No. 0151
Mew
New Species Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Mew is a Psychic-type Pokémon, 2× weak to Bug, Ghost and Dark, with a base stat total of 600. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.4 m 1′04″
- Weight
- 4 kg 8.8 lbs
- Base stat total
- 600 Higher than 94% of Pokémon
- Introduced
- Gen I Red & Green (JP)
When viewed through a microscope, this Pokémon's short, fine, delicate hair can be seen.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 HP.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 13 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 100); Scarf and Tailwind use the Max+ value.
At max Speed, Mew outspeeds 18 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 2.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
10.6% of teams · rank #17 · Singles · 1630 weighting · 20,763 battles · Sep 2026
Most common build
- Item
Lum Berry- Ability
- Nature
- Timid
- EVs
- 4 HP / 252 SpA / 252 Spe
- Tera Type
- Fairy
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games7.6%
- 1500 weighting9.0%
- 1630 weighting10.6%
- 1760 weighting10.9%
Usage by month
Moves
- Nasty Plot58.1%
- Earth Power57.6%
- Draining Kiss53.8%
- Psyshock33.1%
- Spikes23.6%
- Psychic Noise19.9%
- Stealth Rock17.9%
- Knock Off10.0%
- Body Press9.2%
- Ice Beam8.8%
Items
Lum Berry22.5%
Leftovers20.0%
Rocky Helmet15.5%
Focus Sash8.2%
Sitrus Berry7.5%
Life Orb5.6%
Abilities
- 100.0%
EV spreads
- Timid 4 HP / 252 SpA / 252 Spe42.0%
- Timid 252 SpA / 4 SpD / 252 Spe11.6%
- Bold 240 HP / 252 Def / 16 Spe5.6%
- Timid 4 Def / 252 SpA / 252 Spe4.8%
- Jolly 252 HP / 252 Spe3.7%
Tera types
- Fairy55.9%
- Ghost19.1%
- Fighting11.0%
- Fire2.7%
3.2% of teams · rank #50 · Singles · 1630 weighting · 33,671 battles · Sep 2026
Most common build
- Item
Red Card- Ability
- Nature
- Timid
- EVs
- 252 HP / 96 Def / 160 Spe
- Tera Type
- Ghost
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games2.4%
- 1500 weighting2.2%
- 1630 weighting3.2%
- 1760 weighting3.9%
Usage by month
Moves
- Stealth Rock86.0%
- Spikes84.1%
- Taunt81.6%
- Misty Explosion62.7%
- Thunder Wave12.9%
- Will-O-Wisp9.3%
- Rock Tomb4.6%
- Trick4.5%
- Nasty Plot3.8%
- Draining Kiss3.4%
Items
Red Card74.6%
Focus Sash6.2%
Choice Scarf4.2%
Leftovers3.1%
Mental Herb2.6%
Rocky Helmet1.8%
Abilities
- 100.0%
EV spreads
- Timid 252 HP / 96 Def / 160 Spe71.3%
- Timid 4 HP / 252 SpA / 252 Spe5.5%
- Jolly 252 HP / 4 SpD / 252 Spe4.6%
- Timid 252 HP / 4 Def / 252 Spe3.1%
- Timid 252 SpA / 4 SpD / 252 Spe2.2%
Tera types
- Ghost86.1%
- Fairy7.2%
- Fighting3.4%
- Psychic2.2%
Common teammates
Greninja69.7%
Mimikyu66.2%
Slither Wing51.0%
Iron Jugulis50.2%
Azumarill39.4%
Thundurus-Therian30.5%
Revavroom20.7%
Conkeldurr13.7%
2.4% of teams · rank #53 · Doubles · 1695 weighting · 196,031 battles · Sep 2026
Most common build
- Item
Sitrus Berry- Ability
- Nature
- Calm
- EVs
- 248 HP / 8 Def / 252 SpD
- Tera Type
- Psychic
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games2.5%
- 1500 weighting2.5%
- 1695 weighting2.4%
- 1825 weighting3.2%
Usage by month
Moves
- Transform68.2%
- Will-O-Wisp40.9%
- Stealth Rock32.5%
- Haze31.9%
- Trick Room31.3%
- Imprison29.9%
- Protect17.0%
- Coaching14.8%
- Tailwind14.1%
- Icy Wind12.0%
Items
Sitrus Berry33.6%
Leftovers30.6%
Covert Cloak18.4%
Air Balloon4.1%
Focus Sash4.1%
Mental Herb3.7%
Abilities
- 100.0%
EV spreads
- Calm 248 HP / 8 Def / 252 SpD22.1%
- Bold 252 HP / 252 Def / 4 SpD15.6%
- Timid 252 HP / 4 SpD / 252 Spe10.8%
- Jolly 252 HP / 4 Def / 252 Spe9.9%
- Timid 252 HP / 24 Def / 28 SpA / 56 SpD / 148 Spe9.3%
Tera types
- Psychic26.5%
- Fairy25.8%
- Dark24.5%
- Fire11.1%
0.7% of teams · rank #86 · Singles · 1695 weighting · 574,541 battles · Sep 2026
Most common build
