No. 0785
Tapu Koko
Land Spirit Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Tapu Koko is an Electric/Fairy-type Pokémon, 2× weak to Poison and Ground, with a base stat total of 570. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.8 m 5′11″
- Weight
- 20.5 kg 45.2 lbs
- Base stat total
- 570 Higher than 88% of Pokémon
- Introduced
- Gen VII Sun & Moon
The lightning-wielding guardian deity of Melemele, Tapu Koko is brimming with curiosity and appears before people from time to time.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
ElectricFairyshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 10 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 130); Scarf and Tailwind use the Max+ value.
At max Speed, Tapu Koko outspeeds 28 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
On switch-in, this Pokémon summons Electric Terrain.
Everything about Electric Surge →Other Pokémon with Electric Surge 2
This Pokémon does not take damage from attacks made by its allies.
Everything about Telepathy →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
7.4% of teams · rank #25 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Choice Specs- Ability
- Nature
- Timid
- EVs
- 252 SpA / 4 SpD / 252 Spe
- Thunderbolt
- Dazzling Gleam
- U-turn
- Hidden Power Ice
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games6.3%
- 1500 weighting7.4%
- 1630 weighting7.4%
- 1760 weighting7.5%
Usage by month
Moves
- Thunderbolt78.6%
- Dazzling Gleam75.7%
- U-turn65.4%
- Hidden Power Ice54.9%
- Volt Switch43.7%
- Roost21.9%
- Taunt11.9%
- Defog6.8%
- Reflect5.8%
- Light Screen5.7%
Items
Choice Specs31.9%
Heavy-Duty Boots18.8%
Electrium Z13.4%
Terrain Extender12.6%
Choice Scarf7.1%
Light Clay5.4%
Abilities
- 100.0%
- 0%
EV spreads
- Timid 252 SpA / 4 SpD / 252 Spe35.4%
- Timid 4 HP / 252 SpA / 252 Spe27.5%
- Timid 4 Def / 252 SpA / 252 Spe14.3%
- Jolly 248 HP / 8 SpD / 252 Spe2.4%
- Timid 136 HP / 120 SpA / 252 Spe2.2%
Common teammates
Alomomola32.6%
Landorus-Therian27.8%
Iron Valiant26.6%
Iron Treads24.5%
Kingambit13.0%
Great Tusk11.4%
Ferrothorn10.4%
Iron Crown10.1%
Checks & counters
Clodsire89.1%
Venusaur-Mega90.1%
Iron Treads86.1%
Ferrothorn80.8%
Ting-Lu74.4%
Excadrill78.9%
Evolution
Tapu Koko does not evolve.
Moves
Level up 17
| 1 | Quick AttackUsually goes first. | Normal | Phys | 40 | 100% | 30 |
|---|---|---|---|---|---|---|
| 1 | Thunder Shock10% chance to paralyze the target. | Electric | Spec | 40 | 100% | 30 |
| 5 | WithdrawRaises the user's Defense by 1. | Water | Status | — | — | 40 |
| 10 | Fairy WindNo additional effect. | Fairy | Spec | 40 | 100% | 30 |
| 15 | False SwipeAlways leaves the target with at least 1 HP. | Normal | Phys | 40 | 100% | 40 |
| 20 | Spark30% chance to paralyze the target. | Electric | Phys | 65 | 100% | 20 |
| 25 | Shock WaveThis move does not check accuracy. | Electric | Spec | 60 | — | 20 |
| 30 | Charge+1 SpD, user's next Electric move 2× power. | Electric | Status | — | — | 20 |
| 35 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| 40 | ScreechLowers the target's Defense by 2. | Normal | Status | — | 85% | 40 |
| 45 | Discharge30% chance to paralyze adjacent Pokémon. | Electric | Spec | 80 | 100% | 15 |
| 50 | Mean LookPrevents the target from switching out. | Normal | Status | — | — | 5 |
| 55 | Nature’s MadnessDoes damage equal to 1/2 target's current HP. | Fairy | Spec | — | 90% | 10 |
| 60 | Wild ChargeHas 1/4 recoil. | Electric | Phys | 90 | 100% | 15 |
| 65 | Brave BirdHas 33% recoil. | Phys | 120 | 100% | 15 | |
| 70 | Power SwapSwaps Attack and Sp. Atk stat stages with target. | Psychic | Status | — | — | 10 |
| 75 | Electric Terrain5 turns. Grounded: +Electric power, can't sleep. | Electric | Status | — | — | 10 |
TM / HM / TR 45
| TM05 | Thunder Punch10% chance to paralyze the target. | Electric | Phys | 75 | 100% | 15 |
|---|---|---|---|---|---|---|
| TM06 | FlyFlies up on first turn, then strikes the next turn. | Phys | 90 | 95% | 15 | |
| TM08 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM09 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM14 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM16 | ScreechLowers the target's Defense by 2. | Normal | Status | — | 85% | 40 |
| TM17 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM18 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM19 | SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 25 |
| TM21 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM23 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM24 | SnoreUser must be asleep. 30% chance to flinch target. | Normal | Spec | 50 | 100% | 15 |
