No. 0237
Hitmontop
Handstand Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Hitmontop is a Fighting-type Pokémon, 2× weak to Flying, Psychic and Fairy, with a base stat total of 455. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 1.4 m 4′07″
- Weight
- 48 kg 105.8 lbs
- Base stat total
- 455 Higher than 51% of Pokémon
- Introduced
- Gen II Gold & Silver
After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpD.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 12 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 70); Scarf and Tailwind use the Max+ value.
At max Speed, Hitmontop outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
On switch-in, this Pokémon the Attack of opponents by 1 .
Everything about Intimidate →Other Pokémon with Intimidate 36
This Pokémon's moves of 60 power or less have 1.5× power, including Struggle.
Everything about Technician →If this Pokémon , its Speed is raised by 1 .
Everything about Steadfast →Other Pokémon with Steadfast 14
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
4.5% of teams · rank #45 · Singles · 1630 weighting · 6,316 battles · Sep 2026
Most common build
- Item
Life Orb- Ability
- Nature
- Adamant
- EVs
- 4 HP / 252 Atk / 252 Spe
- Tera Type
- Ice
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.8%
- 1500 weighting2.6%
- 1630 weighting4.5%
- 1760 weighting8.9%
Usage by month
Moves
- Triple Axel99.8%
- Mach Punch92.6%
- Fake Out87.3%
- Sucker Punch78.0%
- Rapid Spin22.5%
- Close Combat7.4%
- Bullet Punch6.2%
- Thief3.7%
- High Jump Kick1.5%
- Earthquake0.9%
Items
Life Orb77.3%
Heavy-Duty Boots17.9%
Assault Vest2.9%
Choice Band1.1%
Sitrus Berry0.7%
Protective Pads0.1%
Abilities
- 98.8%
- 1.2%
EV spreads
- Adamant 4 HP / 252 Atk / 252 Spe63.7%
- Adamant 252 Atk / 4 SpD / 252 Spe19.5%
- Adamant 252 Atk / 8 SpD / 248 Spe10.0%
- Adamant 236 HP / 252 Atk / 20 SpD3.7%
- Adamant 248 HP / 252 Atk / 8 SpD1.9%
Tera types
- Ice77.3%
- Steel20.8%
- Dark1.5%
- Fighting0.4%
0.3% of teams · rank #127 · Singles · 1630 weighting · 20,763 battles · Sep 2026
Most common build
- Item
Heavy-Duty Boots- Ability
- Nature
- Adamant
- EVs
- 252 Atk / 4 SpD / 252 Spe
- Tera Type
- Steel
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.3%
- 1500 weighting0.2%
- 1630 weighting0.3%
- 1760 weighting<0.1%
Usage by month
Moves
- Rapid Spin99.7%
- Close Combat99.1%
- Triple Axel96.3%
- Bullet Punch95.7%
- Ice Spinner3.4%
- Sucker Punch2.5%
- Mach Punch2.2%
- Bulk Up0.8%
- Earthquake0.2%
- Fake Out0.1%
Items
Heavy-Duty Boots96.3%
Assault Vest3.4%
Life Orb0.3%
Leftovers0%
Black Belt0%
Abilities
- 96.5%
- 3.5%
EV spreads
- Adamant 252 Atk / 4 SpD / 252 Spe92.6%
- Adamant 248 HP / 252 Atk / 8 SpD4.2%
- Adamant 248 HP / 252 Atk / 8 Spe2.7%
- Adamant 4 HP / 252 Atk / 252 Spe0.2%
- Adamant 252 HP / 252 Atk / 4 SpD0.1%
Tera types
- Steel95.7%
- Dark2.3%
- Fighting1.5%
- Ice0.5%
Common teammates
Whimsicott90.9%
Kleavor88.2%
Slowbro88.1%
Muk-Alola88.1%
Rotom-Heat85.3%
Magnezone6.1%
Comfey3.6%
Jirachi3.3%
0.2% of teams · rank #170 · Doubles · 1695 weighting · 196,031 battles · Sep 2026
Most common build
- Item
Sitrus Berry- Ability
- Nature
- Careful
- EVs
- 252 HP / 216 Def / 40 SpD
- Tera Type
- Steel
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.8%
- 1500 weighting0.8%
- 1695 weighting0.2%
- 1825 weighting0.1%
Usage by month
Moves
- Wide Guard94.5%
- Fake Out86.7%
- Close Combat76.0%
- Mach Punch41.6%
- Rapid Spin17.3%
- Sucker Punch12.8%
- Helping Hand12.1%
- Triple Axel8.6%
- Ice Spinner7.9%
- Coaching6.9%
Items
Sitrus Berry43.1%
Eject Button12.3%
Life Orb9.1%
Safety Goggles7.5%
Grassy Seed6.3%
Covert Cloak6.0%
Abilities
- 93.8%
- 6.2%
EV spreads
- Careful 252 HP / 216 Def / 40 SpD30.2%
- Adamant 248 HP / 252 Atk / 8 SpD8.5%
- Careful 252 HP / 4 Atk / 252 SpD6.3%
- Adamant 252 HP / 252 Atk / 4 Spe5.8%
- Careful 252 Atk / 252 SpD5.1%
Tera types
- Steel52.3%
- Fighting13.8%
- Dark12.5%
- Ghost8.5%
Common teammates
Rillaboom48.1%
Ogerpon-Hearthflame37.7%
Chien-Pao33.6%
Milotic27.5%
Moltres-Galar19.8%
Gholdengo15.2%
Tornadus12.0%
Chi-Yu11.5%
0.1% of teams · rank #169 · Singles · 1630 weighting · 33,671 battles · Sep 2026
Most common build
- Item
