No. 0989
Sandy Shocks
Paradox Pokémon
Sandy Shocks is an Electric/Ground-type Pokémon, 2× weak to Ground, Water, Grass and Ice, with a base stat total of 570. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 2.3 m 7′07″
- Weight
- 60 kg 132.3 lbs
- Base stat total
- 570 Higher than 88% of Pokémon
- Introduced
- Gen IX Scarlet & Violet
It slightly resembles a Magneton that lived for 10,000 years and was featured in an article in a paranormal magazine.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
ElectricGroundshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 9 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 101); Scarf and Tailwind use the Max+ value.
At max Speed, Sandy Shocks outspeeds 20 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
active or Booster Energy used: highest stat is 1.3×, or 1.5× if Speed.
Everything about Protosynthesis →Other Pokémon with Protosynthesis 9
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
9.1% of teams · rank #23 · Singles · 1630 weighting · 33,671 battles · Sep 2026
Most common build
- Item
Heavy-Duty Boots- Ability
- Nature
- Timid
- EVs
- 252 SpA / 4 SpD / 252 Spe
- Tera Type
- Ghost
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games7.6%
- 1500 weighting8.3%
- 1630 weighting9.1%
- 1760 weighting13.1%
Usage by month
Moves
- Earth Power97.5%
- Volt Switch70.8%
- Spikes61.3%
- Power Gem59.0%
- Stealth Rock53.9%
- Thunderbolt39.5%
- Thunder Wave4.5%
- Flash Cannon4.0%
- Body Press3.7%
- Discharge1.9%
Items
Heavy-Duty Boots39.9%
Booster Energy36.3%
Leftovers6.6%
Shuca Berry6.4%
Choice Scarf5.1%
Choice Specs2.0%
Abilities
- 100.0%
EV spreads
- Timid 252 SpA / 4 SpD / 252 Spe29.9%
- Timid 48 HP / 208 SpA / 252 Spe19.7%
- Timid 104 HP / 152 SpA / 252 Spe14.3%
- Timid 44 HP / 208 SpA / 4 SpD / 252 Spe10.3%
- Timid 48 Def / 208 SpA / 252 Spe7.5%
Tera types
- Ghost70.3%
- Electric11.2%
- Water6.4%
- Grass3.6%
Common teammates
1.4% of teams · rank #107 · Singles, one type per team · 1630 weighting · 63,572 battles · Sep 2026
Most common build
- Item
Choice Scarf- Ability
- Nature
- Modest
- EVs
- 252 SpA / 4 SpD / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games2.0%
- 1500 weighting1.9%
- 1630 weighting1.4%
- 1760 weighting0.3%
Usage by month
Moves
- Earth Power98.0%
- Volt Switch80.3%
- Thunderbolt53.9%
- Flash Cannon39.2%
- Stealth Rock33.3%
- Spikes30.3%
- Power Gem28.7%
- Discharge12.7%
- Gravity7.3%
- Hyper Beam6.9%
Items
Choice Scarf37.0%
Heavy-Duty Boots33.8%
Assault Vest9.4%
Choice Specs7.4%
Focus Sash5.1%
Life Orb3.2%
Abilities
- 100.0%
EV spreads
- Modest 252 SpA / 4 SpD / 252 Spe31.8%
- Timid 48 HP / 208 SpA / 252 Spe28.9%
- Timid 252 SpA / 4 SpD / 252 Spe23.8%
- Modest 4 Def / 252 SpA / 252 Spe6.9%
- Timid 252 SpA / 252 Spe1.7%
Common teammates
Hippowdon44.6%
Excadrill40.0%
Great Tusk37.0%
Landorus35.5%
Raging Bolt35.0%
Iron Hands34.7%
Rotom-Wash29.9%
Zapdos29.8%
0.6% of teams · rank #112 · Doubles · 1695 weighting · 196,031 battles · Sep 2026
Most common build
- Item
Covert Cloak- Ability
- Nature
- Timid
- EVs
- 252 SpA / 4 SpD / 252 Spe
- Tera Type
- Grass
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.4%
- 1500 weighting0.6%
- 1695 weighting0.6%
- 1825 weighting0.1%
Usage by month
Moves
- Earth Power99.9%
- Thunderbolt95.8%
- Flash Cannon82.2%
- Protect82.1%
- Tera Blast13.1%
- Volt Switch10.0%
- Stealth Rock5.7%
