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No. 0788

Tapu Fini

Land Spirit Pokémon

Tapu Fini official artwork
Official art

Tapu Fini is a Water/Fairy-type Pokémon, 2× weak to Poison, Grass and Electric, with a base stat total of 570. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
1.3 m 4′03″
Weight
21.2 kg 46.7 lbs
Base stat total
570 Higher than 88% of Pokémon
Introduced
Gen VII Sun & Moon
Abilities
Legendary
Although it’s called a guardian deity, terrible calamities sometimes befall those who recklessly approach Tapu Fini.
See all 4 entries

Base stats

HP70145–177250–344
Atk7585–139139–273
Def115121–183211–361
SpA95103–161175–317
SpD130135–200238–394
Spe8594–150157–295
Total570Higher than 88% of Pokémon
HP70Atk75Def115Spe85SpD130SpA95

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

WaterFairyshow which type causes itweaknessresistance

Weak to

2×
Electric (because of Water)Grass (because of Water)Poison (because of Fairy)

Resists

½×
Bug (because of Fairy)Dark (because of Fairy)Fighting (because of Fairy)Fire (because of Water)Ice (because of Water)Water (because of Water)

Immune to

0×
Dragon (because of Fairy)
Takes normal damage from 8 types
NormalFlyingGroundRockGhostSteelPsychicFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 85); Scarf and Tailwind use the Max+ value.

Max+150Max137No SP105Min94Scarf225Tailwind300

At max Speed, Tapu Fini outspeeds 15 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

Speed at Lv 50 in Pokémon Champions: Tapu Fini against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150Tapu Fini · Max+32 SP, Speed-raising alignment
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
137Tapu Fini · Max32 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105Tapu Fini · No SP0 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
National DexUU

2.1% of teams · rank #70 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026

Most common build

Ability
Nature
Bold
EVs
252 HP / 64 Def / 192 Spe
  1. Taunt
  2. Moonblast
  3. Calm Mind
  4. Scald

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games1.9%
  • 1500 weighting2.3%
  • 1630 weighting2.1%
  • 1760 weighting1.5%

Usage by month

Oct 20252.1%

Moves

Abilities

  • 100.0%
  • 0%

EV spreads

  • Bold 252 HP / 64 Def / 192 Spe8.3%
  • Calm 252 HP / 216 Def / 40 SpD6.4%
  • Bold 252 HP / 252 Def / 4 SpD6.0%
  • Bold 252 HP / 64 Def / 192 SpD5.1%
  • Calm 248 HP / 16 Def / 12 SpA / 40 SpD / 192 Spe4.4%

Common teammates

Evolution

Tapu Fini does not evolve.

Moves

Level up 18

1Disarming VoiceThis move does not check accuracy. Hits foes.FairySpec40—15
1Water GunNo additional effect.WaterSpec40100%25
5WithdrawRaises the user's Defense by 1.WaterStatus——40
10HazeEliminates all stat changes.IceStatus——30
10MistFor 5 turns, protects user's party from stat drops.IceStatus——30
15Aqua RingUser recovers 1/16 max HP per turn.WaterStatus——20
20Water Pulse20% chance to confuse the target.WaterSpec60100%20
25BrinePower doubles if the target's HP is 50% or less.WaterSpec65100%10
30Defog-1 evasion; ends user and target hazards/terrain.FlyingStatus——15
35Heal PulseHeals the target by 50% of its max HP.PsychicStatus——10
40SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
45Muddy Water30% chance to lower the foe(s) accuracy by 1.WaterSpec9085%10
50Mean LookPrevents the target from switching out.NormalStatus——5
55Nature’s MadnessDoes damage equal to 1/2 target's current HP.FairySpec—90%10
60Moonblast30% chance to lower the target's Sp. Atk by 1.FairySpec95100%15
65Hydro PumpNo additional effect.WaterSpec11080%5
70SoakChanges the target's type to Water.WaterStatus—100%20
75Misty Terrain5 turns. Can't status,-Dragon power vs grounded.FairyStatus——10

