DexDB

No. 0100

Voltorb

Ball Pokémon

Voltorb
Official art
Height
0.5 m 1′08″
Weight
10.4 kg 22.9 lbs
Base stat total
330 Higher than 26% of Pokémon
Introduced
Gen I Red & Green (JP)
Abilities
An enigmatic Pokémon that happens to bear a resemblance to a Poké Ball. When excited, it discharges the electric current it has stored in its belly, then lets out a great, uproarious laugh.
See all 13 entries

Base stats

HP40115–147190–284
Atk3045–9058–174
Def5063–11294–218
SpA5567–117103–229
SpD5567–117103–229
Spe100108–167184–328
Total330Higher than 26% of Pokémon
HP40Atk30Def50Spe100SpD55SpA55

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Spe.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
Ground

Resists

½×
ElectricFlyingSteel
Takes normal damage from 14 types
NormalFightingPoisonRockBugGhostFireWaterGrassPsychicIceDragonDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 100); Scarf and Tailwind use the Max+ value.

Max+167Max152No SP120Min108Scarf250Tailwind334

At max Speed, Voltorb outspeeds 18 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Voltorb · Max+32 SP, Speed-raising alignment
  12. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  13. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  14. 161IndeedeeTimid · 32 SP · #30 on Showdown
  15. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  16. 152Voltorb · Max32 SP, neutral alignment
  17. 150ArchaludonTimid · 32 SP · #9 on Showdown
  18. 149GholdengoTimid · 32 SP · #8 on Showdown
  19. 143BasculegionJolly · 32 SP · #6 on Showdown
  20. 128PelipperTimid · 32 SP · #12 on Showdown
  21. 120Voltorb · No SP0 SP, neutral alignment
  22. 120VolcaronaBold · 0 SP · #25 on Showdown
  23. 105RillaboomAdamant · 0 SP · #1 on Showdown
  24. 101MiloticCalm · 0 SP · #15 on Showdown
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesLC

0.26% of teams · rank #81 · Singles, first stages at Lv 5 · 1630+ rating · 7,479 battles · Sep 2026

Most common build

Item
Focus Sash
Ability
Nature
Modest
EVs
32 HP / 236 SpA / 196 Spe
Tera Type
Ice
  1. Volt Switch
  2. Tera Blast
  3. Discharge
  4. Mirror Coat

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players1.7%
  • Rated 1500+0.85%
  • Rated 1630+0.26%
  • Rated 1760+0.09%

Usage by month

Oct 20250.26%

Abilities

  • 57.9%
  • 40.9%
  • 1.2%

EV spreads

  • Modest 32 HP / 236 SpA / 196 Spe52.4%
  • Timid 36 HP / 36 Def / 236 SpA / 196 Spe21.4%
  • Hasty 36 HP / 36 Atk / 236 SpA / 196 Spe15.6%
  • Modest 36 HP / 36 Def / 236 SpA / 196 Spe4.9%
  • Jolly 252 HP / 196 Spe1.3%

Tera types

  • Ice71.1%
  • Electric25.4%
  • Flying1.7%
  • Normal1.3%

Common teammates

Evolution

Moves

Level up 17

1Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
1TackleNo additional effect.NormalPhys40100%35
4Thunder Shock10% chance to paralyze the target.ElectricSpec40100%30
6Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
9Spark30% chance to paralyze the target.ElectricPhys65100%20
11RolloutPower doubles with each hit. Repeats for 5 turns.RockPhys3090%20
13ScreechLowers the target's Defense by 2.NormalStatus—85%40
16Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
20SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
22Electro BallMore power the faster the user is than the target.ElectricSpec—100%10
26Self-DestructHits adjacent Pokémon. The user faints.NormalPhys200100%5
29Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
34Magnet RiseFor 5 turns, the user has immunity to Ground.ElectricStatus——10
37Discharge30% chance to paralyze adjacent Pokémon.ElectricSpec80100%15
41ExplosionHits adjacent Pokémon. The user faints.NormalPhys250100%5
46Gyro BallMore power the slower the user than the target.SteelPhys—100%5
50Mirror CoatIf hit by special attack, returns double damage.PsychicSpec—100%20

