No. 0984
Great Tusk
Paradox Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Great Tusk is a Ground/Fighting-type Pokémon, 2× weak to Flying, Water, Grass, Psychic, Ice and Fairy, with a base stat total of 570. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 2.2 m 7′03″
- Weight
- 320 kg 705.5 lbs
- Base stat total
- 570 Higher than 88% of Pokémon
- Introduced
- Gen IX Scarlet & Violet
This creature resembles a mysterious Pokémon that, according to a paranormal magazine, has lived since ancient times.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
GroundFightingshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 7 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 87); Scarf and Tailwind use the Max+ value.
At max Speed, Great Tusk outspeeds 16 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
active or Booster Energy used: highest stat is 1.3×, or 1.5× if Speed.
Everything about Protosynthesis →Other Pokémon with Protosynthesis 9
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
33.1% of teams · rank #1 · Singles · 1695 weighting · 574,541 battles · Sep 2026
Most common build
- Item
Rocky Helmet- Ability
- Nature
- Jolly
- EVs
- 252 Atk / 4 Def / 252 Spe
- Tera Type
- Steel
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games27.9%
- 1500 weighting32.1%
- 1695 weighting33.1%
- 1825 weighting31.8%
Usage by month
Moves
- Rapid Spin91.2%
- Headlong Rush87.9%
- Ice Spinner76.9%
- Stealth Rock43.0%
- Close Combat31.4%
- Knock Off23.0%
- Bulk Up15.3%
- Earthquake10.6%
- Head Smash5.7%
- Taunt5.5%
Items
Rocky Helmet26.0%
Heavy-Duty Boots25.1%
Booster Energy22.7%
Leftovers11.8%
Choice Scarf6.6%
Assault Vest4.1%
Abilities
- 100.0%
EV spreads
- Jolly 252 Atk / 4 Def / 252 Spe20.3%
- Jolly 252 HP / 4 Atk / 252 Spe18.1%
- Jolly 252 Atk / 4 SpD / 252 Spe16.8%
- Jolly 4 HP / 252 Atk / 252 Spe9.0%
- Jolly 248 HP / 4 Atk / 4 Def / 252 Spe5.4%
Tera types
- Steel29.1%
- Fighting11.2%
- Ghost11.1%
- Poison11.0%
Common teammates
Gholdengo31.9%
Kingambit29.9%
Dragonite21.5%
Slowking-Galar19.3%
Ogerpon-Wellspring19.3%
Raging Bolt18.2%
Kyurem16.1%
Hatterene14.7%
Checks & counters
Sinistcha81.3%
Iron Valiant76.3%
Cresselia76.9%
Chesnaught83.8%
Walking Wake76.0%
Polteageist89.3%
15.5% of teams · rank #4 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Heavy-Duty Boots- Ability
- Nature
- Jolly
- EVs
- 252 Atk / 4 SpD / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games12.2%
- 1500 weighting15.3%
- 1630 weighting15.5%
- 1760 weighting13.4%
Usage by month
Moves
- Rapid Spin90.7%
- Headlong Rush89.8%
- Ice Spinner85.5%
- Close Combat40.1%
- Stealth Rock36.6%
- Bulk Up11.8%
- Earthquake8.8%
- Head Smash8.8%
- Knock Off7.3%
- Rock Slide6.7%
Items
Heavy-Duty Boots26.4%
Booster Energy22.1%
Choice Scarf16.2%
Rocky Helmet13.3%
Leftovers8.1%
Icium Z4.2%
Abilities
- 100.0%
EV spreads
- Jolly 252 Atk / 4 SpD / 252 Spe32.6%
- Jolly 4 HP / 252 Atk / 252 Spe17.6%
- Jolly 252 HP / 4 Atk / 252 Spe10.8%
- Jolly 252 Atk / 4 Def / 252 Spe7.0%
- Impish 252 HP / 216 Def / 40 Spe3.6%
Common teammates
Alomomola27.6%
Raging Bolt23.1%
Charizard-Mega-Y20.2%
Gholdengo19.8%
Ogerpon-Wellspring15.2%
Kingambit14.7%
Hatterene14.4%
Diancie-Mega13.3%
Checks & counters
Iron Valiant80.4%
Tapu Lele78.6%
Latios-Mega77.2%
Enamorus81.6%
Tapu Fini78.4%
Manaphy84.7%
