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No. 0904

Overqwil

Pin Cluster Pokémon

Overqwil official artwork
Official art

Overqwil is a Dark/Poison-type Pokémon, 2× weak to Ground, with a base stat total of 510. In Pokémon Champions it’s #93 on the Doubles ladder and #96 in Singles, as of Oct 28, 2026.

Height
2.5 m 8′02″
Weight
60.5 kg 133.4 lbs
Base stat total
510 Higher than 75% of Pokémon
Introduced
Gen VIII Legends: Arceus
Abilities
Champions#93 Doubles ▼4 · #96 Singles ▲8Usual set Leftovers · Adamant · HP 32 / Def 2 / SpD 32Full set →
Its lancelike spikes and savage temperament have earned it the nickname ”sea fiend.” It slurps up poison to nourish itself.
See all 1 entries

Base stats

HP85160–192280–374
Atk115121–183211–361
Def95103–161175–317
SpA6576–128121–251
SpD6576–128121–251
Spe8594–150157–295
Total510Higher than 75% of Pokémon
HP85Atk115Def95Spe85SpD65SpA65

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

DarkPoisonshow which type causes itweaknessresistance

Weak to

2×
Ground (because of Poison)

Resists

½×
Dark (because of Dark)Ghost (because of Dark)Grass (because of Poison)Poison (because of Poison)

Immune to

0×
Psychic (because of Dark)
Takes normal damage from 12 types
NormalFightingFlyingRockBugSteelFireWaterElectricIceDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 85); Scarf and Tailwind use the Max+ value.

Max+150Max137No SP105Min94Scarf225Tailwind300

At max Speed, Overqwil outspeeds 15 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

Speed at Lv 50 in Pokémon Champions: Overqwil against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150Overqwil · Max+32 SP, Speed-raising alignment
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
137Overqwil · Max32 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105Overqwil · No SP0 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#93 of 262 used

▼ 4 places since Oct 21
Oct 21Oct 28

Leftovers (45.7%) · (49.9%) · Adamant (39.7%) · HP 32 / Def 2 / SpD 32 (17.6%)

MovesThroat ChopMinimizeProtectStockpile

Singles

#96 of 262 used

▲ 8 places since Oct 21
Oct 21Oct 28

Leftovers (62.2%) · (86.5%) · Jolly (47.0%) · HP 17 / Atk 4 / Def 3 / SpD 10 / Spe 32 (9.4%)

MovesThroat ChopMinimizeBarb BarrageSubstitute

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Usage over time

Values
Overqwil, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,222–
May 2026Reg M-A3,355,619–
Jun 2026Reg M-B1,163,3150.5%
Jul 2026Reg M-B1,764,6860.6%
Aug 2026Reg M-B1,269,2500.2%
Sep 2026Reg M-C1,631,9430.3%

Smogon · Showdown On Showdown

Sep 2026

1.9% of teams · rank #65 · Reg M-C · Singles · about 13 teams · 69,462 battles · Sep 2026Thin data: about 13 teams behind these numbers.Few players at this level: about 695 teams’ worth of games in this format.

Most common build

Ability
Stat Alignment
Naive
Stat Points
17 HP / 24 Def / 25 Spe
  1. Barb Barrage
  2. Destiny Bond
  3. Ice Beam
  4. Rain Dance

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games0.5%
  • Showdown: average player (1500 weighting)0.5%
  • Showdown: competitive (1630 weighting)1.2%
  • Showdown: top players (1760 weighting) thin1.9%

Abilities

  • 91.1%
  • 8.9%
  • 0%

Stat Points

  • Naive 17 HP / 24 Def / 25 Spe67.5%
  • Naive 9 HP / 32 SpA / 25 Spe13.0%
  • Naive 32 HP / 9 Def / 25 Spe7.7%
  • Jolly 17 HP / 7 Def / 17 SpD / 25 Spe4.5%

These 4 cover 92.7% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNUSV Doubles(DUU)National DexRU

Evolution

  1. #0211Hisuian QwilfishDarkPoison
    1. Use Strong style Barb Barrage 20 times
      #0904OverqwilDarkPoison

