DexDB.io

No. 0403

Shinx

Flash Pokémon

Shinx official artwork
Official art

Shinx is an Electric-type Pokémon, 2× weak to Ground, with a base stat total of 263. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.5 m 1′08″
Weight
9.5 kg 20.9 lbs
Base stat total
263 Higher than 7% of Pokémon
Introduced
Gen IV Diamond & Pearl
Abilities
Shakes its body to generate electricity. Its stature belies its aggression—one must be patient to tame this Pokémon.
See all 7 entries

Base stats

HP45120–152200–294
Atk6576–128121–251
Def3448–9465–183
SpA4054–10176–196
SpD3448–9465–183
Spe4558–10685–207
Total263Higher than 7% of Pokémon
HP45Atk65Def34Spe45SpD34SpA40

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
Ground

Resists

½×
ElectricFlyingSteel
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 45); Scarf and Tailwind use the Max+ value.

Max+106Max97No SP65Min58Scarf159Tailwind212

At max Speed, Shinx outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Shinx against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
106Shinx · Max+32 SP, Speed-raising alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
97Shinx · Max32 SP, neutral alignment
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
65Shinx · No SP0 SP, neutral alignment
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesLC

Evolution

Moves

Level up 14

1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1TackleNo additional effect.NormalPhys40100%35
4Thunder Shock10% chance to paralyze the target.ElectricSpec40100%30
8Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
12Bite30% chance to make the target flinch.DarkPhys60100%25
16Spark30% chance to paralyze the target.ElectricPhys65100%20
20RoarForces the target to switch to a random ally.NormalStatus——20
24Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
28Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
32Thunder WaveParalyzes the target.ElectricStatus—90%20
36Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
40Discharge30% chance to paralyze adjacent Pokémon.ElectricSpec80100%15
44SwaggerRaises the target's Attack by 2 and confuses it.NormalStatus—85%15
48Wild ChargeHas 1/4 recoil.ElectricPhys90100%15

TM / HM / TR 38

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM03Fake TearsLowers the target's Sp. Def by 2.DarkStatus—100%20
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM08Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
TM09Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhys6595%15
TM10Ice Fang10% chance to freeze. 10% chance to flinch.IcePhys6595%15
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM30Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpec5595%15
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM63Psychic FangsDestroys screens, unless the target is immune.PsychicPhys85100%10
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM72Electro BallMore power the faster the user is than the target.ElectricSpec—100%10
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM96Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM147Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM173Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpec5595%15

Egg moves 7

EggBaby-Doll EyesLowers the target's Attack by 1.FairyStatus—100%30
EggDouble KickHits 2 times in one turn.FightingPhys30100%30
EggHowlRaises the user's and ally's Attack by 1.NormalStatus——40
EggNight SlashHigh critical hit ratio.DarkPhys70100%15
EggQuick AttackUsually goes first.NormalPhys40100%30
EggShock WaveThis move does not check accuracy.ElectricSpec60—20
EggTake DownHas 1/4 recoil.NormalPhys9085%20

Biology

The movements of its muscles generate static electricity, which makes it glow. It can flash light on opponents to blind them, and emit light from the tip of its tail to communicate with other Shinx.

Adapted from Wikipedia: List of generation IV Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Flash Pokémon
Sinnoh · Diamond & Pearl
Color
Blue
—
Pal Park area
Field
Original Sinnoh#017Extended Sinnoh#017Isle of Armor#025Hisui#015Paldea#094Kitakami#109
  1. Shakes its body to generate electricity. Its stature belies its aggression—one must be patient to tame this Pokémon.

    Legends: Arceus
  2. Electricity makes this Pokémon’s fur glow. Shinx sends signals to others of its kind by shaking the tip of its tail while the tail tip is shining brightly.

    Shield
  3. This Pokémon generates electricity by contracting its muscles. Excited trembling is a sign that Shinx is generating a tremendous amount of electricity.

    Sword
  4. The extension and contraction of its muscles generates electricity. Its fur glows when it’s in trouble.

    HeartGold · SoulSilver
  5. The extension and contraction of its muscles generates electricity. It glows when in trouble.

    Platinum · Black · White · Black 2 · White 2 · X · Omega Ruby
  6. Its forelegs have a muscle-based system of generating electricity. Its body shines if endangered.

    Pearl
  7. All of its fur dazzles if danger is sensed. It flees while the foe is momentarily blinded.

    Diamond · Y · Alpha Sapphire

Names around the world

English
Shinx
Japanese
コリンク
Japanese (romaji)
Kolink
Korean
꼬링크
Chinese (Traditional)
小貓怪
Chinese (Simplified)
小猫怪
French
Lixy
German
Sheinux
Spanish
Shinx
Italian
Shinx

Sprites

Artwork and 3D models

Generation IX · animated models

Generation VIII · animated models

Gen VII · Gen VI · Gen V

Generation IV

Training

1 Atk
235 ≈30.7% with a Poké Ball at full HP
70
53
Medium Slow

Breeding

Field
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Males and females look different

