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No. 0151

Mew

New Species Pokémon

Mew official artwork
Official art

Mew is a Psychic-type Pokémon, 2× weak to Bug, Ghost and Dark, with a base stat total of 600. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.4 m 1′04″
Weight
4 kg 8.8 lbs
Base stat total
600 Higher than 94% of Pokémon
Introduced
Gen I Red & Green (JP)
Abilities
Mythical
When viewed through a microscope, this Pokémon's short, fine, delicate hair can be seen.
See all 9 entries

Base stats

HP100175–207310–404
Atk100108–167184–328
Def100108–167184–328
SpA100108–167184–328
SpD100108–167184–328
Spe100108–167184–328
Total600Higher than 94% of Pokémon
HP100Atk100Def100Spe100SpD100SpA100

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 HP.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
BugDarkGhost

Resists

½×
FightingPsychic
Takes normal damage from 13 types
NormalFlyingPoisonGroundRockSteelFireWaterGrassElectricIceDragonFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 100); Scarf and Tailwind use the Max+ value.

Max+167Max152No SP120Min108Scarf250Tailwind334

At max Speed, Mew outspeeds 18 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.

Speed at Lv 50 in Pokémon Champions: Mew against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mew · Max+32 SP, Speed-raising alignment
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
152Mew · Max32 SP, neutral alignment
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120Mew · No SP0 SP, neutral alignment
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesRUSV DoublesDUUNational DexUU

10.6% of teams · rank #17 · Singles · 1630 weighting · 20,763 battles · Sep 2026

Most common build

Ability
Nature
Timid
EVs
4 HP / 252 SpA / 252 Spe
Tera Type
Fairy
  1. Nasty Plot
  2. Earth Power
  3. Draining Kiss
  4. Psyshock

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games7.6%
  • 1500 weighting9.0%
  • 1630 weighting10.6%
  • 1760 weighting10.9%

Usage by month

Oct 202510.6%

Abilities

  • 100.0%

EV spreads

  • Timid 4 HP / 252 SpA / 252 Spe42.0%
  • Timid 252 SpA / 4 SpD / 252 Spe11.6%
  • Bold 240 HP / 252 Def / 16 Spe5.6%
  • Timid 4 Def / 252 SpA / 252 Spe4.8%
  • Jolly 252 HP / 252 Spe3.7%

Tera types

  • Fairy55.9%
  • Ghost19.1%
  • Fighting11.0%
  • Fire2.7%

Common teammates

Evolution

Mew does not evolve.

Moves

Level up 12

1PoundNo additional effect.NormalPhys40100%35
1Reflect TypeUser becomes the same type as the target.NormalStatus——15
10AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
20Baton PassUser switches, passing stat changes and more.NormalStatus——40
30Ancient Power10% chance to raise all stats by 1 (not acc/eva).RockSpec60100%5
40Life DewHeals the user and its allies by 1/4 their max HP.WaterStatus——10
50Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
60MetronomePicks a random move.NormalStatus——10
70ImprisonNo foe can use any move known by the user.PsychicStatus——10
80TransformCopies target's stats, moves, types, and Ability.NormalStatus——10
90Aura SphereThis move does not check accuracy.FightingSpec80—20
100Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10

