DexDB.io

No. 0122

Mr. Mime

Barrier Pokémon

Mr. Mime official artwork
Official art

Mr. Mime is a Psychic/Fairy-type Pokémon, 2× weak to Poison, Ghost and Steel, with a base stat total of 460. In Pokémon Champions it’s #168 on the Doubles ladder and #237 in Singles, as of Oct 28, 2026.

Height
1.3 m 4′03″
Weight
54.5 kg 120.2 lbs
Base stat total
460 Higher than 52% of Pokémon
Introduced
Gen I Red & Green (JP)
Abilities
Champions#168 Doubles ▼4 · #237 Singles =Usual set Focus Sash · Bold · HP 32 / Def 32 / SpD 2Full set →
The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.
See all 19 entries

Base stats

HP40115–147190–284
Atk4558–10685–207
Def6576–128121–251
SpA100108–167184–328
SpD120126–189220–372
Spe9099–156166–306
Total460Higher than 52% of Pokémon
HP40Atk45Def65Spe90SpD120SpA100

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 SpD.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

PsychicFairyshow which type causes itweaknessresistance

Weak to

2×
Ghost (because of Psychic)Poison (because of Fairy)Steel (because of Fairy)

Resists

½×
Psychic (because of Psychic)
¼×
Fighting (because of Psychic and Fairy)

Immune to

0×
Dragon (because of Fairy)
Takes normal damage from 12 types
NormalFlyingGroundRockBugFireWaterGrassElectricIceDarkFairy

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 90); Scarf and Tailwind use the Max+ value.

Max+156Max142No SP110Min99Scarf234Tailwind312

At max Speed, Mr. Mime outspeeds 16 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

Speed at Lv 50 in Pokémon Champions: Mr. Mime against the 30 most used Pokémon in Champions VGC on Showdown, fastest first
SpeedPokémon
203Mega Garchomp ZModest · 32 SP · #21 on Showdown
200Mega GengarTimid · 32 SP · #26 on Showdown
190Mega Raichu YTimid · 23 SP · #13 on Showdown
189Mega SalamenceTimid · 32 SP · #4 on Showdown
184WhimsicottTimid · 32 SP · #23 on Showdown
178Mega MetagrossJolly · 32 SP · #28 on Showdown
178Mega StaraptorJolly · 32 SP · #29 on Showdown
172SneaslerAdamant · 32 SP · #2 on Showdown
169Mega FloetteTimid · 32 SP · #17 on Showdown
169GarchompJolly · 32 SP · #19 on Showdown
167Mega Charizard YTimid · 32 SP · #14 on Showdown
167Mega GardevoirTimid · 32 SP · #20 on Showdown
161IndeedeeTimid · 32 SP · #30 on Showdown
156Mr. Mime · Max+32 SP, Speed-raising alignment
156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
150ArchaludonTimid · 32 SP · #9 on Showdown
149GholdengoTimid · 32 SP · #8 on Showdown
143BasculegionJolly · 32 SP · #6 on Showdown
142Mr. Mime · Max32 SP, neutral alignment
128PelipperTimid · 32 SP · #12 on Showdown
120VolcaronaBold · 0 SP · #25 on Showdown
110Mr. Mime · No SP0 SP, neutral alignment
105RillaboomAdamant · 0 SP · #1 on Showdown
101MiloticCalm · 0 SP · #15 on Showdown
95SylveonModest · 15 SP · #18 on Showdown
94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
90PolitoedCalm · 0 SP · #22 on Showdown
90SinistchaBold · 0 SP · #24 on Showdown
85ArmarougeQuiet · 0 SP · #27 on Showdown
80IncineroarCareful · 0 SP · #3 on Showdown
80FarigirafBold · 0 SP · #11 on Showdown
70KingambitAdamant · 0 SP · #5 on Showdown
60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Ranked ladder · in-game

Doubles

#168 of 262 used

▼ 4 places since Oct 21
Oct 21Oct 28

Focus Sash (25.5%) · (53.0%) · Bold (32.3%) · HP 32 / Def 32 / SpD 2 (16.2%)

MovesWide GuardFake OutDazzling GleamAlly Switch

Singles

#237 of 262 used

Same as Oct 21
Oct 21Oct 28

Focus Sash (32.2%) · (52.9%) · Modest (49.9%) · HP 2 / SpA 32 / Spe 32 (26.7%)

MovesDazzling GleamPsychicMystical FireIcy Wind

Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.

Usage over time

Values
Mr. Mime, Champions VGC on Showdown, Showdown: top players (1760 weighting)
MonthRegulationBattlesShare of teams
Apr 2026Reg M-A3,122,222–
May 2026Reg M-A3,355,619–
Jun 2026Reg M-B1,163,315–
Jul 2026Reg M-B1,764,686–
Aug 2026Reg M-B1,269,250–
Sep 2026Reg M-C1,631,9430.1%

Smogon · Showdown On Showdown

Sep 2026

0.1% of teams · rank #203 · Reg M-C · Doubles · about 9 teams · 1,631,943 battles · Sep 2026Thin data: about 9 teams behind these numbers.

