Charge
Pokémon Champions
+1 SpD, user's next Electric move 2× power.
- Power
- –
- Accuracy
- —
- PP
- 20
- Hits
- The user
Changes over time
How Charge changed from game to game, newest first.
- Gen IX
Before: Raises the user's Special Defense by 1 stage. If the user uses an Electric-type attack on the next turn, its power will be doubled.
Now: Raises the user's Special Defense by 1 stage. The user's next Electric-type attack will have its power doubled; the effect ends when the user is no longer active, or after the user attempts to use any Electric-type move besides Charge, even if it is not successful.
- Gen IV
added: Raises the user's Special Defense by 1 stage. If the user uses an Electric-type …
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Charge here yet. Find Charge on YouTube →
How it works in Champions
the user's Special Defense by 1 . The user's next Electric-type attack will have its power doubled; the effect ends when the user is no longer active, or after the user attempts to use any Electric-type move besides Charge, even if it is not successful.
“The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.”
In-game text, Scarlet & Violet
Good to know
- Snatch can steal it.
Who learns Charge
25 Pokémon can learn it in Pokémon Champions.
All 78 Pokémon that learn it in any game → Filter the Pokédex to Champions →