Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Ursaluna is a Ground/Normal-type Pokémon, 2× weak to Fighting, Water, Grass and Ice, with a base stat total of 550. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 2.4 m 7′10″
- Weight
- 290 kg 639.3 lbs
- Base stat total
- 550 Higher than 87% of Pokémon
- Introduced
- Gen VIII Legends: Arceus
Bloodmoon Ursaluna is a Ground/Normal-type form of Ursaluna, 2× weak to Fighting, Water, Grass and Ice, with a base stat total of 555. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 2.4 m 7′10″
- Weight
- 290 kg 639.3 lbs
- Base stat total
- 555 Higher than 88% of Pokémon
- Introduced
- Gen IX The Teal Mask
I believe it was Hisui's swampy terrain that gave Ursaluna its burly physique and newfound capacity to manipulate peat at will.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
GroundNormalshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 10 types
GroundNormalshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 10 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 50); Scarf and Tailwind use the Max+ value.
At max Speed, Ursaluna outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 52); Scarf and Tailwind use the Max+ value.
At max Speed, Bloodmoon Ursaluna outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
If this Pokémon is statused, its Attack is 1.5×; ignores halving physical damage.
Everything about Guts →This Pokémon is to .
Everything about Bulletproof →While this Pokémon is active, it prevents opposing Pokémon from using their Berries.
Everything about Unnerve →
Fighting, Normal moves hit Ghost. Accuracy can't be , ignores evasiveness.
Everything about Mind’s Eye →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
9.0% of teams · rank #24 · Doubles · 1695 weighting · 196,031 battles · Sep 2026
Most common build
- Item
Flame Orb- Ability
- Nature
- Brave
- EVs
- 248 HP / 252 Atk / 8 SpD
- Tera Type
- Ghost
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games7.4%
- 1500 weighting9.2%
- 1695 weighting9.0%
- 1825 weighting10.4%
Usage by month
Moves
- Protect96.9%
- Facade95.1%
- Headlong Rush72.0%
- Earthquake56.8%
- Swords Dance18.5%
- Drain Punch10.7%
- Close Combat8.9%
- Rock Slide7.6%
- Ice Punch6.3%
- Substitute6.0%
Items
Flame Orb99.6%
Choice Band0.1%
Toxic Orb0.1%
Sitrus Berry0%
Leftovers0%
Silk Scarf0%
Abilities
- 100.0%
- 0%
- 0%
EV spreads
- Brave 248 HP / 252 Atk / 8 SpD39.9%
- Brave 252 HP / 252 Atk / 4 SpD15.5%
- Brave 252 HP / 252 Atk / 4 Def6.2%
- Adamant 248 HP / 252 Atk / 8 SpD5.6%
- Adamant 252 Atk / 124 Def / 132 Spe4.2%
Tera types
- Ghost47.8%
- Normal29.5%
- Ground8.5%
- Grass4.4%
Common teammates
Torkoal48.5%
Incineroar38.4%
Indeedee-F35.9%
Diancie33.1%
Hatterene29.2%
Sinistcha26.2%
Farigiraf23.5%
Hoopa-Unbound20.9%
3.1% of teams · rank #55 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Flame Orb- Ability
- Nature
- Adamant
- EVs
- 248 HP / 252 Atk / 8 SpD
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games2.2%
- 1500 weighting2.6%
- 1630 weighting3.1%
- 1760 weighting4.5%
Usage by month
Moves
- Facade97.0%
- Fire Punch89.8%
- Swords Dance83.8%
- Headlong Rush76.3%
- Earthquake23.4%
- Ice Punch8.2%
- Drain Punch5.0%
- Body Slam2.5%
- Close Combat2.3%
- Play Rough2.2%
Items
Flame Orb96.9%
Assault Vest2.2%
Leftovers0.8%
Choice Band0%
Blunder Policy0%
Ganlon Berry0%
Abilities
- 99.6%
- 0.4%
- 0%
