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No. 0282

Mega Gardevoir

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Mega Gardevoir official artwork
Official art

Mega Gardevoir is the Psychic/Fairy-type Mega Evolution of Gardevoir, 2× weak to Poison, Ghost and Steel, with a base stat total of 618. On Pokémon Showdown it’s on 9.4% of Champions VGC teams (Sep 2026).

Height
1.6 m 5′03″
Weight
48.4 kg 106.7 lbs
Base stat total
618 Higher than 98% of Pokémon
Introduced
Gen VI X & Y
Abilities
It will dedicate itself to defending a master it has come to adore. Its pure white dress, reminiscent of those worn by ladies of nobility, is the dress of one who is willing to risk their life.
See all 8 entries

Base stats

HP68143–175246–340
Atk8594–150157–295
Def6576–128121–251
SpA165166–238301–471
SpD135139–205247–405
Spe100108–167184–328
Total618Higher than 98% of Pokémon
HP68Atk85Def65Spe100SpD135SpA165

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

PsychicFairyshow which type causes itweaknessresistance

Weak to

2×
Ghost (because of Psychic)Poison (because of Fairy)Steel (because of Fairy)

Resists

½×
Psychic (because of Psychic)
¼×
Fighting (because of Psychic and Fairy)

Immune to

0×
Dragon (because of Fairy)
Takes normal damage from 12 types
NormalFlyingGroundRockBugFireWaterGrassElectricIceDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 100); Scarf and Tailwind use the Max+ value.

Max+167Max152No SP120Min108Scarf250Tailwind334

At max Speed, Mega Gardevoir outspeeds 18 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.

Speed at Lv 50 in Pokémon Champions: Mega Gardevoir against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Gardevoir · Max+32 SP, Speed-raising alignment
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
152Mega Gardevoir · Max32 SP, neutral alignment
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120Mega Gardevoir · No SP0 SP, neutral alignment
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Usage over time

Values
Mega Gardevoir, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,2224.2%
May 2026Reg M-A3,355,6194.0%
Jun 2026Reg M-B1,163,3151.7%
Jul 2026Reg M-B1,764,6862.3%
Aug 2026Reg M-B1,269,2502.9%
Sep 2026Reg M-C1,631,9439.4%

Smogon · Showdown On Showdown

Sep 2026

9.4% of teams · rank #20 · Reg M-C · Doubles · about 1,233 teams · 1,631,943 battles · Sep 2026

Most common build

Ability
Stat Alignment
Timid
Stat Points
2 HP / 32 SpA / 32 Spe
  1. Hyper Voice
  2. Protect
  3. Expanding Force
  4. Trick Room

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games8.5%
  • Showdown: average player (1500 weighting)9.0%
  • Showdown: competitive (1630 weighting)9.1%
  • Showdown: top players (1760 weighting)9.4%

Items

Abilities

  • 100.0%

Stat Points

  • Timid 2 HP / 32 SpA / 32 Spe16.5%
  • Modest 2 Def / 32 SpA / 32 Spe5.3%
  • Modest 32 HP / 2 Def / 32 SpA5.1%
  • Modest 2 HP / 32 SpA / 32 Spe4.9%

These 4 cover 31.8% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
National DexUUBL

Replica Team codes

  • Mega Charizard Yby LenVGC · Reg M-A · shared Apr 2026
    CharizardVenusaurGarchompMiloticGardevoirIncineroar
    QGYAG5WE3CSource

In Pokémon Champions: Training → Replica Teams → enter the code. You need the Pokémon and items yourself. Codes from older regulations can include Pokémon that aren’t allowed now.

Evolution

Moves

Level up 21

EvoDazzling GleamNo additional effect. Hits adjacent foes.FairySpec80100%10
1CharmLowers the target's Attack by 2.FairyStatus—100%20
1Confusion10% chance to confuse the target.PsychicSpec50100%25
1Disarming VoiceThis move does not check accuracy. Hits foes.FairySpec40—15
1Double TeamRaises the user's evasiveness by 1.NormalStatus——15
1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
1Heal PulseHeals the target by 50% of its max HP.PsychicStatus——10
1Healing WishUser faints. Next hurt Pokémon is fully healed.PsychicStatus——10
1Misty Terrain5 turns. Can't status,-Dragon power vs grounded.FairyStatus——10
1Mystical Fire100% chance to lower the target's Sp. Atk by 1.FireSpec75100%10
9HypnosisCauses the target to fall asleep.PsychicStatus—60%20
12Draining KissUser recovers 75% of the damage dealt.FairySpec50100%10
15TeleportUser switches out.PsychicStatus——20
18Psybeam10% chance to confuse the target.PsychicSpec65100%20
23Life DewHeals the user and its allies by 1/4 their max HP.WaterStatus——10
28WishNext turn, 50% of the user's max HP is restored.NormalStatus——10
35Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
42Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
49Moonblast30% chance to lower the target's Sp. Atk by 1.FairySpec95100%15
56Dream EaterUser gains 1/2 HP inflicted. Sleeping target only.PsychicSpec100100%15
63Future SightHits two turns after being used.PsychicSpec120100%10

