No. 0573
Cinccino
Scarf Pokémon
Turn it with the arrows or by dragging · pinch or scroll to zoom. Fan-made model from the Pokémon 3D API project.
Cinccino is a Normal-type Pokémon, 2× weak to Fighting, with a base stat total of 470. It isn’t usable in Pokémon Champions’ Regulation M-C.
- Height
- 0.5 m 1′08″
- Weight
- 7.5 kg 16.5 lbs
- Base stat total
- 470 Higher than 55% of Pokémon
- Introduced
- Gen V Black & White
A special oil that seeps through their fur helps them avoid attacks. The oil fetches a high price at market.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Spe.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Weak to
Immune to
Takes normal damage from 16 types
Speed tiers
The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 115); Scarf and Tailwind use the Max+ value.
At max Speed, Cinccino outspeeds 25 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Abilities
30% chance of infatuating Pokémon of the opposite if they make .
Everything about Cute Charm →This Pokémon's moves of 60 power or less have 1.5× power, including Struggle.
Everything about Technician →This Pokémon's multi-hit attacks always hit the maximum number of times.
Everything about Skill Link →
Competitive
Smogon · Showdown On Showdown
Sep 2026Other Showdown formats Scarlet & Violet, with Tera
5.6% of teams · rank #39 · Singles · 1630 weighting · 6,316 battles · Sep 2026
Most common build
- Item
Loaded Dice- Ability
- Nature
- Jolly
- EVs
- 4 HP / 252 Atk / 252 Spe
- Tera Type
- Ghost
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games10.2%
- 1500 weighting8.8%
- 1630 weighting5.6%
- 1760 weighting3.3%
Usage by month
Moves
- Tail Slap93.9%
- Tidy Up93.2%
- Bullet Seed70.6%
- Encore47.4%
- Knock Off42.9%
- Triple Axel24.8%
- Rock Blast18.7%
- U-turn6.6%
- Rain Dance1.1%
- Tail Whip0.3%
Items
Loaded Dice71.0%
Heavy-Duty Boots17.2%
Focus Sash3.6%
Wide Lens3.2%
Choice Band1.8%
Damp Rock1.1%
Abilities
- 75.3%
- 24.7%
- 0%
EV spreads
- Jolly 4 HP / 252 Atk / 252 Spe36.1%
- Jolly 252 Atk / 4 SpD / 252 Spe30.2%
- Adamant 4 HP / 252 Atk / 252 Spe21.5%
- Jolly 160 HP / 96 Atk / 252 Spe4.9%
- Jolly 40 HP / 252 Atk / 216 Spe2.4%
Tera types
- Ghost47.7%
- Ground21.2%
- Grass14.3%
- Normal9.6%
0.8% of teams · rank #100 · Singles · 1630 weighting · 20,763 battles · Sep 2026
Most common build
- Item
Loaded Dice- Ability
- Nature
- Jolly
- EVs
- 4 HP / 252 Atk / 252 Spe
- Tera Type
- Ghost
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games1.0%
- 1500 weighting0.8%
- 1630 weighting0.8%
- 1760 weighting0.6%
Usage by month
Moves
- Rock Blast93.9%
- Bullet Seed83.2%
- Tidy Up73.6%
- Tail Slap47.5%
- Knock Off45.6%
- Encore37.1%
- Triple Axel15.2%
- Endeavor3.0%
- U-turn0.6%
- Seed Bomb0.2%
Items
Loaded Dice54.9%
Life Orb37.3%
Focus Sash4.2%
Heavy-Duty Boots2.6%
Choice Band0.6%
Wide Lens0.3%
Abilities
- 55.5%
- 44.5%
EV spreads
- Jolly 4 HP / 252 Atk / 252 Spe67.8%
- Jolly 252 Atk / 4 SpD / 252 Spe28.5%
- Hasty 252 Atk / 4 SpA / 252 Spe2.6%
- Adamant 4 HP / 252 Atk / 252 Spe0.6%
- Jolly 252 Atk / 4 Def / 252 Spe0.4%
Tera types
- Ghost67.4%
- Grass24.8%
- Normal6.2%
- Fire1.2%
0.1% of teams · rank #229 · Singles, all Pokémon · 1630 weighting · 426,601 battles · Sep 2026
Most common build
- Item
Loaded Dice- Ability
- Nature
- Jolly
- EVs
- 252 Atk / 4 SpD / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.3%
- 1500 weighting0.2%
- 1630 weighting0.1%
- 1760 weighting<0.1%
Usage by month
Moves
- Triple Axel92.8%
- Tidy Up89.2%
- Bullet Seed88.9%
- Rock Blast87.4%
- Tail Slap23.4%