Most common build

Ability
Stat Alignment
Timid
Stat Points
32 HP / 2 Def / 32 Spe
  1. Wide Guard
  2. Fake Out
  3. Dazzling Gleam
  4. Trick Room

Each part is the most used on its own, so not every team runs this exact set.

Usage by Showdown level

  • Showdown: all games0.3%
  • Showdown: average player (1500 weighting)0.2%
  • Showdown: competitive (1630 weighting)0.2%
  • Showdown: top players (1760 weighting) thin0.1%

Abilities

  • 58.0%
  • 37.7%
  • 4.3%

Stat Points

  • Timid 32 HP / 2 Def / 32 Spe14.6%
  • Bold 32 HP / 32 Def / 2 SpD11.3%
  • Timid 2 HP / 32 SpA / 32 Spe11.2%
  • Calm 32 HP / 28 Def / 4 SpD / 2 Spe10.8%

These 4 cover 47.9% of its sets.

Most common partners

Other Showdown formats Scarlet & Violet, with Tera
National DexRU

Evolution

Moves

Level up 8

1Confusion10% chance to confuse the target.PsychicSpec50100%25
6HypnosisCauses the target to fall asleep.PsychicStatus—60%20
11Iron DefenseRaises the user's Defense by 2.SteelStatus——15
18Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
25MimicThe last move the target used replaces this one.NormalStatus——10
34Psychic10% chance to lower the target's Sp. Def by 1.PsychicSpec90100%10
43Calm MindRaises the user's Sp. Atk and Sp. Def by 1.PsychicStatus——20
46Dazzling GleamNo additional effect. Hits adjacent foes.FairySpec80100%10

Biology

Known as the Barrier Pokémon, Mr. Mime are skilled mimes even from a young age, and love to pantomime. As they mature, they gain the ability to psychically generate invisible objects such as walls and other barriers, which they create by vibrating the air with their fingertips. If a Mr. Mime is interrupted or its audience is unimpressed, it will slap them with its broad hands.

Appearing as an anthropomorphic creature, it has a pink head with red cheeks and blue horns resembling hair, a round, white body with a red spot in the middle, light-pink arms and legs that are connected to its body by red spheres, white, five-fingered hands and blue feet that curl upward at the tips. Despite its name, there are female Mr. Mime.

Design & origin

Mr. Mime was originally called "Barrierd" in Japanese, and was renamed "Mr. Mime" by Nintendo of America based on its appearance as a mime. Translator Nob Ogasawara voiced concern about giving Pokémon gender-specific names; when Pokémon Gold and Silver introduced gendered Pokémon, both males and females of the species were called Mr. Mime. Game representations featured only three fingers on each hand until Pokémon Ruby and Sapphire.

Forms

Galarian Mr. Mime

IcePsychic
BST 460

DebutGen VIII · Sword & Shield

In its Galarian form, Mr. Mime is known as the Dancing Pokémon.

Adapted from Wikipedia: List of generation VIII Pokémon, Mr. Mime · CC BY-SA 4.0 · edited.

Polls & views

Each line is one source, as it published it. Polls counted every form under its species.

Pokédex entries

Barrier Pokémon
Kanto · Red & Green (JP)
Color
Pink
Urban
Pal Park area
Field
Kanto#122Original Johto#156Original Sinnoh#095Extended Sinnoh#095Updated Johto#158Coastal Kalos#114Updated Alola#060Updated Melemele#060Let’s Go Kanto#122Galar#365Crown Tundra#011Hisui#077Hyperspace#109
  1. The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.

    Legends: Arceus
  2. It’s known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.

    Shield
  3. The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.

    Sword
  4. Always practicing its pantomime act. It makes enemies believe something exists that really doesn’t.

    Let’s Go, Pikachu! · Let’s Go, Eevee!
  5. It creates invisible walls with its pantomiming. If you don’t act impressed, it will attack you with a double slap!

    Ultra Moon
  6. Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.

    Ultra Sun
  7. Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.

    Omega Ruby · Alpha Sapphire
  8. It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.

    Platinum · Black · White · Black 2 · White 2
  9. Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.

    Pearl · X
  10. It is a pantomime expert that can create invisible but solid walls using miming gestures.

    Diamond
  11. If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.

    LeafGreen
  12. It is adept at conning people. It is said to be able to create walls out of thin air by miming.

    FireRed · Y
  13. A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.

    Emerald
  14. MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.

    Ruby · Sapphire
  15. It uses the mysterious power it has in its fingers to solidify air into an invisible wall.

    Crystal
  16. Its fingertips emit a peculiar force field that hardens air to create an actual wall.