- Item
Expert Belt- Ability
- Nature
- Naive
- EVs
- 16 Atk / 252 SpA / 240 Spe
- Tera Type
- Fighting
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.7%
- 1500 weighting0.6%
- 1695 weighting0.7%
- 1825 weighting0.3%
Usage by month
Moves
- Fire Blast58.6%
- Psychic58.0%
- Ice Beam50.2%
- Close Combat46.6%
- Transform26.0%
- Imprison25.9%
- Knock Off21.7%
- Stealth Rock21.6%
- Draining Kiss15.7%
- Nasty Plot15.5%
Items
Expert Belt45.8%
Leftovers22.7%
Colbur Berry11.2%
Kee Berry5.7%
Weakness Policy2.5%
Rocky Helmet2.4%
Abilities
- 100.0%
EV spreads
- Naive 16 Atk / 252 SpA / 240 Spe45.3%
- Jolly 252 HP / 4 Def / 252 Spe19.2%
- Timid 8 HP / 8 Def / 252 SpA / 240 Spe10.8%
- Calm 248 HP / 252 SpD / 8 Spe5.6%
- Bold 248 HP / 252 Def / 8 Spe1.9%
Tera types
- Fighting54.0%
- Steel19.8%
- Fairy17.0%
- Psychic3.3%
Common teammates
Regieleki56.6%
Empoleon45.9%
Krookodile44.9%
Chesnaught44.6%
Noivern44.6%
Great Tusk26.1%
Ceruledge19.6%
Tornadus-Therian18.6%
Checks & counters
Ogerpon-Wellspring80.0%
Gholdengo54.5%
Iron Valiant58.6%
Zamazenta50.6%
Kingambit36.5%
Great Tusk24.7%
0.4% of teams · rank #161 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Mewnium Z- Ability
- Nature
- Timid
- EVs
- 252 SpA / 4 SpD / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.0%
- 1500 weighting0.7%
- 1630 weighting0.4%
- 1760 weighting0.5%
Usage by month
Moves
- Cosmic Power33.2%
- Stored Power33.0%
- Body Press32.5%
- Soft-Boiled29.4%
- Ice Beam29.1%
- Psychic27.7%
- Nasty Plot22.8%
- Roost19.4%
- Fire Blast16.6%
- Spikes16.1%
Items
Mewnium Z25.5%
Leftovers21.1%
Weakness Policy15.4%
Mental Herb10.6%
Rocky Helmet8.4%
Expert Belt3.5%
Abilities
- 100.0%
EV spreads
- Timid 252 SpA / 4 SpD / 252 Spe19.8%
- Calm 252 HP / 4 SpA / 252 SpD12.5%
- Bold 252 HP / 252 Def / 4 SpD12.4%
- Relaxed 248 HP / 252 Def / 8 SpD6.2%
- Modest 252 HP / 252 SpA / 4 SpD4.2%
Common teammates
Volcarona29.6%
Garchomp25.5%
Gholdengo23.9%
Diancie-Mega18.0%
Zamazenta17.9%
Celesteela16.2%
Primarina16.1%
Ceruledge14.6%
Checks & counters
Alomomola15.1%
0.2% of teams · rank #194 · Singles, one type per team · 1630 weighting · 63,572 battles · Sep 2026
Most common build
- Item
Leftovers- Ability
- Nature
- Timid
- EVs
- 252 HP / 4 SpA / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.3%
- 1500 weighting0.2%
- 1630 weighting0.2%
- 1760 weighting0.4%
Usage by month
Moves
- Stealth Rock56.8%
- Will-O-Wisp56.7%
- Psychic Noise42.2%
- Spikes41.5%
- Nasty Plot29.8%
- Ice Beam29.4%
- Substitute28.7%
- Earth Power28.5%
- Dragon Dance10.8%
- Toxic Spikes10.3%
Items
Leftovers48.8%
Mental Herb41.0%
Rocky Helmet4.6%
Life Orb2.7%
Terrain Extender1.9%
Colbur Berry0.3%
Abilities
- 100.0%
EV spreads
- Timid 252 HP / 4 SpA / 252 Spe41.4%
- Timid 4 HP / 252 SpA / 252 Spe28.5%
- Jolly 4 HP / 252 Atk / 252 Spe10.4%
- Bold 248 HP / 252 Def / 8 SpD10.3%
- Jolly 252 HP / 4 Def / 252 Spe4.2%
Common teammates
Hatterene92.6%
Indeedee55.8%
Iron Crown43.6%
Deoxys-Speed41.4%
Hoopa-Unbound41.4%
Deoxys-Defense39.4%
Cresselia39.3%
Necrozma37.4%
0.1% of teams · rank #169 · Singles · 1630 weighting · 67,302 battles · Sep 2026
Most common build
- Item
Leftovers- Ability
- Nature
- Bold
- EVs
- 252 HP / 108 Def / 44 Spe
- Tera Type
- Dark
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.8%
- 1500 weighting0.4%
- 1630 weighting0.1%
- 1760 weighting<0.1%
Usage by month
Moves
- Thunder Wave43.9%
- Will-O-Wisp43.5%
- Stealth Rock38.5%
- Knock Off33.6%
- Muddy Water31.4%
- Taunt25.5%
- Spikes22.6%
- Misty Explosion18.1%
- Transform15.8%
- Imprison14.7%
Items
Leftovers52.4%
Red Card18.2%
Colbur Berry6.8%
Mental Herb5.1%
Expert Belt3.4%
Sitrus Berry2.9%
Abilities
- 100.0%
EV spreads
- Bold 252 HP / 108 Def / 44 Spe31.4%
- Timid 252 HP / 96 Def / 160 Spe17.0%
