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No. 0310

Mega Manectric

Discharge Pokémon

Mega Manectric official artwork
Official art

Mega Manectric is the Electric-type Mega Evolution of Manectric, 2× weak to Ground, with a base stat total of 575. On Pokémon Showdown it’s on 0.5% of Champions VGC teams (Sep 2026).

Height
1.8 m 5′11″
Weight
44 kg 97.0 lbs
Base stat total
575 Higher than 91% of Pokémon
Introduced
Gen VI X & Y
Abilities
It rarely appears before people. It is said to nest where lightning has fallen.
See all 8 entries

Base stats

HP70145–177250–344
Atk7585–139139–273
Def8090–145148–284
SpA135139–205247–405
SpD8090–145148–284
Spe135139–205247–405
Total575Higher than 91% of Pokémon
HP70Atk75Def80Spe135SpD80SpA135

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
Ground

Resists

½×
ElectricFlyingSteel
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 135); Scarf and Tailwind use the Max+ value.

Max+205Max187No SP155Min139Scarf307Tailwind410

At max Speed, Mega Manectric outspeeds 30 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Mega Manectric against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
205Mega Manectric · Max+32 SP, Speed-raising alignment
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
187Mega Manectric · Max32 SP, neutral alignment
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
155Mega Manectric · No SP0 SP, neutral alignment
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Usage over time

Values
Mega Manectric, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,2221.4%
May 2026Reg M-A3,355,6190.7%
Jun 2026Reg M-B1,163,3150.1%
Jul 2026Reg M-B1,764,6860.2%
Aug 2026Reg M-B1,269,2500.1%
Sep 2026Reg M-C1,631,9430.5%

Smogon · Showdown On Showdown

Sep 2026

0.5% of teams · rank #94 · Reg M-C · Doubles · about 63 teams · 1,631,943 battles · Sep 2026Thin data: about 63 teams behind these numbers.

Most common build

Ability
Stat Alignment
Timid
Stat Points
2 HP / 32 SpA / 32 Spe
  1. Protect
  2. Snarl
  3. Volt Switch
  4. Overheat

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games0.3%
  • Showdown: average player (1500 weighting)0.3%
  • Showdown: competitive (1630 weighting)0.4%
  • Showdown: top players (1760 weighting) thin0.5%

Items

Abilities

  • 100.0%

Stat Points

  • Timid 2 HP / 32 SpA / 32 Spe28.2%
  • Timid 32 HP / 2 Def / 32 Spe21.5%
  • Timid 11 HP / 16 SpA / 7 SpD / 32 Spe20.4%
  • Timid 32 HP / 1 Def / 1 SpD / 32 Spe6.2%

These 4 cover 76.3% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
National DexRU

Evolution

Moves

Level up 15

1Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
1HowlRaises the user's and ally's Attack by 1.NormalStatus——40
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1TackleNo additional effect.NormalPhys40100%35
1Thunder WaveParalyzes the target.ElectricStatus—90%20
12Quick AttackUsually goes first.NormalPhys40100%30
16Shock WaveThis move does not check accuracy.ElectricSpec60—20
20Bite30% chance to make the target flinch.DarkPhys60100%25
24Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhys6595%15
30RoarForces the target to switch to a random ally.NormalStatus——20
36Discharge30% chance to paralyze adjacent Pokémon.ElectricSpec80100%15
42Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
48Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
54Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
60Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10

TM / HM / TR 27

TM43Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
TM78Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpec5595%15
HM04StrengthNo additional effect.NormalPhys80100%15
TMRoarForces the target to switch to a random ally.NormalStatus——20
TMFlamethrower10% chance to burn the target.FireSpec90100%15
TMHyper BeamUser cannot move next turn.NormalSpec15090%5
TMThunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TMThunder WaveParalyzes the target.ElectricStatus—90%20
TMThunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TMDouble TeamRaises the user's evasiveness by 1.NormalStatus——15
TMLight ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TMFlashLowers the target's accuracy by 1.NormalStatus—100%20
TMRestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TMSubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TMThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TMProtectPrevents moves from affecting the user this turn.NormalStatus——10
TMEndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TMSwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—85%15
TMAttractA target of the opposite gender gets infatuated.NormalStatus—100%15
TMSleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TMIron Tail30% chance to lower the target's Defense by 1.SteelPhys10075%15
TMRain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TMFacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TMOverheatLowers the user's Sp. Atk by 2.FireSpec13090%5
TMShock WaveThis move does not check accuracy.ElectricSpec60—20
TMGiga ImpactUser cannot move next turn.NormalPhys15090%5
TMCharge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10

Biology

It gathers electricity in its mane, and releases it, creating thunderclouds in the process.

Design & origin

Manectric is based on the raijū, a yōkai associated with lightning and the god Raijin.

Forms

Mega Manectric

Electric
BST 575

HoldsManectite

Too much electricity has built up in Mega Manectric, causing irritation. Its yellow mane has grown dramatically and resembles a lightning bolt. Its speed is on par with a lightning bolt.

Adapted from Wikipedia: List of generation III Pokémon, List of generation VI Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Discharge Pokémon
Hoenn · Ruby & Sapphire
Color
Yellow
Grassland
Pal Park area
Field
Original Hoenn#079Coastal Kalos#074New Hoenn#081Updated Alola#294Updated Ula’ula#115Galar#067Lumiose#086
  1. It stimulates its own muscles with electricity, so it can move quickly. It eases its soreness with electricity, too, so it can recover quickly as well.

    Ultra Moon · Sword
  2. Manectric can be found beneath unnatural thunderclouds. People say it can run at the same speed as lightning striking.

    Ultra Sun
  3. Its nest can be found where a thunderbolt hits. It is discharging electricity from its mane.

    HeartGold · SoulSilver
  4. It discharges electricity from its mane. It creates a thundercloud overhead to drop lightning bolts.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · Y
  5. It rarely appears before people. It is said to nest where lightning has fallen.

    FireRed · LeafGreen · X · Shield
  6. Because lightning falls in their vicinities, MANECTRIC were thought to have been born from lightning. In battle, they create thunderclouds.

    Emerald
  7. MANECTRIC discharges strong electricity from its mane. The mane is used for collecting electricity in the atmosphere. This Pokémon creates thunderclouds above its head.

    Sapphire · Alpha Sapphire
  8. MANECTRIC is constantly discharging electricity from its mane. The sparks sometimes ignite forest fires. When it enters a battle, this Pokémon creates thunderclouds.

    Ruby · Omega Ruby

Names around the world

English
Manectric
Japanese
ライボルト
Japanese (romaji)
Livolt
Korean
썬더볼트
Chinese (Traditional)
雷電獸
Chinese (Simplified)
雷电兽
French
Élecsprint
German
Voltenso
Spanish
Manectric
Italian
Manectric

Sprites

Artwork and 3D models

Gen IX · Gen VII · Gen VI

Training

2 Spe
45 ≈5.9% with a Poké Ball at full HP
70
201
Slow

Breeding

Field
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Mega Evolves in battle from Manectric holding Manectite.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.