DexDB

No. 0107

Hitmonchan

Punching Pokémon

Hitmonchan
Official art
Height
1.4 m 4′07″
Weight
50.2 kg 110.7 lbs
Base stat total
455 Higher than 51% of Pokémon
Introduced
Gen I Red & Green (JP)
Abilities
Its punches slice the air. However, it seems to need a short break after fighting for three minutes.
See all 11 entries

Base stats

HP50125–157210–304
Atk105112–172193–339
Def7989–144146–282
SpA3549–9567–185
SpD110117–178202–350
Spe7686–140141–276
Total455Higher than 51% of Pokémon
HP50Atk105Def79Spe76SpD110SpA35

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
FairyFlyingPsychic

Resists

½×
BugDarkRock
Takes normal damage from 12 types
NormalFightingPoisonGroundGhostSteelFireWaterGrassElectricIceDragon

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 76); Scarf and Tailwind use the Max+ value.

Max+140Max128No SP96Min86Scarf210Tailwind280

At max Speed, Hitmonchan outspeeds 13 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 140Hitmonchan · Max+32 SP, Speed-raising alignment
  19. 128Hitmonchan · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 on Showdown
  21. 120VolcaronaBold · 0 SP · #25 on Showdown
  22. 105RillaboomAdamant · 0 SP · #1 on Showdown
  23. 101MiloticCalm · 0 SP · #15 on Showdown
  24. 96Hitmonchan · No SP0 SP, neutral alignment
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026
Other Showdown formats Scarlet & Violet, with Tera
SV SinglesZUSV Doubles(DUU)National DexRU

0.07% of teams · rank #160 · Singles · 1630+ rating · 6,316 battles · Sep 2026

Most common build

Item
Punching Glove
Ability
Nature
Adamant
EVs
252 HP / 252 Atk / 4 Spe
Tera Type
Steel
  1. Drain Punch
  2. Bullet Punch
  3. Ice Punch
  4. Bulk Up

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.6%
  • Rated 1500+0.48%
  • Rated 1630+0.07%
  • Rated 1760+0%

Usage by month

Oct 20250.07%

Abilities

  • 100%
  • 0%

EV spreads

  • Adamant 252 HP / 252 Atk / 4 Spe81.3%
  • Adamant 156 HP / 252 Atk / 100 SpD18.1%
  • Adamant 104 HP / 188 Atk / 64 Def / 56 SpD0.3%
  • Adamant 236 HP / 252 Atk / 20 SpD0.2%
  • Adamant 200 HP / 252 Atk / 56 SpD0.1%

Tera types

  • Steel81.3%
  • Fighting18.3%
  • Electric0.4%
  • Dark0%

Common teammates

Evolution

  1. #0236TyrogueFighting
    1. Level 20 if Atk > Def
      #0106HitmonleeFighting
    2. Level 20 if Atk < Def
      #0107HitmonchanFighting
    3. Level 20 if Atk = Def
      #0237HitmontopFighting

Moves

Level up 19

EvoDrain PunchUser recovers 50% of the damage dealt.FightingPhys75100%10
1Fake OutHits first. First turn out only. 100% flinch chance.NormalPhys40100%10
1FeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhys30100%10
1Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
1Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
1TackleNo additional effect.NormalPhys40100%35
4Mach PunchUsually goes first.FightingPhys40100%30
8Vacuum WaveUsually goes first.FightingSpec40100%30
12DetectPrevents moves from affecting the user this turn.FightingStatus——5
16Bullet PunchUsually goes first.SteelPhys40100%30
21Quick GuardProtects allies from priority attacks this turn.FightingStatus——15
24Fire Punch10% chance to burn the target.FirePhys75100%15
24Ice Punch10% chance to freeze the target.IcePhys75100%15
24Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
28AgilityRaises the user's Speed by 2.PsychicStatus——30
32Mega PunchNo additional effect.NormalPhys8085%20
36Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
40CounterIf hit by physical attack, returns double damage.FightingPhys—100%20
44Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20

TM / HM / TR 52

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM05Mud-Slap100% chance to lower the target's accuracy by 1.GroundSpec20100%10
TM06Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM18ThiefIf the user has no item, it steals the target's.DarkPhys60100%25
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM36Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM39Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM64Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM73Drain PunchUser recovers 50% of the damage dealt.FightingPhys75100%10
TM80MetronomePicks a random move.NormalStatus——10
TM83Poison Jab30% chance to poison the target.PoisonPhys80100%20
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM86Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM87TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TM88Swords DanceRaises the user's Attack by 2.NormalStatus——20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM112Aura SphereThis move does not check accuracy.FightingSpec80—20
TM122EncoreTarget repeats its last move for its next 3 turns.NormalStatus—100%5
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM132Baton PassUser switches, passing stat changes and more.NormalStatus——40
TM134ReversalMore power the less HP the user has left.FightingPhys—100%15
TM149EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TM150Stone EdgeHigh critical hit ratio.RockPhys10080%5
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM167Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM181Knock Off1.5× damage if foe holds an item. Removes item.DarkPhys65100%20
TM184Vacuum WaveUsually goes first.FightingSpec40100%30
TM191UproarLasts 3 turns. Active Pokémon cannot fall asleep.NormalSpec90100%10
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM213CoachingRaises an ally's Attack and Defense by 1.FightingStatus——10
TM221Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15
TM229Upper Hand100% flinch. Fails unless target using priority attack.FightingPhys65100%15

