No. 0522
Blitzle
Electrified Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Blitzle is an Electric-type Pokémon, 2× weak to Ground, with a base stat total of 295. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.8 m 2′07″
- Weight
- 29.8 kg 65.7 lbs
- Base stat total
- 295 Higher than 13% of Pokémon
- Introduced
- Gen V Black & White
Its mane shines when it discharges electricity. They use the frequency and rhythm of these flashes to communicate.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 14 types
With : Electric becomes 0×
With : Electric becomes 0×
With : Grass becomes 0×
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 76); Scarf and Tailwind use the Max+ value.
At max Speed, Blitzle outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon draws Electric moves to itself to raise Sp. Atk by 1; Electric .
Everything about Lightning Rod →This Pokémon's Speed is raised 1 if hit by an Electric move; Electric .
Everything about Motor Drive →Other Pokémon with Motor Drive 3
This Pokémon's Attack is raised 1 if hit by a Grass move; Grass .
Everything about Sap Sipper →
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 12
| 1 | Quick AttackUsually goes first. | Normal | Phys | 40 | 100% | 30 |
|---|---|---|---|---|---|---|
| 4 | Tail WhipLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
| 8 | Charge+1 SpD, user's next Electric move 2× power. | Electric | Status | — | — | 20 |
| 11 | Shock WaveThis move does not check accuracy. | Electric | Spec | 60 | — | 20 |
| 15 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| 18 | Flame Charge100% chance to raise the user's Speed by 1. | Fire | Phys | 50 | 100% | 20 |
| 22 | Spark30% chance to paralyze the target. | Electric | Phys | 65 | 100% | 20 |
| 25 | Stomp30% chance to make the target flinch. | Normal | Phys | 65 | 100% | 20 |
| 29 | Discharge30% chance to paralyze adjacent Pokémon. | Electric | Spec | 80 | 100% | 15 |
| 33 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| 35 | Wild ChargeHas 1/4 recoil. | Electric | Phys | 90 | 100% | 15 |
| 40 | ThrashLasts 2-3 turns. Confuses the user afterwards. | Normal | Phys | 120 | 100% | 10 |
TM / HM / TR 35
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM04 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Phys | — | 100% | 20 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM38 | Flame Charge100% chance to raise the user's Speed by 1. | Fire | Phys | 50 | 100% | 20 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM48 | Volt SwitchUser switches out after damaging the target. | Electric | Spec | 70 | 100% | 20 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM53 | Smart StrikeThis move does not check accuracy. | Steel | Phys | 70 | — | 10 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM72 | Electro BallMore power the faster the user is than the target. | Electric | Spec | — | 100% | 10 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM96 | Eerie ImpulseLowers the target's Sp. Atk by 2. | Electric | Status | — | 100% | 15 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM132 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| TM136 | Electric Terrain5 turns. Grounded: +Electric power, can't sleep. | Electric | Status | — | — | 10 |
| TM147 | Wild ChargeHas 1/4 recoil. | Electric | Phys | 90 | 100% | 15 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM173 | Charge+1 SpD, user's next Electric move 2× power. | Electric | Status | — | — | 20 |
| TM191 | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Spec | 90 | 100% | 10 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| TM210 | Supercell SlamUser is hurt by 50% of its max HP if it misses. | Electric | Phys | 100 | 95% | 15 |
| TM211 | Electroweb100% chance to lower the foe(s) Speed by 1. | Electric | Spec | 55 | 95% | 15 |
Egg moves 4
| Egg | Double KickHits 2 times in one turn. | Fighting | Phys | 30 | 100% | 30 |
|---|---|---|---|---|---|---|
| Egg | FeintNullifies Detect, Protect, and Quick/Wide Guard. | Normal | Phys | 30 | 100% | 10 |
| Egg | Sand AttackLowers the target's accuracy by 1. | Ground | Status | — | 100% | 15 |
| Egg | ScreechLowers the target's Defense by 2. | Normal | Status | — | 85% | 40 |
No moves match those filters.
Biology
The flashes it produces help it communicate with others by using patterns. It can catch lightning with its mane and store the electricity.
Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#670 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Electrified Pokémon
- Unova · Black & White
- Color
- Black
- —
Its mane shines when it discharges electricity. They use the frequency and rhythm of these flashes to communicate.
Black 2 · White 2 · Y · Alpha SapphireWhen thunderclouds cover the sky, it will appear. It can catch lightning with its mane and store the electricity.
White · X · Omega RubyIts mane shines when it discharges electricity. They use their flashing manes to communicate with one another.
Black
Names around the world
- English
- Blitzle
- Japanese
- シママ
- Japanese (romaji)
- Shimama
- Korean
- 줄뮤마
- Chinese (Traditional)
- 斑斑馬
- Chinese (Simplified)
- 斑斑马
- French
- Zébibron
- German
- Elezeba
- Spanish
- Blitzle
- Italian
- Blitzle
Sprites
Artwork and 3D models
Gen IX · Gen VII · Gen VI · Gen V
Training
- 1 Spe
- 190 ≈24.8% with a Poké Ball at full HP
- 70
- 59
- Medium
Breeding
- Field
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
White 1 area
- Road 3Walking in dark grass, Walking in tall grass or a cave · Lv 8–13
Black 1 area
- Road 3Walking in dark grass, Walking in tall grass or a cave · Lv 8–13
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.