| TM25 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM30 | Steel Wing10% chance to raise the user's Defense by 1. | Steel | Phys | 70 | 90% | 25 |
| TM33 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM39 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM40 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM56 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM58 | AssurancePower doubles if target was damaged this turn. | Dark | Phys | 60 | 100% | 10 |
| TM60 | Power SwapSwaps Attack and Sp. Atk stat stages with target. | Psychic | Status | — | — | 10 |
| TM76 | RoundPower doubles if others used Round this turn. | Normal | Spec | 60 | 100% | 15 |
| TM78 | AcrobaticsPower doubles if the user has no held item. | Phys | 55 | 100% | 15 | |
| TM80 | Volt SwitchUser switches out after damaging the target. | Electric | Spec | 70 | 100% | 20 |
| TM82 | Electroweb100% chance to lower the foe(s) Speed by 1. | Electric | Spec | 55 | 95% | 15 |
| TM90 | Electric Terrain5 turns. Grounded: +Electric power, can't sleep. | Electric | Status | — | — | 10 |
| TM93 | Eerie ImpulseLowers the target's Sp. Atk by 2. | Electric | Status | — | 100% | 15 |
| TM94 | False SwipeAlways leaves the target with at least 1 HP. | Normal | Phys | 40 | 100% | 40 |
| TR08 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TR09 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TR12 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| TR20 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TR26 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TR27 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TR37 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TR42 | Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Spec | 90 | 100% | 10 |
| TR46 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TR49 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TR66 | Brave BirdHas 33% recoil. | Phys | 120 | 100% | 15 | |
| TR74 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TR77 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TR80 | Electro BallMore power the faster the user is than the target. | Electric | Spec | — | 100% | 10 |
| TR82 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| TR85 | Work UpRaises the user's Attack and Sp. Atk by 1. | Normal | Status | — | — | 30 |
| TR86 | Wild ChargeHas 1/4 recoil. | Electric | Phys | 90 | 100% | 15 |
| TR92 | Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Spec | 80 | 100% | 10 |
No moves match those filters.
Biology
Tapu Koko is the guardian of Melemele Island. It summons thunderclouds and stores the lightning inside its body. Despite its benevolent nature, it can be quick to anger. However, a split second later, it tends to forget what angered it.
Design & origin
Tapu Koko is based on the Hawaiian god Kū.
Adapted from Wikipedia: List of generation VII Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official worldwide vote#25 in Alola in the 2020 Pokémon of the Year poll, 8,090 votesThe Pokémon Company International
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Land Spirit Pokémon
- Alola · Sun & Moon
- Color
- Yellow
- —
The lightning-wielding guardian deity of Melemele, Tapu Koko is brimming with curiosity and appears before people from time to time.
Ultra MoonAlthough it’s called a guardian deity, if a person or Pokémon puts it in a bad mood, it will become a malevolent deity and attack.
Ultra SunIt confuses its enemies by flying too quickly for the eye to follow. It has a hair-trigger temper but forgets what made it angry an instant later.
MoonThis guardian deity of Melemele is brimming with curiosity. It summons thunderclouds and stores their lightning inside its body.
Sun
Names around the world
- English
- Tapu Koko
- Japanese
- カプ・コケコ
- Japanese (romaji)
- Kapu-Kokeko
- Korean
- 카푸꼬꼬꼭
- Chinese (Traditional)
- 卡璞・鳴鳴
- Chinese (Simplified)
- 卡璞・鸣鸣
- French
- Tokorico
- German
- Kapu-Riki
- Spanish
- Tapu Koko
- Italian
- Tapu Koko
Sprites
Artwork and 3D models
Gen VIII · Gen VII
Training
- 3 Spe
- 3 ≈0.4% with a Poké Ball at full HP
- 70
- 257
- Slow
Breeding
- Undiscovered
- Genderless
- 15 egg cycles ≈4,080 steps (Gen IV–VII)
Where to find
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 70
Sword: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 70
Ultra Moon 1 area
- Ruins of ConflictStatic encounter · Lv 60
Ultra Sun 1 area
- Ruins of ConflictStatic encounter · Lv 60
Moon 1 area
- Ruins of ConflictStatic encounter · Lv 60
Sun 1 area
- Ruins of ConflictStatic encounter · Lv 60
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.