- Bold 252 HP / 252 Def / 4 SpD11.9%
- Timid 252 HP / 4 Def / 252 Spe8.9%
- Jolly 252 Atk / 4 SpD / 252 Spe5.6%
Tera types
- Dark37.7%
- Ghost17.7%
- Psychic17.4%
- Poison11.9%
Common teammates
Koraidon45.3%
Flutter Mane31.5%
Incineroar31.4%
Breloom31.3%
Orthworm30.7%
Greninja24.3%
Mimikyu17.4%
Iron Jugulis17.0%
Evolution
Mew does not evolve.
Moves
Level up 12
| 1 | PoundNo additional effect. | Normal | Phys | 40 | 100% | 35 |
|---|---|---|---|---|---|---|
| 1 | Reflect TypeUser becomes the same type as the target. | Normal | Status | — | — | 15 |
| 10 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| 20 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| 30 | Ancient Power10% chance to raise all stats by 1 (not acc/eva). | Rock | Spec | 60 | 100% | 5 |
| 40 | Life DewHeals the user and its allies by 1/4 their max HP. | Water | Status | — | — | 10 |
| 50 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| 60 | MetronomePicks a random move. | Normal | Status | — | — | 10 |
| 70 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| 80 | TransformCopies target's stats, moves, types, and Ability. | Normal | Status | — | — | 10 |
| 90 | Aura SphereThis move does not check accuracy. | Fighting | Spec | 80 | — | 20 |
| 100 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
TM / HM / TR 229
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM02 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| TM03 | Fake TearsLowers the target's Sp. Def by 2. | Dark | Status | — | 100% | 20 |
| TM04 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM08 | Fire Fang10% chance to burn. 10% chance to flinch. | Fire | Phys | 65 | 95% | 15 |
| TM09 | Thunder Fang10% chance to paralyze. 10% chance to flinch. | Electric | Phys | 65 | 95% | 15 |
| TM10 | Ice Fang10% chance to freeze. 10% chance to flinch. | Ice | Phys | 65 | 95% | 15 |
| TM11 | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Phys | — | 100% | 20 |
| TM13 | Acid Spray100% chance to lower the target's Sp. Def by 2. | Poison | Spec | 40 | 100% | 20 |
| TM14 | AcrobaticsPower doubles if the user has no held item. | Phys | 55 | 100% | 15 | |
| TM15 | Struggle Bug100% chance to lower the foe(s) Sp. Atk by 1. | Bug | Spec | 50 | 100% | 20 |
| TM16 | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| TM17 | Confuse RayConfuses the target. | Ghost | Status | — | 100% | 10 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM19 | Disarming VoiceThis move does not check accuracy. Hits foes. | Fairy | Spec | 40 | — | 15 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM21 | Pounce100% chance to lower the target's Speed by 1. | Bug | Phys | 50 | 100% | 20 |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Spec | 50 | 100% | 20 |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
| TM24 | Fire SpinTraps and damages the target for 4-5 turns. | Fire | Spec | 35 | 85% | 15 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM26 | Poison TailHigh critical hit ratio. 10% chance to poison. | Poison | Phys | 50 | 100% | 25 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM29 | HexPower doubles if the target has a status ailment. | Ghost | Spec | 65 | 100% | 10 |
| TM30 | Snarl100% chance to lower the foe(s) Sp. Atk by 1. | Dark | Spec | 55 | 95% | 15 |
| TM31 | Metal Claw10% chance to raise the user's Attack by 1. | Steel | Phys | 50 | 95% | 35 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM33 | Magical LeafThis move does not check accuracy. | Grass | Spec | 60 | — | 20 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Spec | 55 | 95% | 15 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM37 | Draining KissUser recovers 75% of the damage dealt. | Fairy | Spec | 50 | 100% | 10 |
