- Height
- 0.6 m 2′00″
- Weight
- 2.4 kg 5.3 lbs
- Base stat total
- 417 Higher than 43% of Pokémon
- Introduced
- Gen IX Scarlet & Violet
- Height
- 0.6 m 2′00″
- Weight
- 2.4 kg 5.3 lbs
- Base stat total
- 417 Higher than 43% of Pokémon
- Introduced
- Gen IX Scarlet & Violet
- Height
- 0.6 m 2′00″
- Weight
- 2.4 kg 5.3 lbs
- Base stat total
- 417 Higher than 43% of Pokémon
- Introduced
- Gen IX Scarlet & Violet
- Height
- 0.6 m 2′00″
- Weight
- 2.4 kg 5.3 lbs
- Base stat total
- 417 Higher than 43% of Pokémon
- Introduced
- Gen IX Scarlet & Violet
Green-feathered flocks hold the most sway. When they’re out searching for food in the mornings and evenings, it gets very noisy.
Base stats
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Ranges in Pokémon Champions at Lv 50: 0 Stat Points with a −10% Stat Alignment to 32 Stat Points with a +10% one (HP has no alignment).Ranges in the main games at Lv 100: 0 IV/EV with a hindering nature to 31 IV/252 EV with a helpful nature. EV yield: 1 Atk.
Stat calculatorChampions Stat Points & Stat Alignment, or EVs, IVs & nature
Type matchups
Colors show what this Pokémon takes
NormalFlyingshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 11 types
Colors show what this Pokémon takes
NormalFlyingshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 11 types
Colors show what this Pokémon takes
NormalFlyingshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 11 types
Colors show what this Pokémon takes
NormalFlyingshow which type causes itweaknessresistance
Weak to
Resists
Immune to
Takes normal damage from 11 types
Abilities
- Intimidate
On switch-in, this Pokémon lowers the Attack of opponents by 1 stage.
Other Pokémon with Intimidate 36
- Hustle
This Pokémon's Attack is 1.5× and accuracy of its physical attacks is 0.8×.
- Guts, hidden ability Hidden ability
If this Pokémon is statused, its Attack is 1.5×; ignores burn halving physical damage.
- Intimidate
On switch-in, this Pokémon lowers the Attack of opponents by 1 stage.
Other Pokémon with Intimidate 36
- Hustle
This Pokémon's Attack is 1.5× and accuracy of its physical attacks is 0.8×.
- Sheer Force, hidden ability Hidden ability
This Pokémon's attacks with secondary effects have 1.3× power; nullifies the effects.
Sheer Force boosts 5 moves it learns that have a secondary effect in Pokémon Champions.
Competitive
Usual set
In-game ladderSeason M-7 so far · Oct 28- Doubles
- Singles
Ranked ladder · in-game
Doubles
#212 of 262 used
Singles
#231 of 262 used
Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.
Usage over time
Values
| Month | Regulation | Battles | Share of teams |
|---|---|---|---|
| Apr 2026 | Reg M-A | 3,122,222 | – |
| May 2026 | Reg M-A | 3,355,619 | – |
| Jun 2026 | Reg M-B | 1,163,315 | – |
| Jul 2026 | Reg M-B | 1,764,686 | – |
| Aug 2026 | Reg M-B | 1,269,250 | – |
| Sep 2026 | Reg M-C | 1,631,943 | 0.2% |
Smogon · Showdown On Showdown
Sep 20260.3% of teams · rank #173 · Reg M-C · Doubles · about 10,348 teams with it · 1,631,943 battles · Sep 2026
0.2% of teams · rank #172 · Reg M-C · Doubles · about 3,969 teams with it · 1,631,943 battles · Sep 2026
0.2% of teams · rank #155 · Reg M-C · Doubles · about 448 teams with it · 1,631,943 battles · Sep 2026
0.2% of teams · rank #147 · Reg M-C · Doubles · about 21 teams with it · 1,631,943 battles · Sep 2026Thin data: about 21 teams behind these numbers.