    Silver · SoulSilver
  17. A skilled mime from birth, it gains the ability to create invisible objects as it matures.

    Gold · HeartGold
  18. Always practices its pantomime act. It makes enemies believe something exists that really doesn't.

    Yellow
  19. If interrupted while it is miming, it will slap around the offender with its broad hands.

    Red · Blue

Names around the world

English
Mr. Mime
Japanese
バリヤード
Japanese (romaji)
Barrierd
Korean
마임맨
Chinese (Traditional)
魔牆人偶
Chinese (Simplified)
魔墙人偶
French
M. Mime
German
Pantimos
Spanish
Mr. Mime
Italian
Mr. Mime

Sprites

Artwork and 3D models

Generation IX · animated models

Generation VIII · animated models

Gen VII · Gen VI · Gen V

Generation IV

Generation III

Generation II

Generation I

Training

2 SpD
45 ≈5.9% with a Poké Ball at full HP
70
161
Medium

Breeding

Human-Like
♂ 50%♀ 50%
25 egg cycles ≈6,630 steps (Gen IV–VII)

Where to find

Evolves from Mime Jr.: Level up knowing Mimic.

Shield: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Shield: The Isle of Armor 1 area
  • Random caves across the Isle of ArmorTrade with an NPC · Lv 15
Sword: The Crown Tundra 1 area
  • Max LairCapture during a Dynamax Adventure. · Lv 65
Sword: The Isle of Armor 1 area
  • Random caves across the Isle of ArmorTrade with an NPC · Lv 15
Shield 1 area
  • SpikemuthTrade with an NPC · Lv 40
Sword 1 area
  • SpikemuthTrade with an NPC · Lv 40
Let’s Go, Eevee! 1 area
  • Road 11Walking in the overworld · Lv 13–18
Let’s Go, Pikachu! 1 area
  • Road 11Walking in the overworld · Lv 13–18
Ultra Moon 2 areas
  • Hau'oli CitySOS Battle · Lv 6–9
  • Poké PelagoReceive as a gift · Lv 21–55
Ultra Sun 2 areas
  • Hau'oli CitySOS Battle · Lv 6–9
  • Poké PelagoReceive as a gift · Lv 21–55
Y 4 areas
  • Reflection Cave (unknown area 305)Walking in tall grass or a cave · Lv 22–23
  • Reflection Cave (unknown area 306)Walking in tall grass or a cave · Lv 22–23
  • Reflection Cave (unknown area 307)Walking in tall grass or a cave · Lv 22–23
  • Reflection Cave (unknown area 308)Walking in tall grass or a cave · Lv 22–23
X 4 areas
  • Reflection Cave (unknown area 305)Walking in tall grass or a cave · Lv 22–23
  • Reflection Cave (unknown area 306)Walking in tall grass or a cave · Lv 22–23
  • Reflection Cave (unknown area 307)Walking in tall grass or a cave · Lv 22–23
  • Reflection Cave (unknown area 308)Walking in tall grass or a cave · Lv 22–23
XD 1 area
  • Citadark Isle Dome ExteriorSnagging a Pokemon from a trainer in Pokemon Colosseum or Pokemon XD: Gale of Darkness. · Lv 42
SoulSilver 3 areas
  • Celadon City Prize CornerReceive as a gift · Lv 15
  • Road 21Walking in tall grass or a cave · Lv 28–30
  • Safari Zone ForestWalking in tall grass or a cave · Lv 16–45
HeartGold 3 areas
  • Celadon City Prize CornerReceive as a gift · Lv 15
  • Road 21Walking in tall grass or a cave · Lv 28–30
  • Safari Zone ForestWalking in tall grass or a cave · Lv 16–45
Platinum 1 area
  • Road 218Walking in tall grass or a cave · Lv 29–31
Diamond 2 areas
  • Road 218Walking in tall grass or a cave · Lv 29–30
  • Road 222Walking in tall grass or a cave · Lv 41–42
LeafGreen 1 area
  • Road 2 (north, towards Pewter City)Trade with an NPC · Lv 5–100
FireRed 1 area
  • Road 2 (north, towards Pewter City)Trade with an NPC · Lv 5–100
Crystal 1 area
  • Road 21Walking in tall grass or a cave · Lv 28–30
Silver 2 areas
  • Celadon City Prize CornerReceive as a gift · Lv 15
  • Road 21Walking in tall grass or a cave · Lv 28–30
Gold 2 areas
  • Celadon City Prize CornerReceive as a gift · Lv 15
  • Road 21Walking in tall grass or a cave · Lv 28–30
Yellow 1 area
  • Road 2 (north, towards Pewter City)Trade with an NPC · Lv 9–100
Blue 1 area
  • Road 2 (north, towards Pewter City)Trade with an NPC · Lv 8–100
Red 1 area
  • Road 2 (north, towards Pewter City)Trade with an NPC · Lv 8–100

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.