| TM38 | Flame Charge100% chance to raise the user's Speed by 1. | Fire | Phys | 50 | 100% | 20 |
| TM39 | Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Phys | 65 | 100% | 20 |
| TM40 | Air CutterHigh critical hit ratio. Hits adjacent foes. | Spec | 60 | 95% | 25 | |
| TM41 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| TM42 | Night ShadeDoes damage equal to the user's level. | Ghost | Spec | — | 100% | 15 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM44 | Dragon TailForces the target to switch to a random ally. | Dragon | Phys | 60 | 90% | 10 |
| TM45 | VenoshockPower doubles if the target is poisoned. | Poison | Spec | 65 | 100% | 10 |
| TM46 | AvalanchePower doubles if user is damaged by the target. | Ice | Phys | 60 | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM48 | Volt SwitchUser switches out after damaging the target. | Electric | Spec | 70 | 100% | 20 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM52 | SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def. | Ice | Status | — | — | 10 |
| TM53 | Smart StrikeThis move does not check accuracy. | Steel | Phys | 70 | — | 10 |
| TM54 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM56 | Bullet SeedHits 2-5 times in one turn. | Grass | Phys | 25 | 100% | 30 |
| TM57 | False SwipeAlways leaves the target with at least 1 HP. | Normal | Phys | 40 | 100% | 40 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TM60 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM61 | Shadow ClawHigh critical hit ratio. | Ghost | Phys | 70 | 100% | 15 |
| TM62 | Foul PlayUses target's Attack stat in damage calculation. | Dark | Phys | 95 | 100% | 15 |
| TM63 | Psychic FangsDestroys screens, unless the target is immune. | Psychic | Phys | 85 | 100% | 10 |
| TM64 | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| TM65 | Air Slash30% chance to make the target flinch. | Spec | 75 | 95% | 15 | |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM67 | Fire Punch10% chance to burn the target. | Fire | Phys | 75 | 100% | 15 |
| TM68 | Thunder Punch10% chance to paralyze the target. | Electric | Phys | 75 | 100% | 15 |
| TM69 | Ice Punch10% chance to freeze the target. | Ice | Phys | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM71 | Seed BombNo additional effect. | Grass | Phys | 80 | 100% | 15 |
| TM72 | Electro BallMore power the faster the user is than the target. | Electric | Spec | — | 100% | 10 |
| TM73 | Drain PunchUser recovers 50% of the damage dealt. | Fighting | Phys | 75 | 100% | 10 |
| TM74 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM76 | Rock BlastHits 2-5 times in one turn. | Rock | Phys | 25 | 90% | 10 |
| TM77 | Waterfall20% chance to make the target flinch. | Water | Phys | 80 | 100% | 15 |
| TM78 | Dragon ClawNo additional effect. | Dragon | Phys | 80 | 100% | 15 |
| TM79 | Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Spec | 80 | 100% | 10 |
| TM80 | MetronomePicks a random move. | Normal | Status | — | — | 10 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM83 | Poison Jab30% chance to poison the target. | Poison | Phys | 80 | 100% | 20 |
| TM84 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Phys | 75 | 100% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM88 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM89 | Body PressUses user's Def stat as Atk in damage calculation. | Fighting | Phys | 80 | 100% | 10 |
| TM90 | SpikesHurts grounded foes on switch-in. Max 3 layers. | Ground | Status | — | — | 20 |
| TM91 | Toxic SpikesPoisons grounded foes on switch-in. Max 2 layers. | Poison | Status | — | — | 20 |
| TM92 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| TM93 | Flash Cannon10% chance to lower the target's Sp. Def by 1. | Steel | Spec | 80 | 100% | 10 |
