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No. 0620

Mienshao

Martial Arts Pokémon

Mienshao official artwork
Official art

Mienshao is a Fighting-type Pokémon, 2× weak to Flying, Psychic and Fairy, with a base stat total of 510. It isn’t usable in Pokémon Champions’ Regulation M-C.

Height
1.4 m 4′07″
Weight
35.5 kg 78.3 lbs
Base stat total
510 Higher than 75% of Pokémon
Introduced
Gen V Black & White
Abilities
Delivered at blinding speeds, kicks from this Pokémon can shatter massive boulders into tiny pieces.
See all 7 entries

Base stats

HP65140–172240–334
Atk125130–194229–383
Def6072–123112–240
SpA95103–161175–317
SpD6072–123112–240
Spe105112–172193–339
Total510Higher than 75% of Pokémon
HP65Atk125Def60Spe105SpD60SpA95

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
FairyFlyingPsychic

Resists

½×
BugDarkRock
Takes normal damage from 12 types
NormalFightingPoisonGroundGhostSteelFireWaterGrassElectricIceDragon

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 105); Scarf and Tailwind use the Max+ value.

Max+172Max157No SP125Min112Scarf258Tailwind344

At max Speed, Mienshao outspeeds 22 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

Speed at Lv 50 in Pokémon Champions: Mienshao against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172Mienshao · Max+32 SP, Speed-raising alignment
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
157Mienshao · Max32 SP, neutral alignment
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
128PelipperTimid · 32 SP · #12 on Showdown
125Mienshao · No SP0 SP, neutral alignment
120VolcaronaBold · 0 SP · #25 on Showdown
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesRUBLSV Doubles(DUU)National DexRUBL

1.3% of teams · rank #83 · Singles · 1630 weighting · 33,671 battles · Sep 2026

Most common build

Ability
Nature
Jolly
EVs
252 Atk / 4 SpD / 252 Spe
Tera Type
Fighting
  1. U-turn
  2. Knock Off
  3. Close Combat
  4. Triple Axel

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All games2.4%
  • 1500 weighting1.9%
  • 1630 weighting1.3%
  • 1760 weighting1.3%

Usage by month

Oct 20251.3%

Abilities

  • 92.3%
  • 7.1%
  • 0.6%

EV spreads

  • Jolly 252 Atk / 4 SpD / 252 Spe72.4%
  • Jolly 4 HP / 252 Atk / 252 Spe9.5%
  • Jolly 252 Atk / 4 Def / 252 Spe5.7%
  • Adamant 252 Atk / 4 SpD / 252 Spe5.1%
  • Jolly 76 Atk / 208 SpD / 224 Spe4.0%

Tera types

  • Fighting58.0%
  • Dark17.0%
  • Ghost11.2%
  • Steel7.4%

Common teammates

Evolution

Moves

Level up 15

1DetectPrevents moves from affecting the user this turn.FightingStatus——5
1Fake OutHits first. First turn out only. 100% flinch chance.NormalPhys40100%10
1PoundNo additional effect.NormalPhys40100%35
1Quick GuardProtects allies from priority attacks this turn.FightingStatus——15
1ReversalMore power the less HP the user has left.FightingPhys—100%15
15Fury SwipesHits 2-5 times in one turn.NormalPhys1880%15
20Wide GuardProtects allies from multi-target moves this turn.RockStatus——10
25Force Palm30% chance to paralyze the target.FightingPhys60100%10
30U-turnUser switches out after damaging the target.BugPhys70100%20
35Drain PunchUser recovers 50% of the damage dealt.FightingPhys75100%10
40Hone ClawsRaises the user's Attack and accuracy by 1.DarkStatus——15
45Aura SphereThis move does not check accuracy.FightingSpec80—20
53BounceBounces turn 1. Hits turn 2. 30% paralyze.FlyingPhys8585%5
59Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
66High Jump KickUser is hurt by 50% of its max HP if it misses.FightingPhys13090%10