- Discharge4.9%
- Electroweb4.6%
- Power Gem0.7%
Items
Covert Cloak80.0%
Choice Scarf8.0%
Booster Energy5.1%
Life Orb5.0%
Leftovers1.1%
Shuca Berry0.4%
Abilities
- 100.0%
EV spreads
- Timid 252 SpA / 4 SpD / 252 Spe97.0%
- Modest 228 HP / 36 Def / 96 SpA / 124 SpD / 24 Spe0.9%
- Modest 128 HP / 16 Def / 252 SpA / 112 SpD0.4%
- Modest 4 HP / 252 SpA / 252 Spe0.4%
- Modest 164 HP / 44 Def / 128 SpA / 44 SpD / 128 Spe0.3%
Tera types
- Grass67.9%
- Steel12.9%
- Ice12.5%
- Flying4.0%
Common teammates
Walking Wake89.4%
Whimsicott84.0%
Chien-Pao82.6%
Ogerpon-Hearthflame79.8%
Gengar79.3%
Torkoal10.5%
Roaring Moon9.7%
Chi-Yu9.5%
0.2% of teams · rank #191 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Heavy-Duty Boots- Ability
- Nature
- Timid
- EVs
- 4 HP / 252 SpA / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.3%
- 1500 weighting0.2%
- 1630 weighting0.2%
- 1760 weighting<0.1%
Usage by month
Moves
- Earth Power99.8%
- Thunderbolt84.1%
- Power Gem65.0%
- Stealth Rock41.0%
- Volt Switch32.2%
- Spikes24.7%
- Thunder Wave18.1%
- Gravity15.1%
- Tri Attack5.9%
- Flash Cannon3.6%
Items
Heavy-Duty Boots36.3%
Booster Energy33.5%
Choice Scarf11.1%
Leftovers9.7%
Life Orb3.1%
Choice Specs2.9%
Abilities
- 100.0%
EV spreads
- Timid 4 HP / 252 SpA / 252 Spe37.3%
- Timid 48 HP / 208 SpA / 252 Spe15.8%
- Timid 4 HP / 52 Def / 200 SpA / 252 Spe15.3%
- Timid 252 SpA / 4 SpD / 252 Spe7.4%
- Timid 252 SpA / 252 Spe6.1%
Common teammates
Kommo-o32.6%
Skarmory30.5%
Diancie-Mega30.4%
Ogerpon29.9%
Marowak-Alola29.9%
Great Tusk19.2%
Hatterene19.1%
Ceruledge18.2%
0.1% of teams · rank #172 · Singles · 1630 weighting · 67,302 battles · Sep 2026
Most common build
- Item
Choice Scarf- Ability
- Nature
- Modest
- EVs
- 16 HP / 52 Def / 192 SpA / 248 Spe
- Tera Type
- Ground
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.5%
- 1500 weighting0.2%
- 1630 weighting0.1%
- 1760 weighting0.1%
Usage by month
Moves
- Earth Power88.2%
- Thunderbolt82.9%
- Volt Switch72.1%
- Power Gem55.9%
- Tera Blast22.7%
- Stealth Rock22.3%
- Spikes16.8%
- Flash Cannon13.5%
- Discharge12.2%
- Tri Attack11.4%
Items
Choice Scarf50.6%
Booster Energy17.9%
Life Orb11.3%
Air Balloon10.0%
Assault Vest3.7%
Choice Specs3.6%
Abilities
- 100.0%
EV spreads
- Modest 16 HP / 52 Def / 192 SpA / 248 Spe49.8%
- Timid 48 HP / 208 SpA / 252 Spe16.7%
- Timid 252 HP / 4 SpA / 252 Spe9.9%
- Modest 4 Def / 252 SpA / 252 Spe8.6%
- Modest 252 HP / 252 SpA / 4 SpD3.7%
Tera types
- Ground53.7%
- Ice18.1%
- Normal11.2%
- Electric10.2%
Common teammates
Corviknight50.3%
Wo-Chien49.8%
Scream Tail49.8%
Necrozma-Dawn-Wings49.8%
Garganacl49.8%
Flutter Mane27.7%
Groudon21.4%
Koraidon17.3%
0.1% of teams · rank #172 · Singles · 1695 weighting · 574,541 battles · Sep 2026
Most common build
- Item
Booster Energy- Ability
- Nature
- Timid
- EVs
- 48 HP / 208 SpA / 252 Spe
- Tera Type
- Ghost
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.5%
- 1500 weighting0.3%
- 1695 weighting0.1%
- 1825 weighting<0.1%
Usage by month
Moves
- Earth Power96.8%
- Stealth Rock63.6%
- Spikes46.5%
- Discharge44.8%
- Volt Switch44.3%
- Thunderbolt38.5%
- Flash Cannon23.4%
- Tri Attack11.3%
- Power Gem9.0%
- Light Screen3.7%
Items
Booster Energy53.1%
Assault Vest21.0%
Leftovers8.4%
Heavy-Duty Boots4.6%
Light Clay3.7%
Choice Scarf2.8%
Abilities
- 100.0%
EV spreads
- Timid 48 HP / 208 SpA / 252 Spe43.0%