| TM94 | Dark Pulse20% chance to make the target flinch. | Dark | Spec | 80 | 100% | 15 |
| TM95 | Leech LifeUser recovers 50% of the damage dealt. | Bug | Phys | 80 | 100% | 10 |
| TM96 | Eerie ImpulseLowers the target's Sp. Atk by 2. | Electric | Status | — | 100% | 15 |
| TM97 | FlyFlies up on first turn, then strikes the next turn. | Phys | 90 | 95% | 15 | |
| TM98 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TM99 | Iron Head30% chance to make the target flinch. | Steel | Phys | 80 | 100% | 15 |
| TM100 | Dragon DanceRaises the user's Attack and Speed by 1. | Dragon | Status | — | — | 20 |
| TM101 | Power GemNo additional effect. | Rock | Spec | 80 | 100% | 20 |
| TM102 | Gunk Shot30% chance to poison the target. | Poison | Phys | 120 | 80% | 5 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM104 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TM105 | X-ScissorNo additional effect. | Bug | Phys | 80 | 100% | 15 |
| TM106 | Drill RunHigh critical hit ratio. | Ground | Phys | 80 | 95% | 10 |
| TM107 | Will-O-WispBurns the target. | Fire | Status | — | 85% | 15 |
| TM108 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| TM109 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TM110 | Liquidation20% chance to lower the target's Defense by 1. | Water | Phys | 85 | 100% | 10 |
| TM111 | Giga DrainUser recovers 50% of the damage dealt. | Grass | Spec | 75 | 100% | 10 |
| TM112 | Aura SphereThis move does not check accuracy. | Fighting | Spec | 80 | — | 20 |
| TM113 | TailwindFor 4 turns, allies' Speed is doubled. | Status | — | — | 15 | |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TM115 | Dragon PulseNo additional effect. | Dragon | Spec | 85 | 100% | 10 |
| TM116 | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| TM117 | Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Spec | 90 | 100% | 10 |
| TM118 | Heat Wave10% chance to burn the foe(s). | Fire | Spec | 95 | 90% | 10 |
| TM119 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TM120 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TM121 | Heavy SlamMore power the heavier the user than the target. | Steel | Phys | — | 100% | 10 |
| TM122 | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| TM123 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Spec | 90 | 100% | 15 |
| TM124 | Ice SpinnerEnds the effects of terrain. | Ice | Phys | 80 | 100% | 15 |
| TM125 | Flamethrower10% chance to burn the target. | Fire | Spec | 90 | 100% | 15 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TM127 | Play Rough10% chance to lower the target's Attack by 1. | Fairy | Phys | 90 | 90% | 10 |
| TM128 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM131 | Pollen PuffIf the target is an ally, heals 50% of its max HP. | Bug | Spec | 90 | 100% | 15 |
| TM132 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| TM133 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Spec | 90 | 100% | 10 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| TM135 | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| TM136 | Electric Terrain5 turns. Grounded: +Electric power, can't sleep. | Electric | Status | — | — | 10 |
| TM137 | Grassy Terrain5 turns. Grounded: +Grass power, +1/16 max HP. | Grass | Status | — | — | 10 |
| TM138 | Psychic Terrain5 turns. Grounded: +Psychic power, priority-safe. | Psychic | Status | — | — | 10 |
| TM139 | Misty Terrain5 turns. Can't status,-Dragon power vs grounded. | Fairy | Status | — | — | 10 |
| TM140 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| TM141 | Fire Blast10% chance to burn the target. | Fire | Spec | 110 | 85% | 5 |
| TM142 | Hydro PumpNo additional effect. | Water | Spec | 110 | 80% | 5 |
