DexDB

No. 0539

Sawk

Karate Pokémon

Sawk
Official art
Height
1.4 m 4′07″
Weight
51 kg 112.4 lbs
Base stat total
465 Higher than 54% of Pokémon
Introduced
Gen V Black & White
Abilities
The karate chops of a Sawk that’s trained itself to the limit can cleave the ocean itself.
See all 5 entries

Base stats

HP75150–182260–354
Atk125130–194229–383
Def7585–139139–273
SpA3045–9058–174
SpD7585–139139–273
Spe8594–150157–295
Total465Higher than 54% of Pokémon
HP75Atk125Def75Spe85SpD75SpA30

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 2 Atk.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

Weak to

2×
FairyFlyingPsychic

Resists

½×
BugDarkRock
Takes normal damage from 12 types
NormalFightingPoisonGroundGhostSteelFireWaterGrassElectricIceDragon

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 85); Scarf and Tailwind use the Max+ value.

Max+150Max137No SP105Min94Scarf225Tailwind300

At max Speed, Sawk outspeeds 15 of the 30 most used Pokémon in Champions VGC on Showdown, and ties 1.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150Sawk · Max+32 SP, Speed-raising alignment
  16. 150ArchaludonTimid · 32 SP · #9 on Showdown
  17. 149GholdengoTimid · 32 SP · #8 on Showdown
  18. 143BasculegionJolly · 32 SP · #6 on Showdown
  19. 137Sawk · Max32 SP, neutral alignment
  20. 128PelipperTimid · 32 SP · #12 on Showdown
  21. 120VolcaronaBold · 0 SP · #25 on Showdown
  22. 105Sawk · No SP0 SP, neutral alignment
  23. 105RillaboomAdamant · 0 SP · #1 on Showdown
  24. 101MiloticCalm · 0 SP · #15 on Showdown
  25. 95SylveonModest · 15 SP · #18 on Showdown
  26. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  27. 90PolitoedCalm · 0 SP · #22 on Showdown
  28. 90SinistchaBold · 0 SP · #24 on Showdown
  29. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  30. 80IncineroarCareful · 0 SP · #3 on Showdown
  31. 80FarigirafBold · 0 SP · #11 on Showdown
  32. 70KingambitAdamant · 0 SP · #5 on Showdown
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Not used in the tracked Showdown formats this month.

Other Showdown formats Scarlet & Violet, with Tera
National DexRU

Evolution

Sawk does not evolve.

Moves

Level up 13

1LeerLowers the foe(s) Defense by 1.NormalStatus—100%30
1Rock Smash50% chance to lower the target's Defense by 1.FightingPhys40100%15
5Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
10Double KickHits 2 times in one turn.FightingPhys30100%30
15Quick GuardProtects allies from priority attacks this turn.FightingStatus——15
20Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
25Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
30RetaliatePower doubles if an ally fainted last turn.NormalPhys70100%5
35Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
40CounterIf hit by physical attack, returns double damage.FightingPhys—100%20
45EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
50ReversalMore power the less HP the user has left.FightingPhys—100%15
55Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5

TM / HM / TR 44

TM00Mega PunchNo additional effect.NormalPhys8085%20
TM01Mega KickNo additional effect.NormalPhys12075%5
TM03Fire Punch10% chance to burn the target.FirePhys75100%15
TM04Ice Punch10% chance to freeze the target.IcePhys75100%15
TM05Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM09Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM15DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM21RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM22Rock Slide30% chance to make the foe(s) flinch.RockPhys7590%10
TM24SnoreUser must be asleep. 30% chance to flinch target.NormalSpec50100%15
TM25ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM26Scary FaceLowers the target's Speed by 2.NormalStatus—100%10
TM31AttractA target of the opposite gender gets infatuated.NormalStatus—100%15
TM33Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM34Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM39FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM41Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM42RevengePower doubles if user is damaged by the target.FightingPhys60100%10
TM43Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM48Rock Tomb100% chance to lower the target's Speed by 1.RockPhys6095%15
TM57PaybackPower doubles if the user moves after the target.DarkPhys50100%10
TM59FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM75Low Sweep100% chance to lower the target's Speed by 1.FightingPhys65100%20
TM76RoundPower doubles if others used Round this turn.NormalSpec60100%15
TM79RetaliatePower doubles if an ally fainted last turn.NormalPhys70100%5
TM81Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TR07Low KickMore power the heavier the target.FightingPhys—100%20
TR10EarthquakeHits adjacent Pokémon. Double damage on Dig.GroundPhys100100%10
TR13Focus EnergyRaises the user's critical hit ratio by 2.NormalStatus——30
TR20SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TR21ReversalMore power the less HP the user has left.FightingPhys—100%15
TR26EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TR27Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TR37TauntTarget can't use status moves its next 3 turns.DarkStatus—100%20
TR39SuperpowerLowers the user's Attack and Defense by 1.FightingPhys120100%5
TR48Bulk UpRaises the user's Attack and Defense by 1.FightingStatus——20
TR53Close CombatLowers the user's Defense and Sp. Def by 1.FightingPhys120100%5
TR57Poison Jab30% chance to poison the target.PoisonPhys80100%20
TR64Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TR69Zen Headbutt20% chance to make the target flinch.PsychicPhys8090%15
TR75Stone EdgeHigh critical hit ratio.RockPhys10080%5
TR77Grass KnotMore power the heavier the target.GrassSpec—100%20
TR85Work UpRaises the user's Attack and Sp. Atk by 1.NormalStatus——30
TR95Throat ChopFor 2 turns, the target cannot use sound moves.DarkPhys80100%15

