DexDB

No. 0181

Mega Ampharos

Light Pokémon

Mega Ampharos
Official art
Height
1.4 m 4′07″
Weight
61.5 kg 135.6 lbs
Base stat total
610 Higher than 98% of Pokémon
Introduced
Gen VI X & Y
Abilities
Its tail shines bright and strong. It has been prized since long ago as a beacon for sailors.
See all 9 entries

Base stats

HP90165–197290–384
Atk95103–161175–317
Def105112–172193–339
SpA165166–238301–471
SpD110117–178202–350
Spe4558–10685–207
Total610Higher than 98% of Pokémon
HP90Atk95Def105Spe45SpD110SpA165

Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 3 SpA.

Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Calculate damage →

Type matchups

ElectricDragonshow which type causes itweaknessresistance

Weak to

2×
Dragon (because of Dragon)Fairy (because of Dragon)Ground (because of Electric)Ice (because of Dragon)

Resists

½×
Fire (because of Dragon)Flying (because of Electric)Grass (because of Dragon)Steel (because of Electric)Water (because of Dragon)
¼×
Electric (because of Electric and Dragon)
Takes normal damage from 8 types
NormalFightingPoisonRockBugGhostPsychicDark

Speed tiers

The faster Pokémon moves first each turn, so knowing who you outspeed decides a lot of battles. These are its Speed values at Lv 50 in Pokémon Champions (base Speed 45); Scarf and Tailwind use the Max+ value.

Max+106Max97No SP65Min58Scarf159Tailwind212

At max Speed, Mega Ampharos outspeeds 11 of the 30 most used Pokémon in Champions VGC on Showdown.

  1. 203Mega Garchomp ZModest · 32 SP · #21 on Showdown
  2. 200Mega GengarTimid · 32 SP · #26 on Showdown
  3. 190Mega Raichu YTimid · 23 SP · #13 on Showdown
  4. 189Mega SalamenceTimid · 32 SP · #4 on Showdown
  5. 184WhimsicottTimid · 32 SP · #23 on Showdown
  6. 178Mega MetagrossJolly · 32 SP · #28 on Showdown
  7. 178Mega StaraptorJolly · 32 SP · #29 on Showdown
  8. 172SneaslerAdamant · 32 SP · #2 on Showdown
  9. 169Mega FloetteTimid · 32 SP · #17 on Showdown
  10. 169GarchompJolly · 32 SP · #19 on Showdown
  11. 167Mega Charizard YTimid · 32 SP · #14 on Showdown
  12. 167Mega GardevoirTimid · 32 SP · #20 on Showdown
  13. 161IndeedeeTimid · 32 SP · #30 on Showdown
  14. 156Hisuian ArcanineJolly · 32 SP · #16 on Showdown
  15. 150ArchaludonTimid · 32 SP · #9 on Showdown
  16. 149GholdengoTimid · 32 SP · #8 on Showdown
  17. 143BasculegionJolly · 32 SP · #6 on Showdown
  18. 128PelipperTimid · 32 SP · #12 on Showdown
  19. 120VolcaronaBold · 0 SP · #25 on Showdown
  20. 106Mega Ampharos · Max+32 SP, Speed-raising alignment
  21. 105RillaboomAdamant · 0 SP · #1 on Showdown
  22. 101MiloticCalm · 0 SP · #15 on Showdown
  23. 97Mega Ampharos · Max32 SP, neutral alignment
  24. 95SylveonModest · 15 SP · #18 on Showdown
  25. 94Female IndeedeeRelaxed · 0 SP · #7 on Showdown
  26. 90PolitoedCalm · 0 SP · #22 on Showdown
  27. 90SinistchaBold · 0 SP · #24 on Showdown
  28. 85ArmarougeQuiet · 0 SP · #27 on Showdown
  29. 80IncineroarCareful · 0 SP · #3 on Showdown
  30. 80FarigirafBold · 0 SP · #11 on Showdown
  31. 70KingambitAdamant · 0 SP · #5 on Showdown
  32. 65Mega Ampharos · No SP0 SP, neutral alignment
  33. 60Mega GolisopodAdamant · 0 SP · #10 on Showdown

Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.

Abilities

Competitive

Smogon · Showdown On Showdown

Sep 2026

0.23% of teams · rank #128 · Reg M-C · Doubles · 1760+ rating · 1,631,943 battles · Sep 2026

Most common build

Item
Ampharosite
Ability
Stat Alignment
Quiet
Stat Points
32 HP / 25 SpA / 9 SpD
  1. Dragon Pulse
  2. Protect
  3. Parabolic Charge
  4. Thunderbolt

Each part is the most used on its own, so not every team runs this exact set.

