No. 0200
Misdreavus
Screech Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Misdreavus is a Ghost-type Pokémon, 2× weak to Ghost and Dark, with a base stat total of 435. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.7 m 2′04″
- Weight
- 1 kg 2.2 lbs
- Base stat total
- 435 Higher than 47% of Pokémon
- Introduced
- Gen II Gold & Silver
It conceals itself in darkness, sending chills up travelers' spines with its childlike weeping. As it observes the frightened travelers with glee, the red orbs upon its chest let off an eerie light.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 SpD.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Immune to
Takes normal damage from 12 types
With : Ground becomes 0×
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 85); Scarf and Tailwind use the Max+ value.
At max Speed, Misdreavus outspeeds 15 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon is to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
Everything about Levitate →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
0.1% of teams · rank #188 · Singles · 1630 weighting · 20,763 battles · Sep 2026
Most common build
- Item
Eviolite- Ability
- Nature
- Bold
- EVs
- 236 HP / 252 Def / 4 SpA / 16 Spe
- Tera Type
- Fairy
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.1%
- 1500 weighting0.1%
- 1630 weighting0.1%
- 1760 weighting0%
Usage by month
Moves
- Will-O-Wisp100.0%
- Calm Mind84.5%
- Draining Kiss84.5%
- Hex84.5%
- Mean Look15.5%
- Pain Split15.4%
- Curse15.4%
- Shadow Ball0%
- Perish Song0%
- Destiny Bond0%
Items
Eviolite100.0%
Abilities
- 100.0%
EV spreads
- Bold 236 HP / 252 Def / 4 SpA / 16 Spe84.5%
- Bold 248 HP / 252 Def / 8 SpD15.4%
- Calm 252 HP / 4 SpA / 252 SpD0%
- Bold 252 HP / 128 Def / 128 SpD0%
- Calm 252 HP / 124 Def / 132 SpD0%
Tera types
- Fairy84.5%
- Ghost15.5%
Common teammates
Maushold84.6%
Breloom84.5%
Empoleon84.5%
Flygon84.5%
Umbreon84.5%
Krookodile15.4%
Scream Tail15.4%
Tsareena15.4%
Evolution
Moves
Level up 12
| 1 | Confusion10% chance to confuse the target. | Psychic | Spec | 50 | 100% | 25 |
|---|---|---|---|---|---|---|
| 1 | GrowlLowers the foe(s) Attack by 1. | Normal | Status | — | 100% | 40 |
| 10 | Astonish30% chance to make the target flinch. | Ghost | Phys | 30 | 100% | 15 |
| 14 | Confuse RayConfuses the target. | Ghost | Status | — | 100% | 10 |
| 19 | Mean LookPrevents the target from switching out. | Normal | Status | — | — | 5 |
| 23 | HexPower doubles if the target has a status ailment. | Ghost | Spec | 65 | 100% | 10 |
| 28 | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| 32 | Pain SplitShares HP of user and target equally. | Normal | Status | — | — | 20 |
| 37 | PaybackPower doubles if the user moves after the target. | Dark | Phys | 50 | 100% | 10 |
| 41 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| 46 | Perish SongAll active Pokémon will faint in 3 turns. | Normal | Status | — | — | 5 |
| 50 | Power GemNo additional effect. | Rock | Spec | 80 | 100% | 20 |
TM / HM / TR 57
| TM02 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
|---|---|---|---|---|---|---|
| TM03 | Fake TearsLowers the target's Sp. Def by 2. | Dark | Status | — | 100% | 20 |
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM16 | Psybeam10% chance to confuse the target. | Psychic | Spec | 65 | 100% | 20 |
| TM17 | Confuse RayConfuses the target. | Ghost | Status | — | 100% | 10 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM29 | HexPower doubles if the target has a status ailment. | Ghost | Spec | 65 | 100% | 10 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM33 | Magical LeafThis move does not check accuracy. | Grass | Spec | 60 | — | 20 |
| TM34 | Icy Wind100% chance to lower the foe(s) Speed by 1. | Ice | Spec | 55 | 95% | 15 |
| TM37 | Draining KissUser recovers 75% of the damage dealt. | Fairy | Spec | 50 | 100% | 10 |
| TM41 | Stored Power + 20 power for each of the user's stat boosts. | Psychic | Spec | 20 | 100% | 10 |
| TM42 | Night ShadeDoes damage equal to the user's level. | Ghost | Spec | — | 100% | 15 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM52 | SnowscapeFor 5 turns, snow falls. Ice: 1.5× Def. | Ice | Status | — | — | 10 |
| TM54 | PsyshockDamages target based on Defense, not Sp. Def. | Psychic | Spec | 80 | 100% | 10 |
| TM62 | Foul PlayUses target's Attack stat in damage calculation. | Dark | Phys | 95 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM79 | Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Spec | 80 | 100% | 10 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM92 | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| TM94 | Dark Pulse20% chance to make the target flinch. | Dark | Spec | 80 | 100% | 15 |
| TM98 | Skill SwapThe user and the target trade Abilities. | Psychic | Status | — | — | 10 |