TM / HM / TR 229

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM02CharmLowers the target's Attack by 2.FairyStatus—100%20
TM03Fake TearsLowers the target's Sp. Def by 2.DarkStatus—100%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM08Fire Fang10% chance to burn. 10% chance to flinch.FirePhys6595%15
TM09Thunder Fang10% chance to paralyze. 10% chance to flinch.ElectricPhys6595%15
TM10Ice Fang10% chance to freeze. 10% chance to flinch.IcePhys6595%15
TM11Water Pulse20% chance to confuse the target.WaterSpec60100%20
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM13Acid Spray100% chance to lower the target's Sp. Def by 2.PoisonSpec40100%20
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
TM15Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1.BugSpec50100%20
TM16Psybeam10% chance to confuse the target.PsychicSpec65100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM19Disarming VoiceThis move does not check accuracy. Hits foes.FairySpec40—15
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM21Pounce100% chance to lower the target's Speed by 1.BugPhys50100%20
TM22Chilling Water100% chance to lower the target's Attack by 1.WaterSpec50100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM24Fire SpinTraps and damages the target for 4-5 turns.FireSpec3585%15
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM26Poison TailHigh critical hit ratio. 10% chance to poison.PoisonPhys50100%25
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM29HexPower doubles if the target has a status ailment.GhostSpec65100%10
TM30Snarl100% chance to lower the foe(s) Sp. Atk by 1.DarkSpec5595%15
TM31Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM33Magical LeafThis move does not check accuracy.GrassSpec60—20
TM34Icy Wind100% chance to lower the foe(s) Speed by 1.IceSpec5595%15
TM35Mud Shot100% chance to lower the target's Speed by 1.GroundSpec5595%15
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM37Draining KissUser recovers 75% of the damage dealt.FairySpec50100%10
TM38Flame Charge100% chance to raise the user's Speed by 1.FirePhys50100%20
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM40Air CutterHigh critical hit ratio. Hits adjacent foes.FlyingSpec6095%25
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TM42Night ShadeDoes damage equal to the user's level.GhostSpec—100%15
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM44Dragon TailForces the target to switch to a random ally.DragonPhys6090%10
TM45VenoshockPower doubles if the target is poisoned.PoisonSpec65100%10
TM46AvalanchePower doubles if user is damaged by the target.IcePhys60100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM51SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD.RockStatus——10
TM52SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def.IceStatus——10
TM53Smart StrikeThis move does not check accuracy.SteelPhys70—10
TM54PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM56Bullet SeedHits 2-5 times in one turn.GrassPhys25100%30
TM57False SwipeAlways leaves the target with at least 1 HP.NormalPhys40100%40
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM60U-turnUser switches out after damaging the target.BugPhys70100%20
TM61Shadow ClawHigh critical hit ratio.GhostPhys70100%15
TM62Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
TM63Psychic FangsDestroys screens, unless the target is immune.PsychicPhys85100%10
TM64Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TM65Air Slash30% chance to make the target flinch.FlyingSpec7595%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM71Seed BombNo additional effect.GrassPhys80100%15
TM72Electro BallMore power the faster the user is than the target.ElectricSpec—100%10
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhys75100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM76Rock BlastHits 2-5 times in one turn.RockPhys2590%10
TM77Waterfall20% chance to make the target flinch.WaterPhys80100%15
TM78Dragon ClawNo additional effect.DragonPhys80100%15
TM79Dazzling GleamNo additional effect. Hits adjacent foes.FairySpec80100%10
TM80MetronomePicks a random move.NormalStatus——10
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhys75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM89Body PressUses user's Def stat as Atk in damage calculation.FightingPhys80100%10
TM90SpikesHurts grounded foes on switch-in. Max 3 layers.GroundStatus——20
TM91Toxic SpikesPoisons grounded foes on switch-in. Max 2 layers.PoisonStatus——20
TM92ImprisonNo foe can use any move known by the user.PsychicStatus——10
TM93Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
TM94Dark Pulse20% chance to make the target flinch.DarkSpec80100%15
TM95Leech LifeUser recovers 50% of the damage dealt.BugPhys80100%10
TM96Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
TM97FlyFlies up on first turn, then strikes the next turn.FlyingPhys9095%15
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM99Iron Head30% chance to make the target flinch.SteelPhys80100%15
TM100Dragon DanceRaises the user's Attack and Speed by 1.DragonStatus——20
TM101Power GemNo additional effect.RockSpec80100%20
TM102Gunk Shot30% chance to poison the target.PoisonPhys12080%5
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM105X-ScissorNo additional effect.BugPhys80100%15
TM106Drill RunHigh critical hit ratio.GroundPhys8095%10
TM107Will-O-WispBurns the target.FireStatus—85%15
TM108Crunch20% chance to lower the target's Defense by 1.DarkPhys80100%15
TM109TrickUser switches its held item with the target's.PsychicStatus—100%10
TM110Liquidation20% chance to lower the target's Defense by 1.WaterPhys85100%10
TM111Giga DrainUser recovers 50% of the damage dealt.GrassSpec75100%10
TM112Aura SphereThis move does not check accuracy.FightingSpec80—20
TM113TailwindFor 4 turns, allies' Speed is doubled.FlyingStatus——15
TM114Shadow Ball20% chance to lower the target's Sp. Def by 1.GhostSpec80100%15
TM115Dragon PulseNo additional effect.DragonSpec85100%10
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM117Hyper VoiceNo additional effect. Hits adjacent foes.NormalSpec90100%10
TM118Heat Wave10% chance to burn the foe(s).FireSpec9590%10
TM119Energy Ball10% chance to lower the target's Sp. Def by 1.GrassSpec90100%10
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM121Heavy SlamMore power the heavier the user than the target.SteelPhys—100%10
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM123SurfHits adjacent Pokémon. Double damage on Dive.WaterSpec90100%15
TM124Ice SpinnerEnds the effects of terrain.IcePhys80100%15
TM125Flamethrower10% chance to burn the target.FireSpec90100%15
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