Male Shinx
♂ Male
Female Shinx
♀ Female
HOME 3D model

Where to find

Shield: The Isle of Armor 8 areas
  • Challenge BeachWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
  • Challenge Beach (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Challenge RoadWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
  • Fields of Honor (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Forest of Focus (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Honeycalm Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Potbottom DesertWalking in the overworld · Lv 10–60
  • Training LowlandsWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
Sword: The Isle of Armor 8 areas
  • Challenge BeachWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
  • Challenge Beach (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Challenge RoadWalking in tall grass or a cave, Walking in the overworld · Lv 16–60
  • Fields of Honor (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Forest of Focus (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Honeycalm Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Potbottom DesertWalking in the overworld · Lv 19–60
  • Training LowlandsWalking in tall grass or a cave, Walking in the overworld · Lv 13–60
SoulSilver 23 areas
  • National ParkWalking in tall grass or a cave · Lv 10–12
  • Road 1Walking in tall grass or a cave · Lv 2–3
  • Road 11Walking in tall grass or a cave · Lv 14–15
  • Road 14Walking in tall grass or a cave · Lv 23–25
  • Road 15Walking in tall grass or a cave · Lv 23–25
  • Road 16Walking in tall grass or a cave · Lv 26–28
  • Road 17Walking in tall grass or a cave · Lv 27–29
  • Road 18Walking in tall grass or a cave · Lv 26–28
  • Road 2 (north, towards Pewter City)Walking in tall grass or a cave · Lv 3–5
  • Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 3–5
  • Road 29Walking in tall grass or a cave · Lv 2–3
  • Road 3Walking in tall grass or a cave · Lv 5–8
  • Road 33Walking in tall grass or a cave · Lv 6–7
  • Road 36Walking in tall grass or a cave · Lv 12–13
  • Road 37Walking in tall grass or a cave · Lv 13–15
  • Road 38Walking in tall grass or a cave · Lv 16
  • Road 39Walking in tall grass or a cave · Lv 16–17
  • Road 46Walking in tall grass or a cave · Lv 2–3
  • Road 48Walking in tall grass or a cave · Lv 20–24
  • Road 5Walking in tall grass or a cave · Lv 13–14
  • Road 7Walking in tall grass or a cave · Lv 17–18
  • Road 8Walking in tall grass or a cave · Lv 15–19
  • Safari Zone PlainsWalking in tall grass or a cave · Lv 43–44
HeartGold 23 areas
  • National ParkWalking in tall grass or a cave · Lv 10–12
  • Road 1Walking in tall grass or a cave · Lv 2–3
  • Road 11Walking in tall grass or a cave · Lv 14–15
  • Road 14Walking in tall grass or a cave · Lv 23–25
  • Road 15Walking in tall grass or a cave · Lv 23–25
  • Road 16Walking in tall grass or a cave · Lv 26–28
  • Road 17Walking in tall grass or a cave · Lv 27–29
  • Road 18Walking in tall grass or a cave · Lv 26–28
  • Road 2 (north, towards Pewter City)Walking in tall grass or a cave · Lv 3–5
  • Road 2 (south, towards Viridian City)Walking in tall grass or a cave · Lv 3–5
  • Road 29Walking in tall grass or a cave · Lv 2–3
  • Road 3Walking in tall grass or a cave · Lv 5–8
  • Road 33Walking in tall grass or a cave · Lv 6–7
  • Road 36Walking in tall grass or a cave · Lv 12–13
  • Road 37Walking in tall grass or a cave · Lv 13–15
  • Road 38Walking in tall grass or a cave · Lv 16
  • Road 39Walking in tall grass or a cave · Lv 16–17
  • Road 46Walking in tall grass or a cave · Lv 2–3
  • Road 48Walking in tall grass or a cave · Lv 20–24
  • Road 5Walking in tall grass or a cave · Lv 13–14
  • Road 7Walking in tall grass or a cave · Lv 17–18
  • Road 8Walking in tall grass or a cave · Lv 15–19
  • Safari Zone PlainsWalking in tall grass or a cave · Lv 43–44
Platinum 5 areas
  • Road 202Walking in tall grass or a cave · Lv 3–4
  • Road 203Walking in tall grass or a cave · Lv 4–5
  • Road 204 (north, towards Floaroma Town)Walking in tall grass or a cave · Lv 9–10
  • Road 204 (south, towards Jubilife City)Walking in tall grass or a cave · Lv 4–5
  • Valley WindworksWalking in tall grass or a cave · Lv 10
Pearl 5 areas
  • Fuego IronworksWalking in tall grass or a cave · Lv 28
  • Road 202Walking in tall grass or a cave · Lv 3–4
  • Road 203Walking in tall grass or a cave · Lv 4–5
  • Road 204 (north, towards Floaroma Town)Walking in tall grass or a cave · Lv 6–7
  • Road 204 (south, towards Jubilife City)Walking in tall grass or a cave · Lv 4–5
Diamond 5 areas
  • Fuego IronworksWalking in tall grass or a cave · Lv 28
  • Road 202Walking in tall grass or a cave · Lv 3–4
  • Road 203Walking in tall grass or a cave · Lv 4–5
  • Road 204 (north, towards Floaroma Town)Walking in tall grass or a cave · Lv 6–7
  • Road 204 (south, towards Jubilife City)Walking in tall grass or a cave · Lv 4–5

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.