EV spreads
- Adamant 248 HP / 252 Atk / 8 SpD18.4%
- Adamant 248 HP / 252 Atk / 8 Def11.3%
- Brave 248 HP / 252 Atk / 8 SpD9.0%
- Brave 252 HP / 252 Atk / 4 SpD5.9%
- Brave 248 HP / 252 Atk / 8 Def5.5%
Common teammates
Hatterene40.2%
Porygon230.8%
Cresselia27.5%
Mawile-Mega25.2%
Marowak-Alola18.2%
Alomomola15.3%
Zapdos12.7%
Melmetal12.6%
Checks & counters
Zamazenta72.6%
Ogerpon-Wellspring71.6%
Iron Valiant74.6%
Kyurem68.1%
Lopunny-Mega68.0%
Urshifu-Rapid-Strike60.6%
2.9% of teams · rank #54 · Singles · 1695 weighting · 574,541 battles · Sep 2026
Most common build
- Item
Flame Orb- Ability
- Nature
- Adamant
- EVs
- 248 HP / 252 Atk / 8 Def
- Tera Type
- Normal
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games2.9%
- 1500 weighting2.8%
- 1695 weighting2.9%
- 1825 weighting2.3%
Usage by month
Moves
- Facade94.2%
- Headlong Rush84.4%
- Fire Punch66.1%
- Swords Dance61.9%
- Protect23.2%
- Crunch17.6%
- Earthquake14.0%
- Ice Punch12.1%
- Trailblaze6.3%
- Drain Punch6.0%
Items
Flame Orb91.8%
Assault Vest4.4%
Leftovers2.5%
Heavy-Duty Boots0.9%
Quick Claw0.2%
Life Orb0.1%
Abilities
- 96.8%
- 3.2%
- 0%
EV spreads
- Adamant 248 HP / 252 Atk / 8 Def17.8%
- Adamant 248 HP / 252 Atk / 8 SpD8.5%
- Adamant 252 HP / 252 Atk / 4 Def6.9%
- Jolly 252 Atk / 4 Def / 252 Spe6.4%
- Adamant 116 HP / 252 Atk / 140 Spe4.7%
Tera types
- Normal61.6%
- Fairy13.0%
- Ghost9.1%
- Poison5.9%
Common teammates
Hatterene50.4%
Cresselia40.2%
Zamazenta27.6%
Hoopa-Unbound19.7%
Raging Bolt17.4%
Iron Hands17.3%
Cinderace15.9%
Kingambit14.3%
Checks & counters
Sinistcha82.6%
Zamazenta66.2%
Kyurem65.3%
Walking Wake67.7%
Ogerpon-Wellspring53.0%
Great Tusk51.2%
2.6% of teams · rank #70 · Singles, one type per team · 1630 weighting · 63,572 battles · Sep 2026
Most common build
- Item
Flame Orb- Ability
- Nature
- Jolly
- EVs
- 252 Atk / 4 Def / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games4.3%
- 1500 weighting3.7%
- 1630 weighting2.6%
- 1760 weighting1.2%
Usage by month
Moves
- Facade93.5%
- Earthquake50.0%
- Headlong Rush49.5%
- Swords Dance44.6%
- Drain Punch41.3%
- Fire Punch27.2%
- Close Combat19.1%
- Crunch11.6%
- Trailblaze10.2%
- Bulk Up8.1%
Items
Flame Orb91.7%
Leftovers5.8%
Assault Vest2.1%
Choice Band0.3%
Toxic Orb0%
Muscle Band0%
Abilities
- 100.0%
- 0%
- 0%
EV spreads
- Jolly 252 Atk / 4 Def / 252 Spe28.5%
- Adamant 248 HP / 252 Atk / 8 SpD24.5%
- Brave 248 HP / 252 Atk / 8 SpD9.9%
- Adamant 248 HP / 252 Atk / 8 Def4.5%
- Brave 252 HP / 252 Atk / 4 Def4.1%
1.4% of teams · rank #62 · Singles · 1630 weighting · 67,302 battles · Sep 2026
Most common build
- Item
Flame Orb- Ability
- Nature
- Brave
- EVs
- 248 HP / 252 Atk / 8 SpD
- Tera Type
- Normal
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.8%
- 1500 weighting1.5%
- 1630 weighting1.4%
- 1760 weighting1.2%
Usage by month
Moves
- Facade98.8%
- Headlong Rush59.8%
- Swords Dance57.9%
- Earthquake39.1%
- Crunch36.0%
- Ice Punch19.3%
- Protect15.7%
- Play Rough13.7%
- Shadow Claw11.3%
- Fire Punch10.8%
Items
Flame Orb99.4%
Leftovers0.5%
Assault Vest0.1%
Life Orb0.1%
Choice Band0%
Rocky Helmet0%
Abilities
- 99.9%
- 0.1%
- 0%
EV spreads
- Brave 248 HP / 252 Atk / 8 SpD32.5%
- Brave 252 HP / 252 Atk / 4 Def17.2%
- Adamant 248 HP / 252 Atk / 8 SpD15.2%
- Brave 252 HP / 252 Atk / 4 SpD10.7%
- Brave 216 HP / 252 Atk / 40 SpD4.2%
Tera types
- Normal46.0%
- Ghost22.7%
- Ground12.1%
