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No. 0958

Tinkatuff

Hammer Pokémon

Tinkatuff official artwork
Official art

Tinkatuff is a Fairy/Steel-type Pokémon, 2× weak to Ground and Fire, with a base stat total of 380. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
0.7 m 2′04″
Weight
59.1 kg 130.3 lbs
Base stat total
380 Higher than 35% of Pokémon
Introduced
Gen IX Scarlet & Violet
Abilities
These Pokémon make their homes in piles of scrap metal. They test the strength of each other’s hammers by smashing them together.
See all 2 entries

Base stats

HP65140–172240–334
Atk5567–117103–229
Def5567–117103–229
SpA4558–10685–207
SpD8291–147152–289
Spe7888–143144–280
Total380Higher than 35% of Pokémon
HP65Atk55Def55Spe78SpD82SpA45

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

FairySteelshow which type causes itweaknessresistance

Weak to

2×
Fire (because of Steel)Ground (because of Steel)

Resists

½×
Dark (because of Fairy)Fairy (because of Steel)Flying (because of Steel)Grass (because of Steel)Ice (because of Steel)Normal (because of Steel)Psychic (because of Steel)Rock (because of Steel)
¼×
Bug (because of Fairy and Steel)

Immune to

0×
Dragon (because of Fairy and Steel)Poison (because of Steel)
Takes normal damage from 5 types
FightingGhostSteelWaterElectric

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 78); Scarf and Tailwind use the Max+ value.

Max+143Max130No SP98Min88Scarf214Tailwind286

At max Speed, Tinkatuff outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

Speed at Lv 50 in Pokémon Champions: Tinkatuff against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143Tinkatuff · Max+32 SP, Speed-raising alignment
143BasculegionJolly · 32 SP · #6 on Showdown
130Tinkatuff · Max32 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
98Tinkatuff · No SP0 SP, neutral alignment
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesNFE

0.1% of teams · rank #168 · Singles · 1630 weighting · 6,316 battles · Sep 2026

Most common build

Ability
Nature
Impish
EVs
252 HP / 216 Def / 8 SpD / 32 Spe
Tera Type
Water
  1. Encore
  2. Thunder Wave
  3. Knock Off
  4. Stealth Rock

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games<0.1%
  • 1500 weighting<0.1%
  • 1630 weighting0.1%
  • 1760 weighting0.1%

Usage by month

Oct 20250.1%

Moves

Items

Abilities

  • 100.0%
  • 0%

EV spreads

  • Impish 252 HP / 216 Def / 8 SpD / 32 Spe100.0%
  • Careful 252 HP / 4 Def / 252 SpD0%

Tera types

  • Water100.0%

Common teammates

Evolution

Moves

Level up 16

1Astonish30% chance to make the target flinch.GhostPhys30100%15
1Fairy WindNo additional effect.FairySpec40100%30
5Baby-Doll EyesLowers the target's Attack by 1.FairyStatus—100%30
8Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
11CovetIf the user has no item, it steals the target's.NormalPhys60100%25
14Rock Smash50% chance to lower the target's Defense by 1.FightingPhys40100%15
17Draining KissUser recovers 75% of the damage dealt.FairySpec50100%10
21Sweet KissCauses the target to become confused.FairyStatus—75%10
24Brutal SwingNo additional effect. Hits adjacent Pokémon.DarkPhys60100%20
27SlamNo additional effect.NormalPhys8075%20
31Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
35Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
39Fake OutHits first. First turn out only. 100% flinch chance.NormalPhys40100%10
43FlatterRaises the target's Sp. Atk by 1 and confuses it.DarkStatus—100%15
47Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhys7090%10
52Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20

TM / HM / TR 34

TM03Fake TearsLowers the target's Sp. Def by 2.DarkStatus—100%20
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM21Pounce100% chance to lower the target's Speed by 1.BugPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM31Metal Claw10% chance to raise the user's Attack by 1.SteelPhys5095%35
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM37Draining KissUser recovers 75% of the damage dealt.FairySpec50100%10
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM62Foul PlayUses target's Attack stat in damage calculation.DarkPhys95100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM80MetronomePicks a random move.NormalStatus——10
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM93Flash Cannon10% chance to lower the target's Sp. Def by 1.SteelSpec80100%10
TM98Skill SwapThe user and the target trade Abilities.PsychicStatus——10
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM116Stealth RockHurts foes on switch-in. Factors Rock weakness.RockStatus——20
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM127Play Rough10% chance to lower the target's Attack by 1.FairyPhys9090%10
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM150Stone EdgeHigh critical hit ratio.RockPhys10080%5
TM170Steel BeamUser loses 50% max HP.SteelSpec14095%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM219Skitter Smack100% chance to lower target's Sp. Atk by 1.BugPhys7090%10
TM223Metal SoundLowers the target's Sp. Def by 2.SteelStatus—85%40

Biology

Tinkatuff is the evolution of Tinkatink, a small, pink Pokémon which wields a handmade metal hammer, and later evolves into Tinkaton; as these Pokémon evolve, their hammers are reinforced to become stronger and larger. Tinkaton is said to have learned to upgrade its hammer with metals out of pure spite after being bullied by Steel-type Pokémon as Tinkatink and Tinkatuff.

Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Hammer Pokémon
Paldea · Scarlet & Violet
Color
Pink
—
Paldea#280Hyperspace#017
  1. These Pokémon make their homes in piles of scrap metal. They test the strength of each other’s hammers by smashing them together.

    Violet
  2. This Pokémon will attack groups of Pawniard and Bisharp, gathering metal from them in order to create a large and sturdy hammer.

    Scarlet

Names around the world

English
Tinkatuff
Japanese
ナカヌチャン
Japanese (romaji)
Nakanuchan
Korean
벼리짱
Chinese (Traditional)
巧鍛匠
Chinese (Simplified)
巧锻匠
French
Forgella
German
Tafforgita
Spanish
Tinkatuff
Italian
Tinkatuff

Sprites

Artwork and 3D models

Generation IX · animated models

Training

2 SpD
90 ≈11.8% with a Poké Ball at full HP
50
133
Medium Slow

Breeding

Fairy
♂ 0%♀ 100%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Evolves from Tinkatink: Level 24.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.