2-5 times in one turn. | Grass | Phys | 25 | 100% | 30 |
| TM | BrinePower doubles if the target's HP is 50% or less. | Water | Spec | 65 | 100% | 10 |
| TM | Rock PolishRaises the user's Speed by 2. | Rock | Status | — | — | 20 |
| TM | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TM | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| TM | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
No moves match those filters.
Biology
It lives in shallow waters. When the tide goes out, it hunts for prey on land. Though it struggles with moving due to its short legs, it can stretch its neck and tentacles up to thrice their normal length. It melts prey with digestive fluids shot from its tentacles.
Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#391 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Barnacle Pokémon
- Hoenn · Ruby & Sapphire
- Color
- Green
- Sea
- Pal Park area
- Sea
Once Cradily catches prey in its tentacles, it digests them whole and absorbs their nutrients.
ShieldIt has short legs and can’t walk very fast, but its neck and tentacles can extend to over three times their usual length to nab distant prey.
SwordThis carnivorous Pokémon lived in primordial seas. It catches prey in its eight tentacles and dissolves them with digestive fluid as it eats.
Ultra MoonNormally, it lived on shallow sea shoals. When the tide went out, this Pokémon came up on land to search for prey.
Ultra SunIt lives in warm seas. Its heavy body weighs it down so it won’t get washed away in rough weather.
HeartGold · SoulSilverIt lives in the shallows of warm seas. When the tide goes out, it digs up prey from beaches.
Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · XIt ensnares prey with its eight tentacles. It then melts the prey with a strong acid before feeding.
FireRed · LeafGreen · YIt drags its heavy body along the seafloor. It makes its nest in the shallows of warm seas. CRADILY can be seen on beaches when the tide goes out.
EmeraldCRADILY’s body serves as an anchor, preventing it from being washed away in rough seas. This Pokémon secretes a strong digestive fluid from its tentacles.
Sapphire · Alpha SapphireCRADILY roams around the ocean floor in search of food. This Pokémon freely extends its tree trunk-like neck and captures unwary prey using its eight tentacles.
Ruby · Omega Ruby
Names around the world
- English
- Cradily
- Japanese
- ユレイドル
- Japanese (romaji)
- Yuradle
- Korean
- 릴리요
- Chinese (Traditional)
- 搖籃百合
- Chinese (Simplified)
- 摇篮百合
- French
- Vacilys
- German
- Wielie
- Spanish
- Cradily
- Italian
- Cradily
Sprites
Artwork and 3D models
Gen VIII · Gen VII · Gen VI · Gen V
Generation IV
Generation III
Training
- 2 SpD
- 45 ≈5.9% with a Poké Ball at full HP
- 70
- 173
- Erratic
Breeding
- Water 3
- ♂ 87.5%♀ 12.5%
- 30 egg cycles ≈7,905 steps (Gen IV–VII)
Where to find
Evolves from Lileep: Level 40.
Shield: The Crown Tundra 6 areas
- Ballimere Lake (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Crown Shrine (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Giant's Foot (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Max LairCapture during a Dynamax Adventure. · Lv 65
- Slippery Slope (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Snowslide Slope (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword: The Crown Tundra 6 areas
- Ballimere Lake (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Crown Shrine (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Giant's Foot (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Max LairCapture during a Dynamax Adventure. · Lv 65
- Slippery Slope (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Snowslide Slope (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.