| TM101 | Power GemNo additional effect. | Rock | Spec | 80 | 100% | 20 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM107 | Will-O-WispBurns the target. | Fire | Status | — | 85% | 15 |
| TM109 | TrickUser switches its held item with the target's. | Psychic | Status | — | 100% | 10 |
| TM114 | Shadow Ball20% chance to lower the target's Sp. Def by 1. | Ghost | Spec | 80 | 100% | 15 |
| TM117 | Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Spec | 90 | 100% | 10 |
| TM119 | Energy Ball10% chance to lower the target's Sp. Def by 1. | Grass | Spec | 90 | 100% | 10 |
| TM120 | Psychic10% chance to lower the target's Sp. Def by 1. | Psychic | Spec | 90 | 100% | 10 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM140 | Nasty PlotRaises the user's Sp. Atk by 2. | Dark | Status | — | — | 20 |
| TM151 | Phantom ForceDisappears turn 1. Hits turn 2. Breaks protection. | Ghost | Phys | 90 | 100% | 10 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM161 | Trick RoomGoes last. For 5 turns, turn order is reversed. | Psychic | Status | — | — | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM177 | SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100% | 10 |
| TM195 | Burning Jealousy100% burns a target that had a stat rise this turn. | Fire | Spec | 70 | 100% | 5 |
| TM198 | PoltergeistFails if the target has no held item. | Ghost | Phys | 110 | 90% | 5 |
| TM202 | Pain SplitShares HP of user and target equally. | Normal | Status | — | — | 20 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM217 | Future SightHits two turns after being used. | Psychic | Spec | 120 | 100% | 10 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| TM228 | Psychic NoiseFor 2 turns, the target is prevented from healing. | Psychic | Spec | 75 | 100% | 10 |
Egg moves 9
| Egg | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
|---|---|---|---|---|---|---|
| Egg | Destiny BondIf an opponent knocks out the user, it also faints. | Ghost | Status | — | — | 5 |
| Egg | ImprisonNo foe can use any move known by the user. | Psychic | Status | — | — | 10 |
| Egg | MementoLowers target's Attack, Sp. Atk by 2. User faints. | Dark | Status | — | 100% | 10 |
| Egg | ScreechLowers the target's Defense by 2. | Normal | Status | — | 85% | 40 |
| Egg | Shadow SneakUsually goes first. | Ghost | Phys | 40 | 100% | 30 |
| Egg | SpiteLowers the PP of the target's last move by 4. | Ghost | Status | — | 100% | 10 |
| Egg | Sucker PunchUsually goes first. Fails if target is not attacking. | Dark | Phys | 70 | 100% | 5 |
| Egg | Wonder RoomFor 5 turns, all Defense and Sp. Def stats switch. | Psychic | Status | — | — | 10 |
No moves match those filters.
Biology
Misdreavus is described as looking like a severed head. It is bluish-purple, with pink tips in its wavy hair and a red necklace around its neck. It is active at night, when it actively tries to scare people. Misdreavus can evolve into Mismagius. It also resembles the ancient Paradox Pokémon Flutter Mane.
Design & origin
Misdreavus is based on the rokurokubi, more specifically the nukekubi, a yōkai depicted as a floating severed head that scares people. Its name is a combination of "mischievous", "dream" and "reave", while its Japanese name is taken directly from the Japanese word for "nightmare", Mūma.
Adapted from Wikipedia: List of generation II Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official worldwide vote#27 in Johto in the 2020 Pokémon of the Year poll, 8,156 votesThe Pokémon Company International
- Official vote, Japan#214 of 720 in the 2016 Pokémon General Election 720 (Japan)Official results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Screech Pokémon
- Johto · Gold & Silver
- Color
- Gray
- Cave
- Pal Park area
- Forest
It conceals itself in darkness, sending chills up travelers' spines with its childlike weeping. As it observes the frightened travelers with glee, the red orbs upon its chest let off an eerie light.
Legends: ArceusWhat makes it happy is imitating the voices of weeping people and scaring everyone. It doesn’t deal well with folks who aren’t easily frightened.
Ultra MoonWhat gives meaning to its life is surprising others. If you set your ear against the red orbs around its neck, you can hear shrieking.
Ultra SunIf you hear a sobbing sound emanating from a vacant room, it’s undoubtedly a bit of mischief from Misdreavus.
MoonIt will use any means necessary to frighten people and absorb their life energy. It practices constantly to hone its skill in causing fear.
SunA Pokémon that startles people in the middle of the night. It gathers fear as its energy.
Platinum · Black · White · Black 2 · White 2It gets nourishment from fear that it absorbs into its red orbs. In daytime, it sleeps in darkness.
Pearl · XIt loves to sneak up on people late at night, then startle them with its shrieklike cry.