- Water10.1%
Common teammates
Calyrex-Ice75.5%
Hatterene73.2%
Necrozma-Dusk-Mane49.1%
Kyogre34.8%
Lunala30.7%
Kingambit18.1%
Cresselia18.0%
Palkia17.1%
Checks & counters
Kyogre64.0%
Koraidon58.8%
Zacian-Crowned40.0%
Lunala34.9%
Necrozma-Dusk-Mane32.9%
Arceus34.0%
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
7.8% of teams · rank #28 · Doubles · 1695 weighting · 196,031 battles · Sep 2026
Most common build
- Item
Assault Vest- Ability
- Nature
- Quiet
- EVs
- 252 HP / 252 SpA / 4 SpD
- Tera Type
- Normal
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games5.8%
- 1500 weighting7.0%
- 1695 weighting7.8%
- 1825 weighting4.7%
Usage by month
Moves
- Earth Power98.6%
- Blood Moon95.5%
- Hyper Voice90.5%
- Protect56.3%
- Vacuum Wave40.6%
- Calm Mind8.1%
- Moonblast5.3%
- Focus Blast1.4%
- Snarl0.9%
- Tera Blast0.9%
Items
Assault Vest31.8%
Throat Spray28.2%
Life Orb20.6%
Silk Scarf7.1%
Leftovers5.3%
Choice Specs2.5%
Abilities
- 100.0%
EV spreads
- Quiet 252 HP / 252 SpA / 4 SpD34.1%
- Modest 104 HP / 252 SpA / 152 Spe16.3%
- Modest 252 HP / 252 SpA / 4 SpD9.8%
- Modest 108 HP / 252 SpA / 148 Spe6.3%
- Modest 252 SpA / 4 SpD / 252 Spe5.3%
Tera types
- Normal37.8%
- Ghost27.9%
- Dragon21.2%
- Fairy5.5%
Common teammates
Incineroar49.6%
Sinistcha28.5%
Gholdengo23.3%
Roaring Moon20.2%
Moltres-Galar17.8%
Cresselia17.1%
Diancie15.8%
Dragapult15.4%
1.3% of teams · rank #65 · Singles · 1630 weighting · 67,302 battles · Sep 2026
Most common build
- Item
Leftovers- Ability
- Nature
- Quiet
- EVs
- 252 HP / 4 Def / 252 SpA
- Tera Type
- Ghost
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games2.2%
- 1500 weighting1.7%
- 1630 weighting1.3%
- 1760 weighting0.5%
Usage by month
Moves
- Blood Moon99.9%
- Earth Power98.1%
- Vacuum Wave70.2%
- Hyper Voice38.5%
- Moonblast36.5%
- Calm Mind29.5%
- Moonlight13.5%
- Protect3.6%
- Tera Blast2.9%
- Focus Blast1.7%
Items
Leftovers45.0%
Life Orb16.5%
Silk Scarf16.0%
Assault Vest15.9%
Heavy-Duty Boots2.0%
Focus Sash1.3%
Abilities
- 100.0%
EV spreads
- Quiet 252 HP / 4 Def / 252 SpA24.8%
- Quiet 252 HP / 252 SpA19.1%
- Modest 252 HP / 252 SpA / 4 SpD9.5%
- Modest 4 Def / 252 SpA / 252 Spe6.6%
- Quiet 252 HP / 252 SpA / 4 SpD5.6%
Tera types
- Ghost32.3%
- Fairy27.3%
- Normal15.7%
- Ground15.1%
Common teammates
Calyrex-Ice58.1%
Hatterene36.9%
Kyogre32.8%
Kingambit32.7%
Koraidon29.5%
Magearna29.3%
Zacian-Crowned28.6%
Arceus-Electric16.6%
Checks & counters
Kyogre81.3%
Koraidon64.7%
Ho-Oh42.8%
Zacian-Crowned38.6%
Necrozma-Dusk-Mane33.4%
Evolution
#0216TeddiursaNormal- Level 30
#0217UrsaringNormal
Use Peat Block (full-moon)
#0901UrsalunaGroundNormal
#0216TeddiursaNormal- Level 30
#0217UrsaringNormal
Use Peat Block (full-moon)
#0901UrsalunaGroundNormal
Moves
Level up 18
| Evo | Headlong RushLowers the user's Defense and Sp. Def by 1. | Ground | Phys | 120 | 100% | 5 |
|---|---|---|---|---|---|---|
| 1 | CovetIf the user has no item, it steals the target's. | Normal | Phys | 60 | 100% | 25 |
| 1 | Fake TearsLowers the target's Sp. Def by 2. | Dark | Status | — | 100% | 20 |
| 1 | LeerLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
| 1 | Lick30% chance to paralyze the target. | Ghost | Phys | 30 | 100% | 30 |
| 1 | ScratchNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 8 | Fury SwipesHits 2-5 times in one turn. | Normal | Phys | 18 | 80% | 15 |
