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No. 0199

Galarian Slowking

Royal Pokémon

Galarian Slowking official artwork
Official art

Galarian Slowking is the Poison/Psychic-type Galarian form of Slowking, 2× weak to Ground, Ghost and Dark, with a base stat total of 490. In Pokémon Champions it’s #119 on the Doubles ladder and #72 in Singles, as of Oct 28, 2026.

Height
1.8 m 5′11″
Weight
79.5 kg 175.3 lbs
Base stat total
490 Higher than 65% of Pokémon
Introduced
Gen VIII Sword & Shield
Abilities
Champions#119 Doubles ▼1 · #72 Singles ▲3Usual set Sitrus Berry · Quiet · HP 32 / Def 32 / SpD 2Full set →
Slowking can solve any problem presented to it, but no one can understand a thing Slowking says.
See all 12 entries

Base stats

HP95170–202300–394
Atk6576–128121–251
Def8090–145148–284
SpA110117–178202–350
SpD110117–178202–350
Spe3045–9058–174
Total490Higher than 65% of Pokémon
HP95Atk65Def80Spe30SpD110SpA110

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

PoisonPsychicshow which type causes itweaknessresistance

Weak to

2×
Dark (because of Psychic)Ghost (because of Psychic)Ground (because of Poison)

Resists

½×
Fairy (because of Poison)Grass (because of Poison)Poison (because of Poison)
¼×
Fighting (because of Poison and Psychic)
Takes normal damage from 11 types
NormalFlyingRockBugSteelFireWaterElectricPsychicIceDragon

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 30); Scarf and Tailwind use the Max+ value.

Max+90Max82No SP50Min45Scarf135Tailwind180

At max Speed, Slowking outspeeds 5 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.

Speed at Lv 50 in Pokémon Champions: Slowking against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90Slowking · Max+32 SP, Speed-raising alignment
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
82Slowking · Max32 SP, neutral alignment
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown
50Slowking · No SP0 SP, neutral alignment

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#119 of 262 used

▼ 1 place since Oct 21
Oct 21Oct 28

Sitrus Berry (32.3%) · (79.4%) · Quiet (27.1%) · HP 32 / Def 32 / SpD 2 (11.7%)

MovesTrick RoomSludge BombChilly ReceptionPsychic

Singles

#72 of 262 used

▲ 3 places since Oct 21
Oct 21Oct 28

Shuca Berry (35.1%) · (99.4%) · Calm (69.3%) · HP 32 / SpA 14 / SpD 20 (27.1%)

MovesChilly ReceptionSludge BombFlamethrowerIce Beam

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Usage over time

Values
Galarian Slowking, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,2220.5%
May 2026Reg M-A3,355,6190.8%
Jun 2026Reg M-B1,163,3150.3%
Jul 2026Reg M-B1,764,6860.3%
Aug 2026Reg M-B1,269,2500.5%
Sep 2026Reg M-C1,631,9430.2%

Smogon · Showdown On Showdown

Sep 2026

22.3% of teams · rank #4 · Singles · about 11,547 teams · 145,642 battles · Sep 2026

Most common build

Ability
Stat Alignment
Sassy
Stat Points
32 HP / 2 Def / 32 SpD
  1. Chilly Reception
  2. Sludge Bomb
  3. Future Sight
  4. Flamethrower

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games16.8%
  • Showdown: average player (1500 weighting)19.3%
  • Showdown: competitive (1630 weighting)22.3%
  • Showdown: top players (1760 weighting)18.0%

Abilities

  • 99.1%
  • 0.9%
  • 0%

Stat Points

  • Sassy 32 HP / 2 Def / 32 SpD36.7%
  • Sassy 32 HP / 2 SpA / 32 SpD18.6%
  • Calm 32 HP / 2 SpA / 32 SpD8.8%
  • Calm 32 HP / 2 Def / 32 SpD7.1%

These 4 cover 71.2% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesOUSV Doubles(DUU)National DexOU

Evolution

Moves

Level up 19

1CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
1Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
1Power GemNo additional effect.RockSpec80100%20
1SwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—85%15
1TackleNo additional effect.NormalPhys40100%35
1Water GunNo additional effect.WaterSpec40100%25
9YawnPuts the target to sleep after 1 turn.NormalStatus——10
12Confusion10% chance to confuse the target.PsychicSpec50100%25
15DisableFor 4 turns, disables the target's last move used.NormalStatus—100%20
18Water Pulse20% chance to confuse the target.WaterSpec60100%20
21Headbutt30% chance to make the target flinch.NormalPhys70100%15
27AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
30SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
33Slack OffHeals the user by 50% of its max HP.NormalStatus——5
36Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
39Psych UpCopies the target's current stat stages.NormalStatus——10
42Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
45Heal PulseHeals the target by 50% of its max HP.PsychicStatus——10