DiamondA MISDREAVUS frightens people with a creepy, sobbing cry. It apparently uses its red spheres to absorb the fear of foes as its nutrition.
EmeraldMISDREAVUS frightens people with a creepy, sobbing cry. The Pokémon apparently uses its red spheres to absorb the fearful feelings of foes and turn them into nutrition.
Ruby · Sapphire · Omega Ruby · Alpha SapphireIt loves to watch people it's scared. It frightens them by screaming loudly or appearing suddenly.
CrystalIt loves to bite and yank people's hair from behind without warning, just to see their shocked reactions.
Silver · FireRed · SoulSilverIt likes playing mischievous tricks such as screaming and wailing to startle people at night.
Gold · LeafGreen · HeartGold · Y
Names around the world
- English
- Misdreavus
- Japanese
- ムウマ
- Japanese (romaji)
- Muma
- Korean
- 무우마
- Chinese (Traditional)
- 夢妖
- Chinese (Simplified)
- 梦妖
- French
- Feuforêve
- German
- Traunfugil
- Spanish
- Misdreavus
- Italian
- Misdreavus
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI
Generation V
Generation IV
Generation III
Generation II
Training
- 1 SpD
- 45 ≈5.9% with a Poké Ball at full HP
- 35
- 87
- Fast
Breeding
- Amorphous
- ♂ 50%♀ 50%
- 25 egg cycles ≈6,630 steps (Gen IV–VII)
Where to find
Ultra Moon 2 areas
- Poké PelagoReceive as a gift · Lv 37–55
- Poni MeadowWalking in tall grass or a cave · Lv 54–57
Ultra Sun 2 areas
- Poké PelagoReceive as a gift · Lv 37–55
- Poni MeadowWalking in tall grass or a cave · Lv 54–57
Moon 1 area
- Hau’oli CemeteryWalking in tall grass or a cave · Lv 7–10
Sun 1 area
- Hau’oli CemeteryWalking in tall grass or a cave · Lv 7–10
Colosseum 1 area
- Pyrite Town (Duel Square)Snagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 30
White 1 area
- Abundant ShrineWalking in dark grass, Walking in tall grass or a cave · Lv 48–58
SoulSilver 7 areas
- Mount Silver (1F top)Walking in tall grass or a cave · Lv 45
- Mount Silver (2F)Walking in tall grass or a cave · Lv 45
- Mount Silver (3F)Walking in tall grass or a cave · Lv 45
- Mount Silver (4F)Walking in tall grass or a cave · Lv 45
- Mount Silver (top)Walking in tall grass or a cave · Lv 45–48
- Road 47 (inside cave)Walking in tall grass or a cave · Lv 20
- Safari Zone ForestWalking in tall grass or a cave · Lv 15–42
HeartGold 7 areas
- Mount Silver (1F top)Walking in tall grass or a cave · Lv 45
- Mount Silver (2F)Walking in tall grass or a cave · Lv 45
- Mount Silver (3F)Walking in tall grass or a cave · Lv 45
- Mount Silver (4F)Walking in tall grass or a cave · Lv 45
- Mount Silver (top)Walking in tall grass or a cave · Lv 45–48
- Road 47 (inside cave)Walking in tall grass or a cave · Lv 20
- Safari Zone ForestWalking in tall grass or a cave · Lv 15–42
Pearl 6 areas
- Eterna ForestWalking in tall grass or a cave · Lv 10–11
- Lost Tower (1F)Walking in tall grass or a cave · Lv 17
- Lost Tower (2F)Walking in tall grass or a cave · Lv 18
- Lost Tower (3F)Walking in tall grass or a cave · Lv 19
- Lost Tower (4F)Walking in tall grass or a cave · Lv 20
- Lost Tower (5F)Walking in tall grass or a cave · Lv 21
LeafGreen 11 areas
- Lost Cave (item rooms)Walking in tall grass or a cave · Lv 15–22
- Lost Cave (room 1)Walking in tall grass or a cave · Lv 22
- Lost Cave (room 10)Walking in tall grass or a cave · Lv 22
- Lost Cave (room 2)Walking in tall grass or a cave · Lv 22
- Lost Cave (room 3)Walking in tall grass or a cave · Lv 22
- Lost Cave (room 4)Walking in tall grass or a cave · Lv 22
- Lost Cave (room 5)Walking in tall grass or a cave · Lv 22
- Lost Cave (room 6)Walking in tall grass or a cave · Lv 22
- Lost Cave (room 7)Walking in tall grass or a cave · Lv 22
- Lost Cave (room 8)Walking in tall grass or a cave · Lv 22
- Lost Cave (room 9)Walking in tall grass or a cave · Lv 22
Crystal 1 area
- Mount Silver (2F)Walking in tall grass or a cave · Lv 45
Silver 1 area
- Mount Silver (2F)Walking in tall grass or a cave · Lv 45
Gold 1 area
- Mount Silver (2F)Walking in tall grass or a cave · Lv 45
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.