No. 0619
Mienfoo
Martial Arts Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Mienfoo is a Fighting-type Pokémon, 2× weak to Flying, Psychic and Fairy, with a base stat total of 350. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.9 m 2′11″
- Weight
- 20 kg 44.1 lbs
- Base stat total
- 350 Higher than 31% of Pokémon
- Introduced
- Gen V Black & White
Though small, Mienfoo’s temperament is fierce. Any creature that approaches Mienfoo carelessly will be greeted with a flurry of graceful attacks.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Resists
Takes normal damage from 12 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 65); Scarf and Tailwind use the Max+ value.
At max Speed, Mienfoo outspeeds 12 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
This Pokémon cannot be made to . to Intimidate.
Everything about Inner Focus →This Pokémon restores 1/3 of its maximum HP, rounded down, when it switches out.
Everything about Regenerator →This Pokémon's attacks with or crash damage have 1.2× power; not Struggle.
Everything about Reckless →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
85.3% of teams · rank #1 · Singles, first stages at Lv 5 · 1630 weighting · 7,479 battles · Sep 2026
Most common build
- Item
Eviolite- Ability
- Nature
- Jolly
- EVs
- 196 Def / 36 SpD / 236 Spe
- Tera Type
- Water
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games66.6%
- 1500 weighting75.0%
- 1630 weighting85.3%
- 1760 weighting81.1%
Usage by month
Moves
- Knock Off99.8%
- High Jump Kick96.4%
- U-turn85.6%
- Fake Out62.2%
- Swords Dance14.2%
- Close Combat10.8%
- Substitute10.8%
- Stone Edge9.6%
- Taunt3.3%
- Poison Jab2.3%
Items
Eviolite85.9%
Choice Scarf12.3%
Choice Band1.6%
Life Orb0.1%
Sitrus Berry0%
Assault Vest0%
Abilities
- 87.4%
- 10.8%
- 1.8%
EV spreads
- Jolly 196 Def / 36 SpD / 236 Spe62.4%
- Jolly 236 Atk / 36 Def / 236 Spe14.5%
- Adamant 236 Atk / 36 Def / 236 Spe7.4%
- Jolly 236 Atk / 36 SpD / 236 Spe4.2%
- Impish 156 HP / 196 Def / 156 Spe2.1%
Tera types
- Water43.0%
- Steel32.2%
- Fighting14.2%
- Ghost5.4%
Common teammates
Vullaby81.3%
Mudbray54.7%
Foongus52.8%
Sandshrew-Alola49.2%
Growlithe-Hisui33.8%
Elekid16.6%
Chinchou15.4%
Mareanie14.6%
Evolution
Moves
Level up 14
| 1 | DetectPrevents moves from affecting the user this turn. | Fighting | Status | — | — | 5 |
|---|---|---|---|---|---|---|
| 1 | PoundNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 5 | Fake OutHits first. First turn out only. 100% flinch chance. | Normal | Phys | 40 | 100% | 10 |
| 10 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| 15 | Fury SwipesHits 2-5 times in one turn. | Normal | Phys | 18 | 80% | 15 |
| 20 | Quick GuardProtects allies from priority attacks this turn. | Fighting | Status | — | — | 15 |
| 25 | Force Palm30% chance to paralyze the target. | Fighting | Phys | 60 | 100% | 10 |
| 30 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| 35 | Drain PunchUser recovers 50% of the damage dealt. | Fighting | Phys | 75 | 100% | 10 |
| 40 | Hone ClawsRaises the user's Attack and accuracy by 1. | Dark | Status | — | — | 15 |
| 45 | Aura SphereThis move does not check accuracy. | Fighting | Spec | 80 | — | 20 |
| 51 | BounceBounces turn 1. Hits turn 2. 30% paralyze. | Phys | 85 | 85% | 5 | |
| 55 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| 60 | High Jump KickUser is hurt by 50% of its max HP if it misses. | Fighting | Phys | 130 | 90% | 10 |
TM / HM / TR 41
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM04 | AgilityRaises the user's Speed by 2. | Psychic | Status | — | — | 30 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Phys | — | 100% | 20 |
| TM14 | AcrobaticsPower doubles if the user has no held item. | Phys | 55 | 100% | 15 | |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM39 | Low Sweep100% chance to lower the target's Speed by 1. | Fighting | Phys | 65 | 100% | 20 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM60 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM64 | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM73 | Drain PunchUser recovers 50% of the damage dealt. | Fighting | Phys | 75 | 100% | 10 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM83 | Poison Jab30% chance to poison the target. | Poison | Phys | 80 | 100% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM88 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM112 | Aura SphereThis move does not check accuracy. | Fighting | Spec | 80 | — | 20 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM132 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Phys | — | 100% | 15 |
| TM150 | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM158 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Spec | 120 | 70% | 5 |
| TM167 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| TM203 | Psych UpCopies the target's current stat stages. | Normal | Status | — | — | 10 |
| TM213 | CoachingRaises an ally's Attack and Defense by 1. | Fighting | Status | — | — | 10 |
| TM229 | Upper Hand100% flinch. Fails unless target using priority attack. | Fighting | Phys | 65 | 100% | 15 |
Egg moves 3
| Egg | FeintNullifies Detect, Protect, and Quick/Wide Guard. | Normal | Phys | 30 | 100% | 10 |
|---|---|---|---|---|---|---|
| Egg | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| Egg | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
No moves match those filters.
Biology
Any creature that approaches Mienfoo carelessly will be greeted with a flurry of graceful attacks.
Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official vote, Japan#600 of 720 in the 2016 Pokémon General Election 720 (Japan), tiedOfficial results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Martial Arts Pokémon
- Unova · Black & White
- Color
- Yellow
- —
Though small, Mienfoo’s temperament is fierce. Any creature that approaches Mienfoo carelessly will be greeted with a flurry of graceful attacks.