Tutor 1

TutorCoachingRaises an ally's Attack and Defense by 1.FightingStatus——10

Biology

Sawk train constantly to obtain the strongest karate chop and are enraged if this is disturbed.

Design & origin

Like Throh, Sawk is based on a fighting style, karate.

Adapted from Wikipedia: List of generation V Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Karate Pokémon
Unova · Black & White
Color
Blue
—
Original Unova#045Updated Unova#268Coastal Kalos#098Galar#249Hyperspace#058
  1. The karate chops of a Sawk that’s trained itself to the limit can cleave the ocean itself.

    Shield
  2. If you see a Sawk training in the mountains in its single-minded pursuit of strength, it’s best to quietly pass by.

    Sword
  3. Desiring the strongest karate chop, they seclude themselves in mountains and train without sleeping.

    Black 2 · White 2 · X · Omega Ruby
  4. Tying their belts gets them pumped and makes their punches more destructive. Disturbing their training angers them.

    White · Y · Alpha Sapphire
  5. The sound of Sawk punching boulders and trees can be heard all the way from the mountains where they train.

    Black

Names around the world

English
Sawk
Japanese
ダゲキ
Japanese (romaji)
Dageki
Korean
타격귀
Chinese (Traditional)
打擊鬼
Chinese (Simplified)
打击鬼
French
Karaclée
German
Karadonis
Spanish
Sawk
Italian
Sawk

Sprites

Artwork and 3D models

Gen IX · Gen VIII · Gen VII · Gen VI · Gen V

Training

2 Atk
45 ≈5.9% with a Poké Ball at full HP
70
163
Medium

Breeding

Human-Like
♂ 100%♀ 0%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Sword: The Isle of Armor 4 areas
  • Challenge Beach (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Challenge Road (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Fields of Honor (Max Den H)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
  • Honeycalm Sea (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–60
Shield 1 area
  • CirchesterTrade with an NPC · Lv 37
Sword 8 areas
  • Bridge FieldWalking in the overworld · Lv 27–60
  • Dusty Bowl (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Giant's Mirror (Main Area)Walking in the overworld · Lv 28–60
  • Motostoke OutskirtsWalking in the overworld · Lv 22–26
  • Motostoke RiverbankWalking in the overworld · Lv 26–60
  • North Lake Miloch (Max Den A)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • North Lake Miloch (Max Den B)Catch a wild Dynamax or Gigantamax Pokémon in a Max Raid battle. · Lv 25–40
  • Route 8 (Steamdrift Way)Walking in the overworld · Lv 39–43
Y 1 area
  • Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
X 2 areas
  • Friend Safari (Fighting)Walking in tall grass or a cave · Lv 30
  • Road 11Walking in tall grass or a cave · Lv 22–23
White 2 5 areas
  • Pinwheel Forest (outside)Walking in rustling grass · Lv 57
  • Road 15Walking in rustling grass · Lv 57
  • Road 18Walking in rustling grass · Lv 59
  • Road 23Walking in rustling grass · Lv 51
  • Victory Road 2 (unknown area 76)Walking in rustling grass · Lv 50
Black 2 5 areas
  • Pinwheel Forest (outside)Walking in dark grass, Walking in tall grass or a cave · Lv 55–65
  • Road 15Walking in dark grass, Walking in tall grass or a cave · Lv 55–65
  • Road 18Walking in dark grass, Walking in tall grass or a cave · Lv 57–67
  • Road 23Walking in dark grass, Walking in tall grass or a cave · Lv 48–54
  • Victory Road 2 (unknown area 76)Walking in rustling grass · Lv 50
White 5 areas
  • Pinwheel Forest (outside)Walking in rustling grass · Lv 15
  • Road 10Walking in rustling grass · Lv 36
  • Road 10 (Victory Road gate)Walking in rustling grass · Lv 36
  • Road 15Walking in rustling grass · Lv 50
  • Road 18Walking in rustling grass · Lv 31
Black 5 areas
  • Pinwheel Forest (outside)Walking in dark grass, Walking in tall grass or a cave · Lv 12–17
  • Road 10Walking in dark grass, Walking in tall grass or a cave · Lv 33–41
  • Road 10 (Victory Road gate)Walking in dark grass, Walking in tall grass or a cave · Lv 33–41
  • Road 15Walking in dark grass, Walking in tall grass or a cave · Lv 48–59
  • Road 18Walking in dark grass, Walking in tall grass or a cave · Lv 29–35

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.