Most common build
- Item
Choice Scarf- Ability
- Intimidate
- Stat Alignment
- Jolly
- Stat Points
- 32 HP / 2 Atk / 32 Spe
- Parting Shot, Status, accuracy 100%
- Brave Bird, Physical, power 120, accuracy 100%
- Final Gambit, Special, accuracy 100%
- Tailwind, Status
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Choice Scarf- Ability
- Intimidate
- Stat Alignment
- Jolly
- Stat Points
- 32 HP / 2 Atk / 32 Spe
- Parting Shot, Status, accuracy 100%
- Final Gambit, Special, accuracy 100%
- Brave Bird, Physical, power 120, accuracy 100%
- U-turn, Physical, power 70, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Choice Scarf- Ability
- Intimidate
- Stat Alignment
- Jolly
- Stat Points
- 32 HP / 2 Atk / 32 Spe
- Final Gambit, Special, accuracy 100%
- Brave Bird, Physical, power 120, accuracy 100%
- Parting Shot, Status, accuracy 100%
- U-turn, Physical, power 70, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Choice Scarf- Ability
- Intimidate
- Stat Alignment
- Jolly
- Stat Points
- 32 HP / 2 Atk / 32 Spe
- Brave Bird, Physical, power 120, accuracy 100%
- Final Gambit, Special, accuracy 100%
- Parting Shot, Status, accuracy 100%
- Taunt, Status, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.3%
- Showdown: average player (1500 weighting)0.2%
- Showdown: competitive (1630 weighting)0.2%
- Showdown: top players (1760 weighting) thin0.2%
Moves
- Parting Shot, Status, accuracy 100%77.2%
- Brave Bird, Physical, power 120, accuracy 100%64.8%
- Final Gambit, Special, accuracy 100%59.2%
- Tailwind, Status48.5%
- U-turn, Physical, power 70, accuracy 100%33.1%
- Taunt, Status, accuracy 100%17.7%
- Protect, Status16.7%
- Foul Play, Physical, power 95, accuracy 100%14.5%
Items
Choice Scarf56.2%
Focus Sash22.2%
Sitrus Berry3.4%
Life Orb2.4%
Eject Button2.0%
Sharp Beak1.9%
Abilities
- Intimidate85.7%
- Hustle8.0%
- Sheer Force3.6%
Stat Points
- Jolly 32 HP / 2 Atk / 32 Spe40.7%
- Jolly 2 HP / 32 Atk / 32 Spe14.2%
- Adamant 2 HP / 32 Atk / 32 Spe4.7%
- Jolly 32 HP / 2 SpD / 32 Spe4.3%
These 4 cover 63.9% of its sets.
Most common partners
Indeedee-F23.7%
Farigiraf21.0%
Rillaboom16.4%
Golisopod-Mega15.2%
Kingambit10.8%
Camerupt-Mega10.6%
Moves
- Parting Shot, Status, accuracy 100%76.0%
- Final Gambit, Special, accuracy 100%74.2%
- Brave Bird, Physical, power 120, accuracy 100%73.9%
- U-turn, Physical, power 70, accuracy 100%41.6%
- Tailwind, Status37.2%
- Foul Play, Physical, power 95, accuracy 100%18.1%
- Taunt, Status, accuracy 100%12.4%
- Protect, Status12.0%
Items
Choice Scarf72.9%
Focus Sash14.4%
Sitrus Berry2.2%
Sharp Beak1.5%
Life Orb1.2%
Eject Button1.2%
Abilities
- Intimidate87.6%
- Hustle5.9%
- Sheer Force4.2%
Stat Points
- Jolly 32 HP / 2 Atk / 32 Spe50.9%
- Jolly 2 HP / 32 Atk / 32 Spe8.1%
- Jolly 32 HP / 9 Atk / 25 Spe5.6%
- Jolly 32 HP / 32 Spe4.3%
These 4 cover 68.9% of its sets.