| TM143 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| TM144 | Fire PledgeUse with Grass or Water Pledge for added effect. | Fire | Spec | 80 | 100% | 10 |
| TM145 | Water PledgeUse with Grass or Fire Pledge for added effect. | Water | Spec | 80 | 100% | 10 |
| TM146 | Grass PledgeUse with Fire or Water Pledge for added effect. | Grass | Spec | 80 | 100% | 10 |
| TM147 | Wild ChargeHas 1/4 recoil. | Electric | Phys | 90 | 100% | 15 |
| TM148 | Sludge Bomb30% chance to poison the target. | Poison | Spec | 90 | 100% | 10 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM150 | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM151 | Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection. | Ghost | Phys | 90 | 100% | 10 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM153 | Blast BurnUser cannot move next turn. | Fire | Spec | 150 | 90% | 5 |
| TM154 | Hydro CannonUser cannot move next turn. | Water | Spec | 150 | 90% | 5 |
| TM155 | Frenzy PlantUser cannot move next turn. | Grass | Spec | 150 | 90% | 5 |
| TM156 | OutrageLasts 2-3 turns. Confuses the user afterwards. | Dragon | Phys | 120 | 100% | 10 |
| TM157 | OverheatLowers the user's Sp. Atk by 2. | Fire | Spec | 130 | 90% | 5 |
| TM158 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Spec | 120 | 70% | 5 |
| TM159 | Leaf StormLowers the user's Sp. Atk by 2. | Grass | Spec | 130 | 90% | 5 |
| TM160 | Hurricane30% chance to confuse target. Can't miss in rain. | Spec | 110 | 70% | 10 | |
| TM161 | Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| TM162 | Bug Buzz10% chance to lower the target's Sp. Def by 1. | Bug | Spec | 90 | 100% | 10 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM164 | Brave BirdHas 33% recoil. | Phys | 120 | 100% | 15 | |
| TM165 | Flare BlitzHas 33% recoil. 10% chance to burn. Thaws user. | Fire | Phys | 120 | 100% | 15 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TM167 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| TM168 | Solar BeamCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Spec | 120 | 100% | 10 |
| TM169 | Draco MeteorLowers the user's Sp. Atk by 2. | Dragon | Spec | 130 | 90% | 5 |
| TM170 | Steel BeamUser loses 50% max HP. | Steel | Spec | 140 | 95% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM172 | RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| TM173 | Charge+1 SpD, user's next Electric move 2× power. | Electric | Status | — | — | 20 |
| TM174 | HazeEliminates all stat changes. | Ice | Status | — | — | 30 |
| TM175 | ToxicBadly poisons the target. Poison types can't miss. | Poison | Status | — | 90% | 10 |
| TM176 | Sand TombTraps and damages the target for 4-5 turns. | Ground | Phys | 35 | 85% | 15 |
| TM177 | SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100% | 10 |
| TM178 | Gravity5 turns: no Ground immunities, 1.67× accuracy. | Psychic | Status | — | — | 5 |
| TM179 | Smack DownRemoves the target's Ground immunity. | Rock | Phys | 50 | 100% | 15 |
| TM180 | Gyro BallMore power the slower the user than the target. | Steel | Phys | — | 100% | 5 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| TM182 | Bug BiteUser steals and eats the target's Berry. | Bug | Phys | 60 | 100% | 20 |
| TM183 | Super FangDoes damage equal to 1/2 target's current HP. | Normal | Phys | — | 90% | 10 |
| TM184 | Vacuum WaveUsually goes first. | Fighting | Spec | 40 | 100% | 30 |
| TM185 | Lunge100% chance to lower the target's Attack by 1. | Bug | Phys | 80 | 100% | 15 |
| TM186 | High HorsepowerNo additional effect. | Ground | Phys | 95 | 95% | 10 |
| TM187 | Icicle SpearHits 2-5 times in one turn. | Ice | Phys | 25 | 100% | 30 |
| TM188 | Scald30% chance to burn the target. Thaws target. | Water | Spec | 80 | 100% | 15 |
