No. 0518
Musharna
Drowsing Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Musharna is a Psychic-type Pokémon, 2× weak to Bug, Ghost and Dark, with a base stat total of 487. In Pokémon Champions it’s #211 on the Doubles ladder and #214 in Singles, as of Oct 28, 2026.
- Height
- 1.1 m 3′07″
- Weight
- 60.5 kg 133.4 lbs
- Base stat total
- 487 Higher than 64% of Pokémon
- Introduced
- Gen V Black & White
It drowses and dreams all the time. It’s best to leave it be if it’s just woken up, as it’s a terrible grump when freshly roused from sleep.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 HP.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 13 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 29); Scarf and Tailwind use the Max+ value.
At max Speed, Musharna outspeeds 5 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
On switch-in, this Pokémon is alerted to the foes' move with the highest power.
Everything about Forewarn →If another Pokémon // this Pokémon, it also gets that status.
Everything about Synchronize →This Pokémon does not take damage from attacks made by its allies.
Everything about Telepathy →
Competitive
Ranked ladder · in-game
Doubles
#211 of 262 used
Sitrus Berry (22.9%) · (73.5%) · Relaxed (32.2%) · HP 32 / Def 32 / SpD 2 (17.0%)
Singles
#214 of 262 used
Sitrus Berry (35.8%) · (60.2%) · Relaxed (33.4%) · HP 32 / Def 32 / SpD 2 (27.8%)
Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.
Usage over time
Values
| Month | Regulation | Battles | Share of teams |
|---|---|---|---|
| Apr 2026 | Reg M-A | 3,122,222 | – |
| May 2026 | Reg M-A | 3,355,619 | – |
| Jun 2026 | Reg M-B | 1,163,315 | 0.1% |
| Jul 2026 | Reg M-B | 1,764,686 | 0.1% |
| Aug 2026 | Reg M-B | 1,269,250 | <0.1% |
| Sep 2026 | Reg M-C | 1,631,943 | <0.1% |
Smogon · Showdown On Showdown
Sep 20260.1% of teams · rank #290 · Reg M-C · Doubles · about 1,846 teams · 1,631,943 battles · Sep 2026
Not in this format’s stats at this level.
Not in this format’s stats at this level.
Not in this format’s stats at this level.
Most common build
- Item
Leftovers- Ability
- Stat Alignment
- Relaxed
- Stat Points
- 32 HP / 32 Def / 2 SpD
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.1%
Moves
- Trick Room74.0%
- Protect45.9%
- Helping Hand44.2%
- Psychic39.6%
- Expanding Force35.6%
- Yawn25.3%
- Moonblast20.2%
- Ally Switch17.3%
Items
Leftovers20.7%
Sitrus Berry20.4%
Mental Herb14.3%
Colbur Berry11.1%
Rocky Helmet6.5%
Kasib Berry5.3%
Abilities
- 76.2%
- 16.8%
- 7.1%
Stat Points
- Relaxed 32 HP / 32 Def / 2 SpD11.3%
- Quiet 32 HP / 32 SpA / 2 SpD7.5%
- Sassy 32 HP / 2 SpA / 32 SpD6.5%
- Sassy 32 Def / 32 SpD4.8%
These 4 cover 30.1% of its sets.