11.2% of teams · rank #10 · Singles, one type per team · 1630 weighting · 63,572 battles · Sep 2026
Most common build
- Item
Rocky Helmet- Ability
- Nature
- Jolly
- EVs
- 252 Atk / 4 Def / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games6.1%
- 1500 weighting7.3%
- 1630 weighting11.2%
- 1760 weighting10.8%
Usage by month
Moves
- Rapid Spin77.7%
- Ice Spinner65.8%
- Earthquake56.1%
- Knock Off41.6%
- Headlong Rush40.4%
- Close Combat35.6%
- Stealth Rock29.4%
- Bulk Up28.6%
- Body Press9.6%
- Head Smash3.2%
Items
Rocky Helmet29.5%
Choice Scarf22.6%
Heavy-Duty Boots22.2%
Leftovers12.9%
Assault Vest8.2%
Focus Sash3.5%
Abilities
- 100.0%
EV spreads
- Jolly 252 Atk / 4 Def / 252 Spe18.4%
- Jolly 224 HP / 4 Atk / 252 Spe14.1%
- Jolly 252 Atk / 4 SpD / 252 Spe13.6%
- Impish 252 HP / 96 Def / 160 Spe9.6%
- Adamant 252 Atk / 252 Def / 4 Spe6.5%
Common teammates
Iron Valiant61.4%
Sneasler60.2%
Iron Hands53.8%
Gallade53.6%
Urshifu-Rapid-Strike48.7%
Landorus29.9%
Excadrill26.7%
Clodsire26.5%
2.2% of teams · rank #43 · Singles · 1630 weighting · 67,302 battles · Sep 2026
Most common build
- Item
Heavy-Duty Boots- Ability
- Nature
- Jolly
- EVs
- 252 Atk / 4 SpD / 252 Spe
- Tera Type
- Ground
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games4.4%
- 1500 weighting3.8%
- 1630 weighting2.2%
- 1760 weighting1.5%
Usage by month
Moves
- Rapid Spin92.6%
- Headlong Rush56.9%
- Knock Off43.1%
- Close Combat41.9%
- Earthquake36.7%
- Stealth Rock28.3%
- Ice Spinner24.9%
- Stone Edge20.6%
- Bulk Up14.5%
- Play Rough12.1%
Items
Heavy-Duty Boots36.4%
Leftovers19.3%
Booster Energy14.4%
Choice Scarf10.0%
Assault Vest9.4%
Rocky Helmet8.2%
Abilities
- 100.0%
EV spreads
- Jolly 252 Atk / 4 SpD / 252 Spe13.6%
- Jolly 252 Atk / 4 Def / 252 Spe12.5%
- Impish 252 HP / 4 Atk / 252 Def11.1%
- Impish 252 HP / 252 Def / 4 Spe9.4%
- Jolly 4 HP / 252 Atk / 252 Spe7.8%
Tera types
- Ground36.7%
- Steel25.9%
- Water13.1%
- Fairy8.2%
Common teammates
Koraidon58.2%
Flutter Mane26.1%
Zacian-Crowned19.4%
Eternatus19.1%
Arceus18.0%
Kyogre15.4%
Ho-Oh14.7%
Lunala13.9%
Checks & counters
Kyogre79.3%
Lunala79.1%
Necrozma-Dusk-Mane67.7%
Arceus62.0%
Arceus-Ground59.7%
Koraidon38.5%
0.5% of teams · rank #130 · Doubles · 1695 weighting · 196,031 battles · Sep 2026
Most common build
- Item
Weakness Policy- Ability
- Nature
- Jolly
- EVs
- 12 HP / 252 Atk / 4 Def / 4 SpD / 236 Spe
- Tera Type
- Ground
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.3%
- 1500 weighting1.1%
- 1695 weighting0.5%
- 1825 weighting0.1%
Usage by month
Moves
- Headlong Rush84.9%
- Close Combat80.2%
- Earthquake54.0%
- Ice Spinner50.9%
- Protect33.7%
- Rapid Spin31.5%
- Stealth Rock10.8%
- Knock Off9.9%
- Rock Slide8.0%
- Bulk Up6.6%
Items
Weakness Policy21.7%
Assault Vest20.7%
Choice Scarf16.7%
Booster Energy14.2%
Leftovers13.0%
Grassy Seed2.9%
Abilities
- 100.0%
EV spreads
- Jolly 12 HP / 252 Atk / 4 Def / 4 SpD / 236 Spe21.7%
- Jolly 252 Atk / 4 SpD / 252 Spe19.2%
- Adamant 252 HP / 252 Atk / 4 SpD14.9%
- Jolly 4 HP / 252 Atk / 252 Spe9.9%
- Jolly 252 Atk / 4 Def / 252 Spe4.4%
Tera types
- Ground47.0%
- Rock16.2%
- Steel11.2%
- Water6.1%
Common teammates
Torkoal59.6%
Walking Wake55.5%
Charizard24.7%
Jumpluff23.9%
Chi-Yu22.6%
Brambleghast21.7%
Tornadus18.4%
Indeedee-F12.7%
Evolution
Great Tusk does not evolve.