TM / HM / TR 42

TM04Ice Punch10% chance to freeze the target.IcePhys75100%15
TM08Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM09Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM17Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM18ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM19SafeguardFor 5 turns, protects user's party from status.NormalStatus——25
TM21RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM24SnoreUser must be asleep. 30% chance to flinch target.NormalSpec50100%15
TM25ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM27Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM33Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM36WhirlpoolTraps and damages the target for 4-5 turns.WaterSpec3585%15
TM39FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM45DiveDives underwater turn 1, strikes turn 2.WaterPhys80100%10
TM55BrinePower doubles if the target's HP is 50% or less.WaterSpec65100%10
TM59FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM61Guard SwapSwaps Defense and Sp. Def changes with target.PsychicStatus——10
TM71Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch.PsychicStatus——10
TM72Magic RoomFor 5 turns, all held items have no effect.PsychicStatus——10
TM76RoundPower doubles if others used Round this turn.NormalSpec60100%15
TM87Draining KissUser recovers 75% of the damage dealt.FairySpec50100%10
TM89Misty Terrain5 turns. Can't status,-Dragon power vs grounded.FairyStatus——10
TM96Smart StrikeThis move does not check accuracy.SteelPhys70—10
TR03Hydro PumpNo additional effect.WaterSpec11080%5
TR04SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
TR05Ice Beam10% chance to freeze the target.IceSpec90100%10
TR06Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5
TR16Waterfall20% chance to make the target flinch.WaterPhys80100%15
TR20SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TR26EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TR27Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TR33Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TR37TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TR38TrickUser switches its held item with the target's.PsychicStatus—100%10
TR45Muddy Water30% chance to lower the foe(s) accuracy by 1.WaterSpec9085%10
TR46Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TR49Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TR77Grass KnotMore power the heavier the target.GrassSpec—100%20
TR82Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TR84Scald30% chance to burn the target. Thaws target.WaterSpec80100%15
TR90Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
TR92Dazzling GleamNo additional effect. Hits adjacent foes.FairySpec80100%10

Biology

Tapu Fini is the guardian of Poni Island. Using the energy of the ocean waves, it can create dense fog. Tapu Fini is said to be the bridge between the real world and the afterlife, and it is said that if Tapu Fini creates its fog, one may see their deceased loved ones in the fog.

Design & origin

Tapu Fini is based on the Hawaiian god Kanaloa.

Adapted from Wikipedia: List of generation VII Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Land Spirit Pokémon
Alola · Sun & Moon
Color
Purple
—
Original Alola#288Original Poni#100Updated Alola#386Updated Poni#130
  1. Although it’s called a guardian deity, terrible calamities sometimes befall those who recklessly approach Tapu Fini.

    Ultra Moon
  2. This guardian deity of Poni Island manipulates water. Because it lives deep within a thick fog, it came to be both feared and revered.

    Ultra Sun
  3. The guardian deity of Poni, it can control water. People say it can create pure water that will wash away any uncleanness.

    Moon
  4. The dense fog it creates brings the downfall and destruction of its confused enemies. Ocean currents are the source of its energy.

    Sun

Names around the world

English
Tapu Fini
Japanese
カプ・レヒレ
Japanese (romaji)
Kapu-Rehire
Korean
카푸느지느
Chinese (Traditional)
卡璞・鰭鰭
Chinese (Simplified)
卡璞・鳍鳍
French
Tokopisco
German
Kapu-Kime
Spanish
Tapu Fini
Italian
Tapu Fini

Sprites

Artwork and 3D models

Gen VIII · Gen VII

Training

3 SpD
3 ≈0.4% with a Poké Ball at full HP
70
257
Slow

Breeding

Undiscovered
Genderless
15 egg cycles ≈4,080 steps (Gen IV–VII)

Where to find

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 70
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 70
Ultra Moon 1 area
  • Ruins of HopeStatic encounter · Lv 60
Ultra Sun 1 area
  • Ruins of HopeStatic encounter · Lv 60
Moon 1 area
  • Ruins of HopeStatic encounter · Lv 60
Sun 1 area
  • Ruins of HopeStatic encounter · Lv 60

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.