Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Orbeetle is a Bug/Psychic-type Pokémon, 2× weak to Flying, Rock, Bug, Ghost, Fire and Dark, with a base stat total of 505. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 40.8 kg 89.9 lbs
- Base stat total
- 505 Higher than 73% of Pokémon
- Introduced
- Gen VIII Sword & Shield
Gigantamax Orbeetle is a Bug/Psychic-type form of Orbeetle, 2× weak to Flying, Rock, Bug, Ghost, Fire and Dark, with a base stat total of 505. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 14 m 45′11″
- Weight
- 1000 kg 2204.6 lbs
- Base stat total
- 505 Higher than 73% of Pokémon
- Introduced
- Gen VIII Sword & Shield
It emits psychic energy to observe and study what’s around it—and what’s around it can include things over six miles away.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpD.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
BugPsychicshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 8 types
BugPsychicshow which type causes itweaknessresistance
Weak to
Resists
Takes normal damage from 8 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 90); Scarf and Tailwind use the Max+ value.
At max Speed, Orbeetle outspeeds 16 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
At 1/3 or less of its max HP, this Pokémon's offensive stat is 1.5× with Bug attacks.
Everything about Swarm →On switch-in, this Pokémon identifies the held items of all opposing Pokémon.
Everything about Frisk →This Pokémon does not take damage from attacks made by its allies.
Everything about Telepathy →
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Evolution
#0824BlipbugBug- Level 10
#0825DottlerBugPsychic- Level 30
#0826OrbeetleBugPsychic
#0824BlipbugBug- Level 10
#0825DottlerBugPsychic- Level 30
#0826OrbeetleBugPsychic
Moves
Level up 16
| 1 | Confusion10% chance to confuse the target. | Psychic | Spec | 50 | 100% | 25 |
|---|---|---|---|---|---|---|
| 1 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| 1 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| 1 | Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1. | Bug | Spec | 50 | 100% | 20 |
| 4 | Confuse RayConfuses the target. | Ghost | Status | — | 100% | 10 |
| 8 | Magic CoatBounces back certain non-damaging moves. | Psychic | Status | — | — | 15 |
| 12 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| 16 | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| 20 | HypnosisCauses the target to fall asleep. | Psychic | Status | — | 60% | 20 |
| 24 | Ally SwitchUser and ally swap positions; using again can fail. | Psychic | Status | — | — | 15 |
| 28 | Bug Buzz10% chance to lower the target's Sp. Def by 1. | Bug | Spec | 90 | 100% | 10 |
| 32 | Mirror CoatIf hit by special attack, returns double damage. | Psychic | Spec | — | 100% | 20 |
| 36 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| 40 | After YouThe target makes its move right after the user. | Normal | Status | — | — | 15 |
| 44 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| 48 | Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe. | Psychic | Status | — | — | 10 |
TM / HM / TR 44
| TM08 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
|---|---|---|---|---|---|---|
| TM09 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM11 | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
| TM17 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM18 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM19 | SafeguardFor 5 turns, protects user's party from status. | Normal | Status | — | — | 25 |
| TM21 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM24 | SnoreUser must be asleep. 30% chance to flinch target. | Normal | Spec | 50 | 100% | 15 |
| TM25 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM28 | Giga DrainUser recovers 50% of the damage dealt. | Grass | Spec | 75 | 100% | 10 |
| TM31 | AttractA target of the opposite gender gets infatuated. | Normal | Status | — | 100% | 15 |
| TM39 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM41 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM44 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| TM56 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM57 | PaybackPower doubles if the user moves after the target. | Dark | Phys | 50 | 100% | 10 |
| TM60 | Power SwapSwaps Attack and Sp. Atk stat stages with target. | Psychic | Status | — | — | 10 |
| TM61 | Guard SwapSwaps Defense and Sp. Def changes with target. | Psychic | Status | — | — | 10 |
| TM69 | Psycho CutHigh critical hit ratio. | Psychic | Phys | 70 | 100% | 20 |
| TM70 | Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| TM71 | Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch. | Psychic | Status | — | — | 10 |
| TM72 | Magic RoomFor 5 turns, all held items have no effect. | Psychic | Status | — | — | 10 |
| TM76 | RoundPower doubles if others used Round this turn. | Normal | Spec | 60 | 100% | 15 |
| TM91 | Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe. | Psychic | Status | — | — | 10 |
| TR11 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TR12 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| TR18 | Leech LifeUser recovers 50% of the damage dealt. | Bug | Phys | 80 | 100% | 10 |
| TR20 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TR25 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| TR26 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TR27 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TR29 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| TR33 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TR34 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| TR38 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TR40 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TR46 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TR49 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TR61 | Bug Buzz10% chance to lower the target's Sp. Def by 1. | Bug | Spec | 90 | 100% | 10 |
| TR65 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TR69 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TR82 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| TR83 | Ally SwitchUser and ally swap positions; using again can fail. | Psychic | Status | — | — | 15 |
| TR99 | Body PressUses user's Def stat as Atk in damage calculation. | Fighting | Phys | 80 | 100% | 10 |
Tutor 1
| Tutor | Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes. | Psychic | Spec | 80 | 100% | 10 |
|---|
No moves match those filters.
