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No. 0111

Rhyhorn

Spikes Pokémon

Rhyhorn official artwork
Official art

Rhyhorn is a Ground/Rock-type Pokémon, 4× weak to Water and Grass and 2× weak to Fighting, Ground, Steel and Ice, with a base stat total of 345. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
1 m 3′03″
Weight
115 kg 253.5 lbs
Base stat total
345 Higher than 30% of Pokémon
Introduced
Gen I Red & Green (JP)
Abilities
Ludicrously strong—when it butts heads with a mountain, it is the mountain that shatters. But its short legs struggle with turns, and it is incapable of stopping unless it collides with something.
See all 13 entries

Base stats

HP80155–187270–364
Atk8594–150157–295
Def95103–161175–317
SpA3045–9058–174
SpD3045–9058–174
Spe2540–8449–163
Total345Higher than 30% of Pokémon
HP80Atk85Def95Spe25SpD30SpA30

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Def.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

GroundRockshow which type causes itweaknessresistance

Weak to

4×
Grass (because of Ground and Rock)Water (because of Ground and Rock)
2×
Fighting (because of Rock)Ground (because of Rock)Ice (because of Ground)Steel (because of Rock)

Resists

½×
Fire (because of Rock)Flying (because of Rock)Normal (because of Rock)Rock (because of Ground)
¼×
Poison (because of Ground and Rock)

Immune to

0×
Electric (because of Ground)
Takes normal damage from 6 types
BugGhostPsychicDragonDarkFairy

With : Electric becomes 0×

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 25); Scarf and Tailwind use the Max+ value.

Max+84Max77No SP45Min40Scarf126Tailwind168

At max Speed, Rhyhorn outspeeds 4 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Rhyhorn against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
84Rhyhorn · Max+32 SP, Speed-raising alignment
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
77Rhyhorn · Max32 SP, neutral alignment
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown
45Rhyhorn · No SP0 SP, neutral alignment

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesLC

0.2% of teams · rank #91 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026

Most common build

Ability
Nature
Careful
EVs
196 HP / 76 Atk / 196 SpD
Tera Type
Flying
  1. Earthquake
  2. Roar
  3. Stone Edge
  4. Thief

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games0.7%
  • 1500 weighting0.3%
  • 1630 weighting0.2%
  • 1760 weighting0.1%

Usage by month

Oct 20250.2%

Abilities

  • 99.1%
  • 0.8%
  • 0.1%

EV spreads

  • Careful 196 HP / 76 Atk / 196 SpD53.6%
  • Adamant 36 HP / 236 Atk / 76 Def / 156 Spe19.6%
  • Careful 196 HP / 196 SpD / 76 Spe17.6%
  • Brave 36 HP / 236 Atk / 36 SpA / 196 SpD4.6%
  • Impish 48 HP / 236 Atk / 156 Def3.3%

Tera types

  • Flying71.5%
  • Ghost19.6%
  • Water4.6%
  • Grass3.3%

Common teammates

Evolution

Moves

Level up 14

1TackleNo additional effect.NormalPhys40100%35
1Tail WhipLowers the foe(s) Defense by 1.NormalStatus—100%30
5Smack DownRemoves the target's Ground immunity.RockPhys50100%15
10Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
15Horn AttackNo additional effect.NormalPhys65100%25
20Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
25Stomp30% chance to make the target flinch.NormalPhys65100%20
30Rock BlastHits 2-5 times in one turn.RockPhys2590%10
35Drill RunHigh critical hit ratio.GroundPhys8095%10
40Take DownHas 1/4 recoil.NormalPhys9085%20
45EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
50Stone EdgeHigh critical hit ratio.RockPhys10080%5
55MegahornNo additional effect.BugPhys12085%10
60Horn DrillOHKOs the target. Fails if user is a lower level.NormalPhys—30%5