ShieldIn one minute, a well-trained Mienfoo can chop with its arms more than 100 times.
SwordThey seclude themselves in the mountains and devote themselves to training. The form of their kicks and chops differs from pack to pack.
Ultra MoonThey can often be seen in packs in the morning, slowly moving their bodies through a series of poses.
Ultra SunIt takes pride in the speed at which it can use moves. What it loses in power, it makes up for in quantity.
Black 2 · White 2 · X · Omega RubyThey have mastered elegant combos. As they concentrate, their battle moves become swifter and more precise.
WhiteIn fights, they dominate with onslaughts of flowing, continuous attacks. With their sharp claws, they cut enemies.
Black · Y · Alpha Sapphire
Names around the world
- English
- Mienfoo
- Japanese
- コジョフー
- Japanese (romaji)
- Kojofu
- Korean
- 비조푸
- Chinese (Traditional)
- 功夫鼬
- Chinese (Simplified)
- 功夫鼬
- French
- Kungfouine
- German
- Lin-Fu
- Spanish
- Mienfoo
- Italian
- Mienfoo
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI · Gen V
Training
- 1 Atk
- 180 ≈23.5% with a Poké Ball at full HP
- 70
- 70
- Medium Slow
Breeding
- FieldHuman-Like
- ♂ 50%♀ 50%
- 25 egg cycles ≈6,630 steps (Gen IV–VII)
Where to find
Shield: The Isle of Armor 5 areas
- Challenge Beach (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
- Challenge RoadWalking in tall grass or a cave, Walking in the overworld · Lv 10–60
- Challenge Road (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
- Fields of Honor (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
- Honeycalm Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
Sword: The Isle of Armor 5 areas
- Challenge Beach (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
- Challenge RoadWalking in tall grass or a cave, Walking in the overworld · Lv 16–60
- Challenge Road (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
- Fields of Honor (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
- Honeycalm Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 15–40
Ultra Moon 1 area
- Vast Poni CanyonWalking in tall grass or a cave · Lv 43–46
Ultra Sun 1 area
- Vast Poni CanyonWalking in tall grass or a cave · Lv 43–46
Y 2 areas
- Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
- Road 8Walking in tall grass or a cave, Walking in yellow flowers · Lv 13–15
X 2 areas
- Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
- Road 8Walking in tall grass or a cave, Walking in yellow flowers · Lv 13–15
White 2 5 areas
- Dragonspiral Tower (entrance)Walking in dark grass · Lv 66
- Road 14Walking in dark grass, Walking in tall grass or a cave · Lv 33–39
- Road 22Walking in dark grass, Walking in tall grass or a cave · Lv 39–47
- Road 23Walking in tall grass or a cave · Lv 48
- Route 22 (Hidden Grotto)Finding a Pokemon in a Hidden Grotto · Lv 40–44
Black 2 5 areas
- Dragonspiral Tower (entrance)Walking in dark grass · Lv 66
- Road 14Walking in dark grass, Walking in tall grass or a cave · Lv 33–39
- Road 22Walking in dark grass, Walking in tall grass or a cave · Lv 39–47
- Road 23Walking in tall grass or a cave · Lv 48
- Route 22 (Hidden Grotto)Finding a Pokemon in a Hidden Grotto · Lv 40–44
White 20 areas
- Dragonspiral Tower (1F)Walking in tall grass or a cave · Lv 33
- Dragonspiral Tower (entrance)Walking in dark grass, Walking in tall grass or a cave · Lv 30–37
- Dragonspiral Tower (outside)Walking in dark grass, Walking in tall grass or a cave · Lv 30–37
- Road 14Walking in tall grass or a cave · Lv 49
- Trial ChamberWalking in tall grass or a cave · Lv 41
- Victory Road (4f Middle Room)Walking in tall grass or a cave · Lv 41
- Victory Road (outside)Walking in tall grass or a cave · Lv 38–40
- Victory Road (unknown area 53)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 54)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 55)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 57)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 58)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 59)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 60)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 61)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 62)Walking in tall grass or a cave · Lv 41
- Victory Road (unknown area 63)Walking in tall grass or a cave · Lv 41
- Victory Road (unknown area 64)Walking in tall grass or a cave · Lv 41
- Victory Road (unknown area 65)Walking in tall grass or a cave · Lv 41
- Victory Road (unknown area 66)Walking in tall grass or a cave · Lv 41
Black 20 areas
- Dragonspiral Tower (1F)Walking in tall grass or a cave · Lv 33
- Dragonspiral Tower (entrance)Walking in dark grass, Walking in tall grass or a cave · Lv 30–37
- Dragonspiral Tower (outside)Walking in dark grass, Walking in tall grass or a cave · Lv 30–37
- Road 14Walking in tall grass or a cave · Lv 49
- Trial ChamberWalking in tall grass or a cave · Lv 41
- Victory Road (4f Middle Room)Walking in tall grass or a cave · Lv 41
- Victory Road (outside)Walking in tall grass or a cave · Lv 38–40
- Victory Road (unknown area 53)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 54)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 55)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 57)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 58)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 59)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 60)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 61)Walking in tall grass or a cave · Lv 39
- Victory Road (unknown area 62)Walking in tall grass or a cave · Lv 41
- Victory Road (unknown area 63)Walking in tall grass or a cave · Lv 41
- Victory Road (unknown area 64)Walking in tall grass or a cave · Lv 41
- Victory Road (unknown area 65)Walking in tall grass or a cave · Lv 41
- Victory Road (unknown area 66)Walking in tall grass or a cave · Lv 41
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.