No. 0340
Whiscash
Whiskers Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Strikes its caudal fin against the swamp bed to shake the ground and startle its prey. It will then swallow the fleeing prey whole. People mistook this behavior as the cause of earthquakes.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 HP.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
WaterGroundshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 12 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 60); Scarf and Tailwind use the Max+ value.
At max Speed, Whiscash outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon cannot be infatuated or taunted. to Intimidate.
Everything about Oblivious →On switch-in, this Pokémon shudders if any foe has a supereffective or move.
Everything about Anticipation →Other Pokémon with Anticipation 12
This Pokémon has its status cured at the end of each turn if is active.
Everything about Hydration →
Competitive
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Other Showdown formats Scarlet & Violet, with Tera
Evolution
Moves
Level up 15
| Evo | ThrashLasts 2-3 turns. Confuses the user afterwards. | Normal | Phys | 120 | 100% | 10 |
|---|---|---|---|---|---|---|
| 1 | BelchCannot be selected until the user eats a Berry. | Poison | Spec | 120 | 90% | 10 |
| 1 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| 1 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| 1 | SnoreUser must be asleep. 30% chance to flinch target. | Normal | Spec | 50 | 100% | 15 |
| 1 | TickleLowers the target's Attack and Defense by 1. | Normal | Status | — | 100% | 20 |
| 1 | Water GunNo additional effect. | Water | Spec | 40 | 100% | 25 |
| 1 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| 12 | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| 18 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| 24 | Aqua TailNo additional effect. | Water | Phys | 90 | 90% | 10 |
| 33 | Muddy Water30% chance to lower the foe(s) accuracy by 1. | Water | Spec | 90 | 85% | 10 |
| 40 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| 48 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| 56 | FissureOHKOs the target. Fails if user is a lower level. | Ground | Phys | — | 30% | 5 |
TM / HM / TR 49
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM11 | Water Pulse20% chance to confuse the target. | Water | Spec | 60 | 100% | 20 |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Spec | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Spec | 55 | 95% | 15 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM59 | Zen Headbutt20% chance to make the target flinch. | Psychic | Phys | 80 | 90% | 15 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM77 | Waterfall20% chance to make the target flinch. | Water | Phys | 80 | 100% | 15 |
| TM84 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Phys | 75 | 100% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM90 | SpikesHurts grounded foes on switch-in. Max 3 layers. | Ground | Status | — | — | 20 |
| TM100 | Dragon DanceRaises the user's Attack and Speed by 1. | Dragon | Status | — | — | 20 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM110 | Liquidation20% chance to lower the target's Defense by 1. | Water | Phys | 85 | 100% | 10 |
| TM116 | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| TM123 | SurfHits adjacent Pokémon. Double damage on Dive. | Water | Spec | 90 | 100% | 15 |
| TM128 | AmnesiaRaises the user's Sp. Def by 2. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM133 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Spec | 90 | 100% | 10 |
| TM135 | Ice Beam10% chance to freeze the target. | Ice | Spec | 90 | 100% | 10 |
| TM142 | Hydro PumpNo additional effect. | Water | Spec | 110 | 80% | 5 |
| TM143 | Blizzard10% chance to freeze foe(s). Can't miss in Snow. | Ice | Spec | 110 | 70% | 5 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM150 | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM156 | OutrageLasts 2-3 turns. Confuses the user afterwards. | Dragon | Phys | 120 | 100% | 10 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM176 | Sand TombTraps and damages the target for 4-5 turns. | Ground | Phys | 35 | 85% | 15 |
| TM186 | High HorsepowerNo additional effect. | Ground | Phys | 95 | 95% | 10 |
| TM193 | Weather BallPower doubles and type varies in each weather. | Normal | Spec | 50 | 100% | 10 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM208 | WhirlpoolTraps and damages the target for 4-5 turns. | Water | Spec | 35 | 85% | 15 |
| TM209 | Muddy Water30% chance to lower the foe(s) accuracy by 1. | Water | Spec | 90 | 85% | 10 |
| TM217 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
No moves match those filters.
Biology
Whiscash can predict earthquakes, or cause them with its caudal fin. It can sense opponents' locations with its whiskers. It eats anything that moves, usually whole.
Design & origin
Whiscash is based on the Namazu.
Adapted from Wikipedia: List of generation III Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#485 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Whiskers Pokémon
- Hoenn · Ruby & Sapphire
- Color
- Blue
- Water's Edge
- Pal Park area
- Pond
Strikes its caudal fin against the swamp bed to shake the ground and startle its prey. It will then swallow the fleeing prey whole. People mistook this behavior as the cause of earthquakes.