| TM189 | Heat CrashMore power the heavier the user than the target. | Fire | Phys | — | 100% | 10 |
| TM190 | Solar BladeCharges turn 1. Hits turn 2. No charge in sunlight. | Grass | Phys | 125 | 100% | 10 |
| TM191 | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Spec | 90 | 100% | 10 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| TM193 | Weather BallPower doubles and type varies in each weather. | Normal | Spec | 50 | 100% | 10 |
| TM194 | Grassy GlideUser on Grassy Terrain: +1 priority. | Grass | Phys | 55 | 100% | 20 |
| TM195 | Burning Jealousy100% burns a target that had a stat rise this turn. | Fire | Spec | 70 | 100% | 5 |
| TM196 | Flip TurnUser switches out after damaging the target. | Water | Phys | 60 | 100% | 20 |
| TM197 | Dual WingbeatHits 2 times in one turn. | Phys | 40 | 90% | 10 | |
| TM198 | PoltergeistFails if the target has no held item. | Ghost | Phys | 110 | 90% | 5 |
| TM199 | Lash Out2× power if the user had a stat lowered this turn. | Dark | Phys | 75 | 100% | 5 |
| TM200 | Scale ShotHits 2-5 times. User: -1 Def, +1 Spe after last hit. | Dragon | Phys | 25 | 90% | 20 |
| TM201 | Misty ExplosionUser faints. User on Misty Terrain: 1.5× power. | Fairy | Spec | 100 | 100% | 5 |
| TM202 | Pain SplitShares HP of user and target equally. | Normal | Status | — | — | 20 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| TM206 | Petal BlizzardNo additional effect. Hits adjacent Pokémon. | Grass | Phys | 90 | 100% | 15 |
| TM207 | Temper FlarePower doubles if the user's last move failed. | Fire | Phys | 75 | 100% | 10 |
| TM208 | WhirlpoolTraps and damages the target for 4-5 turns. | Water | Spec | 35 | 85% | 15 |
| TM209 | Muddy Water30% chance to lower the foe(s) accuracy by 1. | Water | Spec | 90 | 85% | 10 |
| TM210 | Supercell SlamUser is hurt by 50% of its max HP if it misses. | Electric | Phys | 100 | 95% | 15 |
| TM211 | Electroweb100% chance to lower the foe(s) Speed by 1. | Electric | Spec | 55 | 95% | 15 |
| TM212 | Triple AxelHits 3 times. Each hit can miss, but power rises. | Ice | Phys | 20 | 90% | 10 |
| TM213 | CoachingRaises an ally's Attack and Defense by 1. | Fighting | Status | — | — | 10 |
| TM214 | Sludge Wave10% chance to poison adjacent Pokémon. | Poison | Spec | 95 | 100% | 10 |
| TM215 | Scorching Sands30% chance to burn the target. Thaws target. | Ground | Spec | 70 | 100% | 10 |
| TM216 | Feather DanceLowers the target's Attack by 2. | Status | — | 100% | 15 | |
| TM217 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| TM218 | Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes. | Psychic | Spec | 80 | 100% | 10 |
| TM219 | Skitter Smack100% chance to lower target's Sp. Atk by 1. | Bug | Phys | 70 | 90% | 10 |
| TM220 | Meteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2. | Rock | Spec | 120 | 90% | 10 |
| TM221 | Throat ChopFor 2 turns, the target cannot use sound moves. | Dark | Phys | 80 | 100% | 15 |
| TM222 | Breaking Swipe100% chance to lower the foe(s) Attack by 1. | Dragon | Phys | 60 | 100% | 15 |
| TM223 | Metal SoundLowers the target's Sp. Def by 2. | Steel | Status | — | 85% | 40 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| TM225 | Hard PressMore power the more HP the target has left. | Steel | Phys | — | 100% | 10 |
| TM226 | Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type. | Dragon | Status | — | — | 15 |
| TM227 | Alluring Voice100% confuse target that had a stat rise this turn. | Fairy | Spec | 80 | 100% | 10 |
| TM228 | Psychic NoiseFor 2 turns, the target is prevented from healing. | Psychic | Spec | 75 | 100% | 10 |
| TM229 | Upper Hand100% flinch. Fails unless target using priority attack. | Fighting | Phys | 65 | 100% | 15 |
No moves match those filters.
