Electro Ball
Pokémon Champions
More power the faster the user is than the target.
- Power
- –
- Accuracy
- 100%
- PP
- 10
- Hits
- One Pokémon next to the user
Changes over time
How Electro Ball changed from game to game, newest first.
- Gen VI
… the target's current Speed is 0,
dropped: itadded: this move's power isdropped: treated as 1 instead.added: 40.
Numbers: PokéAPI’s changelog. Descriptions: Pokémon Showdown’s for each generation, PokéAPI’s notes where Showdown’s don’t differ. Champions: Pokémon Showdown.
See it in the games
No clip of Electro Ball here yet. Find Electro Ball on YouTube →
How it works in Champions
The power of this move depends on (user's current Speed / target's current Speed), rounded down. Power is equal to 150 if the result is 4 or more, 120 if 3, 80 if 2, 60 if 1, 40 if less than 1. If the target's current Speed is 0, this move's power is 40.
- Ball or bomb: blocked by
“The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.”
In-game text, Scarlet & Violet
Good to know
- Ball or bomb move: Bulletproof blocks it.Ball and bomb moves
- Doesn't make contact: Rough Skin, Rocky Helmet and similar don't trigger.
- Its power changes with the situation; How it works gives the rule.
Who learns Electro Ball
25 Pokémon can learn it in Pokémon Champions.
All 76 Pokémon that learn it in any game → Filter the Pokédex to Champions →