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No. 0809

Melmetal

Hex Nut Pokémon

Base
Melmetal official artwork
Official art

Melmetal is a Steel-type Pokémon, 2× weak to Fighting, Ground and Fire, with a base stat total of 600. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
2.5 m 8′02″
Weight
800 kg 1763.7 lbs
Base stat total
600 Higher than 94% of Pokémon
Introduced
Gen VII Let's Go Pikachu & Eevee
Abilities
Mythical
Centrifugal force is behind the punches of Melmetal’s heavy hex-nut arms. Melmetal is said to deliver the strongest punches of all Pokémon.
See all 3 entries

Base stats

HP135210–242380–474
Atk143146–214261–423
Def143146–214261–423
SpA8090–145148–284
SpD6576–128121–251
Spe3448–9465–183
Total600Higher than 94% of Pokémon
HP135Atk143Def143Spe34SpD65SpA80

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
FightingFireGround

Resists

½×
BugDragonFairyFlyingGrassIceNormalPsychicRockSteel

Immune to

0×
Poison
Takes normal damage from 4 types
GhostWaterElectricDark

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 34); Scarf and Tailwind use the Max+ value.

Max+94Max86No SP54Min48Scarf141Tailwind188

At max Speed, Melmetal outspeeds 7 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

Speed at Lv 50 in Pokémon Champions: Melmetal against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Melmetal · Max+32 SP, Speed-raising alignment
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
86Melmetal · Max32 SP, neutral alignment
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown
54Melmetal · No SP0 SP, neutral alignment

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
National DexOU

4.7% of teams · rank #40 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026

Most common build

Ability
Nature
Adamant
EVs
252 HP / 252 Atk / 4 SpD
  1. Double Iron Bash
  2. Thunder Punch
  3. Ice Punch
  4. Earthquake

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games3.9%
  • 1500 weighting4.6%
  • 1630 weighting4.7%
  • 1760 weighting7.4%

Usage by month

Oct 20254.7%

Abilities

  • 100.0%

EV spreads

  • Adamant 252 HP / 252 Atk / 4 SpD16.6%
  • Adamant 252 Atk / 144 SpD / 112 Spe13.4%
  • Brave 252 HP / 252 Atk / 4 SpD9.0%
  • Adamant 220 HP / 96 Atk / 180 SpD / 12 Spe7.1%
  • Adamant 72 HP / 172 Atk / 252 SpD / 12 Spe6.5%

Common teammates

Evolution

Melmetal does not evolve.

Moves

Level up 16

EvoThunder Punch10% chance to paralyze the target.ElectricPhys75100%15
1HardenRaises the user's Defense by 1.NormalStatus——30
1Headbutt30% chance to make the target flinch.NormalPhys70100%15
1Tail WhipLowers the foe(s) Defense by 1.NormalStatus—100%30
1Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
1Thunder Shock10% chance to paralyze the target.ElectricSpec40100%30
24Thunder WaveParalyzes the target.ElectricStatus—90%20
32Acid ArmorRaises the user's Defense by 2.PoisonStatus——20
40Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
48Mega PunchNo additional effect.NormalPhys8085%20
56ProtectPrevents moves from affecting the user this turn.NormalStatus——10
64Discharge30% chance to paralyze adjacent Pokémon.ElectricSpec80100%15
72Dynamic Punch100% chance to confuse the target.FightingPhys10050%5
80SuperpowerLowers the user's Attack and Defense by 1.FightingPhys120100%5
88Double Iron BashHits twice. 30% chance to make the target flinch.SteelPhys60100%5
96Hyper BeamUser cannot move next turn.NormalSpec15090%5

TM / HM / TR 36

TM00Mega PunchNo additional effect.NormalPhys8085%20
TM01Mega KickNo additional effect.NormalPhys12075%5
TM04Ice Punch10% chance to freeze the target.IcePhys75100%15
TM05Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM08Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM09Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM11Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM14Thunder WaveParalyzes the target.ElectricStatus—90%20
TM20Self-DestructHits adjacent Pokémon. The user faints.NormalPhys200100%5
TM21RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM22Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM24SnoreUser must be asleep. 30% chance to flinch target.NormalSpec50100%15
TM25ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM39FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM43Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM48Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM76RoundPower doubles if others used Round this turn.NormalSpec60100%15
TM90Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM97Brutal SwingNo additional effect. Hits adjacent Pokémon.DarkPhys60100%20
TR01Body Slam30% chance to paralyze the target.NormalPhys85100%15
TR05Ice Beam10% chance to freeze the target.IceSpec90100%10
TR08Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TR09Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TR10EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TR20SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TR26EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TR27Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TR39SuperpowerLowers the user's Attack and Defense by 1.FightingPhys120100%5
TR46Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TR52Gyro BallMore power the slower the user than the target.SteelPhys—100%5
TR70Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
TR74Iron Head30% chance to make the target flinch.SteelPhys80100%15
TR79Heavy SlamMore power the heavier the user than the target.SteelPhys—100%10
TR93Darkest LariatIgnores the target's stat stage changes.DarkPhys85100%10
TR94High HorsepowerNo additional effect.GroundPhys9595%10
TR99Body PressUses user's Def stat as Atk in damage calculation.FightingPhys80100%10

Tutor 2

TutorSteel BeamUser loses 50% max HP.SteelSpec14095%5
TutorSteel RollerFails if there is no terrain active. Ends the terrain.SteelPhys130100%5

Biology

Melmetal is a Mythical Pokémon who can evolve from Meltan. Legends say it can make metal out of nothing. Melmetal has come back to life after 3,000 years.

After its life ends, it will eventually crumble to rust. The rusty pieces will then be reborn as Meltan again.

Forms

Gigantamax Melmetal

Steel
BST 600

In its Gigantamax form, Melmetal grows into a colossal cyclopian titan. More dark-gray hexagonal nuts are embedded as fingers and as a single toe on each foot.

Its red wire-like tail is longer, its eye glows red, and the liquid metal making its body now covers the top and rear of its head. Its signature G-Max Move is G-Max Meltdown.

Adapted from Wikipedia: List of generation VII Pokémon, List of generation VIII Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Hex Nut Pokémon
Kanto · Let's Go Pikachu & Eevee
Color
Gray
—
Let’s Go Kanto#153Hyperspace#124
  1. Centrifugal force is behind the punches of Melmetal’s heavy hex-nut arms. Melmetal is said to deliver the strongest punches of all Pokémon.

    Shield
  2. At the end of its life-span, Melmetal will rust and fall apart. The small shards left behind will eventually be reborn as Meltan.

    Sword
  3. Revered long ago for its capacity to create iron from nothing, for some reason it has come back to life after 3,000 years.

    Let’s Go, Pikachu! · Let’s Go, Eevee!

Names around the world

English
Melmetal
Japanese
メルメタル
Japanese (romaji)
Melmetal
Korean
멜메탈
Chinese (Traditional)
美錄梅塔
Chinese (Simplified)
美录梅塔
French
Melmetal
German
Melmetal
Spanish
Melmetal
Italian
Melmetal

Sprites

Artwork and 3D models

Gen IX · Gen VIII

Training

3 Atk
3 ≈0.4% with a Poké Ball at full HP
0
270
Slow

Breeding

Undiscovered
Genderless
120 egg cycles ≈30,855 steps (Gen IV–VII)

Where to find

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.