Spikes
Pokémon Champions
Hurts foes on switch-in. Max 3 layers.
- Power
- –
- Accuracy
- —
- PP
- 20
- Hits
- The foes’ side of the field
Changes over time
How Spikes changed from game to game, newest first.
- Gen IX
… from the opposing side if any added: Pokémon uses Tidy Up, or if any opposing Pokémon uses added: Mortal Spin, Rapid
dropped: Spinadded: Spin, or Defog successfully, or is hit by Defog. - Gen VI
… any opposing Pokémon uses Rapid Spin added: or Defog successfully, or is hit by Defog.
- Gen IV
… any opposing Pokémon uses Rapid Spin
dropped: successfully.added: successfully, or is hit by Defog. - Gen III
… the opposing side of the field,
dropped: causingadded: damaging each opposing Pokémon that switchesdropped: inadded: in, unless it is a Flying-type Pokémon or has the Levitate Ability. Can be used up to added: three times before failing. Opponents lose 1/8 of their maximumdropped: HP,added: HP with one layer, 1/6 of their maximum HP with two layers, and 1/4 of their maximum HP with three layers, all roundeddropped: down, unless it is a Flying-type Pokémon. Fails if the effect is already active on the opposing side.added: down. Can be removed from the opposing …
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Spikes here yet. Find Spikes on YouTube →
How it works in Champions
Sets up a hazard on the opposing side of the field, damaging each opposing Pokémon that switches in, unless it is a Flying-type Pokémon or has the Levitate Ability. Can be used up to three times before failing. Opponents lose 1/8 of their maximum HP with one layer, 1/6 of their maximum HP with two layers, and 1/4 of their maximum HP with three layers, all rounded down. Can be removed from the opposing side if any Pokémon uses Tidy Up, or if any opposing Pokémon uses Mortal Spin, Rapid Spin, or Defog successfully, or is hit by Defog.
- Bounced back by
“The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.”
In-game text, Scarlet & Violet
Good to know
- Magic Coat and Magic Bounce send it back to the user.Moves Magic Bounce reflects
- Pressure takes extra PP from it.
- An entry hazard: Heavy-Duty Boots ignore it; Rapid Spin, Mortal Spin, Defog, Tidy Up and Court Change clear it.
Works with or against it
Who learns Spikes
29 Pokémon can learn it in Pokémon Champions.
All 81 Pokémon that learn it in any game → Filter the Pokédex to Champions →