Most common partners
Farigiraf32.7%
Indeedee-F29.8%
Golisopod-Mega20.1%
Rillaboom17.6%
Kingambit17.1%
Camerupt-Mega17.0%
Moves
- Final Gambit, Special, accuracy 100%85.4%
- Brave Bird, Physical, power 120, accuracy 100%83.5%
- Parting Shot, Status, accuracy 100%78.4%
- U-turn, Physical, power 70, accuracy 100%41.1%
- Tailwind, Status25.1%
- Double-Edge, Physical, power 120, accuracy 100%18.6%
- Taunt, Status, accuracy 100%15.9%
- Foul Play, Physical, power 95, accuracy 100%14.9%
Items
Choice Scarf84.9%
Focus Sash8.5%
Sharp Beak1.5%
Leftovers1.3%
Sitrus Berry0.5%
Eject Button0.4%
Abilities
- Intimidate84.8%
- Sheer Force10.6%
- Guts, hidden ability2.5%
Stat Points
- Jolly 32 HP / 2 Atk / 32 Spe64.5%
- Jolly 32 HP / 6 Atk / 28 Spe8.2%
- Jolly 2 HP / 32 Atk / 32 Spe4.1%
- Adamant 2 HP / 32 Atk / 32 Spe3.6%
These 4 cover 80.4% of its sets.
Most common partners
Indeedee-F38.7%
Farigiraf37.1%
Golisopod-Mega23.3%
Torkoal21.2%
Camerupt-Mega18.9%
Kingambit18.2%
Moves
- Brave Bird, Physical, power 120, accuracy 100%87.6%
- Final Gambit, Special, accuracy 100%85.4%
- Parting Shot, Status, accuracy 100%83.6%
- Taunt, Status, accuracy 100%47.1%
- U-turn, Physical, power 70, accuracy 100%23.2%
- Tailwind, Status21.0%
- Double-Edge, Physical, power 120, accuracy 100%11.6%
- Protect, Status10.0%
Items
Choice Scarf87.3%
Focus Sash7.9%
Leftovers1.4%
Sharp Beak1.0%
Charti Berry0.5%
Yache Berry0.4%
Abilities
- Intimidate91.0%
- Sheer Force4.3%
- Guts, hidden ability3.2%
Stat Points
- Jolly 32 HP / 2 Atk / 32 Spe63.0%
- Jolly 32 HP / 2 SpD / 32 Spe7.6%
- Adamant 2 HP / 32 Atk / 32 Spe4.9%
- Jolly 32 HP / 6 Atk / 28 Spe4.6%
These 4 cover 80.1% of its sets.
Most common partners
Indeedee-F53.6%
Golisopod-Mega40.2%
Armarouge33.2%
Mudsdale31.6%
Ampharos-Mega31.2%
Farigiraf26.0%
0.2% of teams · rank #223 · Reg M-C · Singles · about 245 teams with it · 69,462 battles · Sep 2026
0.1% of teams · rank #248 · Reg M-C · Singles · about 73 teams with it · 69,462 battles · Sep 2026
Not in this format’s stats at this level.
Not in this format’s stats at this level.Few players at this level: 625–764 teams’ worth of games in this format.
