DexDB.io

No. 0605

Elgyem

Cerebral Pokémon

Elgyem official artwork
Official art

Elgyem is a Psychic-type Pokémon, 2× weak to Bug, Ghost and Dark, with a base stat total of 335. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.5 m 1′08″
Weight
9 kg 19.8 lbs
Base stat total
335 Higher than 28% of Pokémon
Introduced
Gen V Black & White
Abilities
This Pokémon was discovered about 50 years ago. Its highly developed brain enables it to exert its psychic powers.
See all 7 entries

Base stats

HP55130–162220–314
Atk5567–117103–229
Def5567–117103–229
SpA8594–150157–295
SpD5567–117103–229
Spe3045–9058–174
Total335Higher than 28% of Pokémon
HP55Atk55Def55Spe30SpD55SpA85

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
BugDarkGhost

Resists

½×
FightingPsychic
Takes normal damage from 13 types
NormalFlyingPoisonGroundRockSteelFireWaterGrassElectricIceDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 30); Scarf and Tailwind use the Max+ value.

Max+90Max82No SP50Min45Scarf135Tailwind180

At max Speed, Elgyem outspeeds 5 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.

Speed at Lv 50 in Pokémon Champions: Elgyem against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90Elgyem · Max+32 SP, Speed-raising alignment
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
82Elgyem · Max32 SP, neutral alignment
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown
50Elgyem · No SP0 SP, neutral alignment

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
National DexLC

Evolution

Moves

Level up 13

1Confusion10% chance to confuse the target.PsychicSpec50100%25
1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
6ImprisonNo foe can use any move known by the user.PsychicStatus——10
12TeleportUser switches out.PsychicStatus——20
18Psybeam10% chance to confuse the target.PsychicSpec65100%20
24Guard SplitAverages Defense and Sp. Def stats with target.PsychicStatus——10
24Power SplitAverages Attack and Sp. Atk stats with target.PsychicStatus——10
30Headbutt30% chance to make the target flinch.NormalPhys70100%15
36Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
43RecoverHeals the user by 50% of its max HP.NormalStatus——5
48Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
54Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch.PsychicStatus——10
60Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10

TM / HM / TR 40

TM14Thunder WaveParalyzes the target.ElectricStatus—90%20
TM16ScreechLowers the target's Defense by 2.NormalStatus—85%40
TM17Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM18ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM19SafeguardFor 5 turns, protects user's party from status.NormalStatus——25
TM21RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM22Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM23ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM24SnoreUser must be asleep. 30% chance to flinch target.NormalSpec50100%15
TM25ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM30Steel Wing10% chance to raise the user's Defense by 1.SteelPhys7090%25
TM31AttractA target of the opposite gender gets infatuated.NormalStatus—100%15
TM33Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM39FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM44ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM48Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM60Power SwapSwaps Attack and Sp. Atk stat stages with target.PsychicStatus——10
TM61Guard SwapSwaps Defense and Sp. Def changes with target.PsychicStatus——10
TM70Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM71Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch.PsychicStatus——10
TM76RoundPower doubles if others used Round this turn.NormalSpec60100%15
TR08Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TR11Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TR12AgilityRaises the user's Speed by 2.PsychicStatus——30
TR20SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TR25PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TR26EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TR27Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TR33Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TR35UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TR38TrickUser switches its held item with the target's.PsychicStatus—100%10
TR40Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TR44Cosmic PowerRaises the user's Defense and Sp. Def by 1.PsychicStatus——20
TR49Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TR58Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TR65Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpec90100%10
TR68Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TR69Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TR82Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TR83Ally SwitchUser and ally swap positions; using again can fail.PsychicStatus——15

Egg moves 4

EggAstonish30% chance to make the target flinch.GhostPhys30100%15
EggDestiny BondIf an opponent knocks out the user, it also faints.GhostStatus——5
EggDisableFor 4 turns, disables the target's last move used.NormalStatus—100%20
EggPsych UpCopies the target's current stat stages.NormalStatus——10

Tutor 2

TutorExpanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpec80100%10
TutorMeteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2.RockSpec12090%10

Biology

Elgyem uses its psychic power to squeeze its foes' brains, causing headaches. It was first seen 50 years ago in the desert, and some say a crashed UFO is the origin of it. Some people think aliens exist, but sometimes it might just be an Elgyem flying by.