Biology
Orbeetle is a ladybug-resemblant Pokémon with a dome-shaped wing case. It is known for its incredibly high intelligence and psychic power.
Forms
Gigantamax Orbeetle
Orbeetle's abdomen has now taken a UFO-like shape when Gigantamaxed. Futuristic sci-fi patterns appear on the abdomen. Its signature G-Max Move is G-Max Gravitas.
Adapted from Wikipedia: List of generation VIII Pokémon, List of generation VIII Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Seven Spot Pokémon
- Galar · Sword & Shield
- Color
- Red
- —
It emits psychic energy to observe and study what’s around it—and what’s around it can include things over six miles away.
ShieldIt’s famous for its high level of intelligence, and the large size of its brain is proof that it also possesses immense psychic power.
Sword
Names around the world
- English
- Orbeetle
- Japanese
- イオルブ
- Japanese (romaji)
- Eolb
- Korean
- 이올브
- Chinese (Traditional)
- 以歐路普
- Chinese (Simplified)
- 以欧路普
- French
- Astronelle
- German
- Maritellit
- Spanish
- Orbeetle
- Italian
- Orbeetle
Sprites
Artwork and 3D models
Generation VIII · animated models
Artwork and 3D models
Generation VIII · animated models
Training
- 3 SpD
- 45 ≈5.9% with a Poké Ball at full HP
- 50
- 253
- Medium
Breeding
- Bug
- ♂ 50%♀ 50%
- 15 egg cycles ≈4,080 steps (Gen IV–VII)
Where to find
Evolves from Dottler: Level 30.
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 4 areas
- Fields of Honor (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Forest of Focus (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Training Lowlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Workout Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 4 areas
- Fields of Honor (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Forest of Focus (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Training Lowlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Workout Sea (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Shield 11 areas
- All Max Dens in the Galar Wild AreaCatch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 40
- Bridge Field (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Bridge Field (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Dappled Grove (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Giant's Cap (Main Area)Special overworld spawn in a fixed location. · Lv 41–60
- Lake of OutrageWalking in tall grass or a cave · Lv 50–60
- Rolling Fields (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Rolling Fields (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Rolling Fields (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Slumbering Weald (Deep)Walking in tall grass or a cave, Walking in the overworld · Lv 45–47
- South Lake Miloch (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword 12 areas
- All Max Dens in the Galar Wild AreaCatch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 40
- Bridge Field (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Bridge Field (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Bridge Field (Max Den I)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Dappled Grove (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Giant's Cap (Main Area)Special overworld spawn in a fixed location. · Lv 41–60
- Lake of OutrageWalking in tall grass or a cave · Lv 50–60
- Rolling Fields (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Rolling Fields (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Rolling Fields (Max Den G)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Slumbering Weald (Deep)Walking in tall grass or a cave, Walking in the overworld · Lv 45–47
- South Lake Miloch (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.
Shield: The Isle of Armor 1 area
- Training Lowlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword: The Isle of Armor 1 area
- Training Lowlands (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Shield 3 areas
- All Max Dens in the Galar Wild AreaCatch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 60
- Bridge Field (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Dappled Grove (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword 3 areas
- All Max Dens in the Galar Wild AreaCatch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 60
- Bridge Field (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Dappled Grove (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.