Most common build
- Item
Choice Scarf- Ability
- Intimidate
- Stat Alignment
- Jolly
- Stat Points
- 2 HP / 32 Atk / 32 Spe
- Brave Bird, Physical, power 120, accuracy 100%
- Parting Shot, Status, accuracy 100%
- Foul Play, Physical, power 95, accuracy 100%
- Final Gambit, Special, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Choice Scarf- Ability
- Intimidate
- Stat Alignment
- Jolly
- Stat Points
- 2 HP / 32 Atk / 32 Spe
- Brave Bird, Physical, power 120, accuracy 100%
- Parting Shot, Status, accuracy 100%
- Double-Edge, Physical, power 120, accuracy 100%
- Final Gambit, Special, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.2%
- Showdown: average player (1500 weighting)0.1%
Moves
- Brave Bird, Physical, power 120, accuracy 100%71.6%
- Parting Shot, Status, accuracy 100%53.7%
- Foul Play, Physical, power 95, accuracy 100%45.6%
- Final Gambit, Special, accuracy 100%45.3%
- Double-Edge, Physical, power 120, accuracy 100%31.9%
- Air Slash, Special, power 75, accuracy 95%28.1%
- Tailwind, Status17.9%
- U-turn, Physical, power 70, accuracy 100%16.8%
Items
Choice Scarf54.7%
Focus Sash18.6%
Life Orb12.6%
Eject Button5.3%
Leftovers1.4%
Wide Lens1.1%
Abilities
- Intimidate69.5%
- Hustle16.5%
- Sheer Force9.1%
Stat Points
- Jolly 2 HP / 32 Atk / 32 Spe26.0%
- Hardy 32 HP / 18 Atk / 16 Spe14.4%
- Hardy 32 HP / 13 Atk / 21 Spe12.3%
- Naive 2 HP / 32 Atk / 32 Spe10.5%
These 4 cover 63.2% of its sets.
Most common partners
Garchomp33.3%
Salamence-Mega28.8%
Corviknight24.2%
Scrafty-Mega23.5%
Golisopod-Mega15.1%
Inteleon14.7%
Moves
- Brave Bird, Physical, power 120, accuracy 100%74.9%
- Parting Shot, Status, accuracy 100%71.4%
- Double-Edge, Physical, power 120, accuracy 100%50.2%
- Final Gambit, Special, accuracy 100%33.7%
- Aerial Ace, Physical, power 60, accuracy —26.0%
- U-turn, Physical, power 70, accuracy 100%25.0%
- Tailwind, Status20.5%
- Lash Out, Physical, power 75, accuracy 100%15.5%
Items
Choice Scarf55.2%
Life Orb16.1%
Focus Sash12.2%
Eject Button8.2%
Wide Lens1.6%
Sitrus Berry0.8%
Abilities
- Intimidate49.7%
- Hustle29.7%
- Sheer Force12.4%
Stat Points
- Jolly 2 HP / 32 Atk / 32 Spe35.0%
- Adamant 2 HP / 32 Atk / 32 Spe13.9%
- Hardy 32 HP / 32 Spe12.0%
- Timid 32 HP / 2 Def / 32 Spe6.2%
These 4 cover 67.1% of its sets.
Most common partners
Inteleon27.2%
Golisopod-Mega26.2%
Cinderace22.8%
Garchomp18.2%
Clefable-Mega17.5%
Skeledirge16.7%
0.2% of teams · rank #225 · Singles · about 575 teams with it · 145,642 battles · Sep 2026
0.1% of teams · rank #254 · Singles · about 130 teams with it · 145,642 battles · Sep 2026
Not in this format’s stats at this level.
Not in this format’s stats at this level.
Most common build
- Item
Choice Scarf- Ability
- Intimidate
- Stat Alignment
- Jolly
- Stat Points
- 2 HP / 32 Atk / 32 Spe
- Brave Bird, Physical, power 120, accuracy 100%
- Parting Shot, Status, accuracy 100%
- Double-Edge, Physical, power 120, accuracy 100%
- U-turn, Physical, power 70, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Most common build
- Item
Focus Sash- Ability
- Intimidate
- Stat Alignment
- Jolly
- Stat Points
- 2 HP / 32 Atk / 32 Spe
- Brave Bird, Physical, power 120, accuracy 100%
- Parting Shot, Status, accuracy 100%
- U-turn, Physical, power 70, accuracy 100%
- Double-Edge, Physical, power 120, accuracy 100%
Each part is the most used on its own, so not every team runs this exact set.