TM / HM / TR 30

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM62Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM72Electro BallMore power the faster the user is than the target.ElectricSpec—100%10
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM96Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM147Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM173Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
TM180Gyro BallMore power the slower the user than the target.SteelPhys—100%5
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpec5595%15
TM223Metal SoundLowers the target's Sp. Def by 2.SteelStatus—85%40

Egg moves 2

EggMetal SoundLowers the target's Sp. Def by 2.SteelStatus—85%40
EggRecycleRestores the item the user last used.NormalStatus——10

Biology

Standing 1 foot 8 inches (51 cm) tall, Voltorb is a round, ball-shaped creature with the top and bottom hemispheres appearing red and white respectively, resembling a Poké Ball. It has two eyes near the upper middle front, perpetually locked in an angry expression.

Voltorb are genderless and often reside in factories where Poké Balls are produced; it is believed that Voltorb was created when a Poké Ball was hit with an energy pulse. Moving by rolling, they will attempt to shock nearby people, and will explode when agitated, tapped, or jolted. Sometimes, humans will mistake a stray Voltorb for a Poké Ball, touch it, and get shocked or exploded. After gaining enough experience, Voltorb may evolve into Electrode.

Design & origin

Created by Ken Sugimori, Voltorb was one of the earliest Pokémon designed during the planning stages of Red and Blue, back when the games were intended to be called Capsule Monsters, appearing on early concept sprite art. Its size was eventually scaled down. Called Biriridama in Japan, it was renamed "Voltorb" for the English localization due to its spherical shape and electric nature.

Forms

Hisuian Voltorb

Hisuian Voltorb has joyful, angular eyes and a wood grain appearance in contrast to regular Voltorb's metallic appearance, resembling the Poké Balls of the Hisui region. It also has a hole on the top of its head where it will sprout seeds or alternatively discharge electricity when excited. It requires a Leaf Stone to evolve into the regional Electrode counterpart.

Adapted from Wikipedia: List of generation VIII Pokémon, Voltorb · CC BY-SA 4.0 · edited.

Pokédex entries

Ball Pokémon
Kanto · Red & Green (JP)
Color
Red
Urban
Pal Park area
Field
Kanto#100Original Johto#120Original Hoenn#084Updated Johto#121Mountain Kalos#072New Hoenn#087Let’s Go Kanto#100Hisui#192Paldea#207
  1. An enigmatic Pokémon that happens to bear a resemblance to a Poké Ball. When excited, it discharges the electric current it has stored in its belly, then lets out a great, uproarious laugh.

    Legends: Arceus
  2. It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on contact.

    Black 2 · White 2
  3. It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.

    Diamond · Pearl · Platinum · Black · White
  4. Usually found in power plants. Easily mistaken for a Poké Ball, it has zapped many people.

    LeafGreen · Y
  5. A life-form whose identity is unknown. It is said to SCREECH or suddenly SELFDESTRUCT.

    FireRed
  6. It bears an uncanny and unexplained resemblance to a Poké Ball. Because it explodes at the slightest shock, even veteran TRAINERS treat it with caution.

    Emerald
  7. VOLTORB is extremely sensitive - it explodes at the slightest of shocks. It is rumored that it was first created when a Poké Ball was exposed to a powerful pulse of energy.

    Sapphire · Alpha Sapphire
  8. VOLTORB was first sighted at a company that manufactures Poké BallS. The link between that sighting and the fact that this Pokémon looks very similar to a Poké Ball remains a mystery.

    Ruby · Omega Ruby
  9. During the study of this Pokémon, it was discovered that its components are not found in nature.

    Crystal
  10. It was discovered when Poké BallS were introduced. It is said that there is some connection.

    Silver · SoulSilver · X
  11. It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.

    Gold · HeartGold
  12. It is said to camouflage itself as a Poké Ball. It will self-destruct with very little stimulus.

    Yellow · Let’s Go, Pikachu! · Let’s Go, Eevee!
  13. Usually found in power plants. Easily mistaken for a Poké Ball, they have zapped many people.