Legends: ArceusIts vision is not that good. It senses vibrations in the water with its whiskers to determine the location of its prey.
Ultra MoonWhiscash shakes the ground at high intensities to intimidate its opponents. It swallows its prey whole—along with mud from the swamp floor.
Ultra SunSighting Whiscash leaping from the water is believed to herald an earthquake.
MoonA glutton that devours anything that moves, it quietly lurks at the bottom of swamps, lying in wait for prey.
SunIt claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
HeartGold · SoulSilver · X · ShieldIt is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
Platinum · Black · White · Black 2 · White 2As a result of causing tremors by thrashing about, it developed the ability to foretell real quakes.
PearlIt is very territorial. It repels foes by setting off tremors that extend over a three-mile radius.
DiamondIt makes its nest at the bottom of swamps. It will eat anything - if it is alive, WHISCASH will eat it.
FireRed · LeafGreen · Y · SwordMysteriously, it can foretell earthquakes. In the daytime, it sleeps in mud at the bottom of a pond. When it awakens, it continually feeds throughout the night.
EmeraldIf WHISCASH goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This Pokémon has the ability to predict real earthquakes.
Sapphire · Alpha SapphireWHISCASH is extremely territorial. Just one of these Pokémon will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
Ruby · Omega Ruby
Names around the world
- English
- Whiscash
- Japanese
- ナマズン
- Japanese (romaji)
- Namazun
- Korean
- 메깅
- Chinese (Traditional)
- 鯰魚王
- Chinese (Simplified)
- 鲶鱼王
- French
- Barbicha
- German
- Welsar
- Spanish
- Whiscash
- Italian
- Whiscash
Sprites
Artwork and 3D models
Generation IX · animated models
Generation VIII · animated models
Gen VII · Gen VI · Gen V
Generation IV
Generation III
Training
- 2 HP
- 75 ≈9.8% with a Poké Ball at full HP
- 70
- 164
- Medium
Breeding
- Water 2
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Evolves from Barboach: Level 30.
Shield: The Crown Tundra 9 areas
- Ballimere LakeFishing at bubbling spots in the water · Lv 60–65
- Ballimere Lake (Max Den N)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Frigid Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Giant's BedFishing at bubbling spots in the water, Special overworld spawn in a fixed location in the water. · Lv 60–65
- Giant's Bed (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Giant's Bed (Max Den P)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Giant's FootFishing at bubbling spots in the water · Lv 60–65
- Giant's Foot (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 8 areas
- Brawlers' CaveSpecial overworld spawn in a fixed location in the water. · Lv 42–60
- Challenge Beach (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Courageous CavernSpecial overworld spawn in a fixed location in the water. · Lv 42–60
- Courageous Cavern (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Forest of FocusSpecial overworld spawn in a fixed location in the water. · Lv 42–60
- Forest of Focus (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Soothing WetlandsFishing at bubbling spots in the water · Lv 13–60
- Soothing Wetlands (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword: The Crown Tundra 9 areas
- Ballimere LakeFishing at bubbling spots in the water · Lv 60–65
- Ballimere Lake (Max Den N)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Frigid Sea (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Giant's BedFishing at bubbling spots in the water, Special overworld spawn in a fixed location in the water. · Lv 60–65
- Giant's Bed (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Giant's Bed (Max Den P)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Giant's FootFishing at bubbling spots in the water · Lv 60–65
- Giant's Foot (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
- Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 8 areas