Usage by Showdown level
- Showdown: all games0.2%
- Showdown: average player (1500 weighting)0.1%
Moves
- Brave Bird, Physical, power 120, accuracy 100%65.5%
- Parting Shot, Status, accuracy 100%53.4%
- Double-Edge, Physical, power 120, accuracy 100%42.9%
- U-turn, Physical, power 70, accuracy 100%36.5%
- Final Gambit, Special, accuracy 100%28.4%
- Quick Attack, Physical, power 40, accuracy 100%24.1%
- Roost, Status19.5%
- Tailwind, Status18.4%
Items
Choice Scarf23.1%
Wide Lens19.2%
Focus Sash18.5%
Life Orb13.2%
Sharp Beak4.4%
Rocky Helmet4.1%
Abilities
- Intimidate51.3%
- Hustle37.7%
- Guts, hidden ability7.0%
Stat Points
- Jolly 2 HP / 32 Atk / 32 Spe39.6%
- Jolly 32 HP / 2 Atk / 32 Spe19.2%
- Jolly 32 HP / 32 Spe10.6%
- Hardy 32 HP / 2 Def / 32 Spe4.3%
These 4 cover 73.7% of its sets.
Most common partners
Pawmot17.1%
Garchomp15.7%
Golisopod-Mega13.8%
Corviknight13.3%
Sirfetch'd12.4%
Absol-Mega-Z12.0%
Moves
- Brave Bird, Physical, power 120, accuracy 100%64.1%
- Parting Shot, Status, accuracy 100%63.9%
- U-turn, Physical, power 70, accuracy 100%47.8%
- Double-Edge, Physical, power 120, accuracy 100%37.5%
- Final Gambit, Special, accuracy 100%33.9%
- Quick Attack, Physical, power 40, accuracy 100%29.0%
- Endeavor, Physical, accuracy 100%21.7%
- Roost, Status18.8%
Items
Focus Sash32.3%
Choice Scarf20.6%
Wide Lens16.3%
Life Orb13.9%
Eject Button3.1%
Mental Herb2.6%
Abilities
- Intimidate56.5%
- Hustle35.4%
- Sheer Force6.9%
Stat Points
- Jolly 2 HP / 32 Atk / 32 Spe36.8%
- Jolly 32 HP / 32 Spe26.4%
- Jolly 32 HP / 2 Atk / 32 Spe12.2%
- Jolly 32 Atk / 2 SpD / 32 Spe4.3%
These 4 cover 79.7% of its sets.
Most common partners
Garchomp31.4%
Annihilape20.1%
Scovillain-Mega19.8%
Absol-Mega-Z19.6%
Altaria17.9%
Pawmot14.8%
Other Showdown formats Scarlet & Violet, with Tera
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Usual set
In-game ladderSeason M-7 so far · Oct 28- Doubles
- Singles
Ranked ladder · in-game
Doubles
#213 of 262 used
Singles
#236 of 262 used
Daily usage rank on the Pokémon Champions ladder, updated Oct 28. Battle data provided by Pokémon Champions Battle Data.
Usage over time
Values
| Day | Rank |
|---|---|
| Sep 29 | #196 |
| Sep 30 | #197 |
| Oct 1 | #198 |
| Oct 2 | #199 |
| Oct 3 | #199 |
| Oct 4 | #199 |
| Oct 5 | #199 |
| Oct 6 | #199 |
| Oct 7 | #199 |
| Oct 8 | #184 |
| Oct 9 | #185 |
| Oct 10 | #164 |
| Oct 11 | #172 |
| Oct 12 | #184 |
| Oct 13 | #168 |
| Oct 14 | #172 |
| Oct 15 | #171 |
| Oct 16 | #175 |
| Oct 17 | #181 |
| Oct 18 | #185 |
| Oct 19 | #192 |
| Oct 20 | #198 |
| Oct 21 | #198 |
| Oct 22 | #205 |
| Oct 23 | #207 |
| Oct 24 | #207 |
| Oct 25 | #210 |
| Oct 26 | #210 |
| Oct 27 | #210 |
| Oct 28 | #213 |
Smogon · Showdown On Showdown
Not used in the tracked Showdown formats this month.