- Modest 252 HP / 88 SpA / 120 SpD / 48 Spe20.4%
- Timid 252 SpA / 4 SpD / 252 Spe7.2%
- Timid 4 Def / 252 SpA / 252 Spe6.0%
- Timid 44 HP / 208 SpA / 4 SpD / 252 Spe5.8%
Tera types
- Ghost48.8%
- Water20.5%
- Electric7.9%
- Normal6.8%
Common teammates
Latios59.6%
Scizor58.1%
Serperior28.1%
Manaphy20.2%
Ninetales19.1%
Arcanine-Hisui18.7%
Lilligant-Hisui18.4%
Ogerpon17.7%
Evolution
Sandy Shocks does not evolve.
Moves
Level up 17
| 1 | Electric Terrain5 turns. Grounded: +Electric power, can't sleep. | Electric | Status | — | — | 10 |
|---|---|---|---|---|---|---|
| 1 | SupersonicCauses the target to become confused. | Normal | Status | — | 55% | 20 |
| 1 | Thunder Shock10% chance to paralyze the target. | Electric | Spec | 40 | 100% | 30 |
| 1 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| 7 | Spark30% chance to paralyze the target. | Electric | Phys | 65 | 100% | 20 |
| 14 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| 21 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
| 28 | Tri Attack20% chance to paralyze or burn or freeze target. | Normal | Spec | 80 | 100% | 10 |
| 35 | ScreechLowers the target's Defense by 2. | Normal | Status | — | 85% | 40 |
| 42 | Heavy SlamMore power the heavier the user than the target. | Steel | Phys | — | 100% | 10 |
| 49 | Metal SoundLowers the target's Sp. Def by 2. | Steel | Status | — | 85% | 40 |
| 56 | Discharge30% chance to paralyze adjacent Pokémon. | Electric | Spec | 80 | 100% | 15 |
| 63 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Spec | 90 | 100% | 10 |
| 70 | Mirror CoatIf hit by special attack, returns double damage. | Psychic | Spec | — | 100% | 20 |
| 77 | Gravity5 turns: no Ground immunities, 1.67× accuracy. | Psychic | Status | — | — | 5 |
| 84 | Zap Cannon100% chance to paralyze the target. | Electric | Spec | 120 | 50% | 5 |
| 91 | Magnetic FluxRaises Def, Sp. Def of allies with Plus/Minus by 1. | Electric | Status | — | — | 20 |
TM / HM / TR 45
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM23 | Charge Beam70% chance to raise the user's Sp. Atk by 1. | Electric | Spec | 50 | 90% | 10 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM28 | Bulldoze100% chance lower adjacent Pkmn Speed by 1. | Ground | Phys | 60 | 100% | 20 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM35 | Mud Shot100% chance to lower the target's Speed by 1. | Ground | Spec | 55 | 95% | 15 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM48 | Volt SwitchUser switches out after damaging the target. | Electric | Spec | 70 | 100% | 20 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM51 | SandstormFor 5 turns, a sandstorm rages. Rock: 1.5× SpD. | Rock | Status | — | — | 10 |
| TM66 | Body Slam30% chance to paralyze the target. | Normal | Phys | 85 | 100% | 15 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM72 | Electro BallMore power the faster the user is than the target. | Electric | Spec | — | 100% | 10 |
| TM74 | ReflectFor 5 turns, physical damage to allies is halved. | Psychic | Status | — | — | 20 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM84 | Stomping TantrumPower doubles if the user's last move failed. | Ground | Phys | 75 | 100% | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM89 | Body PressUses user's Def stat as Atk in damage calculation. | Fighting | Phys | 80 | 100% | 10 |