Most common partners
Toxtricity13.6%
Golisopod-Mega13.0%
Glalie-Mega12.5%
Rillaboom12.2%
Torkoal12.1%
Incineroar10.9%
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 16
| 1 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
|---|---|---|---|---|---|---|
| 1 | Defense CurlRaises the user's Defense by 1. | Normal | Status | — | — | 40 |
| 1 | Dream EaterUser gains 1/2 HP inflicted. Sleeping target only. | Psychic | Spec | 100 | 100% | 15 |
| 1 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| 1 | HypnosisCauses the target to fall asleep. | Psychic | Status | — | 60% | 20 |
| 1 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| 1 | Magic CoatBounces back certain non-damaging moves. | Psychic | Status | — | — | 15 |
| 1 | Moonblast30% chance to lower the target's Sp. Atk by 1. | Fairy | Spec | 95 | 100% | 15 |
| 1 | MoonlightHeals the user by a weather-dependent amount. | Fairy | Status | — | — | 5 |
| 1 | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| 1 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| 1 | Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe. | Psychic | Status | — | — | 10 |
| 1 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| 1 | Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch. | Psychic | Status | — | — | 10 |
| 1 | YawnPuts the target to sleep after 1 turn. | Normal | Status | — | — | 10 |
| 1 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
TM / HM / TR 40
| TM08 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
|---|---|---|---|---|---|---|
| TM09 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM14 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM17 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM18 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM19 | SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 25 |
| TM21 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM22 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM24 | SnoreUser must be asleep. 30% chance to flinch target. | Normal | Spec | 50 | 100% | 15 |
| TM25 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM31 | AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100% | 15 |
| TM33 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM39 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM40 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM41 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM44 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| TM48 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM60 | Power SwapSwaps Attack and Sp. Atk stat stages with target. | Psychic | Status | — | — | 10 |
| TM61 | Guard SwapSwaps Defense and Sp. Def changes with target. | Psychic | Status | — | — | 10 |
| TM70 | Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| TM71 | Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch. | Psychic | Status | — | — | 10 |
| TM76 | RoundPower doubles if others used Round this turn. | Normal | Spec | 60 | 100% | 15 |
| TM91 | Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe. | Psychic | Status | — | — | 10 |
| TR11 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TR17 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| TR20 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TR25 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| TR26 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TR27 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TR33 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TR34 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| TR38 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TR40 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TR49 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TR52 | Gyro BallMore power the slower the user than the target. | Steel | Phys | — | 100% | 5 |
| TR65 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TR69 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TR82 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| TR83 | Ally SwitchUser and ally swap positions; using again can fail. | Psychic | Status | — | — | 15 |
| TR92 | Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Spec | 80 | 100% | 10 |
Tutor 2
| Tutor | Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes. | Psychic | Spec | 80 | 100% | 10 |
|---|---|---|---|---|---|---|
| Tutor | Misty ExplosionUser faints. User on Misty Terrain: 1.5× power. | Fairy | Spec | 100 | 100% | 5 |
No moves match those filters.
Biology
The mist it emits forms the shape of objects from recently eaten dreams. It becomes angry when roused from sleep.
Design & origin
Both Musharna and Munna are based on baku, dream eating tapirs from Japanese mythology.
Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#607 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Drowsing Pokémon
- Unova · Black & White
- Color
- Pink
- —
It drowses and dreams all the time. It’s best to leave it be if it’s just woken up, as it’s a terrible grump when freshly roused from sleep.
ShieldWhen dark mists emanate from its body, don’t get too near. If you do, your nightmares will become reality.
SwordThe dream mist coming from its forehead changes into many different colors depending on the dream that was eaten.
Black 2 · White 2 · Y · Alpha SapphireWith the mist from its forehead, it can create shapes of things from dreams it has eaten.
WhiteThe mist emanating from their foreheads is packed with the dreams of people and Pokémon.
Black · X · Omega Ruby
Names around the world
- English
- Musharna
- Japanese
- ムシャーナ
- Japanese (romaji)
- Musharna
- Korean
- 몽얌나
- Chinese (Traditional)
- 夢夢蝕
- Chinese (Simplified)
- 梦梦蚀
- French
- Mushana
- German
- Somnivora
- Spanish
- Musharna
- Italian
- Musharna
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI
Generation V
Training
- 2 HP
- 75 ≈9.8% with a Poké Ball at full HP
- 70
- 170
- Fast
Breeding
- Field
- ♂ 50%♀ 50%
- 10 egg cycles ≈2,805 steps (Gen IV–VII)
Where to find
Evolves from Munna: Use Moon Stone.
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 4 areas
- Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Sword: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 4 areas
- Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Shield 4 areas
- Bridge FieldSpecial overworld spawn in a fixed location. · Lv 60
- Giant's SeatSpecial overworld spawn in a fixed location. · Lv 46–60
- Stony Wilderness (Max Den K)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Watchtower Ruins (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword 4 areas
- Bridge FieldSpecial overworld spawn in a fixed location. · Lv 60
- Giant's SeatSpecial overworld spawn in a fixed location. · Lv 46–60
- Stony Wilderness (Max Den K)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Watchtower Ruins (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
White 2 1 area
- DreamyardWalking in rustling grass · Lv 59
Black 2 1 area
- DreamyardWalking in rustling grass · Lv 59
White 2 areas
- DreamyardStatic encounter, Walking in rustling grass · Lv 11–50
- Dreamyard (B1F)Static encounter · Lv 50
Black 2 areas
- DreamyardStatic encounter, Walking in rustling grass · Lv 11–50
- Dreamyard (B1F)Static encounter · Lv 50
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.