Speed tiers
The faster Pokémon moves first, so who you outspeed decides battles. Its Speed values at Lv 50 in Pokémon Champions (base Speed 92); Choice Scarf and Tailwind use the Max+ value.
At max Speed, Squawkabilly outspeeds 17 of the 30 most used Pokémon in Champions VGC on Showdown.
Smogon · Showdown Others at their most common Speed investment in Champions VGC (Reg M-C · Doubles, Sep 2026); Pokémon holding a Mega Stone are shown as their Mega.
Moves
Level up 16
| 1 | GrowlLowers the foe(s) Attack by 1. | Normal | Status | — | 100% | 40 |
|---|---|---|---|---|---|---|
| 1 | MimicThe last move the target used replaces this one. | Normal | Status | — | — | 10 |
| 1 | PeckNo additional effect. | Physical | 35 | 100% | 35 | |
| 6 | Quick AttackUsually goes first. | Normal | Physical | 40 | 100% | 30 |
| 10 | TormentTarget can't select the same move twice in a row. | Dark | Status | — | 100% | 15 |
| 13 | Aerial AceThis move does not check accuracy. | Physical | 60 | — | 20 | |
| 17 | Fury AttackHits 2-5 times in one turn. | Normal | Physical | 15 | 85% | 20 |
| 20 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| 24 | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Special | 90 | 100% | 10 |
| 27 | CopycatUses the last move used in the battle. | Normal | Status | — | — | 20 |
| 30 | FlyFlies up on first turn, then strikes the next turn. | Physical | 90 | 95% | 15 | |
| 34 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100% | 20 |
| 38 | SwaggerRaises the target's Attack by 2 and confuses it. | Normal | Status | — | 85% | 15 |
| 42 | Brave BirdHas 33% recoil. | Physical | 120 | 100% | 15 | |
| 47 | RoostHeals 50% HP. Flying-type removed 'til turn ends. | Status | — | — | 5 | |
| 52 | ReversalMore power the less HP the user has left. | Fighting | Physical | — | 100% | 15 |
TM / HM / TR 35
| TM01 | Take DownHas 1/4 recoil. | Normal | Physical | 90 | 85% | 20 |
|---|---|---|---|---|---|---|
| TM03 | Fake TearsLowers the target's Sp. Def by 2. | Dark | Status | — | 100% | 20 |
| TM06 | Scary FaceLowers the target's Speed by 2. | Normal | Status | — | 100% | 10 |
| TM07 | ProtectPrevents moves from affecting the user this turn. | Normal | Status | — | — | 10 |
| TM18 | ThiefIf the user has no item, it steals the target's. | Dark | Physical | 60 | 100% | 25 |
| TM21 | Pounce100% chance to lower the target's Speed by 1. | Bug | Physical | 50 | 100% | 20 |
| TM25 | FacadePower doubles if user is burn/poison/paralyzed. | Normal | Physical | 70 | 100% | 20 |
| TM27 | Aerial AceThis move does not check accuracy. | Physical | 60 | — | 20 | |
| TM40 | Air CutterHigh critical hit ratio. Hits adjacent foes. | Special | 60 | 95% | 25 | |
| TM47 | EndureUser survives attacks this turn with at least 1 HP. | Normal | Status | — | — | 10 |
| TM49 | Sunny DayFor 5 turns, intense sunlight powers Fire moves. | Fire | Status | — | — | 5 |
| TM60 | U-turnUser switches out after damaging the target. | Bug | Physical | 70 | 100% | 20 |
| TM62 | Foul PlayUses target's Attack stat in damage calculation. | Dark | Physical | 95 | 100% | 15 |
| TM65 | Air Slash30% chance to make the target flinch. | Special | 75 | 95% | 15 | |
| TM70 | Sleep TalkUser must be asleep. Uses another known move. | Normal | Status | — | — | 10 |
| TM85 | RestUser sleeps 2 turns and restores HP and status. | Psychic | Status | — | — | 5 |
| TM87 | TauntTarget can't use status moves its next 3 turns. | Dark | Status | — | 100% | 20 |