Moves

Level up 17

1Poison Sting30% chance to poison the target.PoisonPhys15100%35
1TackleNo additional effect.NormalPhys40100%35
4HardenRaises the user's Defense by 1.NormalStatus——30
8Bite30% chance to make the target flinch.DarkPhys60100%25
12Fell StingerRaises user's Attack by 3 if this KOes the target.BugPhys50100%25
16MinimizeRaises the user's evasiveness by 2.NormalStatus——10
20SpikesHurts grounded foes on switch-in. Max 3 layers.GroundStatus——20
24BrinePower doubles if the target's HP is 50% or less.WaterSpec65100%10
28Barb Barrage50% psn. 2× power if target already poisoned.PoisonPhys60100%10
32Pin MissileHits 2-5 times in one turn.BugPhys2595%20
36Toxic SpikesPoisons grounded foes on switch-in. Max 2 layers.PoisonStatus——20
40Spit UpMore power with more uses of Stockpile.NormalSpec—100%10
40StockpileRaises user's Defense, Sp. Def by 1. Max 3 uses.NormalStatus——20
44ToxicBadly poisons the target. Poison types can't miss.PoisonStatus—90%10
48Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
52AcupressureRaises a random stat of the user or an ally by 2.NormalStatus——30
56Destiny BondIf an opponent knocks out the user, it also faints.GhostStatus——5

TM / HM / TR 47

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM22Chilling Water100% chance to lower the target's Attack by 1.WaterSpec50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM26Poison TailHigh critical hit ratio. 10% chance to poison.PoisonPhys50100%25
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
TM45VenoshockPower doubles if the target is poisoned.PoisonSpec65100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM53Smart StrikeThis move does not check accuracy.SteelPhys70—10
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM77Waterfall20% chance to make the target flinch.WaterPhys80100%15
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM90SpikesHurts grounded foes on switch-in. Max 3 layers.GroundStatus——20
TM91Toxic SpikesPoisons grounded foes on switch-in. Max 2 layers.PoisonStatus——20
TM94Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TM102Gunk Shot30% chance to poison the target.PoisonPhys12080%5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM110Liquidation20% chance to lower the target's Defense by 1.WaterPhys85100%10
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM123SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM135Ice Beam10% chance to freeze the target.IceSpec90100%10
TM142Hydro PumpNo additional effect.WaterSpec11080%5
TM143Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5
TM148Sludge Bomb30% chance to poison the target.PoisonSpec90100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM174HazeEliminates all stat changes.IceStatus——30
TM175ToxicBadly poisons the target. Poison types can't miss.PoisonStatus—90%10
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM180Gyro BallMore power the slower the user than the target.SteelPhys—100%5
TM199Lash Out2× power if the user had a stat lowered this turn.DarkPhys75100%5
TM200Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit.DragonPhys2590%20
TM202Pain SplitShares HP of user and target equally.NormalStatus——20
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM214Sludge Wave10% chance to poison adjacent Pokémon.PoisonSpec95100%10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10

Biology

Overqwil can evolve from Hisuian Qwilfish. It slurps up poison to nourish itself. Its lance-like spikes and violent attitude have earned it the nickname: the "Sea Fiend".

Adapted from Wikipedia: List of generation VIII Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Pin Cluster Pokémon
Hisui · Legends: Arceus
Color
Black
—
Hisui#085Blueberry#147Hyperspace#038
  1. Its lancelike spikes and savage temperament have earned it the nickname ”sea fiend.” It slurps up poison to nourish itself.

    Legends: Arceus

Names around the world

English
Overqwil
Japanese
ハリーマン
Japanese (romaji)
Haryman
Korean
장침바루
Chinese (Traditional)
萬針魚
Chinese (Simplified)
万针鱼
French
Qwilpik
German
Myriador
Spanish
Overqwil
Italian
Overqwil

Sprites

Artwork and 3D models

Generation IX · animated models

Generation VIII · animated models

Training

2 Atk
135 ≈17.6% with a Poké Ball at full HP
50
179
Medium

Breeding

Water 2
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Hisuian Qwilfish: Use Strong style Barb Barrage 20 times.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.