- U-turn7.3%
- Knock Off3.2%
- Endeavor2.3%
- Double Slap1.1%
- Retaliate1.1%
Items
Loaded Dice90.4%
Protective Pads2.2%
Lum Berry1.8%
Choice Band1.3%
Focus Sash1.1%
Never-Melt Ice1.1%
Abilities
- 90.0%
- 10.0%
- 0%
EV spreads
- Jolly 252 Atk / 4 SpD / 252 Spe74.6%
- Jolly 4 HP / 252 Atk / 252 Spe7.3%
- Adamant 252 Atk / 4 Def / 252 Spe7.2%
- Adamant 252 Atk / 4 SpD / 252 Spe3.9%
- Jolly 252 Atk / 4 Def / 252 Spe3.8%
Common teammates
Skeledirge55.7%
Hawlucha55.7%
Kingambit55.6%
Tapu Bulu55.5%
Slowking-Galar52.1%
Lopunny-Mega15.3%
Zoroark-Hisui14.9%
Ogerpon-Cornerstone14.5%
0.1% of teams · rank #254 · Singles, one type per team · 1630 weighting · 63,572 battles · Sep 2026
Most common build
- Item
Loaded Dice- Ability
- Nature
- Jolly
- EVs
- 4 HP / 252 Atk / 252 Spe
Each part is the most used on its own, so not every team runs this exact set.
Usage by rating
- All games0.6%
- 1500 weighting0.3%
- 1630 weighting0.1%
- 1760 weighting<0.1%
Usage by month
Moves
- Bullet Seed96.2%
- Tail Slap87.2%
- Rock Blast70.8%
- Triple Axel64.6%
- Tidy Up64.5%
- Knock Off6.0%
- U-turn5.6%
- Encore3.4%
- Play Rough0.8%
- Thunder Wave0.3%
Items
Loaded Dice69.1%
Life Orb9.4%
Choice Scarf5.6%
Heavy-Duty Boots3.9%
Choice Band3.6%
Wide Lens3.1%
Abilities
- 71.2%
- 28.7%
- 0.1%
EV spreads
- Jolly 4 HP / 252 Atk / 252 Spe55.8%
- Jolly 252 Atk / 4 SpD / 252 Spe28.5%
- Adamant 252 Atk / 252 Spe7.6%
- Adamant 4 HP / 252 Atk / 252 Spe6.6%
- Adamant 252 Atk / 4 Def / 252 Spe0.6%
Evolution
Moves
Level up 5
| Evo | Tail SlapHits 2-5 times in one turn. | Normal | Phys | 25 | 85% | 10 |
|---|---|---|---|---|---|---|
| 1 | Bullet SeedHits 2-5 times in one turn. | Grass | Phys | 25 | 100% | 30 |
| 1 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| 1 | PoundNo additional effect. | Normal | Phys | 40 | 100% | 35 |
| 1 | SingCauses the target to fall asleep. | Normal | Status | — | 55% | 15 |
TM / HM / TR 47
| TM01 | Take DownHas 1/4 recoil. | Normal | Phys | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM02 | CharmLowers the target's Attack by 2. | Fairy | Status | — | 100% | 20 |
| TM03 | Fake TearsLowers the target's Sp. Def by 2. | Dark | Status | — | 100% | 20 |
| TM05 | Mud-Slap100% chance to lower the target's accuracy by 1. | Ground | Spec | 20 | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Phys | 60 | 100% | 25 |
| TM20 | Trailblaze100% chance to raise the user's Speed by 1. | Grass | Phys | 50 | 100% | 20 |
| TM22 | Chilling Water100% chance to lower the target's Attack by 1. | Water | Spec | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Phys | 70 | 100% | 20 |
| TM32 | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| TM43 | FlingFlings the user's item at the target. Power varies. | Dark | Phys | — | 100% | 10 |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM50 | Rain DanceFor 5 turns, heavy rain powers Water moves. | Water | Status | — | — | 5 |
| TM55 | DigDigs underground turn 1, strikes turn 2. | Ground | Phys | 80 | 100% | 10 |
| TM56 | Bullet SeedHits 2-5 times in one turn. | Grass | Phys | 25 | 100% | 30 |
| TM60 | U-turnUser switches out after damaging the target. | Bug | Phys | 70 | 100% | 20 |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM71 | Seed BombNo additional effect. | Grass | Phys | 80 | 100% | 15 |
| TM75 | Light ScreenFor 5 turns, special damage to allies is halved. | Psychic | Status | — | — | 30 |
| TM76 | Rock BlastHits 2-5 times in one turn. | Rock | Phys | 25 | 90% | 10 |
| TM79 | Dazzling GleamNo additional effect. Hits adjacent foes. | Fairy | Spec | 80 | 100% | 10 |
