DexDB.io

No. 1023

Iron Crown

Paradox Pokémon

Iron Crown official artwork
Official art

Iron Crown is a Steel/Psychic-type Pokémon, 2× weak to Ground, Ghost, Fire and Dark, with a base stat total of 590. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
1.6 m 5′03″
Weight
156 kg 343.9 lbs
Base stat total
590 Higher than 93% of Pokémon
Introduced
Gen IX The Indigo Disk
Abilities
There was supposedly an incident in which it launched shining blades to cut everything around it to pieces. Little else is known about it.
See all 2 entries

Base stats

HP90165–197290–384
Atk7282–136134–267
Def100108–167184–328
SpA122127–191224–377
SpD108115–176198–346
Spe98106–165180–324
Total590Higher than 93% of Pokémon
HP90Atk72Def100Spe98SpD108SpA122

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

SteelPsychicshow which type causes itweaknessresistance

Weak to

2×
Dark (because of Psychic)Fire (because of Steel)Ghost (because of Psychic)Ground (because of Steel)

Resists

½×
Dragon (because of Steel)Fairy (because of Steel)Flying (because of Steel)Grass (because of Steel)Ice (because of Steel)Normal (because of Steel)Rock (because of Steel)Steel (because of Steel)
¼×
Psychic (because of Steel and Psychic)

Immune to

0×
Poison (because of Steel)
Takes normal damage from 4 types
FightingBugWaterElectric

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 98); Scarf and Tailwind use the Max+ value.

Max+165Max150No SP118Min106Scarf247Tailwind330

At max Speed, Iron Crown outspeeds 18 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Iron Crown against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
165Iron Crown · Max+32 SP, Speed-raising alignment
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150Iron Crown · Max32 SP, neutral alignment
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
118Iron Crown · No SP0 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesUUBLSV DoublesDUUNational DexUUBL

4.0% of teams · rank #42 · Singles · 1695 weighting · 574,541 battles · Sep 2026

Most common build

Ability
Nature
Timid
EVs
252 SpA / 4 SpD / 252 Spe
Tera Type
Fighting
  1. Tachyon Cutter
  2. Focus Blast
  3. Calm Mind
  4. Volt Switch

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games3.8%
  • 1500 weighting4.6%
  • 1695 weighting4.0%
  • 1825 weighting3.4%

Usage by month

Oct 20254.0%

Abilities

  • 100.0%

EV spreads

  • Timid 252 SpA / 4 SpD / 252 Spe31.4%
  • Timid 84 HP / 172 SpA / 252 Spe24.0%
  • Timid 4 HP / 252 SpA / 252 Spe12.2%
  • Timid 16 HP / 240 SpA / 252 Spe5.2%
  • Timid 80 HP / 4 Def / 172 SpA / 252 Spe5.1%

Tera types

  • Fighting47.5%
  • Steel36.9%
  • Fairy5.7%
  • Flying2.7%

Checks & counters

Evolution

Iron Crown does not evolve.

Moves

Level up 17

1Confusion10% chance to confuse the target.PsychicSpec50100%25
1Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
7Smart StrikeThis move does not check accuracy.SteelPhys70—10
14SlashHigh critical hit ratio.NormalPhys70100%20
21Iron DefenseRaises the user's Defense by 2.SteelStatus——15
28PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
35Psycho CutHigh critical hit ratio.PsychicPhys70100%20
42Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
49Sacred SwordIgnores the target's stat stage changes.FightingPhys90100%15
56Tachyon CutterHits twice. This move does not check accuracy.SteelSpec50—10
63Future SightHits two turns after being used.PsychicSpec120100%10
70Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
77Quick GuardProtects allies from priority attacks this turn.FightingStatus——15
84Metal BurstIf hit by an attack, returns 1.5× damage.SteelPhys—100%10
91Hyper BeamUser cannot move next turn.NormalSpec15090%5

TM / HM / TR 41

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM31Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
TM41Stored Power + 20 power for each of the user's stat boosts.PsychicSpec20100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
TM53Smart StrikeThis move does not check accuracy.SteelPhys70—10
TM54PsyshockDamages target based on Defense, not Sp. Def.PsychicSpec80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM59Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TM65Air Slash30% chance to make the target flinch.FlyingSpec7595%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM93Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
TM99Iron Head30% chance to make the target flinch.SteelPhys80100%15
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM104Iron DefenseRaises the user's Defense by 2.SteelStatus——15
TM105X-ScissorNo additional effect.BugPhys80100%15
TM120Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
TM121Heavy SlamMore power the heavier the user than the target.SteelPhys—100%10
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM170Steel BeamUser loses 50% max HP.SteelSpec14095%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM178Gravity5 turns: no Ground immunities, 1.67× accuracy.PsychicStatus——5
TM190Solar BladeCharges turn 1. Hits turn 2. No charge in sunlight.GrassPhys125100%10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM210Supercell SlamUser is hurt by 50% of its max HP if it misses.ElectricPhys10095%15
TM217Future SightHits two turns after being used.PsychicSpec120100%10
TM218Expanding ForceUser on Psychic Terrain: 1.5× power, hits foes.PsychicSpec80100%10
TM223Metal SoundLowers the target's Sp. Def by 2.SteelStatus—85%40
TM228Psychic NoiseFor 2 turns, the target is prevented from healing.PsychicSpec75100%10

Biology

Iron Crown is a Paradox Pokémon, a Pokémon which hails from a different time period than normal Pokémon. It hails from the distant future, and is stated to hail from an alternative reality. Iron Boulder and Iron Crown are futuristic Paradox Pokémon which resemble Terrakion and Cobalion, Legendary Pokémon.

Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Paradox Pokémon
Blueberry Academy · The Indigo Disk
Color
Blue
—
Blueberry#238
  1. There was supposedly an incident in which it launched shining blades to cut everything around it to pieces. Little else is known about it.

    Violet
  2. It resembles a mysterious object introduced in a paranormal magazine as a cutting-edge weapon shaped like a Cobalion.

    Scarlet

Names around the world

English
Iron Crown
Japanese
テツノカシラ
Japanese (romaji)
Tetsunokashira
Korean
무쇠감투
Chinese (Traditional)
鐵頭殼
Chinese (Simplified)
铁头壳
French
Chef-de-Fer
German
Eisenhaupt
Spanish
Ferrotesta
Italian
Capoferreo

Sprites

Artwork and 3D models

Generation IX · animated models

Training

3 SpA
10 ≈1.3% with a Poké Ball at full HP
0
295
Slow

Breeding

Undiscovered
Genderless
50 egg cycles ≈13,005 steps (Gen IV–VII)

Where to find

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.