Biology
Mew is a small, pale pink feliform creature with somewhat large eyes and a long, thin tail that broadens at the end. This Mythical Pokémon is so rare that only a few experts worldwide have found it, though a growing number of people have reportedly seen it recently.
It is shy, and it is said that it appears only to those who have a true heart and a strong passion to see it. It is capable of turning invisible at will so that people are unaware of its presence. Its fine, small, and delicate hairs can be viewed with a microscope.
Read more
Its DNA is said to contain the genetic code of every Pokémon and every move; because of this, many scientists believe that it is the ancestor of all Pokémon. Journal entries in the Pokémon Mansion on Cinnabar Island state that Mew was discovered deep in the jungles of Guyana, South America, and that it "gave birth" to Mewtwo.
Design & origin
Mew was conceived as an elusive, phantom-like Pokémon, a "character that exists but doesn't appear" that would be the subject of rumors. Designed by programmer Shigeki Morimoto, it was made a simpler version of its in-universe clone, Mewtwo, primarily using one color due to a lack of storage space. The fetus-like aspects of its original sprite were later revised into its modern-day appearance. Its design has been considered similar to hairless cats, as well as embryos.
Adapted from Wikipedia: List of generation I Pokémon, Mew (Pokémon) · CC BY-SA 4.0 · edited.
Polls & views
- Official worldwide vote#7 in Kanto in the 2020 Pokémon of the Year poll, 36,266 votesThe Pokémon Company International
- Official vote, Japan#3 of 720 in the 2016 Pokémon General Election 720 (Japan)Official results, via Cinematoday
- WikipediaWikipedia views: #7 of 67 Pokémon articles (last 30 days), 9,828 viewsWikipedia page views: Wikimedia Foundation (CC0)
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- New Species Pokémon
- Kanto · Red & Green (JP)
- Color
- Pink
- Rare
- Pal Park area
- Forest
Because it can use all kinds of moves, many scientists believe MEW to be the ancestor of Pokémon.
Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · XA Pokémon of South America that was thought to have been extinct. It is very intelligent and learns any move.
FireRedA MEW is said to possess the genes of all Pokémon. It is capable of making itself invisible at will, so it entirely avoids notice even if it approaches people.
EmeraldMEW is said to possess the genetic composition of all Pokémon. It is capable of making itself invisible at will, so it entirely avoids notice even if it approaches people.
Ruby · Sapphire · Omega Ruby · Alpha SapphireBecause it can learn any move, some people began research to see if it is the ancestor of all Pokémon.
CrystalIts DNA is said to contain the genetic codes of all Pokémon, so it can use all kinds of techniques.
Silver · SoulSilver · YApparently, it appears only to those people who are pure of heart and have a strong desire to see it.
Gold · HeartGoldWhen viewed through a microscope, this Pokémon's short, fine, delicate hair can be seen.
Yellow · Let’s Go, Pikachu! · Let’s Go, Eevee!So rare that it is still said to be a mirage by many experts. Only a few people have seen it worldwide.
Red · Blue · LeafGreen
Names around the world
- English
- Mew
- Japanese
- ミュウ
- Japanese (romaji)
- Mew
- Korean
- 뮤
- Chinese (Traditional)
- 夢幻
- Chinese (Simplified)
- 梦幻
- French
- Mew
- German
- Mew
- Spanish
- Mew
- Italian
- Mew
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI
Generation V
Generation IV
Generation III
Generation II
Generation I
Training
- 3 HP
- 45 ≈5.9% with a Poké Ball at full HP
- 100
- 270
- Medium Slow
Breeding
- Undiscovered
- Genderless
- 120 egg cycles ≈30,855 steps (Gen IV–VII)
Where to find
Emerald 1 area
- Faraway IslandStatic encounter · Lv 30
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.