If it stands near a TV, strange scenery appears, and some think these pictures are from its home.

Design & origin

Elgyem's English name comes from LGM (an abbreviation of "Little Green Men").

Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Cerebral Pokémon
Unova · Black & White
Color
Blue
—
Original Unova#111Updated Unova#188Updated Alola#275Updated Ula’ula#096Galar#277
  1. This Pokémon was discovered about 50 years ago. Its highly developed brain enables it to exert its psychic powers.

    Shield
  2. If this Pokémon stands near a TV, strange scenery will appear on the screen. That scenery is said to be from its home.

    Sword
  3. This Pokémon is shrouded in mystery. It’s said to have appeared from a UFO that fell from the sky about 50 years ago.

    Ultra Moon
  4. It controls tremendous psychic power. Most reports of alien sightings are actually just people mistaking Elgyem for an alien.

    Ultra Sun
  5. Rumors of its origin are linked to a UFO crash site in the desert 50 years ago.

    Black 2 · White 2 · Y · Alpha Sapphire
  6. This Pokémon had never been seen until it appeared from far in the desert 50 years ago.

    White
  7. It uses its strong psychic power to squeeze its opponent’s brain, causing unendurable headaches.

    Black · X · Omega Ruby

Names around the world

English
Elgyem
Japanese
リグレー
Japanese (romaji)
Ligray
Korean
리그레
Chinese (Traditional)
小灰怪
Chinese (Simplified)
小灰怪
French
Lewsor
German
Pygraulon
Spanish
Elgyem
Italian
Elgyem

Sprites

Artwork and 3D models

Gen VIII · Gen VII · Gen VI · Gen V

Training

1 SpA
255 ≈33.3% with a Poké Ball at full HP
70
67
Medium

Breeding

Human-Like
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Shield: The Isle of Armor 4 areas
  • Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
Sword: The Isle of Armor 4 areas
  • Challenge Beach (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Soothing Wetlands (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Stepping-Stone Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
  • Training Lowlands (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
Shield 4 areas
  • Bridge FieldWalking in tall grass or a cave, Walking in the overworld · Lv 26–60
  • Motostoke RiverbankWalking in tall grass or a cave · Lv 26–60
  • Stony Wilderness (Max Den K)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Watchtower Ruins (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Sword 4 areas
  • Bridge FieldWalking in tall grass or a cave, Walking in the overworld · Lv 26–60
  • Motostoke RiverbankWalking in tall grass or a cave · Lv 26–60
  • Stony Wilderness (Max Den K)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
  • Watchtower Ruins (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–30
Ultra Moon 1 area
  • Mount HokulaniWalking in tall grass or a cave · Lv 27–30
Ultra Sun 1 area
  • Mount HokulaniWalking in tall grass or a cave · Lv 27–30
White 2 3 areas
  • Celestial Tower (3F)Walking in tall grass or a cave · Lv 30–31
  • Celestial Tower (4F)Walking in tall grass or a cave · Lv 30–32
  • Celestial Tower (5F)Walking in tall grass or a cave · Lv 30–33
Black 2 3 areas
  • Celestial Tower (3F)Walking in tall grass or a cave · Lv 30–31
  • Celestial Tower (4F)Walking in tall grass or a cave · Lv 30–32
  • Celestial Tower (5F)Walking in tall grass or a cave · Lv 30–33
White 3 areas
  • Celestial Tower (3F)Walking in tall grass or a cave · Lv 26–28
  • Celestial Tower (4F)Walking in tall grass or a cave · Lv 26–29
  • Celestial Tower (5F)Walking in tall grass or a cave · Lv 26–29
Black 3 areas
  • Celestial Tower (3F)Walking in tall grass or a cave · Lv 26–28
  • Celestial Tower (4F)Walking in tall grass or a cave · Lv 26–29
  • Celestial Tower (5F)Walking in tall grass or a cave · Lv 26–29

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.