TM / HM / TR 47

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM14AcrobaticsPower doubles if the user has no held item.FlyingPhys55100%15
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM27Aerial AceThis move does not check accuracy.FlyingPhys60—20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM60U-turnUser switches out after damaging the target.BugPhys70100%20
TM64Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhys75100%10
TM81Grass KnotMore power the heavier the target.GrassSpec—100%20
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM112Aura SphereThis move does not check accuracy.FightingSpec80—20
TM124Ice SpinnerEnds the effects of terrain.IcePhys80100%15
TM129Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM150Stone EdgeHigh critical hit ratio.RockPhys10080%5
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM167Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM184Vacuum WaveUsually goes first.FightingSpec40100%30
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM203Psych UpCopies the target's current stat stages.NormalStatus——10
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM212Triple AxelHits 3 times. Each hit can miss, but power rises.IcePhys2090%10
TM213CoachingRaises an ally's Attack and Defense by 1.FightingStatus——10
TM229Upper Hand100% flinch. Fails unless target using priority attack.FightingPhys65100%15

Egg moves 3

EggFeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhys30100%10
EggFocus PunchFails if the user takes damage before it hits.FightingPhys150100%20
EggKnock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20

Biology

It wields the fur on its arms like a whip. It uses these to overwhelm opponents with speed.

Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Martial Arts Pokémon
Unova · Black & White
Color
Purple
—
Original Unova#126Updated Unova#220Coastal Kalos#004Updated Alola#360Updated Poni#107Isle of Armor#164Kitakami#138
  1. Delivered at blinding speeds, kicks from this Pokémon can shatter massive boulders into tiny pieces.

    Shield
  2. When Mienshao comes across a truly challenging opponent, it will lighten itself by biting off the fur on its arms.

    Sword
  3. When Mienshao lets out a bizarre wail, you’re in danger. A flurry of kicks and chops too fast to see is about to be unleashed!

    Ultra Moon
  4. It overwhelms its opponents with continuous attacks and then slowly stores up power before delivering the finishing blow.

    Ultra Sun
  5. Using the long fur on its arms like whips, it launches into combo attacks that, once started, no one can stop.

    Black 2 · White 2 · Y · Alpha Sapphire
  6. They use the long fur on their arms as a whip to strike their opponents.

    White
  7. It wields the fur on its arms like a whip. Its arm attacks come with such rapidity that they cannot even be seen.

    Black · X · Omega Ruby

Names around the world

English
Mienshao
Japanese
コジョンド
Japanese (romaji)
Kojondo
Korean
비조도
Chinese (Traditional)
師父鼬
Chinese (Simplified)
师父鼬
French
Shaofouine
German
Wie-Shu
Spanish
Mienshao
Italian
Mienshao

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI · Gen V

Training

2 Atk
45 ≈5.9% with a Poké Ball at full HP
70
179
Medium Slow

Breeding

FieldHuman-Like
♂ 50%♀ 50%
25 egg cycles ≈6,630 steps (Gen IV–VII)

Where to find

Evolves from Mienfoo: Level 50.

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 5 areas
  • Challenge Beach (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Challenge RoadSpecial overworld spawn in a fixed location. · Lv 28–60
  • Challenge Road (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Fields of Honor (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Honeycalm Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 5 areas
  • Challenge Beach (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Challenge RoadSpecial overworld spawn in a fixed location. · Lv 28–60
  • Challenge Road (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Fields of Honor (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Honeycalm Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
White 2 4 areas
  • Dragonspiral Tower (1F)Walking in tall grass or a cave · Lv 55
  • Dragonspiral Tower (entrance)Walking in dark grass, Walking in tall grass or a cave · Lv 56–66
  • Dragonspiral Tower (outside)Walking in dark grass, Walking in tall grass or a cave · Lv 56–66
  • Road 23Walking in dark grass · Lv 53
Black 2 4 areas
  • Dragonspiral Tower (1F)Walking in tall grass or a cave · Lv 55
  • Dragonspiral Tower (entrance)Walking in dark grass, Walking in tall grass or a cave · Lv 56–66
  • Dragonspiral Tower (outside)Walking in dark grass, Walking in tall grass or a cave · Lv 56–66
  • Road 23Walking in dark grass · Lv 53
White 1 area
  • Road 14Walking in dark grass · Lv 59
Black 1 area
  • Road 14Walking in dark grass · Lv 59

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.