Moves
Level up 17
| 1 | Defense CurlRaises the user's Defense by 1. | Normal | Status | — | — | 40 |
|---|---|---|---|---|---|---|
| 1 | Horn AttackNo additional effect. | Normal | Phys | 65 | 100% | 25 |
| 1 | RolloutPower doubles with each hit. Repeats for 5 turns. | Rock | Phys | 30 | 90% | 20 |
| 1 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| 7 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| 14 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| 21 | Rapid SpinFree user from hazards/bind/Leech Seed; +1 Spe. | Normal | Phys | 50 | 100% | 40 |
| 28 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| 35 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Phys | 75 | 100% | 10 |
| 42 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| 49 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| 56 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| 63 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| 70 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| 77 | MegahornNo additional effect. | Bug | Phys | 120 | 85% | 10 |
| 84 | Head SmashHas 1/2 recoil. | Rock | Phys | 150 | 80% | 5 |
| 91 | Headlong RushLowers the user's Defense and Sp. Def by 1. | Ground | Phys | 120 | 100% | 5 |
TM / HM / TR 51
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM08 | Fire Fang10% chance to burn. 10% chance to flinch. | Fire | Phys | 65 | 95% | 15 |
| TM09 | Thunder Fang10% chance to paralyze. 10% chance to flinch. | Electric | Phys | 65 | 95% | 15 |
| TM10 | Ice Fang10% chance to freeze. 10% chance to flinch. | Ice | Phys | 65 | 95% | 15 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Spec | 55 | 95% | 15 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM53 | Smart StrikeThis move does not check accuracy. | Steel | Phys | 70 | — | 10 |
| TM54 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TM64 | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM84 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Phys | 75 | 100% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM89 | Body PressUses user's Def stat as Atk in damage calculation. | Fighting | Phys | 80 | 100% | 10 |
| TM93 | Flash Cannon10% chance to lower the target's Sp. Def by 1. | Steel | Spec | 80 | 100% | 10 |
| TM99 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM116 | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| TM121 | Heavy SlamMore power the heavier the user than the target. | Steel | Phys | — | 100% | 10 |
| TM124 | Ice SpinnerEnds the effects of terrain. | Ice | Phys | 80 | 100% | 15 |
| TM127 | Play Rough10% chance to lower the target's Attack by 1. | Fairy | Phys | 90 | 90% | 10 |
| TM133 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Spec | 90 | 100% | 10 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM150 | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM167 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM172 | RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| TM179 | Smack DownRemoves the target's Ground immunity. | Rock | Phys | 50 | 100% | 15 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| TM186 | High HorsepowerNo additional effect. | Ground | Phys | 95 | 95% | 10 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| TM207 | Temper FlarePower doubles if the user's last move failed. | Fire | Phys | 75 | 100% | 10 |
| TM210 | Supercell SlamUser is hurt by 50% of its max HP if it misses. | Electric | Phys | 100 | 95% | 15 |
| TM221 | Throat ChopFor 2 turns, the target cannot use sound moves. | Dark | Phys | 80 | 100% | 15 |
No moves match those filters.
Biology
Great Tusk is an ancient Paradox Pokémon – a Pokémon which hails from a different time period than normal Pokémon. It hails from the distant past, and is sometimes dubbed an "Ancient Pokémon". The ancient Paradox Pokémon are mentioned in special magazines known as "Occulture", which give additional rumor-based information on the species. The Paradox Pokémon are stated to hail from alternative realities.
Design & origin
Great Tusk is based on the Pokémon Donphan, an elephantine Pokémon.
Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Paradox Pokémon
- Paldea · Scarlet & Violet
- Color
- Purple
- —
This creature resembles a mysterious Pokémon that, according to a paranormal magazine, has lived since ancient times.
VioletSightings of this Pokémon have occurred in recent years. The name Great Tusk was taken from a creature listed in a certain book.
Scarlet
Names around the world
- English
- Great Tusk
- Japanese
- イダイナキバ
- Japanese (romaji)
- Idainakiba
- Korean
- 위대한엄니
- Chinese (Traditional)
- 雄偉牙
- Chinese (Simplified)
- 雄伟牙
- French
- Fort-Ivoire
- German
- Riesenzahn
- Spanish
- Colmilargo
- Italian
- Grandizanne
Sprites
Artwork and 3D models
Generation IX · animated models
Training
- 3 Atk
- 30 ≈3.9% with a Poké Ball at full HP
- 0
- 285
- Slow
Breeding
- Undiscovered
- Genderless
- 50 egg cycles ≈13,005 steps (Gen IV–VII)
Where to find
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.