- Brawlers' CaveSpecial overworld spawn in a fixed location in the water. · Lv 42–60
- Challenge Beach (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Courageous CavernSpecial overworld spawn in a fixed location in the water. · Lv 42–60
- Courageous Cavern (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Forest of FocusSpecial overworld spawn in a fixed location in the water. · Lv 42–60
- Forest of Focus (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Soothing WetlandsFishing at bubbling spots in the water · Lv 13–60
- Soothing Wetlands (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Shield 8 areas
- Bridge Field (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Dusty Bowl (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- North Lake MilochSpecial overworld spawn in a fixed location in the water. · Lv 46–60
- Rolling Fields (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Slumbering Weald (Deep)Fishing at bubbling spots in the water · Lv 45–47
- South Lake Miloch (Main Area)Special overworld spawn in a fixed location in the water. · Lv 46–60
- West Lake Axewell (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- West Lake Axewell (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Sword 8 areas
- Bridge Field (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Dusty Bowl (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- North Lake MilochSpecial overworld spawn in a fixed location in the water. · Lv 46–60
- Rolling Fields (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- Slumbering Weald (Deep)Fishing at bubbling spots in the water · Lv 45–47
- South Lake Miloch (Main Area)Special overworld spawn in a fixed location in the water. · Lv 46–60
- West Lake Axewell (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
- West Lake Axewell (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Ultra Moon 5 areas
- Paniola TownSOS Battle, SOS Battle from bubbling spots · Lv 10–22
- Poni GauntletSOS Battle, SOS Battle from bubbling spots · Lv 10–66
- Poni MeadowSOS Battle, SOS Battle from bubbling spots · Lv 10–62
- Seaward CaveSOS Battle, SOS Battle from bubbling spots · Lv 10–22
- Vast Poni CanyonSOS Battle, SOS Battle from bubbling spots · Lv 10–51
Ultra Sun 5 areas
- Paniola TownSOS Battle, SOS Battle from bubbling spots · Lv 10–22
- Poni GauntletSOS Battle, SOS Battle from bubbling spots · Lv 10–66
- Poni MeadowSOS Battle, SOS Battle from bubbling spots · Lv 10–62
- Seaward CaveSOS Battle, SOS Battle from bubbling spots · Lv 10–22
- Vast Poni CanyonSOS Battle, SOS Battle from bubbling spots · Lv 10–51
Moon 5 areas
- Paniola TownSOS Battle, SOS Battle from bubbling spots · Lv 10–18
- Poni GauntletSOS Battle, SOS Battle from bubbling spots · Lv 10–59
- Poni MeadowSOS Battle, SOS Battle from bubbling spots · Lv 10–57
- Seaward CaveSOS Battle, SOS Battle from bubbling spots · Lv 10–15
- Vast Poni CanyonSOS Battle, SOS Battle from bubbling spots · Lv 10–44
Sun 5 areas
- Paniola TownSOS Battle, SOS Battle from bubbling spots · Lv 10–18
- Poni GauntletSOS Battle, SOS Battle from bubbling spots · Lv 10–59
- Poni MeadowSOS Battle, SOS Battle from bubbling spots · Lv 10–57
- Seaward CaveSOS Battle, SOS Battle from bubbling spots · Lv 10–15
- Vast Poni CanyonSOS Battle, SOS Battle from bubbling spots · Lv 10–44
Y 2 areas
- Road 14Fishing with a Super Rod · Lv 35
- Road 19Fishing with a Super Rod · Lv 45
X 2 areas
- Road 14Fishing with a Super Rod · Lv 35
- Road 19Fishing with a Super Rod · Lv 45
White 2 3 areas
- Icirrus CityFishing in dark spots · Lv 50–60
- Moor of IcirrusFishing in dark spots · Lv 50–60
- Road 8Fishing in dark spots · Lv 50–60
Black 2 3 areas
- Icirrus CityFishing in dark spots · Lv 50–60
- Moor of IcirrusFishing in dark spots · Lv 50–60
- Road 8Fishing in dark spots · Lv 50–60
White 3 areas
- Icirrus CityFishing in dark spots · Lv 35–70
- Moor of IcirrusFishing in dark spots · Lv 35–70
- Road 8Fishing in dark spots · Lv 35–70
Black 3 areas
- Icirrus CityFishing in dark spots · Lv 35–70
- Moor of IcirrusFishing in dark spots · Lv 35–70
- Road 8Fishing in dark spots · Lv 35–70