TM / HM / TR 72

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM11Water Pulse20% chance to confuse the target.WaterSpec60100%20
TM16Psybeam10% chance to confuse the target.PsychicSpec65100%20
TM22Chilling Water100% chance to lower the target's Attack by 1.WaterSpec50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM46AvalanchePower doubles if user is damaged by the target.IcePhys60100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM52SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def.IceStatus——10
TM54PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM62Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhys75100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM77Waterfall20% chance to make the target flinch.WaterPhys80100%15
TM80MetronomePicks a random move.NormalStatus——10
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM101Power GemNo additional effect.RockSpec80100%20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM110Liquidation20% chance to lower the target's Defense by 1.WaterPhys85100%10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM123SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM128AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM135Ice Beam10% chance to freeze the target.IceSpec90100%10
TM138Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM142Hydro PumpNo additional effect.WaterSpec11080%5
TM143Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM161Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM188Scald30% chance to burn the target. Thaws target.WaterSpec80100%15
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM193Weather BallPower doubles and type varies in each weather.NormalSpec50100%10
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM208WhirlpoolTraps and damages the target for 4-5 turns.WaterSpec3585%15
TM209Muddy Water30% chance to lower the foe(s) accuracy by 1.WaterSpec9085%10
TM217Future SightHits two turns after being used.PsychicSpec120100%10
TM218Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpec80100%10
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
TM228Psychic NoiseFor 2 turns, the target is prevented from healing.PsychicSpec75100%10

Egg moves 2

EggChilly ReceptionStarts Snow. User switches out.IceStatus——10
EggFuture SightHits two turns after being used.PsychicSpec120100%10

Biology

Slowking is an evolution of Slowpoke. Unlike Slowpoke's other evolution, Slowbro, which evolves when the Pokémon Shellder bites on its tail, the Shellder has bitten the Slowpoke's head, resulting in its evolution into Slowking.

Design & origin

Slowking's English name hails from the words "slow" and "king".

Forms

Galarian Slowking

PoisonPsychic
BST 490

DebutGen VIII · Sword & Shield

Galarian Slowking has the Shellder take complete control over the Slowpoke as it evolves.

Adapted from Wikipedia: List of generation VIII Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Royal Pokémon
Johto · Gold & Silver
Color
Pink
Water's Edge
Pal Park area
Pond
Original Johto#082Updated Johto#082Coastal Kalos#135Original Alola#039Original Melemele#039Original Ula’ula#020Updated Alola#046Updated Melemele#046Updated Ula’ula#020Isle of Armor#003Paldea#326Blueberry#077Lumiose#139
  1. Slowking can solve any problem presented to it, but no one can understand a thing Slowking says.

    Shield
  2. Miraculously, this former Slowpoke’s latent intelligence was drawn out when Shellder poison raced through its brain.

    Sword
  3. It’s called “the sage of the sea.” It engages in battles of wits with Oranguru, but the result is usually a draw.

    Ultra Moon
  4. It’s constantly coming up with new ideas that would change the world, but as soon as it hits upon a new idea, it forgets it.

    Ultra Sun
  5. This Pokémon is so famed for its intellect that a proverb still persists in some regions: “When in doubt, ask Slowking.”

    Moon
  6. A poisonous bite reacted with its system, blessing it with the enhanced intellect of a genius. It has full control of its psychic powers.

    Sun
  7. Being bitten by SHELLDER gave it intelligence comparable to that of award-winning scientists.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2
  8. It undertakes research every day to solve the mysteries of the world. However, it apparently forgets everything if the SHELLDER on its head comes off.

    Emerald
  9. SLOWKING undertakes research every day in an effort to solve the mysteries of the world. However, this Pokémon apparently forgets everything it has learned if the SHELLDER on its head comes off.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  10. Every time it yawns, SHELLDER injects more poi­ son into it. The poison makes it more intelligent.

    Crystal
  11. When its head was bitten, toxins entered SLOWPOKE's head and unlocked an extraordinary power.

    Silver · FireRed · SoulSilver · Y
  12. It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.

    Gold · LeafGreen · HeartGold · X

Names around the world

English
Slowking
Japanese
ヤドキング
Japanese (romaji)
Yadoking
Korean
야도킹
Chinese (Traditional)
呆呆王
Chinese (Simplified)
呆呆王
French
Roigada
German
Laschoking
Spanish
Slowking
Italian
Slowking

Sprites

Artwork and 3D models

Generation IX · animated models

Generation VIII · animated models

Training

2 SpD
70 ≈9.2% with a Poké Ball at full HP
70
172
Medium

Breeding

MonsterWater 1
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Galarian Slowpoke: Use Galarica Wreath.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.