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Psychic Noise

In Pokémon ChampionsGen IX
Game

Pokémon Champions

PsychicSpecial

For 2 turns, the target is prevented from healing.

Power
75
Accuracy
100%
PP
10
Hits
One Pokémon next to the user

See it in the games

No clip of Psychic Noise here yet. Find Psychic Noise on YouTube →

How it works in Champions

For 2 turns, the target is prevented from restoring any HP as long as it remains active. During the effect, healing and moves are unusable, and Abilities and items that grant healing will not heal the user. If an affected Pokémon uses Baton Pass, the replacement will remain unable to restore its HP. Pain Split and the Regenerator Ability are unaffected.

  • Sound: goes through Substitute

“The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.”

In-game text, Scarlet & Violet

Good to know

Works with or against it

Who runs Psychic Noise on Showdown

  1. Galarian Slowking13.0% of its sets
  2. Toxtricity5.0% of its sets
  3. Oranguru5.1% of its sets
  4. Wyrdeer10.2% of its sets

Smogon · Showdown Champions VGC · Sep 2026: Smogon’s usage stats from Pokémon Showdown, not the in-game ladder.

On the ladder today

Ranked Doubles Pokémon with Psychic Noise among their most used moves.

Who learns Psychic Noise

29 Pokémon can learn it in Pokémon Champions.