Life Orb- Ability
- Nature
- Adamant
- EVs
- 192 HP / 252 Atk / 64 Spe
- Tera Type
- Fighting
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.3%
- 1500 weighting0.3%
- 1630 weighting0.1%
- 1760 weighting0.1%
Usage by month
Moves
- Rapid Spin99.2%
- Close Combat97.4%
- Triple Axel69.7%
- Mach Punch60.0%
- Earthquake36.4%
- Endeavor27.1%
- Ice Spinner1.8%
- Stone Edge1.4%
- Sucker Punch1.3%
- Triple Kick1.1%
Items
Life Orb52.7%
Assault Vest43.6%
Leftovers2.4%
Choice Band0.7%
Silk Scarf0.5%
Eviolite0%
Abilities
- 60.1%
- 39.9%
EV spreads
- Adamant 192 HP / 252 Atk / 64 Spe45.6%
- Careful 252 HP / 152 Def / 104 SpD32.1%
- Adamant 248 HP / 252 Atk / 8 Spe7.1%
- Adamant 248 HP / 124 Atk / 128 Def / 8 SpD6.1%
- Adamant 248 HP / 252 Atk / 8 SpD4.9%
Tera types
- Fighting98.1%
- Dark1.3%
- Ghost0.4%
- Steel0.1%
Evolution
Moves
Level up 18
| Evo | Triple KickHits 3 times. Each hit can miss, but power rises. | Fighting | Phys | 10 | 90% | 10 |
|---|---|---|---|---|---|---|
| 1 | Fake OutHits first. First turn out only. 100% flinch chance. | Normal | Phys | 40 | 100% | 10 |
| 1 | FeintNullifies Detect, Protect, and Quick/Wide Guard. | Normal | Phys | 30 | 100% | 10 |
| 1 | Focus EnergyRaises the user's critical hit ratio by 2. | Normal | Status | — | — | 30 |
| 1 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| 1 | TackleNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 4 | Quick AttackUsually goes first. | Normal | Phys | 40 | 100% | 30 |
| 8 | Gyro BallMore power the slower the user than the target. | Steel | Phys | — | 100% | 5 |
| 12 | DetectPrevents moves from affecting the user this turn. | Fighting | Status | — | — | 5 |
| 16 | Rapid SpinFree user from hazards/bind/Leech Seed; +1 Spe. | Normal | Phys | 50 | 100% | 40 |
| 21 | Quick GuardProtects allies from priority attacks this turn. | Fighting | Status | — | — | 15 |
| 21 | Wide GuardProtects allies from multi-target moves this turn. | Rock | Status | — | — | 10 |
| 24 | Sucker PunchUsually goes first. Fails if target is not attacking. | Dark | Phys | 70 | 100% | 5 |
| 28 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| 32 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| 36 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| 40 | CounterIf hit by physical attack, returns double damage. | Fighting | Phys | — | 100% | 20 |
| 44 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
TM / HM / TR 41
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM04 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Phys | — | 100% | 20 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM39 | Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Phys | 65 | 100% | 20 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM64 | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM106 | Drill RunHigh critical hit ratio. | Ground | Phys | 80 | 95% | 10 |
| TM124 | Ice SpinnerEnds the effects of terrain. | Ice | Phys | 80 | 100% | 15 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM132 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM150 | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM158 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Spec | 120 | 70% | 5 |
| TM167 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM180 | Gyro BallMore power the slower the user than the target. | Steel | Phys | — | 100% | 5 |
| TM184 | Vacuum WaveUsually goes first. | Fighting | Spec | 40 | 100% | 30 |
| TM191 | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Spec | 90 | 100% | 10 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| TM212 | Triple AxelHits 3 times. Each hit can miss, but power rises. | Ice | Phys | 20 | 90% | 10 |
| TM213 | CoachingRaises an ally's Attack and Defense by 1. | Fighting | Status | — | — | 10 |
| TM229 | Upper Hand100% flinch. Fails unless target using priority attack. | Fighting | Phys | 65 | 100% | 15 |
Egg moves 7
| Egg | Bullet PunchUsually goes first. | Steel | Phys | 40 | 100% | 30 |
|---|---|---|---|---|---|---|
| Egg | CounterIf hit by physical attack, returns double damage. | Fighting | Phys | — | 100% | 20 |
| Egg | FeintNullifies Detect, Protect, and Quick/Wide Guard. | Normal | Phys | 30 | 100% | 10 |