SoulSilver 1 area
- Violet CityFishing with a Good Rod, Fishing with a Super Rod, Fishing with an Old Rod · Lv 10–40
HeartGold 1 area
- Violet CityFishing with a Good Rod, Fishing with a Super Rod, Fishing with an Old Rod · Lv 10–40
Platinum 17 areas
- Eterna CityFishing with a Super Rod · Lv 30–55
- Great Marsh Area 1Fishing with a Super Rod · Lv 20–50
- Great Marsh Area 2Fishing with a Super Rod · Lv 20–50
- Great Marsh Area 3Fishing with a Super Rod · Lv 20–50
- Great Marsh Area 4Fishing with a Super Rod · Lv 20–50
- Great Marsh Area 5Fishing with a Super Rod · Lv 20–50
- Great Marsh Area 6Fishing with a Super Rod · Lv 20–50
- Mount Coronet (1F Road 207)Fishing with a Super Rod · Lv 30–55
- Mount Coronet (4F)Fishing with a Super Rod · Lv 20–50
- Mount Coronet (B1F)Fishing with a Super Rod · Lv 30–55
- Oreburgh Gate (B1F)Fishing with a Super Rod · Lv 30–55
- Ravaged PathFishing with a Super Rod · Lv 30–55
- Road 205 (east, towards Eterna City)Fishing with a Super Rod · Lv 30–55
- Road 210 (west, towards Celestic Town)Fishing with a Good Rod, Fishing with a Super Rod · Lv 25–55
- Road 225Fishing with a Super Rod · Lv 30–55
- Road 227Fishing with a Super Rod · Lv 30–55
- Road 228Fishing with a Good Rod, Fishing with a Super Rod · Lv 25–55
Pearl 17 areas
- Celestic TownFishing with a Super Rod · Lv 40–55
- Eterna CityFishing with a Super Rod · Lv 20–50
- Great Marsh Area 1Fishing with a Super Rod · Lv 30–55
- Great Marsh Area 2Fishing with a Super Rod · Lv 30–55
- Great Marsh Area 3Fishing with a Super Rod · Lv 30–55
- Great Marsh Area 4Fishing with a Super Rod · Lv 30–55
- Great Marsh Area 6Fishing with a Super Rod · Lv 30–55
- Mount Coronet (1F Road 207)Fishing with a Super Rod · Lv 20–50
- Mount Coronet (B1F)Fishing with a Super Rod · Lv 20–50
- Oreburgh Gate (B1F)Fishing with a Super Rod · Lv 20–50
- Ravaged PathFishing with a Super Rod · Lv 20–50
- Road 205 (east, towards Eterna City)Fishing with a Super Rod · Lv 20–50
- Road 208Fishing with a Super Rod · Lv 20–50
- Road 210 (west, towards Celestic Town)Fishing with a Super Rod · Lv 20–50
- Road 212 (east, towards Pastoria City)Fishing with a Super Rod · Lv 20–50
- Road 227Fishing with a Super Rod · Lv 20–50
- Road 228Fishing with a Super Rod · Lv 20–50
Diamond 17 areas
- Celestic TownFishing with a Super Rod · Lv 40–55
- Eterna CityFishing with a Super Rod · Lv 20–50
- Great Marsh Area 1Fishing with a Super Rod · Lv 30–55
- Great Marsh Area 2Fishing with a Super Rod · Lv 30–55
- Great Marsh Area 3Fishing with a Super Rod · Lv 30–55
- Great Marsh Area 4Fishing with a Super Rod · Lv 30–55
- Great Marsh Area 6Fishing with a Super Rod · Lv 30–55
- Mount Coronet (1F Road 207)Fishing with a Super Rod · Lv 20–50
- Mount Coronet (B1F)Fishing with a Super Rod · Lv 20–50
- Oreburgh Gate (B1F)Fishing with a Super Rod · Lv 20–50
- Ravaged PathFishing with a Super Rod · Lv 20–50
- Road 205 (east, towards Eterna City)Fishing with a Super Rod · Lv 20–50
- Road 208Fishing with a Super Rod · Lv 20–50
- Road 210 (west, towards Celestic Town)Fishing with a Super Rod · Lv 20–50
- Road 212 (east, towards Pastoria City)Fishing with a Super Rod · Lv 20–50
- Road 227Fishing with a Super Rod · Lv 20–50
- Road 228Fishing with a Super Rod · Lv 20–50
Emerald 4 areas
- Meteor Falls (B1F)Fishing with a Super Rod · Lv 30–45
- Meteor Falls (back)Fishing with a Super Rod · Lv 30–45
- Meteor Falls (back/small room)Fishing with a Super Rod · Lv 30–45
- Victory Road (B2F)Fishing with a Super Rod · Lv 30–45
Sapphire 4 areas
- Meteor Falls (B1F)Fishing with a Super Rod · Lv 30–45
- Meteor Falls (back)Fishing with a Super Rod · Lv 30–45
- Meteor Falls (back/small room)Fishing with a Super Rod · Lv 30–45
- Victory Road (B2F)Fishing with a Super Rod · Lv 30–45
Ruby 4 areas
- Meteor Falls (B1F)Fishing with a Super Rod · Lv 30–45
- Meteor Falls (back)Fishing with a Super Rod · Lv 30–45
- Meteor Falls (back/small room)Fishing with a Super Rod · Lv 30–45
- Victory Road (B2F)Fishing with a Super Rod · Lv 30–45
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.