TM / HM / TR 65

TM02CharmLowers the target's Attack by 2.FairyStatus—100%20
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM16Psybeam10% chance to confuse the target.PsychicSpec65100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM19Disarming VoiceThis move does not check accuracy. Hits foes.FairySpec40—15
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM33Magical LeafThis move does not check accuracy.GrassSpec60—20
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM37Draining KissUser recovers 75% of the damage dealt.FairySpec50100%10
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TM42Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM54PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM79Dazzling GleamNo additional effect. Hits adjacent foes.FairySpec80100%10
TM80MetronomePicks a random move.NormalStatus——10
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM112Aura SphereThis move does not check accuracy.FightingSpec80—20
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM119Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpec90100%10
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM138Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
TM139Misty Terrain5 turns. Can't status,-Dragon power vs grounded.FairyStatus——10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM161Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM178Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM184Vacuum WaveUsually goes first.FightingSpec40100%30
TM201Misty ExplosionUser faints. User on Misty Terrain: 1.5× power.FairySpec100100%5
TM202Pain SplitShares HP of user and target equally.NormalStatus——20
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM212Triple AxelHits 3 times. Each hit can miss, but power rises.IcePhys2090%10
TM217Future SightHits two turns after being used.PsychicSpec120100%10
TM218Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpec80100%10
TM227Alluring Voice100% confuse target that had a stat rise this turn.FairySpec80100%10
TM228Psychic NoiseFor 2 turns, the target is prevented from healing.PsychicSpec75100%10

Biology

Gardevoir is the third and final part of its evolution line: Ralts evolves into Kirlia, which in turn can evolve into Gardevoir. Gardevoir stands 5 feet 3 inches (160 cm) tall and appears as a slender, bipedal creature with red eyes and a mostly white body, save for its green arms and shoulders.

The green hair atop its head, in the shape of a bobcut, extends behind its neck and ends in an angled point between its eyes, right above its mouth, while white spiked protrusions extend from the sides of its face. Its skin extends to form a gown shape with a green interior over its legs, and a red horn extends from the center of both its chest and back.

Read more

Despite having a feminine appearance, Gardevoir is a gendered species and subjects of it can either be male or female. A loyal and protective species, it can use all of its energy to open up a small black hole to defend its trainer.

Design & origin

Gardevoir's design was finalized by Ken Sugimori. In Japanese the species is called Sirnight in reference to its protective nature. In English localizations it was renamed Gardevoir, a combination of the French terms "garde" meaning guard and "voir" meaning to see, alluding to its nature as a psychic protector.

Forms

Mega Gardevoir

PsychicFairy
BST 618

HoldsGardevoirite

Gardevoir's entire body becomes white, and its dress grows much larger, resembling a large ballgown with white sleeve-like extensions covering its arms. Its front chest horn is split vertically, and both it and the protrusions on the side of its head extend farther. Mega Gardevoir shares similarities with the Paradox Pokémon Iron Valiant.

Adapted from Wikipedia: List of generation III Pokémon, List of generation VI Pokémon, Gardevoir · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Embrace Pokémon
Hoenn · Ruby & Sapphire
Color
White
Urban
Pal Park area
Field
Original Hoenn#031Extended Sinnoh#159Central Kalos#066New Hoenn#031Galar#122Isle of Armor#036Hisui#103Paldea#064Kitakami#059Lumiose#089
  1. It will dedicate itself to defending a master it has come to adore. Its pure white dress, reminiscent of those worn by ladies of nobility, is the dress of one who is willing to risk their life.

    Legends: Arceus
  2. It unleashes psychokinetic energy at full power when protecting a Trainer it has bonded closely with.

    HeartGold · SoulSilver
  3. To protect its Trainer, it will expend all its psychic power to create a small black hole.

    Platinum · Black · White · Black 2 · White 2 · X · Shield
  4. It will try to guard its trusted Trainer with its life. It has the ability to see the future.

    Diamond · Pearl
  5. It has the power to predict the future. Its power peaks when it is protecting its TRAINER.

    FireRed · LeafGreen · Y · Sword
  6. It apparently does not feel the pull of gravity because it supports itself with psychic power. It will give its life to protect its TRAINER.

    Emerald
  7. GARDEVOIR has the psychokinetic power to distort the dimensions and create a small black hole. This Pokémon will try to protect its TRAINER even at the risk of its own life.

    Sapphire · Alpha Sapphire
  8. GARDEVOIR has the ability to read the future. If it senses impending danger to its TRAINER, this Pokémon is said to unleash its psychokinetic energy at full power.

    Ruby · Omega Ruby

Names around the world

English
Gardevoir
Japanese
サーナイト
Japanese (romaji)
Sirnight
Korean
가디안
Chinese (Traditional)
沙奈朵
Chinese (Simplified)
沙奈朵
French
Gardevoir
German
Guardevoir
Spanish
Gardevoir
Italian
Gardevoir

Sprites

Artwork and 3D models

Gen IX · Gen VII · Gen VI

Training

3 SpA
45 ≈5.9% with a Poké Ball at full HP
35
278
Slow

Breeding

Human-LikeAmorphous
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Mega Evolves in battle from Gardevoir holding Gardevoirite.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.