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No. 0957

Tinkatink

Metalsmith Pokémon

Tinkatink official artwork
Official art

Tinkatink is a Fairy/Steel-type Pokémon, 2× weak to Ground and Fire, with a base stat total of 297. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.4 m 1′04″
Weight
8.9 kg 19.6 lbs
Base stat total
297 Higher than 14% of Pokémon
Introduced
Gen IX Scarlet & Violet
Abilities
This Pokémon pounds iron scraps together to make a hammer. It will remake the hammer again and again until it’s satisfied with the result.
See all 2 entries

Base stats

HP50125–157210–304
Atk4558–10685–207
Def4558–10685–207
SpA3549–9567–185
SpD6475–127119–249
Spe5870–121108–236
Total297Higher than 14% of Pokémon
HP50Atk45Def45Spe58SpD64SpA35

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

FairySteelshow which type causes itweaknessresistance

Weak to

2×
Fire (because of Steel)Ground (because of Steel)

Resists

½×
Dark (because of Fairy)Fairy (because of Steel)Flying (because of Steel)Grass (because of Steel)Ice (because of Steel)Normal (because of Steel)Psychic (because of Steel)Rock (because of Steel)
¼×
Bug (because of Fairy and Steel)

Immune to

0×
Dragon (because of Fairy and Steel)Poison (because of Steel)
Takes normal damage from 5 types
FightingGhostSteelWaterElectric

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 58); Scarf and Tailwind use the Max+ value.

Max+121Max110No SP78Min70Scarf181Tailwind242

At max Speed, Tinkatink outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown.

Speed at Lv 50 in Pokémon Champions: Tinkatink against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
121Tinkatink · Max+32 SP, Speed-raising alignment
120VolcaronaBold · 0 SP · #25 on Showdown
110Tinkatink · Max32 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
78Tinkatink · No SP0 SP, neutral alignment
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesLC

10.4% of teams · rank #12 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026

Most common build

Ability
Nature
Timid
EVs
36 HP / 236 Def / 4 SpD / 212 Spe
Tera Type
Fairy
  1. Draining Kiss
  2. Stealth Rock
  3. Knock Off
  4. Encore

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games12.0%
  • 1500 weighting12.4%
  • 1630 weighting10.4%
  • 1760 weighting8.5%

Usage by month

Oct 202510.4%

Abilities

  • 97.5%
  • 2.5%
  • 0%

EV spreads

  • Timid 36 HP / 236 Def / 4 SpD / 212 Spe73.2%
  • Calm 36 HP / 236 Def / 164 SpD / 52 Spe14.0%
  • Timid 36 HP / 156 Def / 84 SpD / 212 Spe4.7%
  • Timid 36 HP / 236 Def / 212 Spe1.8%
  • Timid 116 HP / 76 Def / 76 SpA / 212 Spe1.6%

Tera types

  • Fairy88.0%
  • Ghost9.7%
  • Water1.4%
  • Flying0.8%

Common teammates

Checks & counters

Evolution

Moves

Level up 16

1Astonish30% chance to make the target flinch.GhostPhys30100%15
1Fairy WindNo additional effect.FairySpec40100%30
5Baby-Doll EyesLowers the target's Attack by 1.FairyStatus—100%30
8Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
11CovetIf the user has no item, it steals the target's.NormalPhys60100%25
14Rock Smash50% chance to lower the target's Defense by 1.FightingPhys40100%15
17Draining KissUser recovers 75% of the damage dealt.FairySpec50100%10
21Sweet KissCauses the target to become confused.FairyStatus—75%10
24Brutal SwingNo additional effect. Hits adjacent Pokémon.DarkPhys60100%20
27SlamNo additional effect.NormalPhys8075%20
31Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
35Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
39Fake OutHits first. First turn out only. 100% flinch chance.NormalPhys40100%10
43FlatterRaises the target's Sp. Atk by 1 and confuses it.DarkStatus—100%15
47Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhys7090%10
52Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20

TM / HM / TR 33

TM03Fake TearsLowers the target's Sp. Def by 2.DarkStatus—100%20
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM21Pounce100% chance to lower the target's Speed by 1.BugPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM31Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM37Draining KissUser recovers 75% of the damage dealt.FairySpec50100%10
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM62Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM80MetronomePicks a random move.NormalStatus——10
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM93Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM150Stone EdgeHigh critical hit ratio.RockPhys10080%5
TM170Steel BeamUser loses 50% max HP.SteelSpec14095%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM219Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhys7090%10
TM223Metal SoundLowers the target's Sp. Def by 2.SteelStatus—85%40

Egg moves 3

EggFeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhys30100%10
EggIce HammerLowers the user's Speed by 1.IcePhys10090%10
EggQuashForces the target to move last this turn.DarkStatus—100%15

Biology

Tinkatink is a small, pink Pokémon which wields a handmade metal hammer. It evolves into Tinkatuff, which later evolves into Tinkaton; as these Pokémon evolve, their hammers are reinforced to become stronger and larger. Tinkaton is said to have learned to upgrade its hammer with metals out of pure spite after being bullied by Steel-type Pokémon as Tinkatink and Tinkatuff.

Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Metalsmith Pokémon
Paldea · Scarlet & Violet
Color
Pink
—
Paldea#279Hyperspace#016
  1. This Pokémon pounds iron scraps together to make a hammer. It will remake the hammer again and again until it’s satisfied with the result.

    Violet
  2. It swings its handmade hammer around to protect itself, but the hammer is often stolen by Pokémon that eat metal.

    Scarlet

Names around the world

English
Tinkatink
Japanese
カヌチャン
Japanese (romaji)
Kanuchan
Korean
어리짱
Chinese (Traditional)
小鍛匠
Chinese (Simplified)
小锻匠
French
Forgerette
German
Forgita
Spanish
Tinkatink
Italian
Tinkatink

Sprites

Artwork and 3D models

Generation IX · animated models

Training

1 SpD
190 ≈24.8% with a Poké Ball at full HP
50
59
Medium Slow

Breeding

Fairy
♂ 0%♀ 100%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.