Usage by rating

  • All players0.41%
  • Rated 1500+0.3%
  • Rated 1630+0.22%
  • Rated 1760+0.23%

Usage by month

Apr 20260.23%

Items

Abilities

  • 100%

EV spreads

  • Quiet 32 HP / 25 SpA / 9 SpD27.8%
  • Quiet 32 HP / 2 Def / 32 SpA21.8%
  • Quiet 32 HP / 32 SpA / 2 SpD15.7%
  • Modest 32 HP / 32 SpA / 2 SpD6.7%
  • Quiet 31 HP / 1 Def / 32 SpA / 2 SpD4.5%
Other Showdown formats Scarlet & Violet, with Tera
National DexRU

Evolution

Moves

Level up 20

EvoThunder Punch10% chance to paralyze the target.ElectricPhys75100%15
1Dragon PulseNo additional effect.DragonSpec85100%10
1Fire Punch10% chance to burn the target.FirePhys75100%15
1GrowlLowers the foe(s) Attack by 1.NormalStatus—100%40
1Magnetic FluxRaises Def, Sp. Def of allies with Plus/Minus by 1.ElectricStatus——20
1TackleNo additional effect.NormalPhys40100%35
1Thunder Shock10% chance to paralyze the target.ElectricSpec40100%30
1Thunder WaveParalyzes the target.ElectricStatus—90%20
1Zap Cannon100% chance to paralyze the target.ElectricSpec12050%5
11Cotton SporeLowers the target's Speed by 2.GrassStatus—100%40
16Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
20Take DownHas 1/4 recoil.NormalPhys9085%20
25Electro BallMore power the faster the user is than the target.ElectricSpec—100%10
29Confuse RayConfuses the target.GhostStatus—100%10
35Power GemNo additional effect.RockSpec80100%20
40Discharge30% chance to paralyze adjacent Pokémon.ElectricSpec80100%15
46Cotton GuardRaises the user's Defense by 3.GrassStatus——10
51Dazzling GleamNo additional effect. Hits adjacent foes.FairySpec80100%10
57Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
62Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10

TM / HM / TR 54

TM01Take DownHas 1/4 recoil.NormalPhys9085%20
TM04AgilityRaises the user's Speed by 2.PsychicStatus——30
TM07ProtectPrevents moves from affecting the user this turn.NormalStatus——10
TM12Low KickMore power the heavier the target.FightingPhys—100%20
TM17Confuse RayConfuses the target.GhostStatus—100%10
TM20Trailblaze100% chance to raise the user's Speed by 1.GrassPhys50100%20
TM23Charge Beam70% chance to raise the user's Sp. Atk by 1.ElectricSpec5090%10
TM25FacadePower doubles if user is burn/poison/paralyzed.NormalPhys70100%20
TM28Bulldoze100% chance lower adjacent Pkmn Speed by 1.GroundPhys60100%20
TM32SwiftThis move does not check accuracy. Hits foes.NormalSpec60—20
TM43FlingFlings the user's item at the target. Power varies.DarkPhys—100%10
TM44Dragon TailForces the target to switch to a random ally.DragonPhys6090%10
TM47EndureUser survives attacks this turn with at least 1 HP.NormalStatus——10
TM48Volt SwitchUser switches out after damaging the target.ElectricSpec70100%20
TM49Sunny DayFor 5 turns, intense sunlight powers Fire moves.FireStatus——5
TM50Rain DanceFor 5 turns, heavy rain powers Water moves.WaterStatus——5
TM55DigDigs underground turn 1, strikes turn 2.GroundPhys80100%10
TM58Brick BreakDestroys screens, unless the target is immune.FightingPhys75100%15
TM66Body Slam30% chance to paralyze the target.NormalPhys85100%15
TM67Fire Punch10% chance to burn the target.FirePhys75100%15
TM68Thunder Punch10% chance to paralyze the target.ElectricPhys75100%15
TM69Ice Punch10% chance to freeze the target.IcePhys75100%15
TM70Sleep TalkUser must be asleep. Uses another known move.NormalStatus——10
TM72Electro BallMore power the faster the user is than the target.ElectricSpec—100%10
TM74ReflectFor 5 turns, physical damage to allies is halved.PsychicStatus——20
TM75Light ScreenFor 5 turns, special damage to allies is halved.PsychicStatus——30
TM79Dazzling GleamNo additional effect. Hits adjacent foes.FairySpec80100%10
TM82Thunder WaveParalyzes the target.ElectricStatus—90%20
TM84Stomping TantrumPower doubles if the user's last move failed.GroundPhys75100%10
TM85RestUser sleeps 2 turns and restores HP and status.PsychicStatus——5
TM96Eerie ImpulseLowers the target's Sp. Atk by 2.ElectricStatus—100%15
TM101Power GemNo additional effect.RockSpec80100%20
TM103SubstituteUser takes 1/4 its max HP to put in a substitute.NormalStatus——10
TM115Dragon PulseNo additional effect.DragonSpec85100%10
TM126Thunderbolt10% chance to paralyze the target.ElectricSpec90100%15
TM130Helping HandOne adjacent ally's move power is 1.5× this turn.NormalStatus——20
TM136Electric Terrain5 turns. Grounded: +Electric power, can't sleep.ElectricStatus——10
TM147Wild ChargeHas 1/4 recoil.ElectricPhys90100%15
TM152Giga ImpactUser cannot move next turn.NormalPhys15090%5
TM156OutrageLasts 2-3 turns. Confuses the user afterwards.DragonPhys120100%10
TM158Focus Blast10% chance to lower the target's Sp. Def by 1.FightingSpec12070%5
TM163Hyper BeamUser cannot move next turn.NormalSpec15090%5
TM166Thunder30% chance to paralyze. Can't miss in rain.ElectricSpec11070%10
TM171Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera.NormalSpec80100%10
TM172RoarForces the target to switch to a random ally.NormalStatus——20
TM173Charge+1 SpD, user's next Electric move 2× power.ElectricStatus——20
TM192Focus PunchFails if the user takes damage before it hits.FightingPhys150100%20
TM204Double-EdgeHas 33% recoil.NormalPhys120100%15
TM205EndeavorLowers the target's HP to the user's HP.NormalPhys—100%5
TM210Supercell SlamUser is hurt by 50% of its max HP if it misses.ElectricPhys10095%15
TM211Electroweb100% chance to lower the foe(s) Speed by 1.ElectricSpec5595%15
TM220Meteor BeamRaises user's Sp. Atk by 1 on turn 1. Hits turn 2.RockSpec12090%10
TM222Breaking Swipe100% chance to lower the foe(s) Attack by 1.DragonPhys60100%15
TM226Dragon CheerAlly: Crit ratio +1, or +2 if ally is Dragon type.DragonStatus——15