| TM97 | FlyFlies up on first turn, then strikes the next turn. | Physical | 90 | 95% | 15 | |
| TM103 | SubstituteUser takes 1/4 its max HP to put in a substitute. | Normal | Status | — | — | 10 |
| TM113 | TailwindFor 4 turns, allies' Speed is doubled. | Status | — | — | 15 | |
| TM117 | Hyper VoiceNo additional effect. Hits adjacent foes. | Normal | Special | 90 | 100% | 10 |
| TM118 | Heat Wave10% chance to burn the foe(s). | Fire | Special | 95 | 90% | 10 |
| TM130 | Helping HandOne adjacent ally's move power is 1.5× this turn. | Normal | Status | — | — | 20 |
| TM134 | ReversalMore power the less HP the user has left. | Fighting | Physical | — | 100% | 15 |
| TM152 | Giga ImpactUser cannot move next turn. | Normal | Physical | 150 | 90% | 5 |
| TM160 | Hurricane30% chance to confuse target. Can't miss in rain. | Special | 110 | 70% | 10 | |
| TM163 | Hyper BeamUser cannot move next turn. | Normal | Special | 150 | 90% | 5 |
| TM164 | Brave BirdHas 33% recoil. | Physical | 120 | 100% | 15 | |
| TM171 | Tera BlastIf Terastallized: Phys. if Atk > SpA, type = Tera. | Normal | Special | 80 | 100% | 10 |
| TM191 | UproarLasts 3 turns. Active Pokémon cannot fall asleep. | Normal | Special | 90 | 100% | 10 |
| TM197 | Dual WingbeatHits 2 times in one turn. | Physical | 40 | 90% | 10 | |
| TM199 | Lash Out2× power if the user had a stat lowered this turn. | Dark | Physical | 75 | 100% | 5 |
| TM204 | Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100% | 15 |
| TM205 | EndeavorLowers the target's HP to the user's HP. | Normal | Physical | — | 100% | 5 |
| TM216 | Feather DanceLowers the target's Attack by 2. | Status | — | 100% | 15 |
Egg moves 4
| Egg | Double-EdgeHas 33% recoil. | Normal | Physical | 120 | 100% | 15 |
|---|---|---|---|---|---|---|
| Egg | Final GambitDoes damage equal to the user's HP. User faints. | Fighting | Special | — | 100% | 5 |
| Egg | FlatterRaises the target's Sp. Atk by 1 and confuses it. | Dark | Status | — | 100% | 15 |
| Egg | Parting ShotLowers target's Atk, Sp. Atk by 1. User switches. | Dark | Status | — | 100% | 20 |
No moves match those filters.
Evolution
Squawkabilly does not evolve.
Where to find
Not found in the wild in the games we have location data for.
Locations cover Red & Blue to Sword & Shield (with its DLC) and Let’s Go. We don’t have them yet for Legends: Arceus, Brilliant Diamond & Shining Pearl, Scarlet & Violet and Legends: Z-A.
Training
- EV yield
- 1 Atk
- Catch rate
- 190 ≈24.8% with a Poké Ball at full HP
- Growth rate
- Erratic
Breeding
- Egg groups
- Flying
- Gender
- ♂ 50%♀ 50%
- Hatch time
- 15 egg cycles ≈4,080 steps (Gen IV–VII)
Pokédex entries
Green-feathered flocks hold the most sway. When they’re out searching for food in the mornings and evenings, it gets very noisy.
VioletThese Pokémon prefer to live in cities. They form flocks based on the color of their feathers, and they fight over territory.
Scarlet
Names around the world
- English
- Squawkabilly
- Japanese
- イキリンコ
- Japanese (romaji)
- Ikirinko
- Korean
- 시비꼬
- Chinese (Traditional)
- 怒鸚哥
- Chinese (Simplified)
- 怒鹦哥
- French
- Tapatoès
- German
- Krawalloro
- Spanish
- Squawkabilly
- Italian
- Squawkabilly
Biology
Squawkabilly is a parrot-like Pokémon. It comes with four different colors of plumage: green, yellow, blue, and white, with each color having its own individual personality.