Egg moves 7

EggBullet PunchUsually goes first.SteelPhys40100%30
EggCounterIf hit by physical attack, returns double damage.FightingPhys—100%20
EggFeintNullifies Detect, Protect, and Quick/Wide Guard.NormalPhys30100%10
EggHigh Jump KickUser is hurt by 50% of its max HP if it misses.FightingPhys13090%10
EggMach PunchUsually goes first.FightingPhys40100%30
EggRapid SpinFree user from hazards/bind/Leech Seed; +1 Spe.NormalPhys50100%40
EggVacuum WaveUsually goes first.FightingSpec40100%30

Biology

Hitmonchan can punch fast enough to slice air and hard enough to break rocks, though it needs to rest for a couple minutes after doing so. It winds its arms to punch harder, and punches in a corkscrew fashion. A Hitmonchan is said to possess the spirit of a boxer who had been working towards a world championship. It evolves from Tyrogue.

Design & origin

Hitmonchan's English name is derived from actor and martial artist Jackie Chan, while its Japanese name is derived from boxer Hiroyuki Ebihara.

Adapted from Wikipedia: List of generation I Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Punching Pokémon
Kanto · Red & Green (JP)
Color
Brown
Urban
Pal Park area
Mountain
Kanto#107Original Johto#145Updated Johto#147Let’s Go Kanto#107Galar#109Blueberry#094
  1. Punches in corkscrew fashion. It can punch its way through a concrete wall like a drill.

    Let’s Go, Pikachu! · Let’s Go, Eevee!
  2. Hitmonchan is said to possess the spirit of a boxer who had been working toward a world championship. This Pokémon has an indomitable spirit and will never give up in the face of adversity.

    Omega Ruby · Alpha Sapphire
  3. The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.

    Diamond · Pearl · Platinum · Black · White · Black 2 · White 2 · X
  4. The spirit of a pro boxer has infused this Pokémon. It throws punches that are faster than a bullet train.

    FireRed · Y
  5. A HITMONCHAN is said to possess the spirit of a boxer who aimed to become the world champion. Having an indomitable spirit means that it will never give up.

    Emerald
  6. HITMONCHAN is said to possess the spirit of a boxer who had been working towards a world championship. This Pokémon has an indomitable spirit and will never give up in the face of adversity.

    Ruby · Sapphire
  7. To increase the strength of all its punch moves, it spins its arms just before making contact.

    Crystal
  8. Its punches slice the air. They are launched at such high speed, even a slight graze could cause a burn.

    Silver · SoulSilver · Sword
  9. Its punches slice the air. However, it seems to need a short break after fighting for three minutes.

    Gold · HeartGold · Shield
  10. Punches in corkscrew fashion. It can punch its way through a concrete wall in the same way as a drill.

    Yellow
  11. While apparently doing nothing, it fires punches in lightning fast volleys that are impossible to see.

    Red · Blue · LeafGreen

Names around the world

English
Hitmonchan
Japanese
エビワラー
Japanese (romaji)
Ebiwalar
Korean
홍수몬
Chinese (Traditional)
快拳郎
Chinese (Simplified)
快拳郎
French
Tygnon
German
Nockchan
Spanish
Hitmonchan
Italian
Hitmonchan

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI

Generation V

Generation IV

Generation III

Generation II

Generation I

Training

2 SpD
45 ≈5.9% with a Poké Ball at full HP
70
159
Medium

Breeding

Human-Like
♂ 100%♀ 0%
25 egg cycles ≈6,630 steps (Gen IV–VII)

Where to find

Evolves from Tyrogue: Level 20 if Atk < Def.

Shield: The Crown Tundra 6 areas
  • Ballimere Lake (Max Den J)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Frigid Sea (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Frostpoint Field (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Giant's Bed (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
  • Max LairCapture during a Dynamax Adventure. · Lv 65
  • Snowslide Slope (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Green 1 area
  • Fighting DojoReceive as a gift · Lv 30
Red 1 area
  • Fighting DojoReceive as a gift · Lv 30
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield 5 areas
  • Dusty BowlWalking in the overworld · Lv 42–60
  • Giant's Mirror (Area 2)Walking in the overworld · Lv 42–60
  • Rolling Fields (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • South Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
  • Stony Wilderness (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–50
Sword 3 areas
  • Rolling Fields (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • South Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
  • Stony Wilderness (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 35–60
Let’s Go, Eevee! 2 areas
  • Fighting DojoReceive as a gift · Lv 30
  • Victory Road 1 (3F)Rare spawn in grass with lure or catch combo · Lv 41–46
Let’s Go, Pikachu! 2 areas
  • Fighting DojoReceive as a gift · Lv 30
  • Victory Road 1 (3F)Rare spawn in grass with lure or catch combo · Lv 41–46
XD 1 area
  • Citadark Isle 3FSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 38
LeafGreen 1 area
  • Fighting DojoReceive as a gift · Lv 25
FireRed 1 area
  • Fighting DojoReceive as a gift · Lv 25
Yellow 1 area
  • Fighting DojoReceive as a gift · Lv 30
Blue 1 area
  • Fighting DojoReceive as a gift · Lv 30
Red 1 area
  • Fighting DojoReceive as a gift · Lv 30

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.