TM128AmnesiaRaises the user's Sp. Def by 2.PsychicStatus——20
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM131Pollen PuffIf the target is an ally, heals 50% of its max HP.BugSpec90100%15
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM133Earth Power10% chance to lower the target's Sp. Def by 1.GroundSpec90100%10
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM135Ice Beam10% chance to freeze the target.IceSpec90100%10
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM137Grassy Terrain5 turns. Grounded: +Grass power, +1/16 max HP.GrassStatus——10
TM138Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe.PsychicStatus——10
TM139Misty Terrain5 turns. Can't status,-Dragon power vs grounded.FairyStatus——10
TM140Nasty PlotRaises the user's Sp. Atk by 2.DarkStatus——20
TM141Fire Blast10% chance to burn the target.FireSpec11085%5
TM142Hydro PumpNo additional effect.WaterSpec11080%5
TM143Blizzard10% chance to freeze foe(s). Can't miss in Snow.IceSpec11070%5
TM144Fire PledgeUse with Grass or Water Pledge for added effect.FireSpec80100%10
TM145Water PledgeUse with Grass or Fire Pledge for added effect.WaterSpec80100%10
TM146Grass PledgeUse with Fire or Water Pledge for added effect.GrassSpec80100%10
TM147Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
TM148Sludge Bomb30% chance to poison the target.PoisonSpec90100%10
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM150Stone EdgeHigh critical hit ratio.RockPhys10080%5
TM151Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection.GhostPhys90100%10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM153Blast BurnUser cannot move next turn.FireSpec15090%5
TM154Hydro CannonUser cannot move next turn.WaterSpec15090%5
TM155Frenzy PlantUser cannot move next turn.GrassSpec15090%5
TM156OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhys120100%10
TM157OverheatLowers the user's Sp. Atk by 2.FireSpec13090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM159Leaf StormLowers the user's Sp. Atk by 2.GrassSpec13090%5
TM160Hurricane30% chance to confuse target. Can't miss in rain.FlyingSpec11070%10
TM161Trick RoomGoes last. For 5 turns, turn order is reversed.PsychicStatus——5
TM162Bug Buzz10% chance to lower the target's Sp. Def by 1.BugSpec90100%10
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM164Brave BirdHas 33% recoil.FlyingPhys120100%15
TM165Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user.FirePhys120100%15
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM167Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
TM168Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight.GrassSpec120100%10
TM169Draco MeteorLowers the user's Sp. Atk by 2.DragonSpec13090%5
TM170Steel BeamUser loses 50% max HP.SteelSpec14095%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM173Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
TM174HazeEliminates all stat changes.IceStatus——30
TM175ToxicBadly poisons the target. Poison types can't miss.PoisonStatus—90%10
TM176Sand TombTraps and damages the target for 4-5 turns.GroundPhys3585%15
TM177SpiteLowers the PP of the target's last move by 4.GhostStatus—100%10
TM178Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
TM179Smack DownRemoves the target's Ground immunity.RockPhys50100%15
TM180Gyro BallMore power the slower the user than the target.SteelPhys—100%5
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM182Bug BiteUser steals and eats the target's Berry.BugPhys60100%20
TM183Super FangDoes damage equal to 1/2 target's current HP.NormalPhys—90%10
TM184Vacuum WaveUsually goes first.FightingSpec40100%30
TM185Lunge100% chance to lower the target's Attack by 1.BugPhys80100%15
TM186High HorsepowerNo additional effect.GroundPhys9595%10
TM187Icicle SpearHits 2-5 times in one turn.IcePhys25100%30
TM188Scald30% chance to burn the target. Thaws target.WaterSpec80100%15
TM189Heat CrashMore power the heavier the user than the target.FirePhys—100%10
TM190Solar BladeCharges turn 1. Hits turn 2. No charge in sunlight.GrassPhys125100%10
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM193Weather BallPower doubles and type varies in each weather.NormalSpec50100%10
TM194Grassy GlideUser on Grassy Terrain: +1 priority.GrassPhys55100%20
TM195Burning Jealousy100% burns a target that had a stat rise this turn.FireSpec70100%5
TM196Flip TurnUser switches out after damaging the target.WaterPhys60100%20
TM197Dual WingbeatHits 2 times in one turn.FlyingPhys4090%10
TM198PoltergeistFails if the target has no held item.GhostPhys11090%5
TM199Lash Out2× power if the user had a stat lowered this turn.DarkPhys75100%5
TM200Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit.DragonPhys2590%20
TM201Misty ExplosionUser faints. User on Misty Terrain: 1.5× power.FairySpec100100%5
TM202Pain SplitShares HP of user and target equally.NormalStatus——20
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM206Petal BlizzardNo additional effect. Hits adjacent Pokémon.GrassPhys90100%15
TM207Temper FlarePower doubles if the user's last move failed.FirePhys75100%10
TM208WhirlpoolTraps and damages the target for 4-5 turns.WaterSpec3585%15
TM209Muddy Water30% chance to lower the foe(s) accuracy by 1.WaterSpec9085%10
TM210Supercell SlamUser is hurt by 50% of its max HP if it misses.ElectricPhys10095%15
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpec5595%15
TM212Triple AxelHits 3 times. Each hit can miss, but power rises.IcePhys2090%10
TM213CoachingRaises an ally's Attack and Defense by 1.FightingStatus——10
TM214Sludge Wave10% chance to poison adjacent Pokémon.PoisonSpec95100%10
TM215Scorching Sands30% chance to burn the target. Thaws target.GroundSpec70100%10
TM216Feather DanceLowers the target's Attack by 2.FlyingStatus—100%15
TM217Future SightHits two turns after being used.PsychicSpec120100%10
TM218Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpec80100%10
TM219Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhys7090%10
TM220Meteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2.RockSpec12090%10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15
TM222Breaking Swipe100% chance to lower the foe(s) Attack by 1.DragonPhys60100%15
TM223Metal SoundLowers the target's Sp. Def by 2.SteelStatus—85%40
TM224CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def.GhostStatus——10
TM225Hard PressMore power the more HP the target has left.SteelPhys—100%10
TM226Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type.DragonStatus——15
TM227Alluring Voice100% confuse target that had a stat rise this turn.FairySpec80100%10
TM228Psychic NoiseFor 2 turns, the target is prevented from healing.PsychicSpec75100%10
TM229Upper Hand100% flinch. Fails unless target using priority attack.FightingPhys65100%15