Biology

Flaaffy, the evolution of Mareep, evolves into Ampharos. Ampharos, a bipedal electric sheep, are primarily yellow with black stripes, with the stripes resembling rings. The orb on its tail acts like a beacon, being able to guide people using its light from far away.

This light can even be seen from space, with people using this light for various purposes, such as sending signals, as well as powering lighthouses.

Design & origin

Ampharos is likely inspired by the Pharos of Alexandria, with part of Ampharos' name also originating from the lighthouse. Its name also combines the words "pharaoh" and "ampere". Its Japanese name, Denryū, is a combination of "den" (Japanese for electricity) and "ryū" (Japanese for current and dragon).

Forms

Mega Ampharos

Mega Evolution energy has stimulated Ampharos' genes so much that it has apparently awoken its "dragon's blood". The wool that it once lost has now regrown. All the red orbs on its head and tail can glow.

Adapted from Wikipedia: List of generation II Pokémon, List of generation VI Pokémon · CC BY-SA 4.0 · edited.

Pokédex entries

Light Pokémon
Johto · Gold & Silver
Color
Yellow
Grassland
Pal Park area
Field
Original Johto#055Updated Johto#055Updated Unova#027Coastal Kalos#129Updated Alola#164Updated Akala#065Paldea#103Lumiose#026
  1. Its tail shines bright and strong. It has been prized since long ago as a beacon for sailors.

    Ultra Moon
  2. The light from its tail can be seen from space. This is why you can always tell exactly where it is, which is why it usually keeps the light off.

    Ultra Sun
  3. The tip of its tail shines so brightly it can be used to send sea-navigation beacons to distant foreign shores.

    Black 2 · White 2
  4. The tip of its tail shines brightly. In the olden days, people sent signals using the tail’s light.

    Diamond · Pearl · Platinum · Black · White
  5. It gives off so much light that it can be seen even from space. People in the old days used its light to send signals back and forth with others far away.

    Emerald
  6. AMPHAROS gives off so much light that it can be seen even from space. People in the old days used the light of this Pokémon to send signals back and forth with others far away.

    Ruby · Sapphire · Omega Ruby · Alpha Sapphire
  7. When it gets dark, the light from its bright, shiny tail can be seen from far away on the ocean's surface.

    Crystal
  8. The bright light on its tail can be seen far away. It has been treasured since ancient times as a beacon.

    Silver · FireRed · SoulSilver
  9. The tail's tip shines brightly and can be seen from far away. It acts as a beacon for lost people.

    Gold · LeafGreen · HeartGold · X · Y

Names around the world

English
Ampharos
Japanese
デンリュウ
Japanese (romaji)
Denryu
Korean
전룡
Chinese (Traditional)
電龍
Chinese (Simplified)
电龙
French
Pharamp
German
Ampharos
Spanish
Ampharos
Italian
Ampharos

Sprites

Artwork and 3D models

Gen IX · Gen VII · Gen VI

Training

3 SpA
45 ≈5.9% with a Poké Ball at full HP
70
275
Medium Slow

Breeding

MonsterField
♂ 50%♀ 50%
20 egg cycles ≈5,355 steps (Gen IV–VII)

Where to find

Mega Evolves in battle from Ampharos holding Ampharosite.

Not found in the wild in the games we have location data for.

Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.