| Egg | High Jump KickUser is hurt by 50% of its max HP if it misses. | Fighting | Phys | 130 | 90% | 10 |
| Egg | Mach PunchUsually goes first. | Fighting | Phys | 40 | 100% | 30 |
| Egg | Rapid SpinFree user from hazards/bind/Leech Seed; +1 Spe. | Normal | Phys | 50 | 100% | 40 |
| Egg | Vacuum WaveUsually goes first. | Fighting | Spec | 40 | 100% | 30 |
No moves match those filters.
Biology
Hitmontop is one of Tyrogue's evolutions. It can spin on its head like a top.
Design & origin
Hitmontop's fighting style is based on the style of capoeira. Its name comes from the words "hit", "mon", and "top". In an earlier version of Gold and Silver, Hitmontop originally had three feet as well as a third eye.
Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#362 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Handstand Pokémon
- Johto · Gold & Silver
- Color
- Brown
- Urban
- Pal Park area
- Mountain
It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.
Black 2 · White 2 · XIf you are enchanted by its smooth, dance-like kicks, you may get a closer experience with one than you’d like.
HeartGold · YIt fights while spinning like a top. The centrifugal force boosts its destructive power by ten.
Diamond · Pearl · Platinum · Black · WhiteIts technique of kicking while spinning is a remarkable mix of both offense and defense. HITMONTOP travel faster spinning than they do walking.
EmeraldHITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking.
Ruby · Sapphire · Omega Ruby · Alpha SapphireAfter doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.
Crystal · ShieldIt launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
Silver · FireRed · SoulSilver · SwordIf you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
Gold · LeafGreen
Names around the world
- English
- Hitmontop
- Japanese
- カポエラー
- Japanese (romaji)
- Kapoerer
- Korean
- 카포에라
- Chinese (Traditional)
- 戰舞郎
- Chinese (Simplified)
- 战舞郎
- French
- Kapoera
- German
- Kapoera
- Spanish
- Hitmontop
- Italian
- Hitmontop
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI
Generation V
Generation IV
Generation III
Generation II
Training
- 2 SpD
- 45 ≈5.9% with a Poké Ball at full HP
- 70
- 159
- Medium
Breeding
- Human-Like
- ♂ 100%♀ 0%
- 25 egg cycles ≈6,630 steps (Gen IV–VII)
Where to find
Evolves from Tyrogue: Level 20 if Atk = Def.
Shield: The Crown Tundra 6 areas
- Ballimere Lake (Max Den J)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Frigid Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Frostpoint Field (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Giant's Bed (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Max LairCapture during a Dynamax Adventure. · Lv 65
- Snowslide Slope (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword: The Crown Tundra 6 areas
- Ballimere Lake (Max Den J)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Frigid Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Frostpoint Field (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Giant's Bed (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Max LairCapture during a Dynamax Adventure. · Lv 65
- Snowslide Slope (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Shield 4 areas
- Lake of OutrageWalking in the overworld · Lv 55–60
- Rolling Fields (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- South Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Stony Wilderness (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Sword 4 areas
- Lake of OutrageWalking in the overworld · Lv 55–60
- Rolling Fields (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- South Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Stony Wilderness (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Colosseum 3 areas
- Agate Village (Relic Forest)Snagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 38
- Shadow Pokémon Lab B1FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness, after you have failed to capture them once. · Lv 38
- Snagem Hideout 1FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness, after you have failed to capture them once. · Lv 38
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.