Light Screen
Pokémon Champions
For 5 turns, special damage to allies is halved.
- Power
- –
- Accuracy
- —
- PP
- 30
- Hits
- The user’s side of the field
- On Showdown
- 1.2% of Champions VGC Pokémon run it
Changes over time
How Light Screen changed from game to game, newest first.
- Gen VII
… 0.66× damage if in a Double
dropped: or TripleBattle. added: Damage is not reduced further with Aurora Veil. Critical hits ignore this effect. It … ally is successfully hit by Brickdropped: Breakadded: Break, Psychic Fangs, or Defog. Lasts for 8 turns … - Gen V
For 5 turns, the user and its party members take
dropped: 1/2added: 0.5× damage from special attacks, ordropped: 2/3added: 0.66× damage ifdropped: there are multiple active Pokémon on the user's side.added: in a Double or Triple Battle. Critical hits ignore this effect. It … - Gen IV
… ally is successfully hit by Brick
dropped: Break.added: Break or Defog. Lasts for 8 turns if the user is holding Light Clay. Fails if the effect is already … - Gen III
For 5 turns, the user and its party members
dropped: have their Special Defense doubled.added: take 1/2 damage from special attacks, or 2/3 damage if there are multiple active Pokémon on the user's side. Critical hits ignore this effect. added: It is removed from the user's side if the user or an ally is successfully hit by Brick Break. Fails if the effect is already … - Gen II
Before: While the user remains active, its Special is doubled when taking damage. Critical hits ignore this effect. If any Pokémon uses Haze, this effect ends.
Now: For 5 turns, the user and its party members have their Special Defense doubled. Critical hits ignore this effect. Fails if the effect is already active on the user's side.
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Light Screen here yet. Find Light Screen on YouTube →
How it works in Champions
For 5 turns, the user and its party members take 0.5× damage from special attacks, or 0.66× damage if in a Double Battle. Damage is not reduced further with Aurora Veil. ignore this effect. It is removed from the user's side if the user or an ally is successfully hit by Brick Break, Psychic Fangs, or Defog. Lasts for 8 turns if the user is holding Light Clay. Fails if the effect is already active on the user's side.
“A wondrous wall of light is put up to reduce damage from special moves for five turns.”
In-game text, Scarlet & Violet
Good to know
- Snatch can steal it.
- A screen: lasts 5 turns, 8 with Light Clay; Brick Break, Psychic Fangs and Defog remove it.
Works with or against it
Who runs Light Screen on Showdown
Grimmsnarl97.3% of its sets
Sableye67.6% of its sets
Dragapult18.2% of its sets
Klefki79.5% of its sets
Mega Raichu X15.9% of its sets
Wash Rotom13.3% of its sets
Heat Rotom18.1% of its sets
Meowstic30.7% of its sets
Audino1.2% of its sets
Smogon · Showdown Champions VGC · Sep 2026: Smogon’s usage stats from Pokémon Showdown, not the in-game ladder.
On the ladder today
Ranked Doubles Pokémon with Light Screen among their most used moves.
Who learns Light Screen
121 Pokémon can learn it in Pokémon Champions.
Show all 121 in Champions
All 313 Pokémon that learn it in any game → Filter the Pokédex to Champions →