TM / HM / TR 54

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM08Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
TM09Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhys6595%15
TM10Ice Fang10% chance to freeze. 10% chance to flinch.IcePhys6595%15
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM53Smart StrikeThis move does not check accuracy.SteelPhys70—10
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM76Rock BlastHits 2-5 times in one turn.RockPhys2590%10
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhys75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM89Body PressUses user's Def stat as Atk in damage calculation.FightingPhys80100%10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM106Drill RunHigh critical hit ratio.GroundPhys8095%10
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM115Dragon PulseNo additional effect.DragonSpec85100%10
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM121Heavy SlamMore power the heavier the user than the target.SteelPhys—100%10
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM133Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpec90100%10
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM135Ice Beam10% chance to freeze the target.IceSpec90100%10
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM143Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM150Stone EdgeHigh critical hit ratio.RockPhys10080%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM179Smack DownRemoves the target's Ground immunity.RockPhys50100%15
TM186High HorsepowerNo additional effect.GroundPhys9595%10
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM210Supercell SlamUser is hurt by 50% of its max HP if it misses.ElectricPhys10095%15
TM215Scorching Sands30% chance to burn the target. Thaws target.GroundSpec70100%10
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10

Egg moves 6

EggCounterIf hit by physical attack, returns double damage.FightingPhys—100%20
EggCurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
EggDragon Rush20% chance to make the target flinch.DragonPhys10075%10
EggGuard SplitAverages Defense and Sp. Def stats with target.PsychicStatus——10
EggMetal BurstIf hit by an attack, returns 1.5× damage.SteelPhys—100%10
EggRock PolishRaises the user's Speed by 2.RockStatus——20

Biology

Because it is not good at turning, Rhyhorn runs in a straight line, destroying anything in its way. Though it can knock a block of steel down without much care, its head may be sore the next day. Its massive bones are 1,000 times harder than those of humans, and it can easily send a trailer flying.

As a Pokémon with a one-track mind, when it starts running, it will not stop until it falls asleep. Rhyhorn's brain is so small and dense that it usually forgets why it may be running.

Adapted from Wikipedia: List of generation I Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Spikes Pokémon
Kanto · Red & Green (JP)
Color
Gray
Rough Terrain
Pal Park area
Mountain
Kanto#111Original Johto#206Original Hoenn#169Extended Sinnoh#186Updated Johto#211Coastal Kalos#050New Hoenn#176Let’s Go Kanto#111Galar#264Isle of Armor#183Hisui#120Blueberry#005
  1. Ludicrously strong—when it butts heads with a mountain, it is the mountain that shatters. But its short legs struggle with turns, and it is incapable of stopping unless it collides with something.

    Legends: Arceus
  2. Its powerful tackles can destroy anything. However, it is too slow witted to help people work.

    Platinum · Black · White · Black 2 · White 2
  3. Its body is clad in a thick hide, and its tackles topple buildings. Unfortunately, it is not smart.

    Diamond · Pearl
  4. Its massive bones are 1,000 times harder than human bones. Its TACKLE can knock a semitrailer flying.

    LeafGreen
  5. Strong, but not too bright, this Pokémon can shatter even a skyscraper with its charging TACKLES.

    FireRed · X · Sword
  6. Once it starts running, it doesn’t stop. Its tiny brain makes it so stupid that it can’t remember why it started running in the first place.

    Emerald
  7. RHYHORN’s brain is very small. It is so dense, while on a run it forgets why it started running in the first place. It apparently remembers sometimes if it demolishes something.

    Sapphire · Alpha Sapphire
  8. RHYHORN runs in a straight line, smashing everything in its path. It is not bothered even if it rushes headlong into a block of steel. This Pokémon may feel some pain from the collision the next day, however.

    Ruby · Omega Ruby
  9. It can remember only one thing at a time. Once it starts rushing, it forgets why it started.

    Crystal · Shield
  10. It doesn't care if there is anything in its way. It just charges and destroys all obstacles.

    Silver · SoulSilver
  11. It is inept at turning because of its four short legs. It can only charge and run in one direction.

    Gold · HeartGold · Y
  12. A Pokémon with a one-track mind. Once it charges, it won't stop running until it falls asleep.

    Yellow · Let’s Go, Pikachu! · Let’s Go, Eevee!
  13. Its massive bones are 1000 times harder than human bones. It can easily knock a trailer flying.