| TM81 | Grass KnotMore power the heavier the target. | Grass | Spec | — | 100% | 20 |
| TM82 | Thunder WaveParalyzes the target. | Electric | Status | — | 90% | 20 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM102 | Gunk Shot30% chance to poison the target. | Poison | Phys | 120 | 80% | 5 |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM117 | Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Spec | 90 | 100% | 10 |
| TM122 | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| TM124 | Ice SpinnerEnds the effects of terrain. | Ice | Phys | 80 | 100% | 15 |
| TM126 | Thunderbolt10% chance to paralyze the target. | Electric | Spec | 90 | 100% | 15 |
| TM127 | Play Rough10% chance to lower the target's Attack by 1. | Fairy | Phys | 90 | 90% | 10 |
| TM129 | Calm MindRaises the user's Sp. Atk and Sp. Def by 1. | Psychic | Status | — | — | 20 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM132 | Baton PassUser switches, passing stat changes and more. | Normal | Status | — | — | 40 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Phys | 150 | 90% | 5 |
| TM158 | Focus Blast10% chance to lower the target's Sp. Def by 1. | Fighting | Spec | 120 | 70% | 5 |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Spec | 150 | 90% | 5 |
| TM166 | Thunder30% chance to paralyze. Can't miss in rain. | Electric | Spec | 110 | 70% | 10 |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Spec | 80 | 100% | 10 |
| TM181 | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| TM183 | Super FangDoes damage equal to 1/2 target's current HP. | Normal | Phys | — | 90% | 10 |
| TM191 | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Spec | 90 | 100% | 10 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Phys | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Phys | — | 100% | 5 |
| TM212 | Triple AxelHits 3 times. Each hit can miss, but power rises. | Ice | Phys | 20 | 90% | 10 |
| TM227 | Alluring Voice100% confuse target that had a stat rise this turn. | Fairy | Spec | 80 | 100% | 10 |
Egg moves 16
| Egg | After YouThe target makes its move right after the user. | Normal | Status | — | — | 15 |
|---|---|---|---|---|---|---|
| Egg | Aqua TailNo additional effect. | Water | Phys | 90 | 90% | 10 |
| Egg | Baby-Doll EyesLowers the target's Attack by 1. | Fairy | Status | — | 100% | 30 |
| Egg | Echoed VoicePower increases when used on consecutive turns. | Normal | Spec | 40 | 100% | 15 |
| Egg | EncoreTarget repeats its last move for its next 3 turns. | Normal | Status | — | 100% | 5 |
| Egg | FlailMore power the less HP the user has left. | Normal | Phys | — | 100% | 15 |
| Egg | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| Egg | Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Spec | 90 | 100% | 10 |
| Egg | Knock Off1.5× damage if foe holds an item. Removes item. | Dark | Phys | 65 | 100% | 20 |
| Egg | Last ResortFails unless each known move has been used. | Normal | Phys | 140 | 100% | 5 |
| Egg | Rock BlastHits 2-5 times in one turn. | Rock | Phys | 25 | 90% | 10 |
| Egg | SlamNo additional effect. | Normal | Phys | 80 | 75% | 20 |
| Egg | SwiftThis move does not check accuracy. Hits foes. | Normal | Spec | 60 | — | 20 |
| Egg | Tail WhipLowers the foe(s) Defense by 1. | Normal | Status | — | 100% | 30 |
| Egg | TickleLowers the target's Attack and Defense by 1. | Normal | Status | — | 100% | 20 |
| Egg | Tidy UpUser +1 Atk, Spe. Clears all substitutes/hazards. | Normal | Status | — | — | 10 |
No moves match those filters.
