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No. 0508

Stoutland

Big-Hearted Pokémon

Stoutland official artwork
Official art

Stoutland is a Normal-type Pokémon, 2× weak to Fighting, with a base stat total of 500. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
1.2 m 3′11″
Weight
61 kg 134.5 lbs
Base stat total
500 Higher than 70% of Pokémon
Introduced
Gen V Black & White
Abilities
Stoutland is immensely proud of its impressive moustache. It’s said that moustache length is what determines social standing among this species.
See all 9 entries

Base stats

HP85160–192280–374
Atk110117–178202–350
Def9099–156166–306
SpA4558–10685–207
SpD9099–156166–306
Spe8090–145148–284
Total500Higher than 70% of Pokémon
HP85Atk110Def90Spe80SpD90SpA45

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
Fighting

Immune to

0×
Ghost
Takes normal damage from 16 types
NormalFlyingPoisonGroundRockBugSteelFireWaterGrassElectricPsychicIceDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 80); Scarf and Tailwind use the Max+ value.

Max+145Max132No SP100Min90Scarf217Tailwind290

At max Speed, Stoutland outspeeds 14 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Stoutland against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
145Stoutland · Max+32 SP, Speed-raising alignment
143BasculegionJolly · 32 SP · #6 on Showdown
132Stoutland · Max32 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
100Stoutland · No SP0 SP, neutral alignment
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
National DexRU

Evolution

Moves

Level up 17

1Bite30% chance to make the target flinch.DarkPhys60100%25
1Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
1Ice Fang10% chance to freeze. 10% chance to flinch.IcePhys6595%15
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1TackleNo additional effect.NormalPhys40100%35
1Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhys6595%15
1Work UpRaises the user's Attack and Sp. Atk by 1.NormalStatus——30
12RetaliatePower doubles if an ally fainted last turn.NormalPhys70100%5
19Baby-Doll EyesLowers the target's Attack by 1.FairyStatus—100%30
24Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
30Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
38Take DownHas 1/4 recoil.NormalPhys9085%20
46Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
54ReversalMore power the less HP the user has left.FightingPhys—100%15
62RoarForces the target to switch to a random ally.NormalStatus——20
70Last ResortFails unless each known move has been used.NormalPhys140100%5
78Giga ImpactUser cannot move next turn.NormalPhys15090%5

TM / HM / TR 39

TM08Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM09Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM14Thunder WaveParalyzes the target.ElectricStatus—90%20
TM15DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM21RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM24SnoreUser must be asleep. 30% chance to flinch target.NormalSpec50100%15
TM25ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM29CharmLowers the target's Attack by 2.FairyStatus—100%20
TM31AttractA target of the opposite gender gets infatuated.NormalStatus—100%15
TM33Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM34Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM39FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM41Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM48Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM57PaybackPower doubles if the user moves after the target.DarkPhys50100%10
TM66Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhys6595%15
TM67Ice Fang10% chance to freeze. 10% chance to flinch.IcePhys6595%15
TM68Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
TM76RoundPower doubles if others used Round this turn.NormalSpec60100%15
TM79RetaliatePower doubles if an ally fainted last turn.NormalPhys70100%5
TM85Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpec5595%15
TM98Stomping TantrumPower doubles if the user's last move failed.GroundPhys75100%10
TR04SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
TR08Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TR09Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TR20SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TR21ReversalMore power the less HP the user has left.FightingPhys—100%15
TR26EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TR27Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TR32Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TR33Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TR35UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TR39SuperpowerLowers the user's Attack and Defense by 1.FightingPhys120100%5
TR42Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TR74Iron Head30% chance to make the target flinch.SteelPhys80100%15
TR85Work UpRaises the user's Attack and Sp. Atk by 1.NormalStatus——30
TR86Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
TR90Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
TR97Psychic FangsDestroys screens, unless the target is immune.PsychicPhys85100%10

Biology

Stoutland's fur is warm enough that someone wrapped in it would not feel the cold of a blizzard on a snowy mountain. It would never harm a human. They are incredibly friendly and are used as rescue Pokémon, tracking people lost in mountains.

Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Big-Hearted Pokémon
Unova · Black & White
Color
Gray
—
Original Unova#014Updated Unova#024Original Alola#122Original Akala#049Updated Alola#152Updated Akala#053Isle of Armor#115
  1. Stoutland is immensely proud of its impressive moustache. It’s said that moustache length is what determines social standing among this species.

    Shield
  2. These Pokémon seem to enjoy living with humans. Even a Stoutland caught in the wild will warm up to people in about three days.

    Sword
  3. Its fur is long and thick. A long time ago in cold regions, every household kept a Stoutland.

    Ultra Moon
  4. It pays no mind to the cold, thanks to its long warm coat. Stoutland in Alola look a little uncomfortable.

    Ultra Sun
  5. With this wise Pokémon, there could be no concern that it would ever attack people. Some parents even trust it to babysit.

    Moon
  6. Intelligent, good-natured, and valiant, it’s a trustworthy partner on rescue teams.

    Sun
  7. Being wrapped in its long fur is so comfortable that a person would be fine even overnight on a wintry mountain.

    Black 2 · White 2 · Y · Alpha Sapphire
  8. This extremely wise Pokémon excels at rescuing people stranded at sea or in the mountains.

    White
  9. It rescues people stranded by blizzards in the mountains. Its shaggy fur shields it from the cold.

    Black · X · Omega Ruby

Names around the world

English
Stoutland
Japanese
ムーランド
Japanese (romaji)
Mooland
Korean
바랜드
Chinese (Traditional)
長毛狗
Chinese (Simplified)
长毛狗
French
Mastouffe
German
Bissbark
Spanish
Stoutland
Italian
Stoutland

Sprites

Artwork and 3D models

Gen VIII · Gen VII · Gen VI · Gen V

Training

3 Atk
45 ≈5.9% with a Poké Ball at full HP
70
225
Medium Slow

Breeding

Field
♂ 50%♀ 50%
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Evolves from Herdier: Level 32.

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 5 areas
  • Fields of Honor (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Insular Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Soothing Wetlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Stepping-Stone Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Training LowlandsSpecial overworld spawn in a fixed location. · Lv 42–60
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 5 areas
  • Fields of Honor (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Insular Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Soothing Wetlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Stepping-Stone Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Training LowlandsSpecial overworld spawn in a fixed location. · Lv 42–60
White 2 4 areas
  • P2 LaboratoryWalking in rustling grass · Lv 59
  • Road 1Walking in rustling grass · Lv 59
  • Road 2Walking in rustling grass · Lv 59
  • Road 3Walking in rustling grass · Lv 58
Black 2 4 areas
  • P2 LaboratoryWalking in rustling grass · Lv 59
  • Road 1Walking in rustling grass · Lv 59
  • Road 2Walking in rustling grass · Lv 59
  • Road 3Walking in rustling grass · Lv 58
White 4 areas
  • Cold StorageWalking in rustling grass · Lv 23
  • P2 LaboratoryWalking in rustling grass · Lv 31
  • Road 10Walking in rustling grass · Lv 36
  • Road 10 (Victory Road gate)Walking in rustling grass · Lv 36
Black 4 areas
  • Cold StorageWalking in rustling grass · Lv 23
  • P2 LaboratoryWalking in rustling grass · Lv 31
  • Road 10Walking in rustling grass · Lv 36
  • Road 10 (Victory Road gate)Walking in rustling grass · Lv 36

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.