| 13 | PaybackPower doubles if the user moves after the target. | Dark | Phys | 50 | 100% | 10 |
| 17 | Sweet ScentLowers the foe(s) evasiveness by 2. | Normal | Status | — | 100% | 20 |
| 22 | SlashHigh critical hit ratio. | Normal | Phys | 70 | 100% | 20 |
| 25 | Play NiceLowers the target's Attack by 1. | Normal | Status | — | — | 20 |
| 29 | Play Rough10% chance to lower the target's Attack by 1. | Fairy | Phys | 90 | 90% | 10 |
| 35 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| 41 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| 41 | SnoreUser must be asleep. 30% chance to flinch target. | Normal | Spec | 50 | 100% | 15 |
| 48 | High HorsepowerNo additional effect. | Ground | Phys | 95 | 95% | 10 |
| 56 | ThrashLasts 2-3 turns. Confuses the user afterwards. | Normal | Phys | 120 | 100% | 10 |
| 64 | Hammer ArmLowers the user's Speed by 1. | Fighting | Phys | 100 | 90% | 10 |
TM / HM / TR 62
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM02 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| TM03 | Fake TearsLowers the target's Sp. Def by 2. | Dark | Status | — | 100% | 20 |
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM12 | Low KickMore power the heavier the target. | Fighting | Phys | — | 100% | 20 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Phys | 60 | — | 20 | |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM31 | Metal Claw10% chance to raise the user's Attack by 1. | Steel | Phys | 50 | 95% | 35 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM36 | Rock Tomb100% chance to lower the target's Speed by 1. | Rock | Phys | 60 | 95% | 15 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM46 | AvalanchePower doubles if user is damaged by the target. | Ice | Phys | 60 | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM58 | Brick BreakDestroys screens, unless the target is immune. | Fighting | Phys | 75 | 100% | 15 |
| TM61 | Shadow ClawHigh critical hit ratio. | Ghost | Phys | 70 | 100% | 15 |
| TM64 | Bulk UpRaises the user's Attack and Defense by 1. | Fighting | Status | — | — | 20 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM67 | Fire Punch10% chance to burn the target. | Fire | Phys | 75 | 100% | 15 |
| TM68 | Thunder Punch10% chance to paralyze the target. | Electric | Phys | 75 | 100% | 15 |
| TM69 | Ice Punch10% chance to freeze the target. | Ice | Phys | 75 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM71 | Seed BombNo additional effect. | Grass | Phys | 80 | 100% | 15 |
| TM73 | Drain PunchUser recovers 50% of the damage dealt. | Fighting | Phys | 75 | 100% | 10 |
| TM80 | MetronomePicks a random move. | Normal | Status | — | — | 10 |
| TM84 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Phys | 75 | 100% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM86 | Rock Slide30% chance to make the foe(s) flinch. | Rock | Phys | 75 | 90% | 10 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM88 | Swords DanceRaises the user's Attack by 2. | Normal | Status | — | — | 20 |
| TM89 | Body PressUses user's Def stat as Atk in damage calculation. | Fighting | Phys | 80 | 100% | 10 |
| TM102 | Gunk Shot30% chance to poison the target. | Poison | Phys | 120 | 80% | 5 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM108 | Crunch20% chance to lower the target's Defense by 1. | Dark | Phys | 80 | 100% | 15 |
| TM117 | Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Spec | 90 | 100% | 10 |