Design & origin
Squawkabilly's name is a combination of the words "rockabilly" and "squawk".
Adapted from Wikipedia: List of generation IX Pokémon · CC BY-SA 4.0 · edited.
Sprites
Artwork and 3D models
Generation IX · animated models
Artwork and 3D models
Generation IX · animated models
Artwork and 3D models
Generation IX · animated models
Artwork and 3D models
Generation IX · animated models
HP
268th of 1,025 Pokémon · higher than 74%
46th of 131 Normal types
29th of 109 Flying types
Attack
271st of 1,025 Pokémon · higher than 74%
24th of 131 Normal types
25th of 109 Flying types
Defense
749th of 1,025 Pokémon · higher than 27%
83rd of 131 Normal types
70th of 109 Flying types
Sp. Atk
773rd of 1,025 Pokémon · higher than 20%
80th of 131 Normal types
83rd of 109 Flying types
Sp. Def
742nd of 1,025 Pokémon · higher than 27%
85th of 131 Normal types
75th of 109 Flying types
Speed
210th of 1,025 Pokémon · higher than 79%
29th of 131 Normal types
37th of 109 Flying types
Base stat total
581st of 1,025 Pokémon
68th of 131 Normal types
65th of 109 Flying types
Electric vs Blue Plumage Squawkabilly: Normal takes 1×, Flying takes 2× → 2× (super effective)Ice vs Blue Plumage Squawkabilly: Normal takes 1×, Flying takes 2× → 2× (super effective)Rock vs Blue Plumage Squawkabilly: Normal takes 1×, Flying takes 2× → 2× (super effective)Bug vs Blue Plumage Squawkabilly: Normal takes 1×, Flying takes ½× → ½× (not very effective)Grass vs Blue Plumage Squawkabilly: Normal takes 1×, Flying takes ½× → ½× (not very effective)Ghost vs Blue Plumage Squawkabilly: Normal takes 0×, Flying takes 1× → 0× (no effect)Ground vs Blue Plumage Squawkabilly: Normal takes 1×, Flying takes 0× → 0× (no effect)Electric vs Yellow Plumage Squawkabilly: Normal takes 1×, Flying takes 2× → 2× (super effective)Ice vs Yellow Plumage Squawkabilly: Normal takes 1×, Flying takes 2× → 2× (super effective)Rock vs Yellow Plumage Squawkabilly: Normal takes 1×, Flying takes 2× → 2× (super effective)Bug vs Yellow Plumage Squawkabilly: Normal takes 1×, Flying takes ½× → ½× (not very effective)Grass vs Yellow Plumage Squawkabilly: Normal takes 1×, Flying takes ½× → ½× (not very effective)Ghost vs Yellow Plumage Squawkabilly: Normal takes 0×, Flying takes 1× → 0× (no effect)Ground vs Yellow Plumage Squawkabilly: Normal takes 1×, Flying takes 0× → 0× (no effect)Electric vs White Plumage Squawkabilly: Normal takes 1×, Flying takes 2× → 2× (super effective)Ice vs White Plumage Squawkabilly: Normal takes 1×, Flying takes 2× → 2× (super effective)Rock vs White Plumage Squawkabilly: Normal takes 1×, Flying takes 2× → 2× (super effective)Bug vs White Plumage Squawkabilly: Normal takes 1×, Flying takes ½× → ½× (not very effective)Grass vs White Plumage Squawkabilly: Normal takes 1×, Flying takes ½× → ½× (not very effective)Ghost vs White Plumage Squawkabilly: Normal takes 0×, Flying takes 1× → 0× (no effect)Ground vs White Plumage Squawkabilly: Normal takes 1×, Flying takes 0× → 0× (no effect)- Showdowneach month’s busiest format
- Dasheda new in-game season, or a regulation change
- Gapnot used or allowed that month
- In-gamea rank, #1 at the top