    Red · Blue

Names around the world

English
Rhyhorn
Japanese
サイホーン
Japanese (romaji)
Sihorn
Korean
뿔카노
Chinese (Traditional)
獨角犀牛
Chinese (Simplified)
独角犀牛
French
Rhinocorne
German
Rihorn
Spanish
Rhyhorn
Italian
Rhyhorn

Sprites

Artwork and 3D models

Generation IX · animated models

Generation VIII · animated models

Gen VII · Gen VI · Gen V

Generation IV

Generation III

Generation II

Generation I

Training

1 Def
120 ≈15.7% with a Poké Ball at full HP
70
69
Slow

Breeding

MonsterField
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Males and females look different

Male Rhyhorn
♂ Male
Female Rhyhorn
♀ Female
HOME 3D model

Where to find

Shield: The Isle of Armor 4 areas
  • Fields of Honor (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Potbottom DesertWalking in the overworld · Lv 10–60
  • Potbottom Desert (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Training Lowlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
Green 2 areas
  • Safari Zone (Area 2, north)Walking in tall grass or a cave · Lv 26
  • Safari Zone (middle)Walking in tall grass or a cave · Lv 25
Red 2 areas
  • Safari Zone (Area 2, north)Walking in tall grass or a cave · Lv 26
  • Safari Zone (middle)Walking in tall grass or a cave · Lv 25
Sword: The Isle of Armor 4 areas
  • Fields of Honor (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Potbottom DesertWalking in the overworld · Lv 19–60
  • Potbottom Desert (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Training Lowlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
Shield 8 areas
  • Bridge FieldWalking in tall grass or a cave · Lv 26–60
  • Giant's Cap (Main Area)Overworld spawn coming from underground or within a swamp. · Lv 31–60
  • Giant's Mirror (Main Area)Walking in the overworld · Lv 28–60
  • Motostoke RiverbankWalking in tall grass or a cave, Walking in the overworld · Lv 26–60
  • Rolling Fields (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Route 8 (Main)Walking in tall grass or a cave · Lv 38–40
  • Stony Wilderness (Main Area)Walking in tall grass or a cave · Lv 26–60
  • Stony Wilderness (Max Den L)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
Sword 8 areas
  • Bridge FieldWalking in tall grass or a cave · Lv 26–60
  • Giant's Cap (Main Area)Overworld spawn coming from underground or within a swamp. · Lv 31–60
  • Giant's Mirror (Main Area)Walking in the overworld · Lv 28–60
  • Motostoke RiverbankWalking in tall grass or a cave, Walking in the overworld · Lv 26–60
  • Rolling Fields (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Route 8 (Main)Walking in tall grass or a cave · Lv 38–40
  • Stony Wilderness (Main Area)Walking in tall grass or a cave · Lv 26–60
  • Stony Wilderness (Max Den L)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
Let’s Go, Eevee! 8 areas
  • Cerulean Cave (1F)Walking in the overworld · Lv 51–56
  • Cerulean Cave (2F)Walking in the overworld · Lv 51–56
  • Cerulean Cave (B1F)Walking in the overworld · Lv 51–56
  • Rock Tunnel (1F)Walking in the overworld · Lv 18–23
  • Rock Tunnel (B1F)Walking in the overworld · Lv 18–23
  • Victory Road 1 (1F)Walking in the overworld · Lv 41–46
  • Victory Road 1 (2F)Walking in the overworld · Lv 41–46
  • Victory Road 1 (3F)Walking in the overworld · Lv 41–46
Let’s Go, Pikachu! 8 areas
  • Cerulean Cave (1F)Walking in the overworld · Lv 51–56
  • Cerulean Cave (2F)Walking in the overworld · Lv 51–56
  • Cerulean Cave (B1F)Walking in the overworld · Lv 51–56
  • Rock Tunnel (1F)Walking in the overworld · Lv 18–23
  • Rock Tunnel (B1F)Walking in the overworld · Lv 18–23