| TM121 | Heavy SlamMore power the heavier the user than the target. | Steel | Phys | — | 100% | 10 |
| TM127 | Play Rough10% chance to lower the target's Attack by 1. | Fairy | Phys | 90 | 90% | 10 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM133 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Spec | 90 | 100% | 10 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM150 | Stone EdgeHigh critical hit ratio. | Rock | Phys | 100 | 80% | 5 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM167 | Close CombatLowers the user's Defense and Sp. Def by 1. | Fighting | Phys | 120 | 100% | 5 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM172 | RoarForces the target to switch to a random ally. | Normal | Status | — | — | 20 |
| TM179 | Smack DownRemoves the target's Ground immunity. | Rock | Phys | 50 | 100% | 15 |
| TM184 | Vacuum WaveUsually goes first. | Fighting | Spec | 40 | 100% | 30 |
| TM186 | High HorsepowerNo additional effect. | Ground | Phys | 95 | 95% | 10 |
| TM191 | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Spec | 90 | 100% | 10 |
| TM192 | Focus PunchFails if the user takes damage before it hits. | Fighting | Phys | 150 | 100% | 20 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM210 | Supercell SlamUser is hurt by 50% of its max HP if it misses. | Electric | Phys | 100 | 95% | 15 |
| TM221 | Throat ChopFor 2 turns, the target cannot use sound moves. | Dark | Phys | 80 | 100% | 15 |
| TM224 | CurseCurses if Ghost, else -1 Spe, +1 Atk, +1 Def. | Ghost | Status | — | — | 10 |
| TM225 | Hard PressMore power the more HP the target has left. | Steel | Phys | — | 100% | 10 |
No moves match those filters.
Biology
Ursaluna is an evolution of Ursaring native to the Hisui region; it evolves from Ursaring when a Peat Block is used on it during a full moon. Its form is speculated to have originated from the swampy regions of Hisui.
Design & origin
Ursaluna is inspired by the Ussuri brown bear found in Hokkaidō, the region of Japan that inspired Hisui, among other places in East Asia. Similar to the crescent moon pattern on Teddiursa and the new moon pattern on Ursaring, the pattern on Ursaluna's head is inspired by a full moon on a cloudy night.
Forms
Bloodmoon Ursaluna
This unique Ursaluna, found in the land of Kitakami, is unusually long-lived for its species, having drifted across the seas from Sinnoh when it was still called Hisui and lived in Kitakami since.
Adapted from Wikipedia: List of generation VIII Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Peat Pokémon
- Hisui · Legends: Arceus
- Color
- Brown
- —
I believe it was Hisui's swampy terrain that gave Ursaluna its burly physique and newfound capacity to manipulate peat at will.
Legends: Arceus
Names around the world
- English
- Ursaluna
- Japanese
- ガチグマ
- Japanese (romaji)
- Gachiguma
- Korean
- 다투곰
- Chinese (Traditional)
- 月月熊
- Chinese (Simplified)
- 月月熊
- French
- Ursaking
- German
- Ursaluna
- Spanish
- Ursaluna
- Italian
- Ursaluna
Sprites
Artwork and 3D models
Gen IX · Gen VIII
Artwork and 3D models
Generation IX · animated models
Training
- 3 Atk
- 75 ≈9.8% with a Poké Ball at full HP
- 50
- 275
- Medium
Breeding
- Field
- ♂ 50%♀ 50%
- 20 egg cycles ≈5,355 steps (Gen IV–VII)
Where to find
Evolves from Ursaring: Use Peat Block (full-moon).
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.