| TM90 | SpikesHurts grounded foes on switch-in. Max 3 layers. | Ground | Status | — | — | 20 |
| TM93 | Flash Cannon10% chance to lower the target's Sp. Def by 1. | Steel | Spec | 80 | 100% | 10 |
| TM96 | Eerie ImpulseLowers the target's Sp. Atk by 2. | Electric | Status | — | 100% | 15 |
| TM101 | Power GemNo additional effect. | Rock | Spec | 80 | 100% | 20 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM104 | Iron DefenseRaises the user's Defense by 2. | Steel | Status | — | — | 15 |
| TM116 | Stealth RockHurts foes on switch-in. Factors Rock weakness. | Rock | Status | — | — | 20 |
| TM121 | Heavy SlamMore power the heavier the user than the target. | Steel | Phys | — | 100% | 10 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TM133 | Earth Power10% chance to lower the target's Sp. Def by 1. | Ground | Spec | 90 | 100% | 10 |
| TM136 | Electric Terrain5 turns. Grounded: +Electric power, can't sleep. | Electric | Status | — | — | 10 |
| TM147 | Wild ChargeHas 1/4 recoil. | Electric | Phys | 90 | 100% | 15 |
| TM149 | EarthquakeHits adjacent Pokémon. Double damage on Dig. | Ground | Phys | 100 | 100% | 10 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM173 | Charge+1 SpD, user's next Electric move 2× power. | Electric | Status | — | — | 20 |
| TM176 | Sand TombTraps and damages the target for 4-5 turns. | Ground | Phys | 35 | 85% | 15 |
| TM178 | Gravity5 turns: no Ground immunities, 1.67× accuracy. | Psychic | Status | — | — | 5 |
| TM186 | High HorsepowerNo additional effect. | Ground | Phys | 95 | 95% | 10 |
| TM210 | Supercell SlamUser is hurt by 50% of its max HP if it misses. | Electric | Phys | 100 | 95% | 15 |
| TM211 | Electroweb100% chance to lower the foe(s) Speed by 1. | Electric | Spec | 55 | 95% | 15 |
| TM215 | Scorching Sands30% chance to burn the target. Thaws target. | Ground | Spec | 70 | 100% | 10 |
| TM223 | Metal SoundLowers the target's Sp. Def by 2. | Steel | Status | — | 85% | 40 |
Egg moves 1
| Egg | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
|---|
No moves match those filters.
Biology
Sandy Shocks is an ancient Paradox Pokémon, a Pokémon which hails from a different time period than normal Pokémon. It hails from the distant past; such Pokémon are sometimes dubbed "Ancient Pokémon", and the Paradox Pokémon are stated to hail from alternative realities. Sandy Shocks resembles the Pokémon Magneton, a trio of a Pokémon named Magnemite, which resemble magnets.
Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.
Pokédex entries
- Paradox Pokémon
- Paldea · Scarlet & Violet
- Color
- Gray
- —
It slightly resembles a Magneton that lived for 10,000 years and was featured in an article in a paranormal magazine.
VioletNo records exist of this Pokémon being caught. Data is lacking, but the Pokémon’s traits match up with a creature shown in an expedition journal.
Scarlet
Names around the world
- English
- Sandy Shocks
- Japanese
- スナノケガワ
- Japanese (romaji)
- Sunanokegawa
- Korean
- 모래털가죽
- Chinese (Traditional)
- 沙鐵皮
- Chinese (Simplified)
- 沙铁皮
- French
- Pelage-Sablé
- German
- Sandfell
- Spanish
- Pelarena
- Italian
- Peldisabbia
Sprites
Artwork and 3D models
Generation IX · animated models
Training
- 3 SpA
- 30 ≈3.9% with a Poké Ball at full HP
- 0
- 285
- Slow
Breeding
- Undiscovered
- Genderless
- 50 egg cycles ≈13,005 steps (Gen IV–VII)
Where to find
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.