Biology

Mew is a small, pale pink feliform creature with somewhat large eyes and a long, thin tail that broadens at the end. This Mythical Pokémon is so rare that only a few experts worldwide have found it, though a growing number of people have reportedly seen it recently.

It is shy, and it is said that it appears only to those who have a true heart and a strong passion to see it. It is capable of turning invisible at will so that people are unaware of its presence. Its fine, small, and delicate hairs can be viewed with a microscope.

Read more

Its DNA is said to contain the genetic code of every Pokémon and every move; because of this, many scientists believe that it is the ancestor of all Pokémon. Journal entries in the Pokémon Mansion on Cinnabar Island state that Mew was discovered deep in the jungles of Guyana, South America, and that it "gave birth" to Mewtwo.

Design & origin

Mew was conceived as an elusive, phantom-like Pokémon, a "character that exists but doesn't appear" that would be the subject of rumors. Designed by programmer Shigeki Morimoto, it was made a simpler version of its in-universe clone, Mewtwo, primarily using one color due to a lack of storage space. The fetus-like aspects of its original sprite were later revised into its modern-day appearance. Its design has been considered similar to hairless cats, as well as embryos.

Adapted from Wikipedia: List of generation I Pokémon, Mew (Pokémon) · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

New Species Pokémon
Kanto · Red & Green (JP)
Color
Pink
Rare
Pal Park area
Forest
Kanto#151Original Johto#250Updated Johto#255Let’s Go Kanto#151
  1. Because it can use all kinds of moves, many scientists believe MEW to be the ancestor of Pokémon.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · X
  2. A Pokémon of South America that was thought to have been extinct. It is very intelligent and learns any move.

    FireRed
  3. A MEW is said to possess the genes of all Pokémon. It is capable of making itself invisible at will, so it entirely avoids notice even if it approaches people.

    Emerald
  4. MEW is said to possess the genetic composition of all Pokémon. It is capable of making itself invisible at will, so it entirely avoids notice even if it approaches people.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  5. Because it can learn any move, some people began research to see if it is the ancestor of all Pokémon.

    Crystal
  6. Its DNA is said to contain the genetic codes of all Pokémon, so it can use all kinds of techniques.

    Silver · SoulSilver · Y
  7. Apparently, it appears only to those people who are pure of heart and have a strong desire to see it.

    Gold · HeartGold
  8. When viewed through a microscope, this Pokémon's short, fine, delicate hair can be seen.

    Yellow · Let’s Go, Pikachu! · Let’s Go, Eevee!
  9. So rare that it is still said to be a mirage by many experts. Only a few people have seen it worldwide.

    Red · Blue · LeafGreen

Names around the world

English
Mew
Japanese
ミュウ
Japanese (romaji)
Mew
Korean
뮤
Chinese (Traditional)
夢幻
Chinese (Simplified)
梦幻
French
Mew
German
Mew
Spanish
Mew
Italian
Mew

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Generation V

Generation IV

Generation III

Generation II

Generation I

Training

3 HP
45 ≈5.9% with a Poké Ball at full HP
100
270
Medium Slow

Breeding

Undiscovered
Genderless
120 egg cycles ≈30,855 steps (Gen IV–VII)

Where to find

Emerald 1 area
  • Faraway IslandStatic encounter · Lv 30

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.