  • Victory Road 1 (1F)Walking in the overworld · Lv 41–46
  • Victory Road 1 (2F)Walking in the overworld · Lv 41–46
  • Victory Road 1 (3F)Walking in the overworld · Lv 41–46
Ultra Moon 1 area
  • Blush MountainIsland Scan · Lv 32
Ultra Sun 1 area
  • Blush MountainIsland Scan · Lv 32
Moon 1 area
  • Blush MountainIsland Scan · Lv 30
Sun 1 area
  • Blush MountainIsland Scan · Lv 30
Y 1 area
  • Glittering Cave (unknown area 303)Walking in tall grass or a cave · Lv 17
X 1 area
  • Glittering Cave (unknown area 303)Walking in tall grass or a cave · Lv 17
SoulSilver 5 areas
  • Digletts CaveTrade with an NPC · Lv 1–100
  • Safari Zone SavannahWalking in tall grass or a cave · Lv 17–41
  • Victory Road 1 (1F)Walking in tall grass or a cave · Lv 35
  • Victory Road 1 (2F)Walking in tall grass or a cave · Lv 35
  • Victory Road 1 (3F)Walking in tall grass or a cave · Lv 35
HeartGold 5 areas
  • Digletts CaveTrade with an NPC · Lv 1–100
  • Safari Zone SavannahWalking in tall grass or a cave · Lv 17–41
  • Victory Road 1 (1F)Walking in tall grass or a cave · Lv 35
  • Victory Road 1 (2F)Walking in tall grass or a cave · Lv 35
  • Victory Road 1 (3F)Walking in tall grass or a cave · Lv 35
Platinum 5 areas
  • Road 214Walking in tall grass or a cave · Lv 21–24
  • Road 227Walking in tall grass or a cave · Lv 52
  • Stark Mountain entranceWalking in tall grass or a cave · Lv 52
  • Stark Mountain exteriorWalking in tall grass or a cave · Lv 52
  • Victory Road (1F)Walking in tall grass or a cave · Lv 41
Pearl 2 areas
  • Road 227Walking in tall grass or a cave · Lv 22–24
  • Stark Mountain exteriorWalking in tall grass or a cave · Lv 22–24
Diamond 2 areas
  • Road 227Walking in tall grass or a cave · Lv 22–24
  • Stark Mountain exteriorWalking in tall grass or a cave · Lv 22–24
LeafGreen 2 areas
  • Safari Zone (Area 2, north)Walking in tall grass or a cave · Lv 26
  • Safari Zone (middle)Walking in tall grass or a cave · Lv 25
FireRed 2 areas
  • Safari Zone (Area 2, north)Walking in tall grass or a cave · Lv 26
  • Safari Zone (middle)Walking in tall grass or a cave · Lv 25
Emerald 1 area
  • Safari Zone (NW/mach bike area)Walking in tall grass or a cave · Lv 27–29
Sapphire 1 area
  • Safari Zone (NW/mach bike area)Walking in tall grass or a cave · Lv 27–29
Ruby 1 area
  • Safari Zone (NW/mach bike area)Walking in tall grass or a cave · Lv 27–29
Crystal 3 areas
  • Victory Road 1 (1F)Walking in tall grass or a cave · Lv 32
  • Victory Road 1 (2F)Walking in tall grass or a cave · Lv 32
  • Victory Road 1 (3F)Walking in tall grass or a cave · Lv 32
Silver 3 areas
  • Victory Road 1 (1F)Walking in tall grass or a cave · Lv 35
  • Victory Road 1 (2F)Walking in tall grass or a cave · Lv 35
  • Victory Road 1 (3F)Walking in tall grass or a cave · Lv 35
Gold 3 areas
  • Victory Road 1 (1F)Walking in tall grass or a cave · Lv 35
  • Victory Road 1 (2F)Walking in tall grass or a cave · Lv 35
  • Victory Road 1 (3F)Walking in tall grass or a cave · Lv 35
Yellow 4 areas
  • Cerulean Cave (2F)Walking in tall grass or a cave · Lv 50
  • Cerulean Cave (B1F)Walking in tall grass or a cave · Lv 52
  • Safari Zone (Area 2, north)Walking in tall grass or a cave · Lv 25
  • Safari Zone (middle)Walking in tall grass or a cave · Lv 20
Blue 2 areas
  • Safari Zone (Area 2, north)Walking in tall grass or a cave · Lv 26
  • Safari Zone (middle)Walking in tall grass or a cave · Lv 25
Red 2 areas
  • Safari Zone (Area 2, north)Walking in tall grass or a cave · Lv 26
  • Safari Zone (middle)Walking in tall grass or a cave · Lv 25

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.