Biology
Cinccino uses its long fur as a scarf. Its fur is coated in a special oil that repels enemy attacks, and is highly popular in fashion.
Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.
Polls & views
- Official worldwide vote#24 in Unova in the 2020 Pokémon of the Year poll, 9,892 votesThe Pokémon Company International
- Official vote, Japan#139 of 720 in the 2016 Pokémon General Election 720 (Japan)Official results, via Cinematoday
Each line is one source, as it published it. Polls counted every form under its species.
Pokédex entries
- Scarf Pokémon
- Unova · Black & White
- Color
- Gray
- —
A special oil that seeps through their fur helps them avoid attacks. The oil fetches a high price at market.
ShieldIts body secretes oil that this Pokémon spreads over its nest as a coating to protect it from dust. Cinccino won’t tolerate even a speck of the stuff.
SwordThe oil that seeps from its body is really smooth. For people troubled by bad skin, this oil is an effective treatment.
Ultra MoonThe white parts of its coat are covered in an oil secreted from its body, so this Pokémon can slide right away from its enemies’ attacks.
Ultra SunCinccino’s body is coated in a special oil that helps it deflect attacks, such as punches.
Black 2 · White 2 · Y · Alpha SapphireTheir white fur feels amazing to touch. Their fur repels dust and prevents static electricity from building up.
White · X · Omega RubyTheir white fur is coated in a special oil that makes it easy for them to deflect attacks.
Black
Names around the world
- English
- Cinccino
- Japanese
- チラチーノ
- Japanese (romaji)
- Chillaccino
- Korean
- 치라치노
- Chinese (Traditional)
- 奇諾栗鼠
- Chinese (Simplified)
- 奇诺栗鼠
- French
- Pashmilla
- German
- Chillabell
- Spanish
- Cinccino
- Italian
- Cinccino
Sprites
Artwork and 3D models
Gen IX · Gen VIII · Gen VII · Gen VI · Gen V
Training
- 2 Spe
- 60 ≈7.8% with a Poké Ball at full HP
- 70
- 165
- Fast
Breeding
- Field
- ♂ 25%♀ 75%
- 15 egg cycles ≈4,080 steps (Gen IV–VII)
Where to find
Evolves from Minccino: Use Shiny Stone.
Shield: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 3 areas
- Courageous Cavern (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Soothing Wetlands (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Training Lowlands (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Sword: The Crown Tundra 1 area
- Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 3 areas
- Courageous Cavern (Max Den F)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Soothing Wetlands (Max Den E)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
- Training Lowlands (Max Den D)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 45–60
Shield 3 areas
- East Lake Axewell (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Giant's Cap (Main Area)Special overworld spawn in a fixed location. · Lv 46–60
- Rolling Fields (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
Sword 3 areas
- East Lake Axewell (Max Den C)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
- Giant's Cap (Main Area)Special overworld spawn in a fixed location. · Lv 46–60
- Rolling Fields (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 55–60
White 2 3 areas
- Road 16Walking in rustling grass · Lv 24
- Road 5Walking in rustling grass · Lv 24
- Road 9Walking in rustling grass · Lv 40
Black 2 3 areas
- Road 16Walking in rustling grass · Lv 24
- Road 5Walking in rustling grass · Lv 24
- Road 9Walking in rustling grass · Lv 40
White 4 areas
- Cold StorageWalking in rustling grass · Lv 23
- Road 16Walking in rustling grass · Lv 22
- Road 5Walking in rustling grass · Lv 22
- Road 9Walking in rustling grass · Lv 34
Black 4 areas
- Cold StorageWalking in rustling grass · Lv 23
- Road 16Walking in rustling grass · Lv 22
- Road 5Walking in rustling grass · Lv 22
- Road 9Walking in rustling grass · Lv 34
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.