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No. 0939

Bellibolt

EleFrog Pokémon

Bellibolt official artwork
Official art

Bellibolt is an Electric-type Pokémon, 2× weak to Ground, with a base stat total of 495. In Pokémon Champions it’s #102 on the Doubles ladder and #54 in Singles, as of Oct 28, 2026.

Height
1.2 m 3′11″
Weight
113 kg 249.1 lbs
Base stat total
495 Higher than 67% of Pokémon
Introduced
Gen IX Scarlet & Violet
Abilities
Champions#102 Doubles ▲8 · #54 Singles ▼1Usual set Leftovers · Modest · HP 32 / SpA 32 / SpD 2Full set →
What appear to be eyeballs are actually organs for discharging the electricity generated by Bellibolt’s belly-button dynamo.
See all 2 entries

Base stats

HP109184–216328–422
Atk6475–127119–249
Def9199–157168–309
SpA103110–170189–335
SpD8392–148153–291
Spe4558–10685–207
Total495Higher than 67% of Pokémon
HP109Atk64Def91Spe45SpD83SpA103

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
Ground

Resists

½×
ElectricFlyingSteel
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 45); Scarf and Tailwind use the Max+ value.

Max+106Max97No SP65Min58Scarf159Tailwind212

At max Speed, Bellibolt outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Bellibolt against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
106Bellibolt · Max+32 SP, Speed-raising alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
97Bellibolt · Max32 SP, neutral alignment
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
65Bellibolt · No SP0 SP, neutral alignment
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#102 of 262 used

▲ 8 places since Oct 21
Oct 21Oct 28

Leftovers (30.4%) · (98.5%) · Modest (31.8%) · HP 32 / SpA 32 / SpD 2 (18.4%)

MovesParabolic ChargeSoakProtectThunderbolt

Singles

#54 of 262 used

▼ 1 place since Oct 21
Oct 21Oct 28

Leftovers (44.1%) · (99.1%) · Calm (53.2%) · HP 32 / Def 2 / SpD 32 (11.4%)

MovesSoakSlack OffParabolic ChargeToxic

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Usage over time

Values
Bellibolt, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,2220.2%
May 2026Reg M-A3,355,6190.6%
Jun 2026Reg M-B1,163,3150.2%
Jul 2026Reg M-B1,764,6860.3%
Aug 2026Reg M-B1,269,2500.9%
Sep 2026Reg M-C1,631,9430.3%

Smogon · Showdown On Showdown

Sep 2026

1.9% of teams · rank #68 · Reg M-C · Singles · about 13 teams · 69,462 battles · Sep 2026Thin data: about 13 teams behind these numbers.Few players at this level: about 695 teams’ worth of games in this format.

Most common build

Ability
Stat Alignment
Calm
Stat Points
31 HP / 32 SpD / 3 Spe
  1. Slack Off
  2. Toxic
  3. Soak
  4. Volt Switch

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games1.9%
  • Showdown: average player (1500 weighting)2.0%
  • Showdown: competitive (1630 weighting)1.4%
  • Showdown: top players (1760 weighting) thin1.9%

Abilities

  • 100.0%
  • 0%

Stat Points

  • Calm 31 HP / 32 SpD / 3 Spe16.9%
  • Calm 32 HP / 1 Def / 2 SpA / 28 SpD / 3 Spe12.5%
  • Calm 31 HP / 1 Def / 29 SpD / 5 Spe10.4%
  • Calm 31 HP / 4 Def / 28 SpD / 3 Spe9.1%

These 4 cover 48.9% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNUSV Doubles(DUU)National DexRU

Evolution

Moves

Level up 14

1Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
1Slack OffHeals the user by 50% of its max HP.NormalStatus——5
1TackleNo additional effect.NormalPhys40100%35
7Thunder Shock10% chance to paralyze the target.ElectricSpec40100%30
11Water GunNo additional effect.WaterSpec40100%25
17Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
21Spark30% chance to paralyze the target.ElectricPhys65100%20
24Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
25FlailMore power the less HP the user has left.NormalPhys—100%15
32Discharge30% chance to paralyze adjacent Pokémon.ElectricSpec80100%15
36Weather BallPower doubles and type varies in each weather.NormalSpec50100%10
40Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
45Sucker PunchUsually goes first. Fails if target is not attacking.DarkPhys70100%5
50Zap Cannon100% chance to paralyze the target.ElectricSpec12050%5

TM / HM / TR 34

TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM11Water Pulse20% chance to confuse the target.WaterSpec60100%20
TM13Acid Spray100% chance to lower the target's Sp. Def by 2.PoisonSpec40100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM22Chilling Water100% chance to lower the target's Attack by 1.WaterSpec50100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM72Electro BallMore power the faster the user is than the target.ElectricSpec—100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM96Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM147Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM173Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
TM175ToxicBadly poisons the target. Poison types can't miss.PoisonStatus—90%10
TM193Weather BallPower doubles and type varies in each weather.NormalSpec50100%10
TM209Muddy Water30% chance to lower the foe(s) accuracy by 1.WaterSpec9085%10
TM210Supercell SlamUser is hurt by 50% of its max HP if it misses.ElectricPhys10095%15
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpec5595%15

Biology

Tadbulb evolves into Bellibolt, a frog-like Pokémon. It is able to expand and contract its elastic body to generate electricity. It has two large round objects on the side of its head, which resemble eyes; its real eyes are located just above its mouth.

Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

EleFrog Pokémon
Paldea · Scarlet & Violet
Color
Green
—
Paldea#171
  1. What appear to be eyeballs are actually organs for discharging the electricity generated by Bellibolt’s belly-button dynamo.

    Violet
  2. When this Pokémon expands and contracts its wobbly body, the belly-button dynamo in its stomach produces a huge amount of electricity.

    Scarlet

Names around the world

English
Bellibolt
Japanese
ハラバリー
Japanese (romaji)
Harabarie
Korean
찌리배리
Chinese (Traditional)
電肚蛙
Chinese (Simplified)
电肚蛙
French
Ampibidou
German
Wampitz
Spanish
Bellibolt
Italian
Bellibolt

Sprites

Artwork and 3D models

Generation IX · animated models

Training

2 HP
50 ≈6.5% with a Poké Ball at full HP
50
173
Medium

Breeding

Water 1
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Tadbulb: Use Thunder Stone.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.