    Red · Blue

Names around the world

English
Voltorb
Japanese
ビリリダマ
Japanese (romaji)
Biriridama
Korean
찌리리공
Chinese (Traditional)
霹靂電球
Chinese (Simplified)
霹雳电球
French
Voltorbe
German
Voltobal
Spanish
Voltorb
Italian
Voltorb

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI · Gen V

Generation IV

Generation III

Generation II

Generation I

Training

1 Spe
190 ≈24.8% with a Poké Ball at full HP
70
66
Medium

Breeding

Mineral
Genderless
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Green 2 areas
  • Power PlantStatic encounter, Walking in tall grass or a cave · Lv 21–40
  • Road 10Walking in tall grass or a cave · Lv 14–17
Red 2 areas
  • Power PlantStatic encounter, Walking in tall grass or a cave · Lv 21–40
  • Road 10Walking in tall grass or a cave · Lv 14–17
Let’s Go, Eevee! 1 area
  • Power PlantWalking in the overworld · Lv 37–42
Let’s Go, Pikachu! 1 area
  • Power PlantWalking in the overworld · Lv 37–42
Sun 1 area
  • New MauvilleStatic encounter · Lv 25
Alpha Sapphire 1 area
  • New MauvilleEncountering 5 Pokemon within grass, flowers, or within a cave, Static encounter · Lv 12–25
Omega Ruby 1 area
  • New MauvilleEncountering 5 Pokemon within grass, flowers, or within a cave, Static encounter · Lv 12–25
XD 1 area
  • Cave PokespotSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 19
SoulSilver 4 areas
  • Olivine CityTrade with an NPC · Lv 1–100
  • Road 10Walking in tall grass or a cave · Lv 17
  • Safari Zone SwampWalking in tall grass or a cave · Lv 42
  • Team Rocket HQStatic encounter · Lv 23
HeartGold 4 areas
  • Olivine CityTrade with an NPC · Lv 1–100
  • Road 10Walking in tall grass or a cave · Lv 17
  • Safari Zone SwampWalking in tall grass or a cave · Lv 42
  • Team Rocket HQStatic encounter · Lv 23
Platinum 1 area
  • Road 218Walking in tall grass or a cave · Lv 28–29
Pearl 1 area
  • Road 218Walking in tall grass or a cave · Lv 28
Diamond 1 area
  • Road 218Walking in tall grass or a cave · Lv 28
LeafGreen 2 areas
  • Power PlantWalking in tall grass or a cave · Lv 22–25
  • Road 10Walking in tall grass or a cave · Lv 14–17
FireRed 2 areas
  • Power PlantWalking in tall grass or a cave · Lv 22–25
  • Road 10Walking in tall grass or a cave · Lv 14–17
Emerald 2 areas
  • New MauvilleStatic encounter, Walking in tall grass or a cave · Lv 22–26
  • New Mauville (entrance)Walking in tall grass or a cave · Lv 22–26
Sapphire 2 areas
  • New MauvilleStatic encounter, Walking in tall grass or a cave · Lv 22–26
  • New Mauville (entrance)Walking in tall grass or a cave · Lv 22–26
Ruby 2 areas
  • New MauvilleStatic encounter, Walking in tall grass or a cave · Lv 22–26
  • New Mauville (entrance)Walking in tall grass or a cave · Lv 22–26
Crystal 3 areas
  • Olivine CityTrade with an NPC · Lv 5–100
  • Road 10Walking in tall grass or a cave · Lv 17
  • Team Rocket HQStatic encounter · Lv 23
Silver 3 areas
  • Olivine CityTrade with an NPC · Lv 5–100
  • Road 10Walking in tall grass or a cave · Lv 17
  • Team Rocket HQStatic encounter · Lv 23
Gold 3 areas
  • Olivine CityTrade with an NPC · Lv 5–100
  • Road 10Walking in tall grass or a cave · Lv 17
  • Team Rocket HQStatic encounter · Lv 23
Yellow 1 area
  • Power PlantStatic encounter, Walking in tall grass or a cave · Lv 33–40
Blue 2 areas
  • Power PlantStatic encounter, Walking in tall grass or a cave · Lv 21–40
  • Road 10Walking in tall grass or a cave · Lv 14–17
Red 2 areas
  • Power PlantStatic encounter, Walking in tall grass or a cave · Lv 21–40
  • Road 10Walking in tall grass or a cave · Lv 14–17

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.